The death of [29 Rogue] Kad (Halfling)

in The Private Quarters of Breandan, the High Ranger

from the perspective of [42 Trickster] Daeh (Human)

<worn as a badge>    an exquisite clay badge from Valley of Crushk
<worn on head>       a human-made clay skull from Valley of Crushk
<worn on eyes>       a tarnished copper visor
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a boreal flesh mask from The Shadow Forest
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a mermaid scale necklace (magic) (illuminating)
<worn about body>    a translucent cloak of the ancients (magic) (glowing)
<worn as quiver>     a stylish leather quiver
<worn about waist>   a static bark girth from Valley of Crushk
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   lucky alchemist sack
<worn on arms>       some flaming ivory sleeves from Valley of Crushk
<worn around wrist>  an angelic limestone wristguard
<worn around wrist>  an ashen clay bracelet
<worn on hands>      some twisted softwood gauntlets from Valley of Crushk
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<primary weapon>     sewing needle
<held>               a bone lyre
<worn on legs>       some frost-rimed limestone leg plates
<worn on feet>       some jeweled bark moccasins from Valley of Crushk


< 427h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: acolyte sta EP: pretty hurt >
 [Damage:  2 ] [Damage:  8 ] [Damage:  4 ] You attack an acolyte of the fist. [3 hits]

< 427h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: acolyte sta EP:  awful >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 88 ] An acolyte of the fist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An acolyte of the fist's death cry reverberates in your head as she falls to the ground.
[Damage: 90 ] An acolyte of the fist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An acolyte of the fist's death cry reverberates in your head as she falls to the ground.
[Damage: 90 ] An acolyte of the fist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an acolyte of the fist.

< 427h/533H 155v/155V Pos: standing >
You get a few coins from the corpse of an acolyte of the fist.
There were: 1 platinum coin, 13 gold coins. 

< 427h/533H 155v/155V Pos: standing >
Ok.
You put 1 platinum, 13 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 427h/533H 155v/155V Pos: standing >
It appears to be the corpse of an acolyte of the fist.
Nothing.

< 427h/533H 155v/155V Pos: standing >
the corpse of an acolyte of the fist appears to be empty.

< 427h/533H 155v/155V Pos: standing >
You don't have anything to put in it.

< 427h/533H 155v/155V Pos: standing >
It appears to be the corpse of an acolyte of the fist.
Nothing.

< 427h/533H 155v/155V Pos: standing >
the corpse of an acolyte of the fist appears to be empty.

< 427h/533H 155v/155V Pos: standing >
You don't have anything to put in it.

< 427h/533H 155v/155V Pos: standing >
It appears to be the corpse of an acolyte of the fist.
Nothing.

< 427h/533H 155v/155V Pos: standing >
Backstab who?

< 427h/533H 155v/155V Pos: standing >
A Peaceful and Spacious Meditation Room
Obvious exits: -N
Fresh blood covers everything in the area.
[4] The corpse of an acolyte of the fist is lying here.
A small pouch of crystallin dust lays here sparkling.
A small chunk of pure adamantium has been left here.
Kad (Halfling)(small) stands, floating here.

< 427h/533H 155v/155V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.

< 428h/533H 155v/155V Pos: standing >
A Peaceful and Spacious Meditation Room
Obvious exits: -N
Fresh blood covers everything in the area.
[4] The corpse of an acolyte of the fist is lying here.
A small pouch of crystallin dust lays here sparkling.
A small chunk of pure adamantium has been left here.
Kad (Halfling)(small) stands, floating here.

< 428h/533H 155v/155V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.

< 429h/533H 155v/155V Pos: standing >

< 429h/533H 155v/155V Pos: standing >
A Peaceful and Spacious Meditation Room
Obvious exits: -N
Fresh blood covers everything in the area.
[4] The corpse of an acolyte of the fist is lying here.
A small pouch of crystallin dust lays here sparkling.
A small chunk of pure adamantium has been left here.
Kad (Halfling)(small) stands, floating here.

< 429h/533H 155v/155V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NE
Kad enters from the south.

< 429h/533H 154v/155V Pos: standing >
A Hallway of Living Branches
Obvious exits: -E -W
A member of the enclave is here keeping order within the Oak.
A member of the enclave is here keeping order within the Oak.
Kad enters from the west.

< 429h/533H 153v/155V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW
Kad enters from the west.

