<worn as a badge> the mark of the saboteur of life sensing [superior] made by Gimran (illuminating) [55%]
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a lens of the negative material plane of damage [58%]
<worn in ear> an earring of congealed blood
<worn in ear> a lightning earring [superior]
<worn on face> the mask of deceptions of regeneration (humming)
<worn around neck> the fangs of the balor of agility
<worn around neck> the fang of inhabitation [superior]
<worn on body> a breastplate melded with drowidian metal [poor]
<worn about body> a cloak of werewolf fur [poor]
<worn as quiver> a snakeskin quiver of the Angels [poor] made by Om (glowing)
<worn about waist> the mystical sash of the Netherworld (glowing) [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming) [86%]
<attached to belt> a potion of bubbling goo (glowing) [58%]
<attached to belt> a disguise kit
<worn on arms> a pair of frost-rimed cold iron vambraces
<worn around wrist> a bracelet of purple mist
<worn around wrist> the bangle of the Dreamer [superior]
<worn on hands> the gloves of warding of damage
<worn on finger> the red ring of perfection
<worn on finger> a shiny crimson ring [superior]
<primary weapon> the barb of an ancient green wyrm (glowing)
<secondary weapon> a sleek adamantium dagger named 'Blight'
<worn on legs> a pair of vapor leggings
-=[Your pierce grazes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
A tharnadian thief-hunter dodges your futile attack.
< 770h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: few wounds >
A swarm of insects dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter's punch grazes a swarm of insects.
A tharnadian thief-hunter's feeble punch grazes a swarm of insects.
A tharnadian thief-hunter whacks a swarm of insects in the side with a sound kick.
< 776h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: few wounds >
A faint hum can be heard from the shadowy staff of damnation carried by a swarm of insects.
< 776h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: few wounds >
A swarm of insects misses a tharnadian thief-hunter.
A swarm of insects misses a tharnadian thief-hunter.
< 777h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: few wounds >
-=[A tharnadian thief-hunter's punch grazes you.]=-
-=[A tharnadian thief-hunter's decent punch wounds you.]=-
-=[A tharnadian thief-hunter's weak punch grazes you.]=-
< 758h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: few wounds >
[Damage: 13 ] -=[Your impressive pierce wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your powerful pierce strikes a tharnadian thief-hunter hard.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
< 762h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
< 764h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A swarm of insects's crude bludgeon grazes a tharnadian thief-hunter.
A swarm of insects misses a tharnadian thief-hunter.
< 765h/979H 92v/166V Pos: sitting >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A swarm of insects dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter misses a swarm of insects.
A swarm of insects dodges a tharnadian thief-hunter's attack.
You scramble madly to your feet!
< 768h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
You are already standing.
< 769h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
The Great Crossroad
Obvious exits: -E -WB
Fresh blood splatters cover the area.
The corpse of a swarm of insects is lying here.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A swarm of insects flies through the air.(Red Aura)
A tharnadian thief-hunter stands in mid-air here, fighting a swarm of insects.(Gold Aura)
A tharnadian illusionist is lying in mid-air here.
A tharnadian thief-hunter stands in mid-air here, fighting YOU!(Gold Aura)
An elite guard is lying in mid-air here.
< 770h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A swarm of insects starts casting an offensive spell.
< 771h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
You dodge a tharnadian thief-hunter's vicious attack.
-=[A tharnadian thief-hunter's decent punch wounds you.]=-
-=[A tharnadian thief-hunter's fine punch strikes you.]=-
A tharnadian thief-hunter's kick hits you in your side.
< 731h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
An elite guard clambers to his feet.
An elite guard recognizes you, and charges to attack!
An elite guard suddenly attacks YOU!
-=[An elite guard's crude punch wounds you.]=-
< 722h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
The Great Crossroad
Obvious exits: -E -WB
Fresh blood splatters cover the area.
The corpse of a swarm of insects is lying here.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A swarm of insects flies through the air. (casting) (Red Aura)
A tharnadian thief-hunter stands in mid-air here, fighting a swarm of insects.(Gold Aura)
A tharnadian illusionist is lying in mid-air here.
A tharnadian thief-hunter stands in mid-air here, fighting YOU!(Gold Aura)
An elite guard stands in mid-air here, fighting YOU!
< 724h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A tharnadian illusionist clambers to his feet.
[Damage: 17 ] -=[Your impressive pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 5 ] -=[Your pierce wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 20 ] -=[Your impressive pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 11 ] -=[Your fine pierce wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
< 725h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a tharnadian thief-hunter, bits of flesh and bone fly everywhere!
< 727h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
a swarm of insects's skin seems to turn to stone.
< 729h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
< 729h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A tharnadian illusionist leaves west.
A swarm of insects starts casting an offensive spell.
< 730h/979H 92v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A tharnadian thief-hunter's feeble punch grazes a swarm of insects.
A tharnadian thief-hunter misses a swarm of insects.
A tharnadian thief-hunter's feeble punch grazes a swarm of insects.
