<worn as a badge> a badge of holy patronage [poor] (illuminating)
<worn on head> a golden crown set with diamonds (invis) (magic)
<worn in ear> a misshaped dragonscale earring
<worn in ear> a lightning earring
<worn on face> a mask of sight (magic)
<worn around neck> a amulet of the Blood-eye of endurance [85%]
<worn around neck> a choker with red, white and a blue gems
<worn on body> the robe of sorcery [superior] (invis)
<worn about body> a cloak of eternal fire of intelligence
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia of regeneration (magic) (glowing)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> some sleeves of stretched drow-skin
<held as shield> a fine dragonscale shield from The Prisons of Carthapia
<worn around wrist> a pitted stone wristguard
<worn around wrist> a circlet of red pine [poor] (magic)
<worn on hands> a pair of taut dwarfhide gloves [superior]
<worn on finger> a fanged obsidian band
<worn on finger> a strange twisted ring of pine
<held> a globe of minotaur nobility of endurance (magic)
<worn on legs> some legendary granite greaves
<worn on feet> a pair of tight blue sandals (magic)
Obvious exits: -E -W -D
Emil (Human)(medium) stands here.
Steo enters from the west.
A magnificent heavy warhorse trots in from the west.
< 341h/341H 249v/252V Pos: standing >
Emil leaves east.
You follow Emil.
On a Circular Path Around the Island Village
Obvious exits: -W -NE
Emil (Human)(medium) stands here.
Steo enters from the west.
A magnificent heavy warhorse trots in from the west.
< 341h/341H 249v/252V Pos: standing >
Emil leaves northeast.
You follow Emil.
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
Puddles of fresh blood cover the ground.
Emil (Human)(medium) stands here.
Majk (Grey Elf)(medium) stands in mid-air here, fighting a patrolling guard. (casting)
(Q)A patrolling guard stands here, fighting Majk.
Steo enters from the southwest.
A magnificent heavy warhorse trots in from the southwest.
< 341h/341H 250v/252V Pos: standing >
A patrolling guard whacks Majk in the side with a sound kick.
A patrolling guard attacks Majk. [0 hits]
< 341h/341H 250v/252V Pos: standing >
A patrolling guard's eyes briefly cloud over as his body is painfully ripped apart from within.
Majk attacks a patrolling guard. [2 hits]
You quickly scan the area.
A young teenager who is close by to your east.
A relaxing guard who is close by to your east.
A relaxing guard who is close by to your east.
< 341h/341H 250v/252V Pos: standing >
You sit down and relax.
< 341h/341H 250v/252V Pos: sitting >
You melt into a puddle of emotional mush.
< 341h/341H 250v/252V Pos: sitting >
Steo starts casting an offensive spell called 'negative concussion blast'.
< 341h/341H 251v/252V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - group stone skin
1 - air form
( 9th circle) 4 - electrical execution
( 8th circle) 4 - disintegrate
( 7th circle) 5 - fireball
1 - dimension door
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 2 - conjure elemental
4 - wall of stone
( 4th circle) 4 - lightning bolt
4 - wall of force
( 3rd circle) 4 - shocking grasp
1 - strength
2 - dispel magic
1 - mage flame
1 - agility
( 2nd circle) 6 - burning hands
3 - sleep
1 - mirror image
( 1st circle) 3 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
4 seconds: ( 8th) disintegrate
8 seconds: ( 5th) identify
You can memorize no more spells.
You continue your study.
Emil brings down a silvery githyanki longsword in a mighty slash, cleaving a patrolling guard from his target!
Emil heroically rescues Majk.
< 341h/341H 252v/252V Pos: sitting >
A young teenager enters from the east.
Emil attacks a patrolling guard. [2 hits]
< 341h/341H 252v/252V Pos: sitting >
Steo completes his spell...
Steo's concussion blast rips into a patrolling guard, shattering his soul!
< 341h/341H 252v/252V Pos: sitting >
You start meditating...
< 341h/341H 252v/252V Pos: sitting >
A magnificent heavy warhorse growls at a patrolling guard.
A magnificent heavy warhorse suddenly attacks a patrolling guard!
A patrolling guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: sitting >
Steo starts casting an offensive spell.
< 341h/341H 252v/252V Pos: sitting >
Emil deflects a patrolling guard's blow and strikes back at him!
A patrolling guard attacks Emil. [1 hits]
< 341h/341H 252v/252V Pos: sitting >
You have finished memorizing disintegrate.