< 429h/533H 152v/155V Pos: standing >
A Well Lit Training Room
Obvious exits: -N
A large, polished stone stands out on the ground.
A crafting recipe lies here collecting dust.
A student of the Ranger Breandan, is here sparring with his friends.
A student of the Ranger Breandan, is here sparring with his friends.
A student of the ranger Breandan is here, sparring with her friends.
A student of the ranger Breandan is here, sparring with her friends.
Kad enters from the north.

< 429h/533H 151v/155V Pos: standing >

< 430h/533H 152v/155V Pos: standing >
[Damage:  4 ] 
< 430h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: student sta EP: few scratches >
 A martial arts student's sweep catches you in the side and you almost stumble.
A martial arts student attacks you. [0 hits]

< 418h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: student sta EP: few scratches >
 You play a discordant song, one so bad it actually hurts people to listen to it.
Your spell flows around a martial arts student, leaving him unharmed!
[Damage: 88 ] [Damage: 87 ] [Damage: 87 ] A martial arts student attacks you. [1 hits]
A martial arts student attacks you. [0 hits]
A martial arts student attacks you. [0 hits]

< 407h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: student sta EP: few scratches >
 
< 407h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: student sta EP: few scratches >
 A Well Lit Training Room
Obvious exits: -N
A large, polished stone stands out on the ground.
A crafting recipe lies here collecting dust.
Kad (Halfling)(small) stands, floating here.
A martial arts student stands here, fighting YOU!
A martial arts student stands here, fighting YOU!
A martial arts student stands here, fighting YOU!
A martial arts student stands here, fighting YOU!

< 407h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: student sta EP: few scratches >
 [Damage:  2 ] [Damage:  8 ] You attack a martial arts student. [2 hits]

< 407h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: student sta EP: few scratches >
 A martial arts student attacks you. [1 hits]

< 391h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP: few scratches >
 A martial arts student's kick hits you directly in the face.
A martial arts student attacks you. [0 hits]
A martial arts student's kick crashes into your chest.
A martial arts student attacks you. [0 hits]
You duck under a martial arts student's lame kick.
A martial arts student attacks you. [1 hits]

< 362h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP: few scratches >
 You play a discordant song, one so bad it actually hurts people to listen to it.
Your spell flows around a martial arts student, leaving him unharmed!
[Damage: 93 ] a martial arts student seems to be blinded!
Your spell flows around a martial arts student, leaving her unharmed!
[Damage: 92 ] a martial arts student seems to be blinded!

< 362h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP: few scratches >
 [Damage:  2 ] You score a CRITICAL HIT!!!!!
[Damage: 15 ] [Damage:  8 ] You attack a martial arts student. [3 hits]

< 362h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP:  small wounds >
 A martial arts student attacks you. [0 hits]

< 362h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP:  small wounds >
 A martial arts student attacks you. [0 hits]
A martial arts student attacks you. [0 hits]
A martial arts student attacks you. [0 hits]

< 362h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP:  small wounds >
 [Damage:  2 ] [Damage:  8 ] [Damage:  2 ] You attack a martial arts student. [3 hits]

< 362h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP:  small wounds >
 You dodge a bash from a martial arts student, who loses his balance and falls.
A martial arts student attacks you. [0 hits]

< 362h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  small wounds >
 A martial arts student attacks you. [1 hits]
A martial arts student attacks you. [1 hits]
A martial arts student attacks you. [1 hits]

< 323h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  small wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 90 ] [Damage: 90 ] Your spell flows around a martial arts student, leaving her unharmed!
Your spell flows around a martial arts student, leaving her unharmed!

< 323h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  few wounds >
 
< 323h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  few wounds >
 You feel your skin harden to stone.
The spirits of Valley of Crushk grant you their protection.
[Damage:  4 ] [Damage:  4 ] [Damage:  9 ] You attack a martial arts student. [3 hits]

< 323h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  few wounds >
 A martial arts student attacks you. [0 hits]

< 323h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  few wounds >
 A martial arts student attacks you. [1 hits]
A martial arts student attacks you. [1 hits]
A martial arts student attacks you. [0 hits]

< 308h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  few wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 92 ] Your spell flows around a martial arts student, leaving him unharmed!
Your spell flows around a martial arts student, leaving her unharmed!
[Damage: 92 ] 
< 308h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP: pretty hurt >
 [Damage: 14 ] [Damage: 15 ] [Damage:  3 ] You attack a martial arts student. [3 hits]
A Well Lit Training Room
Obvious exits: -N
A large, polished stone stands out on the ground.
A crafting recipe lies here collecting dust.
Kad (Halfling)(small) stands, floating here.
A martial arts student is lying here, fighting YOU!
A martial arts student stands here, fighting YOU!
A martial arts student stands here, fighting YOU!
A martial arts student stands here, fighting YOU!

