< 127h/127H 115v/117V Pos: standing >
A tharnadian illusionist enters from the west.
< 127h/127H 116v/117V Pos: standing >
A tharnadian illusionist leaves east.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'abrazak'
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'fido'
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A religious zealot who is a brief walk away to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A religious zealot who is a brief walk away to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'aqqzrzfahze pzaruio'
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'aqqzrzfahze pzaruio'
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'yrl'
A tharnadian thief-hunter flies through the air, free as a bird!
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist enters from the east.
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist leaves west.
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'abrazak'
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'abrazak'
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist enters from the west.
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist leaves east.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
< 127h/127H 117v/117V Pos: standing >
< 127h/127H 117v/117V Pos: standing >
A tharnadian thief-hunter leaves east.
Alarm bells sound, signalling an invasion!
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is a brief walk away to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A human merchant who is a brief walk away to your west.
< 127h/127H 117v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.
< 127h/127H 115v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 127h/127H 113v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 127h/127H 111v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 127h/127H 111v/117V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A militia guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 127h/127H 111v/117V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A militia guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 127h/127H 111v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
An odd little man, with a shaved head and an orange robe, hums something.
< 127h/127H 111v/117V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your east.
A homeless peasant who is not far off to your east.
< 127h/127H 111v/117V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your east.
A homeless peasant who is not far off to your east.
< 127h/127H 111v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 127h/127H 111v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A homeless peasant is here, looking lost and hungry.
< 127h/127H 109v/117V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your west.
A tharnadian thief-hunter who is close by above you.
< 127h/127H 109v/117V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your west.
A tharnadian thief-hunter who is close by above you.
< 127h/127H 109v/117V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your west.
A tharnadian thief-hunter who is close by above you.
< 127h/127H 111v/117V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your west.
A tharnadian thief-hunter who is close by above you.
< 127h/127H 111v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
< 127h/127H 109v/117V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is close by to your east.
A Kobold who is a brief walk away to your east.
A Kobold who is a brief walk away to your east.
A Kobold who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A Kobold who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A homeless peasant who is close by below you.
< 127h/127H 109v/117V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is close by to your east.
A Kobold who is a brief walk away to your east.
A Kobold who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A Kobold who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A swarm of insects who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A homeless peasant who is close by below you.
< 127h/127H 109v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A homeless peasant is here, looking lost and hungry.
< 127h/127H 109v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 127h/127H 108v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
An odd little man, with a shaved head and an orange robe, hums something.
< 127h/127H 108v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 127h/127H 109v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 127h/127H 107v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 127h/127H 105v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.
< 127h/127H 103v/117V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 127h/127H 102v/117V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 127h/127H 110v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 112v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 112v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 127h/127H 112v/117V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A human merchant who is rather far off to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 127h/127H 117v/117V Pos: standing >
Alarm bells sound, signalling an invasion!
< 127h/127H 117v/117V Pos: standing >
Alarm bells sound, signalling an invasion!
< 127h/127H 117v/117V Pos: standing >
Autosaving...
< 127h/127H 117v/117V Pos: standing >
Saving Rago.
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist enters from the east.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 117v/117V Pos: standing >
A tharnadian illusionist leaves west.
< 127h/127H 117v/117V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 127h/127H 117v/117V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
Someone slowly fades out of existence.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 127h/127H 117v/117V Pos: standing >
< 127h/127H 117v/117V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 127h/127H 117v/117V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 127h/127H 116v/117V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
< 127h/127H 115v/117V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 127h/127H 115v/117V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
< 127h/127H 114v/117V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 127h/127H 114v/117V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 127h/127H 114v/117V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 127h/127H 114v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 115v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 115v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 116v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 116v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 117v/117V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is in the distance to your west.
< 127h/127H 117v/117V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 127h/127H 117v/117V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 127h/127H 116v/117V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
< 127h/127H 115v/117V Pos: standing >
A Troll snaps into visibility.
Out of nowhere, a Troll stabs you in the back.
YIKES! Another hit like that, and you've had it!!
Out of nowhere, a Troll stabs you in the back, RIP...