The death of [56 Assassin] Cerif La Resistance (Goblin)

in A Bedrock Passage

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[219h 47m 6s]
<worn as a badge>    the mark of the saboteur of agility [68%]             
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming) [85%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a golden scale dangling from a platinum chain of intelligence (magic)
<worn in ear>        a golden scale dangling from a platinum chain of vision [poor] made by Rukkus (magic)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[219h 47m 6s]
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn around neck>   a magical dragonscale charm from The Great Shaboath
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Cerif (magic) (humming)
<worn about body>    a despair cloak of Vadatorn [poor]
<worn as quiver>     the quiver of holding made by Rukkus (magic) [40%]             
<worn about waist>   the woven entrails of an unfortunate soul of regeneration
<worn on belt buckle>the quiver of holding (magic) [45%]             
<worn on arms>       the sleeves of Arkan'non of agility (invis) (magic) [53%]             
<worn around wrist>  the power infused bracelet of dark-mithril made by Rukkus
<worn around wrist>  a delicate chrome bracelet of life sensing [poor] made by Daweava (magic) [86%]             
<worn on hands>      a pair of pale, misty gloves[219h 47m 6s]
<worn on finger>     a ring of regeneration of regeneration (magic) (glowing)
<worn on finger>     the glorious titanium ring of physical resistance of the Illithid [poor] made by Rethax (magic) [72%]             
<secondary weapon>   the dagger of Wind (magic)[219h 47m 6s]
<worn on legs>       some mithril-plated gnomish leg enhancers of agility (humming) [76%]             
<worn on feet>       Krindor's Boots of the Night[219h 47m 6s]

  ^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM.. MMM^^     
 .^^  ...@  MM^     
 MMMMMMM.M^ MM^     
 MMMMM....^..MM     
  MM..^.MMM...M^    
   ..^^.MMMM..M^    
    .^ .^.MMM..     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 868h/866H 117v/173V Pos: standing >
A nightcrawler enters from the south.
    MMMM^M....      
   MMMMMM^M....     
  ^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM.. MMM^^     
 .^^  ...@  MM^     
 MMMMMMM.M^ MM^     
 MMMMM....^..MM     
  MM..^.MMM...M^    
   ..^^.MMMM..M^    
    .^ .^.MMM..     

< 868h/866H 118v/173V Pos: standing >
A nightcrawler suddenly attacks YOU!
You snap into visibility.

< 868h/866H 119v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 A shade enters from the south.
    MMMM^M....      
   MMMMMM^M....     
  ^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM.. MMM^^     
 .^^  ...@  MM^     
 MMMMMMM..^ MM^     
 MMMMM....^..MM     
  MM..^.MMM...M^    
   ..^^.MMMM..M^    
    .^ .^.MMM..     
Sorry, you aren't allowed to do that in combat.

< 868h/866H 121v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 A shade suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 867h/866H 121v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 867h/866H 121v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 You attempt to flee...
    MM^^M.M...      
   MMMMM^M....      
  MMMMMMM^M....     
 M^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM..@MMM^^     
 .^^  ...M  MM^     
 MMMMMMM..^ MM^     
  MMMM....^..MM     
   M..^.MMM...M^    
    .^^.MMMM..M     
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
You flee northward!

< 867h/866H 113v/173V Pos: standing >
A shade enters from the south.
    MM^^M.M...      
   MMMMM^M....      
  MMMMMMM^M....     
 M^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM..@MMM^^     
 .^^  ....  MM^     
 MMMMMMM..^ MM^     
  MMMM....^..MM     
   M..^.MMM...M^    
    .^^.MMMM..M     

< 867h/866H 113v/173V Pos: standing >
A shade suddenly attacks YOU!

< 864h/866H 113v/173V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: shade sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 867h/866H 113v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: shade sta EP: few scratches >
     MM^^M.M...      
   MMMMM^M....      
  MMMMMMM^M....     
 M^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM..@MMM^^     
 .^^  ....  MM^     
 MMMMMMM..^ MM^     
  MMMM....^..MM     
   M..^.MMM...M^    
    .^^.MMMM..M     
You attempt to flee...
    MMMM^M....      
   MMMMMM^M....     
  ^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM..MMMM^^     
 .^^  ...@  MM^     
 MMMMMMM..^ MM^     
 MMMMM....^..MM     
  MM..^.MMM...M^    
   ..^^.MMMM..M^    
    .^ .^.MMM..     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A nightcrawler shadow floats in and out through the shadows here.(Red Aura)
There are Goblin tracks going south.
There are Goblin tracks going north.
You flee southward!

< 867h/866H 98v/173V Pos: standing >
A nightcrawler suddenly attacks YOU!