< 308h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP: pretty hurt >
 A martial arts student attacks you. [0 hits]

< 308h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP: pretty hurt >
 A martial arts student's kick crashes into your chest.
A martial arts student attacks you. [1 hits]
A martial arts student attacks you. [0 hits]
A martial arts student's kick crashes into your chest.
A martial arts student attacks you. [0 hits]

< 305h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP: pretty hurt >
 Kad places some well-crafted bark drusus from Valley of Crushk in the back of a martial arts student, resulting in some strange noises and some blood.

< 305h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  awful >
 Kad attacks a martial arts student. [3 hits]

< 305h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student ass EP:  awful >
 [Damage:  9 ] [Damage: 10 ] You score a CRITICAL HIT!!!!!
[Damage: 31 ] Your stab cuts a vital artery and causes a martial arts student to fall before your feet.
A martial arts student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a martial arts student.

< 305h/533H 154v/155V Pos: standing >
You get a few coins from the corpse of a martial arts student.
There were: 1 platinum coin, 13 gold coins. 

< 305h/533H 154v/155V Pos: standing >
Ok.
You put 1 platinum, 13 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 305h/533H 154v/155V Pos: standing >
A martial arts student attacks you. [1 hits]
You feel your skin soften and return to normal.
A martial arts student's kick crashes into your chest.
A martial arts student attacks you. [2 hits]
A martial arts student attacks you. [1 hits]
It appears to be the corpse of a martial arts student.
Nothing.

< 273h/533H 154v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: student sta EP: pretty hurt >
 You play a discordant song, one so bad it actually hurts people to listen to it.
Your spell flows around a martial arts student, leaving him unharmed!
[Damage: 95 ] [Damage: 95 ] A martial arts student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a martial arts student.

< 273h/533H 154v/155V Pos: standing >
You get a few coins from the corpse of a martial arts student.
There were: 3 platinum coins, 25 gold coins. 

< 273h/533H 154v/155V Pos: standing >
Ok.
You put 3 platinum, 25 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 273h/533H 154v/155V Pos: standing >
It appears to be the corpse of a martial arts student.
Nothing.

< 273h/533H 154v/155V Pos: standing >
Kad attacks a martial arts student. [0 hits]

< 273h/533H 155v/155V Pos: standing >
A martial arts student attacks you. [1 hits]
A martial arts student attacks you. [0 hits]

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP:  nasty wounds >
 A Well Lit Training Room
Obvious exits: -N
Fresh blood splatters cover the area.
[2] The corpse of a martial arts student is lying here.
A large, polished stone stands out on the ground.
A crafting recipe lies here collecting dust.
Kad (Halfling)(small) stands, floating here, fighting a martial arts student.
A martial arts student stands here, fighting YOU!
A martial arts student stands here, fighting YOU!

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP:  nasty wounds >
 Kad attacks a martial arts student. [0 hits]

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP:  nasty wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 90 ] A martial arts student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a martial arts student's last actions in this world.
It appears you were able to salvage a piece of equipment from your enemy.
[Damage: 91 ] [Damage:  8 ] [Damage:  6 ] You attack a martial arts student. [2 hits]

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP: pretty hurt >
 You're too busy fighting to be pulling things out of bags!

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP: pretty hurt >
 A martial arts student attacks you. [0 hits]
Sorry, you aren't allowed to do that in combat.

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP: pretty hurt >
 It appears to be the corpse of a martial arts student.
a few coins
an icy dragonscale knife from Enclave of the Opal Phoenix (magic)

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP: pretty hurt >
 A Well Lit Training Room
Obvious exits: -N
Fresh blood covers everything in the area.
[3] The corpse of a martial arts student is lying here.
A large, polished stone stands out on the ground.
A crafting recipe lies here collecting dust.
Kad (Halfling)(small) stands, floating here.
A martial arts student stands here, fighting YOU!

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP: pretty hurt >
 [Damage:  9 ] [Damage:  3 ] [Damage:  9 ] You attack a martial arts student. [3 hits]

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP:  awful >
 You block a martial arts student's feeble kick with your arm.
A martial arts student attacks you. [0 hits]

< 257h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: nasty wounds E: student sta EP:  awful >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 89 ] A martial arts student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a martial arts student's last actions in this world.