< 341h/341H 252v/252V Pos: sitting >
Steo completes his spell...
Steo's concussion blast rips into a patrolling guard, shattering his soul!
< 341h/341H 252v/252V Pos: sitting >
You have finished memorizing identify.
Your studies are complete.
Blood seeps from a patrolling guard's ears as his mind is torn to pieces.
A patrolling guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a patrolling guard dies in agony.
Congratulations, you found the right mob, but you're not done yet.
< 341h/341H 252v/252V Pos: sitting >
Steo gets something from the corpse of a patrolling guard.
< 341h/341H 252v/252V Pos: sitting >
You clamber to your feet.
< 341h/341H 252v/252V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a patrolling guard is made of flesh and appears to be of average quality.
The corpse of a patrolling guard has an item value of 1.
It appears to be the corpse of a patrolling guard.
a suit of golden platemail (humming)
< 341h/341H 252v/252V Pos: standing >
You are already standing.
< 341h/341H 252v/252V Pos: standing >
A young teenager leaves southwest.
< 341h/341H 252v/252V Pos: standing >
< 341h/341H 252v/252V Pos: standing >
Emil leaves east.
You follow Emil.
Inside a Guard Tower
Obvious exits: -N -W -U
Emil (Human)(medium) stands here.
A guard spends his time resting here.
A guard spends his time resting here.
Steo enters from the west.
A magnificent heavy warhorse trots in from the west.
< 341h/341H 250v/252V Pos: standing >
You do not see or have the corpse.
< 341h/341H 250v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
Emil enters from the east.
Steo enters from the east.
A magnificent heavy warhorse trots in from the east.
< 341h/341H 251v/252V Pos: standing >
You get a suit of golden platemail from the corpse of a patrolling guard.
< 341h/341H 251v/252V Pos: standing >
Inside a Guard Tower
Obvious exits: -N -W -U
A guard spends his time resting here.
A guard spends his time resting here.
< 341h/341H 249v/252V Pos: standing >
< 341h/341H 249v/252V Pos: standing >
You quickly scan the area.
A magnificent heavy warhorse who is close by to your west.
Steo who is close by to your west.
Emil who is close by to your west.
A female village commoner who is close by above you.
A lookout guard who is close by above you.
A lookout guard who is close by above you.
< 341h/341H 251v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
< 341h/341H 251v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 341h/341H 251v/252V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your east.
A relaxing guard who is close by to your east.
A young teenager who is close by to your southwest.
A magnificent heavy warhorse who is close by to your northeast.
Steo who is close by to your northeast.
Emil who is close by to your northeast.
< 341h/341H 251v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
< 341h/341H 249v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SW
A magnificent white warhorse stands here quietly. (minion)
Steo (Gnome)(small) stands here.(Red Aura)
Emil (Human)(medium) stands here.
< 341h/341H 249v/252V Pos: standing >
You quickly scan the area.
Majk who is not far off to your north.
A patrolling guard who is not far off to your north.
A patrolling guard who is rather far off to your north.
A young teenager who is a brief walk away to your southwest.
< 341h/341H 250v/252V Pos: standing >
Emil leaves north.
You follow Emil.
On a Circular Path Around the Island Village
Obvious exits: -N -S
Emil (Human)(medium) stands here.
Steo enters from the south.
A magnificent heavy warhorse trots in from the south.
< 341h/341H 248v/252V Pos: standing >
Emil leaves north.
You follow Emil.
On a Circular Path Around the Island Village
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
Emil (Human)(medium) stands here.
Majk (Grey Elf)(medium) stands in mid-air here.
Steo enters from the south.
A magnificent heavy warhorse trots in from the south.
< 341h/341H 248v/252V Pos: standing >
< 341h/341H 252v/252V Pos: standing >
< 341h/341H 252v/252V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a patrolling guard is made of flesh and appears to be of average quality.
The corpse of a patrolling guard has an item value of 1.
It appears to be the corpse of a patrolling guard.
a few coins
< 341h/341H 252v/252V Pos: standing >
Steo frowns.
< 341h/341H 252v/252V Pos: standing >
The the bartender gave you the following quest:
Go kill 9 a patrolling guard (6 left) in Tribal Oasis!
This quest was shared with you.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
< 341h/341H 252v/252V Pos: standing >
Emil leaves north.
Majk sneaks north.