< 867h/866H 98v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 867h/866H 98v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 867h/866H 98v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 867h/866H 98v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: nightcrawler sta EP: excellent >
 You attempt to flee...
    MM^^M.M...      
   MMMMM^M....      
  MMMMMMM^M....     
 M^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM..@MMM^^     
 .^^  ....  MM^     
 MMMMMMMP.^ MM^     
  MMMM....^..MM     
   M..^.MMM...M^    
    .^^.MMMM..M     
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A shade materializes from the darkness here...(Red Aura)
You flee northward!

< 867h/866H 88v/173V Pos: standing >
A shade suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 867h/866H 88v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: shade sta EP: few scratches >
 Saving Cerif.

< 867h/866H 88v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: shade sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 867h/866H 88v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: shade sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 867h/866H 88v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: shade sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 867h/866H 88v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: shade sta EP: few scratches >
 You attempt to flee...
    MMMM^M....      
   MMMMMM^M....     
  ^MMMMMMM^M^^.     
 . .^MMM^MMM^^.     
 .M.^MM..MMMM^^     
 .^^  ...@  MM^     
 MMMMMMM..^ MM^     
 MMMMM....^..MM     
  MM..^.MMM...M^    
   ..^^.MMMM..M^    
    .^ .^.MMM..     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A nightcrawler shadow floats in and out through the shadows here. (casting) (Red Aura)
There are Goblin tracks going south.
There are some tracks heading south.
There are Goblin tracks going north.
You flee southward!

< 867h/866H 72v/173V Pos: standing >
Saving Cerif.

< 867h/866H 72v/173V Pos: standing >
a nightcrawler's form shimmers and then fades from sight..
You slide into the shadows quickly...

< 867h/866H 73v/173V Pos: standing >
    MMMMM^M....     
   MMMMMMM^M....    
  M^MMMMMMM^M^^.    
  . .^MMM^MMM^^.    
 ..M.^MM..MMMM^^    
 ^.^^  ..@.  MM^    
  MMMMMMM..^ MM^    
 MMMMMM....^..MM    
  MMM..^.MMM...M^   
    ..^^.MMMM..M    
    M.^ .^.MMM.     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 867h/866H 75v/173V Pos: standing >
    MMM^^M.M...     
   MMMMMM^M....     
  MMMMMMMM^M....    
 MM^MMMMMMM^M^^.    
  . .^MMM^MMM^^.    
 ..M.^MM.@MMMM^^    
 ^.^^  ....  MM^    
  MMMMMMM..^ MM^    
  MMMMM....^..MM    
   MM..^.MMM...M    
    ..^^.MMMM..     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are Goblin tracks going south.
There are some tracks heading south.
There are Human tracks going north.

< 867h/866H 75v/173V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Small Tunnel
</map>

<map>
Zone: Lava Springs.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -N -S

< 867h/866H 74v/173V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W
There are some tracks heading south.

< 867h/866H 74v/173V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
An undead commoner is here wandering around.(Red Aura)
There are some tracks heading north.
There are some tracks heading north.

< 867h/866H 73v/173V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
The drunk flind stands here with a bottle in hand.(Red Aura)
A black boned skeleton with flaming eyes stands here.(Red Aura)

< 867h/866H 79v/173V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W
There are some tracks heading north.
There are some tracks heading north.

< 867h/866H 78v/173V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S
A large deadly bat is flying here.(Red Aura)

< 867h/866H 78v/173V Pos: standing >
You slide into the shadows quickly...

< 867h/866H 79v/173V Pos: standing >
You quickly scan the area.
An undead child who is close by to your north.
A fire elemental who is close by to your north.
A lava para-elemental who is close by to your north.
Durka, the undead innkeeper who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
An undead commoner who is rather far off to your north.
A drunk flind who is in the distance to your north.
An undead child who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A fire lizard who is in the distance to your north.
A drunk flind who is not far off to your south.
A dark skeleton who is not far off to your south.
An undead commoner who is a brief walk away to your south.

< 867h/866H 82v/173V Pos: standing >
You slide into the shadows quickly...

< 867h/866H 86v/173V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Grand Foyer
</map>

<map>
Zone: Lava Springs.
Room: A Grand Foyer
</map>
A Grand Foyer
Obvious exits: -N -S -U#
An undead child stands here searching for his parents.(Red Aura)
A fire elemental stands in mid-air here, fighting a lava para-elemental. (minion) 
A lava para-elemental stands here, fighting a fire elemental.
There are some tracks heading north.
There are some tracks heading south.

< 867h/866H 86v/173V Pos: standing >
You slide into the shadows quickly...

