<worn on head> a light cured leather helm
<worn around neck> a knight's limestone necklace
<worn around neck> a human-made bone necklace
<worn about body> a tight green cloak
<worn about waist> the wooden belt of Oberon, the elven king (humming)
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> some misty yellow arm plates
<held as shield> a tarnished ruby buckler
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<worn on lower wrist>a thick spiked leather bracer
<worn on hands> some thick leather gloves
<worn on lower hands>some misshaped flesh talons
<primary weapon> a wickedly curved dagger [superior]
<secondary weapon> a katana called 'Retribution' [84%]
<held> a slab of beef
<worn on legs> a pair of studded leather leggings
< 255h/255H 163v/163V Pos: standing >
You slide your legs into a pair of studded leather leggings.
You cover your arms with some misty yellow arm plates.
You clasp the wooden belt of Oberon, the elven king around your waist.
You pull some thick leather gloves onto your hands.
You don a light cured leather helm on your head.
You strap a tarnished ruby buckler to your arm.
You place a thick spiked leather bracer around your left wrist.
You place a thick spiked leather bracer around your right wrist.
You duck your head and place a knight's limestone necklace around your neck.
You duck your head and place a human-made bone necklace around your neck.
You wear a tight green cloak about your body.
You wield a wickedly curved dagger [superior].
You wield a katana called 'Retribution'.
You need two free hands to wield that.
You need two free hands to wield that.
You attach a rugged adventurers satchel to your belt.
You cover your arms with some beautiful hide arm plates.
You pull some misshaped flesh talons onto your hands.
You place a thick spiked leather bracer around your lower left wrist.
You hold a slab of beef.
< 255h/255H 163v/163V Pos: standing >
< 288h/288H 163v/163V Pos: standing >
< 288h/288H 163v/163V Pos: standing >
Southeast Corner of the Citadel
Obvious exits: -North -West -Up
A small skeleton is here.
A headless skeleton of an ogre is here.
< 288h/288H 163v/163V Pos: standing >
< 288h/288H 163v/163V Pos: standing >
Consider killing who?
< 288h/288H 163v/163V Pos: standing >
You dodge a bash from a stout dwarven skeletal maurader, who loses its balance and falls.
A stout dwarven skeletal maurader misses you.
The perfect match!
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: excellent >
You feel your skill in 1h piercing improving.
Your fine pierce wounds a stout dwarven skeletal maurader.
You miss a stout dwarven skeletal maurader.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: few scratches >
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: few scratches >
You parry a stout dwarven skeletal maurader's lunge at you.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: few scratches >
Your pierce strikes a stout dwarven skeletal maurader.
Your impressive slash wounds a stout dwarven skeletal maurader.
Your impressive slash strikes a stout dwarven skeletal maurader.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: small wounds >
You feel your skill in riposte improving.
You parry a stout dwarven skeletal maurader's lunge at you.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: small wounds >
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: small wounds >
Your impressive pierce strikes a stout dwarven skeletal maurader.
Your slash strikes a stout dwarven skeletal maurader hard.
Your impressive slash strikes a stout dwarven skeletal maurader.
Your powerful pierce strikes a stout dwarven skeletal maurader.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: few wounds >
You parry a stout dwarven skeletal maurader's lunge at you.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven ass EP: few wounds >
Your powerful pierce strikes a stout dwarven skeletal maurader hard.
A stout dwarven skeletal maurader clambers to its feet.
You miss a stout dwarven skeletal maurader.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: few wounds >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: few wounds >
You block a stout dwarven skeletal maurader's lunge at you.
You dodge a stout dwarven skeletal maurader's feeble leg sweep.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: few wounds >
You feel your skill in dual wield improving.
Your impressive pierce strikes a stout dwarven skeletal maurader.
A stout dwarven skeletal maurader dodges your futile attack.
A stout dwarven skeletal maurader dodges your futile attack.