You follow Emil.
On a Circular Path Around the Island Village
Obvious exits: -N -S
Majk (Grey Elf)(medium) stands in mid-air here.
Emil (Human)(medium) stands here.
Steo enters from the south.
A magnificent heavy warhorse trots in from the south.
< 341h/341H 250v/252V Pos: standing >
< 341h/341H 250v/252V Pos: standing >
Majk sneaks north.
< 341h/341H 250v/252V Pos: standing >
Emil leaves north.
You follow Emil.
On a Circular Path Around the Island Village
Obvious exits: -S -NW
Emil (Human)(medium) stands here.
Majk (Grey Elf)(medium) stands in mid-air here.
(Q)A patrolling guard walks the perimeter of the village.
Steo enters from the south.
A magnificent heavy warhorse trots in from the south.
< 341h/341H 248v/252V Pos: standing >
A patrolling guard is knocked to the ground by Emil's mighty bash!
< 341h/341H 252v/252V Pos: standing >
A patrolling guard attacks Emil. [1 hits]
Steo starts casting an offensive spell.
< 341h/341H 252v/252V Pos: standing >
A patrolling guard suddenly clutches their head, as if trying to shrug off some unknown malady.
A patrolling guard's eyes briefly cloud over as his body is painfully ripped apart from within.
A patrolling guard turns green and pukes all over the place. Yuck!
< 341h/341H 252v/252V Pos: standing >
Emil attacks a patrolling guard. [2 hits]
< 341h/341H 252v/252V Pos: standing >
Steo completes his spell...
Steo utters the words 'unsozfol efaui'
Steo drains a patrolling guard - what a waste of energy!
< 341h/341H 252v/252V Pos: standing >
Steo starts casting an offensive spell called 'energy drain'.
< 341h/341H 252v/252V Pos: standing >
A patrolling guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: standing >
Steo completes his spell...
Steo utters the words 'unsozfol efaui'
Steo drains a patrolling guard - what a waste of energy!
< 341h/341H 252v/252V Pos: standing >
A patrolling guard attacks Emil. [0 hits]
< 341h/341H 252v/252V Pos: standing >
Emil attacks a patrolling guard. [2 hits]
< 341h/341H 252v/252V Pos: standing >
Steo starts casting an offensive spell called 'negative concussion blast'.
< 341h/341H 252v/252V Pos: standing >
< 341h/341H 252v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW
A magnificent white warhorse stands here quietly. (minion)
Steo (Gnome)(small) stands here. (casting) (Red Aura)
Emil (Human)(medium) stands here, fighting a patrolling guard.
Majk (Grey Elf)(medium) stands in mid-air here.
(Q)A patrolling guard sits here, fighting Emil.
< 341h/341H 252v/252V Pos: standing >
Steo completes his spell...
Steo utters the words 'izoahuzz qaijudigguai bragh'
Steo's concussion blast rips into a patrolling guard, shattering his soul!
< 341h/341H 252v/252V Pos: standing >
A magnificent heavy warhorse growls at a patrolling guard.
A magnificent heavy warhorse suddenly attacks a patrolling guard!
< 341h/341H 252v/252V Pos: standing >
A patrolling guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: standing >
You start chanting...
< 341h/341H 252v/252V Pos: standing >
A patrolling guard attacks Emil. [0 hits]
A patrolling guard is incapacitated and will slowly die, if not aided.
Emil attacks a patrolling guard. [2 hits]
< 341h/341H 252v/252V Pos: standing >
Casting: disintegrate
< 341h/341H 252v/252V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a patrolling guard!
[Damage: 97 ] You disintegrate a patrolling guard into small bits!
A patrolling guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a patrolling guard dies in agony.
Congratulations, you found the right mob, but you're not done yet.
Majk's face flushes white for a moment.
< 341h/341H 252v/252V Pos: standing >
Steo gets something from the corpse of a patrolling guard.
< 341h/341H 252v/252V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a patrolling guard is made of flesh and appears to be of average quality.
The corpse of a patrolling guard has an item value of 1.
It appears to be the corpse of a patrolling guard.
a demonic spiked mace (glowing)
< 341h/341H 252v/252V Pos: standing >
Majk sneaks northwest.
< 341h/341H 252v/252V Pos: standing >
You get a demonic spiked mace from the corpse of a patrolling guard.
< 341h/341H 252v/252V Pos: standing >
< 341h/341H 252v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW
Puddles of fresh blood cover the ground.