< 867h/866H 89v/173V Pos: standing >
You quickly scan the area.
Durka, the undead innkeeper who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
An undead commoner who is a brief walk away to your north.
A drunk flind who is rather far off to your north.
An undead child who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A fire lizard who is rather far off to your north.
Fonlak, the honest banker who is rather far off to your north.
A deadly bat who is close by to your south.
A drunk flind who is a brief walk away to your south.
A dark skeleton who is a brief walk away to your south.
An undead commoner who is rather far off to your south.

< 867h/866H 90v/173V Pos: standing >
A fire elemental attacks a lava para-elemental. [1 hits]
A lava para-elemental attacks a fire elemental. [0 hits]

< 867h/866H 105v/173V Pos: standing >
Ok.
A fire elemental attempts to flee.
A fire elemental leaves south.

< 867h/866H 111v/173V Pos: standing >
A lava para-elemental recognizes you, and charges to attack!
A lava para-elemental suddenly attacks YOU!
You snap into visibility.

< 866h/866H 115v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: lava sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 866h/866H 115v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: lava sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 866h/866H 115v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: lava sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.
A Lich snaps into visibility.

< 866h/866H 115v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: lava sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 866h/866H 115v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: lava sta EP: few scratches >
 A Lich snaps into visibility.
Your instincts force you into a BloodLust!

< 866h/866H 115v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: lava sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1084h/1084H 115v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: lava sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a lava para-elemental.
[Damage: 17 ] [Damage: 17 ] [Damage: 21 ] [Damage: 20 ] -=[You attack a lava para-elemental.]=- [5 hits]
You attempt to flee...

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S
A fire elemental is here blazing with heat! (minion) 
A large deadly bat is flying here.(Red Aura)
There are Goblin tracks going north.
There are Goblin tracks going south.
You flee southward!

< 1084h/1084H 99v/173V Pos: standing >
Being the ferocious sort, you charge at the enemy!
You snap into visibility.
[Damage: 204 ] A deadly bat makes a strange sound but is suddenly very silent as you place Tiamat's poison tail stinger in its back.
A deadly bat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a deadly bat's gurgling and choking signals its demise.

< 1084h/1084H 100v/173V Pos: standing >
You slide into the shadows quickly...

< 1084h/1084H 107v/173V Pos: standing >
Saving Cerif.

< 1084h/1084H 110v/173V Pos: standing >

< 1084h/1084H 116v/173V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a deadly bat is lying here.
A fire elemental is here blazing with heat! (minion) 

< 1084h/1084H 118v/173V Pos: standing >

< 1084h/1084H 131v/173V Pos: standing >
A Bedrock Passage
You extend your sights northward.
A Grand Foyer
Obvious exits: -N -S -U
*A Gnome (tiny) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A Thri-Kreen (medium) Legionary of The Empire sits in mid-air here, fighting a lava para-elemental.(Gold Aura)
An undead child stands here searching for his parents.(Red Aura)
A lava para-elemental stands here, fighting a Thri-Kreen.

< 1084h/1084H 132v/173V Pos: standing >

< 1084h/1084H 144v/173V Pos: standing >
A Thri-Kreen enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1084h/1084H 146v/173V Pos: standing >
Being the ferocious sort, you charge at the enemy!
You snap into visibility.
An air elemental snaps into visibility.
[Damage: 197 ] An air elemental makes a strange sound as you place Tiamat's poison tail stinger in its back.
With a swift tug you wrench the weapon free, ramming it into an air elemental's spine!.
[Damage: 56 ] An air elemental makes a strange sound as you place Tiamat's poison tail stinger in its back.
[Damage: 189 ] An air elemental makes a strange sound but is suddenly very silent as you place the dagger of Wind in its back.
An air elemental is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an air elemental dies in agony.
An air elemental vanishes into thin air.
An air elemental stops following a Grey Elf.

< 1084h/1084H 147v/173V Pos: standing >
Being the ferocious sort, you charge at the enemy!
Sparks...  flashing lights...  you cannot concentrate!
A Thri-Kreen snaps into visibility.
[Damage:  1 ] You attempt to stab a Thri-Kreen in the back, but their stone skin quickly absorbs the impact before fading away!
A Thri-Kreen snaps into visibility.
[Damage:  1 ] A Thri-Kreen makes a strange sound as you place the dagger of Wind in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 55 ] A Thri-Kreen makes a strange sound as you place the dagger of Wind in his back.
You snap into visibility.
You feel your skin soften and return to normal.
You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [13 hits]

< 1054h/1084H 148v/173V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 A lava para-elemental enters from the north.

< 1057h/1084H 148v/173V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 You feel your skin harden to stone.
A lava para-elemental suddenly attacks an air elemental!
An air elemental snaps into visibility.

