<worn as a badge> the emblem of charming of regeneration [84%]
<worn on head> a stylish dragonscale crown
<worn on eyes> a hydra-scale gorget [85%]
<worn in ear> a flaming earring [71%]
<worn in ear> a gleaming crystal earring
<worn on face> a dark gold mask from Bloodstone Keep
<worn around neck> a studded stone collar
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn on body> the chameleon suit of transformation [superior]
<worn about body> the severed wings of a turkey named 'Dinner' (humming)
<worn as quiver> a dolomite quiver (magic)
<worn about waist> a knight's dragonscale belt [87%]
<worn on arms> the pauldrons of the tide of endurance (glowing)
<worn around wrist> an adamantium bracer of Tarkorsh
<worn around wrist> a bowman's adamantium wristband of precision (magic) [82%]
<worn on hands> a pair of darkmail gauntlets (magic)
<worn on finger> a ring of the weretor of precision (magic) (glowing)
<worn on finger> a ring of the weretor of damage (magic) (glowing) [86%]
<primary weapon> a faded-red dagger called 'Silencer' [superior] (magic) [86%]
<secondary weapon> Shokurung'otaghe'rakag'onk'rakag, the axe of ill repute (magic)
<worn on legs> the greaves of titan strength
<worn on feet> a pair of dusty boots (glowing)
....*
..@.*
..*..
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 189v/195V Pos: standing >
....*
..@..
..*.M
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
.M..+***.
.....****.
...*.*****
M...*@*****
....*.*****
....*.*****
...*.****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
..**.
*.@..
*.M.*
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 190v/195V Pos: standing >
.**.*
..@..
.M.**
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
**.**
..@.*
M.***
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
*.***
..@**
.****
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
.***.
..@**
*****
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
...**
**@**
..***
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 189v/195V Pos: standing >
**.**
..@**
..***
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
...**
..@**
*****
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
...**
**@**
.****
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 189v/195V Pos: standing >
....*
**@.*
*.***
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
.....
.*@*.
.*.**
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
.....
+.@.*
+.*.*
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 189v/195V Pos: standing >
*....
*+@*.
*+.*.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 864h/864H 193v/195V Pos: standing >
*+.*.
*+@*.
*+.*.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 864h/864H 191v/195V Pos: standing >
*+.*.
*+@*.
...**
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
There are residual brain waves in the area.
< 864h/864H 189v/195V Pos: standing >
*+.*.
..@**
**..*
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 864h/864H 193v/195V Pos: standing >
...**
**@.*
...**
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
**..*
..@**
****.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 189v/195V Pos: standing >
...**
**@*.
****.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
**..*
..@**
**.*.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
...**
**@.*
...**
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 189v/195V Pos: standing >
*+.*.
..@**
**..*
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 864h/864H 193v/195V Pos: standing >
...*+****
..***+*****
..***+*****
.....@*****
.*.*******.
**.******.M
*.*****.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
There are residual brain waves in the area.
< 864h/864H 191v/195V Pos: standing >
....*+***
...***+****
...***+****
.....@.****
..*.*******
***.******.
**.*****.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 864h/864H 190v/195V Pos: standing >
.....*+**
...***+***
...***+***
....@..***
..*.******
****.******
***.*****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 864h/864H 194v/195V Pos: standing >
.....*+*
. ...***+**
. ...***+**
. ...@...**
..*.*****
****.*****
****.****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 193v/195V Pos: standing >
...***+*
. ...***+**
. .......**
..*@*****
****.*****
****.*****
..**.****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 194v/195V Pos: standing >
...***+*
. .......**
..*.*****
****@*****
****.*****
..**.*****
D**.*.*.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 864h/864H 193v/195V Pos: standing >
.......*
..*.*****
****.*****
****@*****
..**.*****
D**.*.*..
**.*...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 192v/195V Pos: standing >
..*.****
****.*****
****.*****
..**@*****
D**.*.*..
**.*....
^**..^.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 864h/864H 194v/195V Pos: standing >
****.****
****.*****
..**.*****
D**@*.*..
**.*....
^**..^.^.
........
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 864h/864H 193v/195V Pos: standing >
****.****
..**.*****
D**.*.*..
**@*....
^**..^.^.
........^
**....^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
There are residual brain waves in the area.