Your decent pierce wounds a stout dwarven skeletal maurader.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: few wounds >
You parry a stout dwarven skeletal maurader's lunge at you.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: few wounds >
You feel your skill in dual wield improving.
Your fine pierce strikes a stout dwarven skeletal maurader.
A stout dwarven skeletal maurader dodges your futile attack.
Your powerful slash strikes a stout dwarven skeletal maurader hard.
Your impressive pierce strikes a stout dwarven skeletal maurader hard.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: nasty wounds >
A stout dwarven skeletal maurader misses you.
You parry a stout dwarven skeletal maurader's lunge at you.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: nasty wounds >
Your pierce strikes a stout dwarven skeletal maurader hard.
< 288h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:excellent E: dwarven sta EP: nasty wounds >
You block a stout dwarven skeletal maurader's lunge at you.
You parry a stout dwarven skeletal maurader's lunge at you.
A stout dwarven skeletal maurader starts moaning.
Your attack dislodged one of a stout dwarven skeletal maurader's pale white bones, sending it flying into your flesh.
A stout dwarven skeletal maurader's kick hits you directly in the face.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven sta EP: nasty wounds >
The headless skeleton of an ogre leaves west.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven sta EP: nasty wounds >
Your pierce strikes a stout dwarven skeletal maurader hard.
Your fine slash strikes a stout dwarven skeletal maurader.
You miss a stout dwarven skeletal maurader.
A stout dwarven skeletal maurader dodges your futile attack.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven sta EP: nasty wounds >
You parry a stout dwarven skeletal maurader's lunge at you.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven sta EP: nasty wounds >
You miss a stout dwarven skeletal maurader.
A stout dwarven skeletal maurader dodges your futile attack.
You feel your skill in 1h slashing improving.
Your impressive slash strikes a stout dwarven skeletal maurader.
Your impressive pierce strikes a stout dwarven skeletal maurader very hard.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven sta EP: pretty hurt >
You dodge a stout dwarven skeletal maurader's vicious attack.
You block a stout dwarven skeletal maurader's lunge at you.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven sta EP: pretty hurt >
Your impressive pierce strikes a stout dwarven skeletal maurader hard.
You miss a stout dwarven skeletal maurader.
Your fine slash strikes a stout dwarven skeletal maurader.
You feel your skill in 1h piercing improving.
You miss a stout dwarven skeletal maurader.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven sta EP: pretty hurt >
A stout dwarven skeletal maurader misses you.
Two eerie points of red light flare in a stout dwarven skeletal maurader's hollow eye sockets.
You dodge a bash from a stout dwarven skeletal maurader, who loses its balance and falls.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven ass EP: pretty hurt >
You feel your skill in dual wield improving.
Your impressive pierce seriously wounds a stout dwarven skeletal maurader.
Your powerful slash seriously wounds a stout dwarven skeletal maurader.
Your fine slash strikes a stout dwarven skeletal maurader very hard.
You miss a stout dwarven skeletal maurader.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven ass EP: awful >
You parry a stout dwarven skeletal maurader's lunge at you.
< 278h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC:few scratches E: dwarven ass EP: awful >
Your powerful pierce enshrouds a stout dwarven skeletal maurader in a mist of blood.
Your powerful pierce grievously wounds a stout dwarven skeletal maurader.
A stout dwarven skeletal maurader is incapacitated and will slowly die, if not aided.
< 278h/288H 163v/163V Pos: standing >
<You successfully stab a stout dwarven skeletal maurader in the heart, killing it instantly.
A stout dwarven skeletal maurader is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a stout dwarven skeletal maurader cause a sickening chill to run up your spine.
A stout dwarven skeletal maurader falls to the ground, leaving a pile of inanimate bones.
< 278h/288H 163v/163V Pos: standing >
You do not see or have the corpse.
< 278h/288H 163v/163V Pos: standing >
Into what?
< 278h/288H 163v/163V Pos: standing >
You do not see that item here.
< 278h/288H 163v/163V Pos: standing >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.