< 1060h/1084H 148v/173V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 A Grey Elf gives an order to his followers.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You snap into visibility.
An air elemental's mass slams into you, knocking you to the ground!

< 1065h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 -=[an air elemental attacks you.]=- [2 hits]

< 1066h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
A Thri-Kreen snaps into visibility.
-=[You attack a Thri-Kreen.]=- [0 hits]

< 1079h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 A Thri-Kreen snaps into visibility.
You dodge a bash from a Thri-Kreen, who loses his balance and falls.

< 1086h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:excellent E: A Thri-Kreen sit EP: few scratches >
 A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 1086h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:excellent E: A Thri-Kreen sit EP: few scratches >
 An air elemental attacks a lava para-elemental. [0 hits]
A Thri-Kreen snaps into visibility.
You snap into visibility.
A Thri-Kreen's mighty slashes knocks your weapon from your grasp!
You snap into visibility.
You feel your skin soften and return to normal.
You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [7 hits]

< 1073h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: A Thri-Kreen sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'qpaahuq fussrz'
You snap into visibility.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
A tentacle of solified mist coils itself around you
tossing you to the ground.
Twin bolts of writhing power slam into your chest.
Ice crystals form around you as intense cold causes your body to freeze.
Twin bolts of writhing power slam into your chest.

< 812h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 A lava para-elemental attacks an air elemental. [1 hits]

< 815h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: small wounds E: A Thri-Kreen sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You feel your skill in unarmed damage improving.
You snap into visibility.
A Thri-Kreen snaps into visibility.
[Damage:  7 ] You ignite into black flames as you hit a Thri-Kreen!
-=[You attack a Thri-Kreen.]=- [1 hits]

< 817h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: small wounds E: A Thri-Kreen sit EP: few scratches >
 You snap into visibility.
[Damage:  1 ] An air elemental ignites into black flames as it hits you!
[Damage:  2 ] An air elemental ignites into black flames as it hits you!
[Damage:  1 ] An air elemental ignites into black flames as it hits you!
-=[an air elemental attacks you.]=- [3 hits]

< 813h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: small wounds E: A Thri-Kreen sit EP: few scratches >
 A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 816h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: small wounds E: A Thri-Kreen sit EP: few scratches >
 A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
A Gnome's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
A Gnome's force missile slams into you.

< 602h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 A fire elemental suddenly attacks a Thri-Kreen!
A fire elemental suddenly appears a bit confused!

< 609h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Thri-Kreen snaps into visibility.
[Damage:  4 ] You ignite into black flames as you hit a Thri-Kreen!
-=[You attack a Thri-Kreen.]=- [1 hits]
A Lich snaps into visibility.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 614h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 An air elemental attacks a lava para-elemental. [0 hits]

< 617h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 You feel a strange sensation inside your brain.
A Thri-Kreen snaps into visibility.
You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [5 hits]

< 588h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
You snap into visibility.
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
A Gnome's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
Your collar of Infinite Flames was damaged from the massive blow!
[Damage:  1 ] An air elemental ignites into black flames as it hits you!
-=[an air elemental attacks you.]=- [1 hits]
A lava para-elemental attacks an air elemental. [1 hits]

< 369h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: nasty wounds E: A Thri-Kreen sit EP: few scratches >
 A Lich snaps into visibility.

< 372h/1084H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC: nasty wounds E: A Thri-Kreen sit EP: few scratches >
 Your blood cools, and you no longer see targets everywhere.
You feel a brief bit of anger, but it passes.

< 161h/866H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:pretty hurt E: A Thri-Kreen sit EP: few scratches >
 A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 164h/866H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:pretty hurt E: A Thri-Kreen sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Thri-Kreen snaps into visibility.
[Damage: 16 ] You ignite into black flames as you hit a Thri-Kreen!
[Damage:  8 ] You ignite into black flames as you hit a Thri-Kreen!
-=[You attack a Thri-Kreen.]=- [2 hits]

< 166h/866H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:pretty hurt E: A Thri-Kreen sit EP:  small wounds >
 A Lich snaps into visibility.
A Grey Elf gives an order to his followers.

< 169h/866H 148v/173V Pos: sitting >
< T: Cerif TP: sit TC:pretty hurt E: A Thri-Kreen sit EP:  small wounds >
 A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
You snap into visibility.
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
You wish that your wounds would stop BLEEDING so much!
A Gnome's force missile slams into you.
You wish that your wounds would stop BLEEDING so much!
A Gnome's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Your brain is filled with pain, making it hard to concentrate!
A Thri-Kreen snaps into visibility.
A fire elemental attacks a Thri-Kreen. [0 hits]

< 4h/866H 148v/173V Pos: sitting >
<You feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...