< 257h/533H 155v/155V Pos: standing >
You get a handful of coins from the corpse of a martial arts student.
There were: 1 platinum coin, 8 gold coins. 

< 257h/533H 155v/155V Pos: standing >
Ok.
You put 1 platinum, 8 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 257h/533H 155v/155V Pos: standing >
It appears to be the corpse of a martial arts student.
Nothing.

< 257h/533H 155v/155V Pos: standing >
You stop using a bone lyre.

< 257h/533H 155v/155V Pos: standing >
You hold a bone lyre.

< 257h/533H 155v/155V Pos: standing >
You start playing your bone lyre and singing aloud.

< 257h/533H 155v/155V Pos: standing >
A Well Lit Training Room
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
[4] The corpse of a martial arts student is lying here.
A large, polished stone stands out on the ground.
A crafting recipe lies here collecting dust.
Kad (Halfling)(small) stands, floating here.

< 257h/533H 155v/155V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW
Kad enters from the south.

< 257h/533H 154v/155V Pos: standing >

< 257h/533H 154v/155V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E# -S# -W
Kad enters from the west.

< 258h/533H 153v/155V Pos: standing >

< 258h/533H 153v/155V Pos: standing >
Ok.

< 258h/533H 153v/155V Pos: standing >
The Private Quarters of Breandan, the High Ranger
Obvious exits: -N
A chunk of fine, workable stone sits here.
A small chunk of glasssteel has been left here.
Some marble dust is scattered about here.
A pair of well worn leather boots have been discarded here.
The revered ranger, Breandan is here, practising his swordsmanship.
Kad enters from the north.

< 258h/533H 153v/155V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 335h/533H 154v/155V Pos: standing >
The Private Quarters of Breandan, the High Ranger
Obvious exits: -N
A chunk of fine, workable stone sits here.
A small chunk of glasssteel has been left here.
Some marble dust is scattered about here.
A pair of well worn leather boots have been discarded here.
Kad (Halfling)(small) stands, floating here.
The revered ranger, Breandan is here, practising his swordsmanship.

< 335h/533H 155v/155V Pos: standing >
Experience till level: 2716336

< 335h/533H 155v/155V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 10 ] 
< 336h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP: few scratches >
 Breandan starts casting a spell.
Breandan attacks you. [0 hits]

< 336h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP: few scratches >
 You start chanting...

< 336h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP: few scratches >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 413h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: few scratches >
 Casting: bigbys clenched fist **
Breandan completes his spell...
Breandan utters the word 'eakkrz'
Breandan begins to sparkle!

< 413h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: few scratches >
 Casting: bigbys clenched fist *

< 413h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: few scratches >
 Breandan attacks you. [1 hits]

< 394h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP: few scratches >
 You complete your spell...
[Damage: 193 ] Your giant fist of force causes Breandan to stagger in agony!

< 394h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP:  few wounds >
 You start chanting...

< 394h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP:  few wounds >
 Casting: bigbys clenched fist **

< 394h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP:  few wounds >
 Casting: bigbys clenched fist *

< 394h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP:  few wounds >
 Breandan misses you with his clumsy kick at your chest.
Breandan attacks you. [0 hits]

< 394h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP:  few wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 471h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You complete your spell...
Your spell flows around Breandan, leaving him unharmed!

< 471h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 Sparks...  flashing lights...  you cannot concentrate!
[Damage:  2 ] [Damage:  3 ] You attack Breandan. [2 hits]
You start chanting...

< 471h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 Casting: bigbys clenched fist 

< 471h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You complete your spell...
Your spell flows around Breandan, leaving him unharmed!

< 471h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 Breandan attacks you. [3 hits]

< 413h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You start chanting...

< 413h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 
< 413h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 Casting: bigbys clenched fist **

< 413h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 490h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC:few scratches E: ranger sta EP:  few wounds >
 Casting: bigbys clenched fist *

< 490h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC:few scratches E: ranger sta EP:  few wounds >
 Breandan attacks you. [3 hits]

< 451h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You complete your spell...
Your spell flows around Breandan, leaving him unharmed!

< 451h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 
< 451h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 The Private Quarters of Breandan, the High Ranger
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
A chunk of fine, workable stone sits here.
A small chunk of glasssteel has been left here.
Some marble dust is scattered about here.
A pair of well worn leather boots have been discarded here.
Kad (Halfling)(small) stands, floating here.
Breandan stands here, fighting YOU!