< 864h/864H 192v/195V Pos: standing >
..**.****
D**.*.*..
**.*....
^**@.^.^.
........^
**....^^^
..^D^^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 194v/195V Pos: standing >
D**.*.*.
**.*....
^**..^.^.
...@....^
**....^^^
..^D^^MM
..^^^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 864h/864H 193v/195V Pos: standing >
**.*...
^**..^.^.
........^
**.@..^^^
..^D^^MM
..^^^MM
^^.^MMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 864h/864H 192v/195V Pos: standing >
^**..^.^
........^
**....^^^
..@D^^MM
..^^^MM
^^.^MMMM
^^MMMM
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
^**..^.
........
**....^^
.@.D^^M
..^^^M
^^.^MMM
^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 864h/864H 191v/195V Pos: standing >
^**..^
.......
**....^
@..D^^
..^^^
^^.^MM
^^MM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 864h/864H 189v/195V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 864h/864H 195v/195V Pos: standing >
....
.@..
...
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 864h/864H 193v/195V Pos: standing >
D**.*.
^ **.*..
^ ^**..^.
.@.....
**....^
...D^^
..^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 191v/195V Pos: standing >
. D**.*
.^ **.*.
^^ ^**..^
^ @.....
**....
...D^
..^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 194v/195V Pos: standing >
A Smooth Pathway
The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky. The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
< 864h/864H 193v/195V Pos: standing >
The Massive Gates Before The City of Torrhan
The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed. Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here. Far ahead the great palace of the King
are visible, its tall towers extending towards the sky. Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here. The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A young member of the city guard strolls by here.
< 864h/864H 192v/195V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 864h/864H 194v/195V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies northwest.
Obvious exits: -North -West
Fresh blood covers everything in the area.
A human stands here, looking gloomy.
< 864h/864H 193v/195V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 864h/864H 194v/195V Pos: standing >
The Market Square
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes. Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned. This same market only a year ago would have seen triple the
number of people that fill it now. The air is mixed with the salty scent
of the sea. The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
An elite member of the city guard patrols the streets.
There are residual brain waves in the area.
< 864h/864H 193v/195V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 194v/195V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies northwest.
Obvious exits: -North -West
Fresh blood covers everything in the area.
A human stands here, looking gloomy.
There are residual brain waves in the area.
< 864h/864H 193v/195V Pos: standing >
< 864h/864H 193v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 864h/864H 195v/195V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 864h/864H 194v/195V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East -West
Fresh blood splatters cover the area.
An old sailor looks uneasy on land here.
< 864h/864H 193v/195V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A man with an insane spark in his eye darts about.(Gold Aura)
An old sailor looks uneasy on land here.
< 864h/864H 194v/195V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -East -West
An elite member of the city guard patrols the streets.
< 864h/864H 193v/195V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A man with an insane spark in his eye darts about.(Gold Aura)
An old sailor looks uneasy on land here.
< 864h/864H 194v/195V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South -West -Up
Puddles of fresh blood cover the ground.
< 864h/864H 193v/195V Pos: standing >
Pardon?
< 864h/864H 195v/195V Pos: standing >
Pardon?
< 864h/864H 195v/195V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
Puddles of fresh blood cover the ground.
< 864h/864H 194v/195V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
Fresh blood covers everything in the area.
A tower guard keeps a close eye on the area.
< 864h/864H 193v/195V Pos: standing >
The Room of Necromancers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -Down
A red dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
The powerful necromancer, Tamor, rests here quietly.(Red Aura)
< 864h/864H 194v/195V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
Fresh blood covers everything in the area.
A tower guard keeps a close eye on the area.
A tower guard keeps a close eye on the area.
< 864h/864H 193v/195V Pos: standing >
A tower guard leaves west.
The Room of Sorcerers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -West
A few drops of fresh blood are scattered around the area.
A Grey Elf (medium) stands here.(Gold Aura)
The powerful sorcerer, Nirrel, practices his arcane magic.
< 864h/864H 194v/195V Pos: standing >
[Damage: 46 ] A Grey Elf makes a strange sound but is suddenly very silent as you place a faded-red dagger called 'Silencer' [superior] in his back.
A Grey Elf's decent copper eyepatch was completely destroyed by the massive blow!
A Grey Elf's tiger's tooth earring [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.