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -EB -WB
A tharnadian illusionist stands here watching for intruders.
You flee westward!
< 732h/979H 81v/166V Pos: standing >
The Great Crossroad
Obvious exits: -E -WB
Fresh blood splatters cover the area.
The corpse of a swarm of insects is lying here.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A swarm of insects flies through the air. (casting) (Red Aura)
A tharnadian thief-hunter stands in mid-air here, fighting a swarm of insects.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
< 733h/979H 79v/166V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a tharnadian thief-hunter!
A swarm of insects's weak sting grazes a tharnadian thief-hunter.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a tharnadian thief-hunter!
A swarm of insects's feeble sting grazes a tharnadian thief-hunter.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a tharnadian thief-hunter!
A swarm of insects misses a tharnadian thief-hunter.
A swarm of insects misses a tharnadian thief-hunter.
A swarm of insects's crude bludgeon grazes a tharnadian thief-hunter.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 54 ] A tharnadian thief-hunter makes a strange sound as you place the barb of an ancient green wyrm in his back.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
You miss a tharnadian thief-hunter.
< 735h/979H 79v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter misses you.
< 737h/979H 79v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
You dodge a bash from an elite guard, who loses his balance and falls.
< 737h/979H 79v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
A swarm of insects starts casting an offensive spell.
< 740h/979H 79v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
An elite guard misses you.
Obvious exits:
East- A Recently Rebuilt Stone Highway
West- Too bright to tell..
< 742h/979H 79v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
Saving Xziz.
< 743h/979H 79v/166V Pos: standing >
< T: a swarm of insects TP: sta TC:few scratches E: thief sta EP: nasty wounds >
You snap into visibility.
[Damage: 15 ] -=[Your pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
You miss a tharnadian thief-hunter.
[Damage: 7 ] -=[Your pierce wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 14 ] -=[Your impressive pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
You attempt to flee...
MM**^*.^^
*******..
*M+**^**
^@+++++
*M+*^*.*
M^******.
MMMM***^.
A Recently Rebuilt Stone Highway
Obvious exits: -NB -EB -SB -WB
The corpse of an elite highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
You flee eastward!
< 744h/979H 66v/166V Pos: standing >
Obvious exits:
North- Too bright to tell..East- Too bright to tell..South- Too bright to tell..West- Too bright to tell..
< 744h/979H 66v/166V Pos: standing >
The Great Crossroad
Obvious exits: -E -WB
Fresh blood splatters cover the area.
The corpse of a swarm of insects is lying here.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A huge illusion of Saif stands in mid-air here, fighting a tharnadian thief-hunter. (minion) (Red Aura)
A swarm of insects stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
A swarm of insects stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
A swarm of insects stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
A swarm of insects flies through the air.(Red Aura)
A tharnadian thief-hunter stands in mid-air here, fighting a swarm of insects.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
An elite guard is lying in mid-air here.
There are some tracks heading west.
< 748h/979H 65v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -WB
< 750h/979H 64v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -WB
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 751h/979H 62v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -DB
A young man in leather armor seems to be patrolling outside the gates.
< 753h/979H 60v/166V Pos: standing >
A militia guard suddenly attacks YOU!
A militia guard misses you.
< 755h/979H 60v/166V Pos: standing >
< T: Xziz TP: sta TC: small wounds E: guard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 758h/979H 61v/166V Pos: standing >
< T: Xziz TP: sta TC: small wounds E: guard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 758h/979H 61v/166V Pos: standing >
< T: Xziz TP: sta TC: small wounds E: guard sta EP: excellent >
[Damage: 33 ] You successfully stab a militia guard in the heart, killing him instantly.
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -WB -UB
You flee downward!
< 770h/979H 46v/166V Pos: standing >
You do not see or have the corpse.
< 771h/979H 46v/166V Pos: standing >
You do not see a soul here.
< 772h/979H 46v/166V Pos: standing >
Into what?
< 774h/979H 46v/166V Pos: standing >
Saving Xziz.
< 776h/979H 46v/166V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your west.
< 778h/979H 47v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -WB
< 779h/979H 45v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -SB
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 781h/979H 43v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 783h/979H 43v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -NB -WB
< 785h/979H 42v/166V Pos: standing >
Pardon?
< 788h/979H 42v/166V Pos: standing >
Pardon?
< 790h/979H 42v/166V Pos: standing >
Pardon?
< 792h/979H 43v/166V Pos: standing >
Pardon?
< 793h/979H 43v/166V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A tharnadian illusionist who is not far off to your west.
A militia guard who is not far off to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 795h/979H 43v/166V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A tharnadian illusionist who is not far off to your west.
A militia guard who is not far off to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
< 797h/979H 44v/166V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A tharnadian illusionist who is not far off to your west.
A militia guard who is not far off to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
< 799h/979H 44v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -WB
< 804h/979H 43v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
The sunlight! It's too bright to see!
< 806h/979H 43v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -S -WB
A young man in leather armor seems to be patrolling outside the gates.