The corpse of a patrolling guard is lying here.
A magnificent white warhorse stands here quietly. (minion)
Steo (Gnome)(small) stands here.(Red Aura)
Emil (Human)(medium) stands here.
< 341h/341H 252v/252V Pos: standing >
< 341h/341H 252v/252V Pos: standing >
You are carrying: (6/11)
a demonic spiked mace (glowing)
a suit of golden platemail (humming)
a diamond-studded tail ring (magic)
boots of brain golem skin (magic)
a dagger of the orrak
a large net [superior]
< 341h/341H 252v/252V Pos: standing >
Emil leaves northwest.
You follow Emil.
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
Emil (Human)(medium) stands here.
Steo enters from the southeast.
A magnificent heavy warhorse trots in from the southeast.
< 341h/341H 250v/252V Pos: standing >
a skin-wrapped mithril chainmail from Orrak
[2] a potion of adrenaline
a tightly rolled vellum recipe for a short sword of diamonds
a prismatic crystalline shard (glowing)
some tempered iron
a vial of purple liquid (glowing)
a bat guano potion
a staff of swirling smoke and flame (illuminating)
[97] a slab of beef
[2] a large medicated bandage
[10] the dazzling blue potion of lesser battle readiness
[2] a translucent potion
[5] the potion of spiritual protection
a dark purple potion
[6] a tiny elixir of potent drugs
a shield of the guards
a small pile of coins
< 341h/341H 250v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
A magnificent white warhorse stands here quietly. (minion)
Steo (Gnome)(small) stands here.(Red Aura)
Emil (Human)(medium) stands here.
< 341h/341H 250v/252V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your north.
A relaxing guard who is close by to your north.
Majk who is not far off to your northwest.
An oasis village commoner who is not far off to your northwest.
A patrolling guard who is not far off to your northwest.
< 341h/341H 250v/252V Pos: standing >
Emil starts casting a spell.
< 341h/341H 250v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
< 341h/341H 250v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -SE
A female commoner goes about her daily business.
Majk (Grey Elf)(medium) stands in mid-air here, fighting a patrolling guard. (casting)
An oasis village commoner stands here, fighting Majk.
(Q)A patrolling guard crouches here, fighting Majk.
< 341h/341H 248v/252V Pos: standing >
An oasis village commoner attacks Majk. [0 hits]
< 341h/341H 248v/252V Pos: standing >
A patrolling guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 250v/252V Pos: standing >
You sit down and relax.
< 341h/341H 251v/252V Pos: sitting >
A patrolling guard attacks Majk. [0 hits]
You have memorized the following spells:
(10th circle) 2 - group stone skin
1 - air form
( 9th circle) 4 - electrical execution
( 8th circle) 4 - disintegrate
( 7th circle) 5 - fireball
1 - dimension door
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
4 - wall of stone
( 4th circle) 4 - lightning bolt
4 - wall of force
( 3rd circle) 4 - shocking grasp
1 - strength
2 - dispel magic
1 - mage flame
1 - agility
( 2nd circle) 6 - burning hands
3 - sleep
1 - mirror image
( 1st circle) 3 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
4 seconds: ( 8th) disintegrate
You can memorize no more spells.
You continue your study.
< 341h/341H 251v/252V Pos: sitting >
A patrolling guard rises to his feet.
< 341h/341H 252v/252V Pos: sitting >
A patrolling guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: sitting >
A female village commoner assists an oasis village commoner heroically.
A female village commoner suddenly attacks Majk!
An oasis village commoner whacks Majk in the side with a sound kick.
An oasis village commoner attacks Majk. [0 hits]
< 341h/341H 252v/252V Pos: sitting >
A patrolling guard appears to be Dwarf and is in awful condition.
He's medium in size.
< 341h/341H 252v/252V Pos: sitting >
You have finished memorizing disintegrate.
Your studies are complete.
A patrolling guard hits Majk with a mighty kick to his chest.
A patrolling guard attacks Majk. [0 hits]
< 341h/341H 252v/252V Pos: sitting >
You clamber to your feet.
< 341h/341H 252v/252V Pos: standing >
A female village commoner suddenly clutches their head, as if trying to shrug off some unknown malady.
A female village commoner's eyes briefly cloud over as her body is painfully ripped apart from within.
A female village commoner is stunned!
A female village commoner says in dwarven 'GeT tHiS ThiNg OuT oF mY hEaD !!!'