< 284h/288H 163v/163V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!
< 288h/288H 163v/163V Pos: standing >
A Thri-Kreen snaps into visibility.
You are knocked to the ground by a Thri-Kreen's mighty bash!
< 284h/288H 163v/163V Pos: sitting >
< T: Vu TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen snaps into visibility.
A Thri-Kreen's slash strikes you.
A Thri-Kreen's impressive slash strikes you.
A Thri-Kreen's fine slash wounds you.
A Thri-Kreen's impressive pierce strikes you.
A Thri-Kreen's pierce strikes you hard.
A Thri-Kreen's impressive pierce strikes you hard.
You block a Thri-Kreen's lunge at you.
You block a Thri-Kreen's lunge at you.
A Thri-Kreen's impressive slash strikes you hard.
A Thri-Kreen's slash strikes you hard.
< 147h/288H 163v/163V Pos: sitting >
< T: Vu TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen parries your futile lunge at him.
A Thri-Kreen snaps into visibility.
< 147h/288H 163v/163V Pos: sitting >
< T: Vu TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen snaps into visibility.
A Thri-Kreen's impressive slash strikes you very hard.
A Thri-Kreen's fine slash strikes you hard.
A Thri-Kreen's slash strikes you.
A Thri-Kreen's impressive pierce seriously wounds you.
You block a Thri-Kreen's lunge at you.
You feel your skill in shield block improving.
A Thri-Kreen's pierce strikes you very hard.
A Thri-Kreen's fine slash strikes you very hard.
A Thri-Kreen's pierce enshrouds you in a mist of blood.
A Thri-Kreen's fine slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's decent slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
< 27h/288H 163v/163V Pos: sitting >
< T: Vu TP: sit TC: awful E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen deflects your blow and strikes back at YOU!
A Thri-Kreen snaps into visibility.
A Thri-Kreen's fine slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen parries your futile lunge at him.
< 18h/288H 163v/163V Pos: sitting >
< T: Vu TP: sit TC: awful E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen snaps into visibility.
A Thri-Kreen beats on you while you are down with a wide arcing attack!
A Thri-Kreen's slash grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You clamber to your feet.
< -1h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC: awful E: A Thri-Kreen sta EP: excellent >
Southeast Corner of the Citadel
Obvious exits: -North -West -Up
A small piece of copper has been left here.
A Thri-Kreen (medium) Legionary of The Empire stands in mid-air here, fighting YOU!
< -1h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC: awful E: A Thri-Kreen sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< -1h/288H 163v/163V Pos: standing >
< T: Vu TP: sta TC: awful E: A Thri-Kreen sta EP: excellent >
You attempt to flee...
The Ladder Under the Southeast Tower
This ladder has accumulated a good deal of dust and reaches up to the
southeast tower. Even though the ladder itself is undisturbed, the top of
it seems to have no dust, which indicates that some activity is present
in the top of the tower. Also, the room above seems a tad darker than
the rest of the citadel.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down
You flee upward!
< -1h/288H 132v/163V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
< 0h/288H 137v/163V Pos: standing >
< 0h/288H 137v/163V Pos: standing >
The Ladder Under the Southeast Tower
Obvious exits: -Up -Down
< 0h/288H 138v/163V Pos: standing >
You attempt to flee...
Southeast Corner of the Citadel
The southeast corner of the citadel is fairly uneventful, consisting of plain,
highly regular obsidian. Above, a ladder leads to the southeast tower, which
must contain some denizen that may or may not be hostile. There is only one
way to find out...
Obvious exits: -North -West -Up
Fresh blood splatters cover the area.
A small piece of copper has been left here.
*A Thri-Kreen (medium) Legionary of The Empire stands in mid-air here.
You flee downward!
< 0h/288H 116v/163V Pos: standing >
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen snaps into visibility.
Your vision spins into darkness as your head falls towards the ground.
Your beautiful hide arm plates was completely destroyed by the massive blow!