There are some tracks heading east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 813h/979H 42v/166V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
The sunlight! It's too bright to see!
< 815h/979H 42v/166V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 820h/979H 43v/166V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 822h/979H 43v/166V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 823h/979H 44v/166V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -EB -WB
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Human (medium) stands here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 825h/979H 42v/166V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -SB
< 827h/979H 42v/166V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 850h/979H 45v/166V Pos: standing >
You quickly scan the area.
A Human who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
< 853h/979H 45v/166V Pos: standing >
You quickly scan the area.
A Human who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
< 855h/979H 45v/166V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
< 857h/979H 46v/166V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
< 867h/979H 46v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 872h/979H 47v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 874h/979H 47v/166V Pos: standing >
You are carrying: (7/12)
a slab of beef
an elixir of the moonstalker
an aboleth potion
a potion of slime
a large net [superior]
[2] an icy potion
< 876h/979H 48v/166V Pos: standing >
a large net [superior] does not contain the kit.
< 883h/979H 49v/166V Pos: standing >
You are carrying: (7/12)
a slab of beef
an elixir of the moonstalker
an aboleth potion
a potion of slime
a large net [superior]
[2] an icy potion
< 895h/979H 50v/166V Pos: standing >
You are using:
<worn as a badge> the mark of the saboteur of life sensing [superior] made by Gimran (illuminating) [55%]
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a lens of the negative material plane of damage [58%]
<worn in ear> an earring of congealed blood
<worn in ear> a lightning earring [superior]
<worn on face> the mask of deceptions of regeneration (humming)
<worn around neck> the fangs of the balor of agility
<worn around neck> the fang of inhabitation [superior]
<worn on body> a breastplate melded with drowidian metal [poor]
<worn about body> a cloak of werewolf fur [poor]
<worn as quiver> a snakeskin quiver of the Angels [poor] made by Om (glowing)
<worn about waist> the mystical sash of the Netherworld (glowing) [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming) [86%]
<attached to belt> a potion of bubbling goo (glowing) [58%]
<attached to belt> a disguise kit
<worn on arms> a pair of frost-rimed cold iron vambraces
<worn around wrist> a bracelet of purple mist
<worn around wrist> the bangle of the Dreamer [superior]
<worn on hands> the gloves of warding of damage
<worn on finger> the red ring of perfection
<worn on finger> a shiny crimson ring [superior]
<primary weapon> the barb of an ancient green wyrm (glowing)
<secondary weapon> a sleek adamantium dagger named 'Blight'
<worn on legs> a pair of vapor leggings
< 900h/979H 51v/166V Pos: standing >
A Human enters from the west.
< 906h/979H 52v/166V Pos: standing >
A Human leaves west.
< 914h/979H 53v/166V Pos: standing >
Backstab who?
< 916h/979H 54v/166V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
There are some tracks heading south.
< 921h/979H 53v/166V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
< 923h/979H 53v/166V Pos: standing >
Pardon?
< 925h/979H 53v/166V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 930h/979H 53v/166V Pos: standing >
You quickly scan the area.
A Human who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
< 932h/979H 53v/166V Pos: standing >
You quickly scan the area.
A Human who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
< 934h/979H 53v/166V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
There are some tracks heading south.
< 941h/979H 54v/166V Pos: standing >
You quickly scan the area.
A Human who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
< 944h/979H 55v/166V Pos: standing >
a large net [superior] does not contain the kit.
< 962h/979H 58v/166V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 965h/979H 58v/166V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
< 969h/979H 59v/166V Pos: standing >
A Human enters from the south.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Human (medium) stands here.(Gold Aura)
< 978h/979H 60v/166V Pos: standing >
A Human leaves west.
< 979h/979H 60v/166V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
A Human who is close by to your west.
< 979h/979H 61v/166V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
A Human who is close by to your west.
< 979h/979H 61v/166V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
A Human who is close by to your west.
< 979h/979H 61v/166V Pos: standing >
Backstab who?
< 979h/979H 61v/166V Pos: standing >
Backstab who?
< 979h/979H 62v/166V Pos: standing >
Backstab who?
< 979h/979H 62v/166V Pos: standing >
Backstab who?
< 979h/979H 62v/166V Pos: standing >
Backstab who?
< 979h/979H 62v/166V Pos: standing >
Backstab who?
< 979h/979H 63v/166V Pos: standing >
Backstab who?
< 979h/979H 63v/166V Pos: standing >
Backstab who?
< 979h/979H 63v/166V Pos: standing >
Backstab who?
< 979h/979H 63v/166V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
A Human (medium) stands here.(Gold Aura)
< 979h/979H 63v/166V Pos: standing >
You snap into visibility.
[Damage: 88 ] A Human makes a strange sound as you place the barb of an ancient green wyrm in his back.
[Damage: 80 ] A Human makes a strange sound but is suddenly very silent as you place a sleek adamantium dagger named 'Blight' in his back.
A Human is dead! R.I.P.
You receive your share of experience.