< 341h/341H 252v/252V Pos: standing >
< 341h/341H 252v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -SE
A female commoner goes about her daily business.
Majk (Grey Elf)(medium) stands in mid-air here, fighting a patrolling guard.
An oasis village commoner stands here, fighting Majk.
(Q)A patrolling guard stands here, fighting Majk.
< 341h/341H 252v/252V Pos: standing >
An oasis village commoner attacks Majk. [0 hits]
Emil enters from the southeast.
Steo enters from the southeast.
A magnificent heavy warhorse trots in from the southeast.
< 341h/341H 252v/252V Pos: standing >
Blood seeps from a female village commoner's ears as her mind is torn to pieces.
A female village commoner is dead! R.I.P.
You receive your share of experience.
A female village commoner's death cry reverberates in your head as she falls to the ground.
< 341h/341H 252v/252V Pos: standing >
A patrolling guard attacks Majk. [0 hits]
< 341h/341H 252v/252V Pos: standing >
Majk attacks a patrolling guard. [3 hits]
Steo gets something from the corpse of a female village commoner.
< 341h/341H 252v/252V Pos: standing >
You start chanting...
< 341h/341H 252v/252V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an oasis village commoner!
[Damage: 97 ] You smile happily as your disintegration ray hits an oasis village commoner!
< 341h/341H 252v/252V Pos: standing >
An oasis village commoner suddenly clutches their head, as if trying to shrug off some unknown malady.
An oasis village commoner's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: standing >
An oasis village commoner attacks Majk. [0 hits]
< 341h/341H 252v/252V Pos: standing >
A patrolling sergeant enters from the west.
< 341h/341H 252v/252V Pos: standing >
A patrolling guard attacks Majk. [1 hits]
< 341h/341H 252v/252V Pos: standing >
You start chanting...
< 341h/341H 252v/252V Pos: standing >
An oasis village commoner's eyes briefly cloud over as his body is painfully ripped apart from within.
An oasis village commoner turns green and pukes all over the place. Yuck!
< 341h/341H 252v/252V Pos: standing >
Emil starts casting a spell.
Steo sits down in a comfortable spot.
< 341h/341H 252v/252V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an oasis village commoner!
[Damage: 100 ] You disintegrate an oasis village commoner into small bits!
An oasis village commoner is dead! R.I.P.
You receive your share of experience.
An oasis village commoner's death cry reverberates in your head as he falls to the ground.
Majk's face flushes white for a moment.
< 341h/341H 252v/252V Pos: standing >
A patrolling sergeant suddenly attacks Majk!
< 341h/341H 252v/252V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Puddles of fresh blood cover the ground.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant stands here, fighting Majk.
A magnificent white warhorse stands here quietly. (minion)
Steo (Gnome)(small) sits resting.(Red Aura)
Emil (Human)(medium) stands here. (casting)
Majk (Grey Elf)(medium) stands in mid-air here, fighting a patrolling guard. (casting)
(Q)A patrolling guard stands here, fighting Majk.
< 341h/341H 252v/252V Pos: standing >
Majk's eyes roll as a patrolling guard plants a foot in his face.
A patrolling guard attacks Majk. [0 hits]
< 341h/341H 252v/252V Pos: standing >
A patrolling sergeant suddenly clutches their head, as if trying to shrug off some unknown malady.
A patrolling sergeant's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: standing >
Emil completes his spell...
Emil utters the words 'canduswazz judifgz'
< 341h/341H 252v/252V Pos: standing >
You start chanting...
< 341h/341H 252v/252V Pos: standing >
Casting: disintegrate
Steo gets something from the corpse of an oasis village commoner.
< 341h/341H 252v/252V Pos: standing >
A patrolling sergeant's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a patrolling guard!
[Damage: 87 ] You disintegrate a patrolling guard into small bits!
A patrolling guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a patrolling guard's last actions in this world.
Congratulations, you found the right mob, but you're not done yet.
A patrolling sergeant whacks Majk in the side with a sound kick.
A patrolling sergeant attacks Majk. [0 hits]
< 341h/341H 252v/252V Pos: standing >
Steo gets something from the corpse of a patrolling guard.
< 341h/341H 252v/252V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a patrolling guard is made of flesh and appears to be of average quality.
The corpse of a patrolling guard has an item value of 1.