< 451h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You attack Breandan. [0 hits]

< 451h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You dodge Breandan's feeble leg sweep.
Breandan attacks you. [3 hits]

< 380h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP:  few wounds >
 The Private Quarters of Breandan, the High Ranger
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
A chunk of fine, workable stone sits here.
A small chunk of glasssteel has been left here.
Some marble dust is scattered about here.
A pair of well worn leather boots have been discarded here.
Kad (Halfling)(small) stands, floating here.
Breandan stands here, fighting YOU!

< 380h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: few wounds E: ranger sta EP:  few wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 457h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 [Damage:  3 ] You attack Breandan. [1 hits]

< 457h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You don't have that spell memorized.

< 457h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 Kad suddenly attacks Breandan!
Kad suddenly appears a bit confused!

< 457h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You start chanting...

< 457h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 Breandan attacks you. [3 hits]

< 432h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You no longer see spots.

< 432h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP:  few wounds >
 You complete your spell...
[Damage: 140 ] You throw a fireball at Breandan and have the satisfaction of seeing him enveloped in flames.

< 432h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: pretty hurt >
 Sparks...  flashing lights...  you cannot concentrate!
You attack Breandan. [0 hits]

< 432h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: pretty hurt >
 Kad attacks Breandan. [0 hits]

< 432h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: pretty hurt >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You start chanting...

< 509h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC:few scratches E: ranger sta EP: pretty hurt >
 Breandan attacks you. [3 hits]

< 454h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: pretty hurt >
 Casting: fireball 

< 454h/533H 155v/155V Pos: standing >
< T: Daeh TP: sta TC: small wounds E: ranger sta EP: pretty hurt >
 You complete your spell...
[Damage: 144 ] Your fireball hits Breandan with full force, causing an immediate death.
Breandan is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are Breandan's last actions in this world.

< 454h/533H 155v/155V Pos: standing >
You feel your skin harden to stone.
The spirits of Valley of Crushk grant you their protection.

< 454h/533H 155v/155V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 454h/533H 155v/155V Pos: standing >
You get a few coins from the corpse of Breandan.
There were: 3 platinum coins, 13 gold coins. 

< 454h/533H 155v/155V Pos: standing >
Ok.
You put 3 platinum, 13 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 454h/533H 155v/155V Pos: standing >
It appears to be the corpse of Breandan.
Nothing.

< 454h/533H 155v/155V Pos: standing >
The Private Quarters of Breandan, the High Ranger
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of Breandan is lying here.
A chunk of fine, workable stone sits here.
A small chunk of glasssteel has been left here.
Some marble dust is scattered about here.
A pair of well worn leather boots have been discarded here.
Kad (Halfling)(small) stands, floating here.
Someone closes the door.

< 454h/533H 155v/155V Pos: standing >
You sit down and relax.

< 454h/533H 155v/155V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - fireball
               1 - dimension door
( 6th circle)  6 - lightning bolt
( 4th circle)  6 - burning hands
               1 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  1 - mirror image

And you are currently memorizing the following spells:
   10 seconds:  ( 8th) bigbys clenched fist
   20 seconds:  ( 8th) bigbys clenched fist
   30 seconds:  ( 8th) bigbys clenched fist
   41 seconds:  ( 8th) bigbys clenched fist
   50 seconds:  ( 7th) fireball
   60 seconds:  ( 7th) fireball

You can memorize 11 1st, 9 2nd, 1 3rd, 1 4th, 7 5th and 2 9th circle spell(s).
You continue your study.

< 454h/533H 155v/155V Pos: sitting >
You start meditating...

< 454h/533H 155v/155V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 529h/533H 155v/155V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf points at Kad.
A Drow Elf's iceball shatters upon impacting Kad, rending flesh and sending blood flying.

< 529h/533H 155v/155V Pos: sitting >
Kad attacks a Drow Elf. [0 hits]
A Drow Elf starts casting an offensive spell.

< 530h/533H 155v/155V Pos: sitting >
Kad attempts to flee.
Kad tries to flee, but can't make it out of here!

< 530h/533H 155v/155V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf points at Kad.
The force of a Drow Elf's iceball shatters any hopes Kad had of living a long and happy life.
Kad's crude hide talons from Valley of Crushk freezes and shatters into million pieces from the intense cold!
Kad's magical gem earring freezes and shatters into million pieces from the intense cold!
Kad is dead! R.I.P.