It appears to be the corpse of a patrolling guard.
a cuirass emblazoned with the mantis sigil (humming)
< 341h/341H 252v/252V Pos: standing >
Emil futilely tries to rescue Majk!
< 341h/341H 252v/252V Pos: standing >
A patrolling sergeant's eyes briefly cloud over as his body is painfully ripped apart from within.
< 341h/341H 252v/252V Pos: standing >
You get a cuirass emblazoned with the mantis sigil from the corpse of a patrolling guard.
< 341h/341H 252v/252V Pos: standing >
You sit down and relax.
< 341h/341H 252v/252V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - group stone skin
1 - air form
( 9th circle) 4 - electrical execution
( 8th circle) 2 - disintegrate
( 7th circle) 5 - fireball
1 - dimension door
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
4 - wall of stone
( 4th circle) 4 - lightning bolt
4 - wall of force
( 3rd circle) 4 - shocking grasp
1 - strength
2 - dispel magic
1 - mage flame
1 - agility
( 2nd circle) 6 - burning hands
3 - sleep
1 - mirror image
( 1st circle) 3 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
4 seconds: ( 8th) disintegrate
9 seconds: ( 8th) disintegrate
13 seconds: ( 8th) disintegrate
You can memorize no more spells.
You continue your study.
< 341h/341H 252v/252V Pos: sitting >
A patrolling sergeant attacks Majk. [1 hits]
< 341h/341H 252v/252V Pos: sitting >
You start meditating...
< 341h/341H 252v/252V Pos: sitting >
A patrolling sergeant's eyes briefly cloud over as his body is painfully ripped apart from within.
A patrolling sergeant turns green and pukes all over the place. Yuck!
< 341h/341H 252v/252V Pos: sitting >
Majk attacks a patrolling sergeant. [2 hits]
A half-elf merchant sneaks in from the southeast.
< 341h/341H 252v/252V Pos: sitting >
A half-elf merchant attempts to stab Majk in the back, but Majk's biofeedback quickly absorbs the impact before fading away!
A half-elf merchant snaps into visibility.
A half-elf merchant places Tiamat's poison tail stinger in the back of Majk, resulting in some strange noises and some blood.
A half-elf merchant twists the blade causing Majk to writhe in agony,
A half-elf merchant places the dagger of Wind in the back of Majk, resulting in some strange noises and some blood.
< 341h/341H 252v/252V Pos: sitting >
< 341h/341H 252v/252V Pos: sitting >
You have finished memorizing disintegrate.
< 341h/341H 252v/252V Pos: sitting >
A half-elf merchant attempts to flee.
A half-elf merchant leaves southeast.
< 341h/341H 252v/252V Pos: sitting >
A half-elf merchant sneaks in from the southeast.
< 341h/341H 252v/252V Pos: sitting >
A patrolling sergeant's eyes briefly cloud over as his body is painfully ripped apart from within.
A patrolling sergeant turns green and pukes all over the place. Yuck!
Emil futilely tries to rescue Majk!
A half-elf merchant snaps into visibility.
A half-elf merchant places Tiamat's poison tail stinger in the back of Majk, resulting in some strange noises and some blood.
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into Majk's spine!
A half-elf merchant places Tiamat's poison tail stinger in the back of Majk, resulting in some strange noises and some blood.
A half-elf merchant places the dagger of Wind in the back of Majk, resulting in some strange noises and some blood.
< 341h/341H 252v/252V Pos: sitting >
You have finished memorizing disintegrate.
A half-elf merchant attempts to flee.
A half-elf merchant leaves west.
< 341h/341H 252v/252V Pos: sitting >
A patrolling sergeant attacks Majk. [0 hits]
A half-elf merchant enters from the west.
< 341h/341H 252v/252V Pos: sitting >
A half-elf merchant snaps into visibility.
A half-elf merchant places Tiamat's poison tail stinger in the back of Majk, resulting in some strange noises and some blood.
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into Majk's spine!
A half-elf merchant places Tiamat's poison tail stinger in the back of Majk, resulting in some strange noises, a lot of blood and a corpse.
Majk's silvery staff of the githyanki arch-mage [superior] was completely destroyed by the massive blow!
Majk's fanged emerald mantle from the Forgotten Mansion was completely destroyed by the massive blow!
Majk's collar of Infinite Flames was completely destroyed by the massive blow!
Majk's stylish platinum belt was completely destroyed by the massive blow!
Majk is dead! R.I.P.