<worn as a badge> the mark of the saboteur made by Rolsek
<worn on head> a crown of burning flames made by Rolsek (invis)
<worn on eyes> some destruction holo-gogs of dexterity (magic) (glowing)
<worn in ear> a golden scale dangling from a platinum chain of intelligence (magic)
<worn in ear> a tiny lightning enshrouded black earring (magic)
<worn on face> the mask of vitality [superior] (magic) (glowing)
<worn around neck> a scarf of enhanced stealth (magic) [85%]
<worn around neck> the fangs of the balor made by Daweava (magic) [89%]
<worn on body> a suit of wickedly-barbed devil hide bearing the soul of Cerif (magic) (humming)
<worn about body> a cloak of werewolf fur [poor]
<worn as quiver> the quiver of holding of agility (magic)
<worn about waist> the woven entrails of an unfortunate soul of burning [superior] made by Rukkus
<worn on belt buckle>a severed illithid tentacle [83%]
<worn on arms> a pair of frost-rimed cold iron vambraces (magic) [84%]
<worn around wrist> the power infused bracelet of dark-mithril of darkness [poor] made by Rukkus
<worn around wrist> the bracer of Uz's alliance of dexterity [88%]
<worn on hands> some misshaped dragonscale talons from Alatorin - the Forge City
<worn on finger> a glowing green ring [superior] (magic)
<worn on finger> the glorious titanium ring of physical resistance of the Illithid [poor] made by Rethax (magic) [64%]
<primary weapon> a green bladed dagger named 'Sepsis' [poor] (magic) (humming) [67%]
<secondary weapon> an otherworldly stiletto of soul-taking [poor]
<worn on legs> a haze of swirling green vapor (magic) (glowing)[122h 30m 31s]
<worn on feet> the boots of speed [superior] (magic)
**....^+.
..^M^.M.+
*P^^.M^..+.
***....MM+.
**^**@^.^M.
.+.M+M++++.
*^*.****.+.
***....^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -W
Puddles of fresh blood cover the ground.
[2] The corpse of a barbarian mercenary is lying here.
The corpse of a mountaineer is lying here.
Shattered bits of ice are scattered about the area.
There are Drow Elf tracks going north.
There are Drow Elf tracks going west.
There are some tracks heading south.
There are Drow Elf tracks going north.
< 855h/855H 231v/235V Pos: standing >
.....
^.@.^
.M+M+
A Dark Forest with Tall Evergreens
Obvious exits: -NB -EB -SB -W
< 855h/855H 229v/235V Pos: standing >
.....
.^@*.
+.M+M
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -SB -WB
< 855h/855H 227v/235V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 855h/855H 228v/235V Pos: standing >
You quickly scan the area.
A gazelle who is close by to your south.
< 855h/855H 230v/235V Pos: standing >
Saving Cerif.
< 855h/855H 235v/235V Pos: standing >
Looks like an exit.
You extend your sights southward.
The sunlight! It's too bright to see!
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
You see nothing.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A gazelle who is close by to your south.
< 855h/855H 235v/235V Pos: standing >
Autosaving...
< 855h/855H 235v/235V Pos: standing >
.....
.^@*.
++M+M
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -SB -WB
< 855h/855H 235v/235V Pos: standing >
.....
.^@*.
++M+M
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*P^^.M^.
******....M
*P.**@**.^.
^+.++M+M++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
< 855h/855H 233v/235V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 855h/855H 233v/235V Pos: standing >
***..^M^.
**.*.P^.M^.
******....M
*P.**@**.^.
^+.++M+M++
*M+*^*.****
******...
You quickly scan the area.
Lurt who is not far off to your north.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 233v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P.**@**.^.
^P.++M+M++
*M+*^*.****
******...
You quickly scan the area.
Nib who is close by to your north.
Lurt who is close by to your north.
A Halfling who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
Nib sneaks in from the north.
< 855h/855H 233v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P.**@**.^.
^.P++M+M++
*M+*^*.****
******...
< 855h/855H 233v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P.**@**.^.
^..P+M+M++
*M+*^*.****
******...
< 855h/855H 233v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P.**@**.^.
^...PM+M++
*M+*^*.****
******...
You quickly scan the area.
A Human who is close by to your south.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 233v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P.**@**.^.
^...+P+M++
*M+*^*.****
******...
You quickly scan the area.
A Halfling who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 233v/235V Pos: standing >
You are surrounded by a blood-red glow.
< 855h/855H 233v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P.**@**.^.
^...PM+M++
*M+*^*.****
******...
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 234v/235V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Human sneaks in from the south.
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^...+M+M++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^...+M+M++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^...PM+M++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^..P.M+M++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^.P..M+M++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^P...M+M++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^....M+M++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
Nib La Resistance (Orc)(medium) stands in mid-air here.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
< 855h/855H 235v/235V Pos: standing >
Score information for Cerif
Level: 56 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 855(855) Moves: 235(235)
Coins carried: 8 platinum 2 gold 9 silver 2 copper
Coins in bank: 14713 platinum 2659 gold 2343 silver 802 copper
Playing time: 15 days / 19 hours/ 44 minutes
Received data: 0.0425 MB this session.
Send data: 0.0013 MB this session.
Compression ratio: 88%
Title: La Resistance
Group Leader: Lurt
Status: Standing.
Negative Shielded Fireshielded
Epic points(total): 1596(45686) Current task: find runestone of IceCrag Castle
Epic Bonus: Health Regen Bonus (18.48%)
Frags: +34.32 Deaths: 61
Consenting: Nib
Disguised as: Timgold (Excellent)
Detecting: Invisible Good Magic Life
Protected from: Evil Good Fire Cold Lightning Living
Protected by: Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Listen Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 9 Spell Pulse: 0.70
Leaderboard Points: 4696
Paladin auras: Battle Lust
Active Spells:
--------------
roar of heroes (3 minutes)
detect invisibility (51 minutes)
vitality (10 minutes)
stone skin (less than a minute remaining)
accelerated healing (4 minutes)
rested bonus (65 minutes)
spirit armor (less than a minute remaining)
elephantstrength (15 minutes)
armor (7 minutes)
barkskin (17 minutes)
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^....M+M++
*M+*^*.****
******...
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^....M+M++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
Nib La Resistance (Orc)(medium) stands in mid-air here.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
< 855h/855H 235v/235V Pos: standing >
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^....M+M++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
Nib La Resistance (Orc)(medium) stands in mid-air here.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
< 855h/855H 235v/235V Pos: standing >
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^....M+M++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
Nib La Resistance (Orc)(medium) stands in mid-air here.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^....M+M++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
Nib La Resistance (Orc)(medium) stands in mid-air here.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
< 855h/855H 235v/235V Pos: standing >
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^....M++++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
< 855h/855H 235v/235V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^P...M++++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^.P..M++++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^..P.M++++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^...PM++++
*M+*^*.****
******...
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
A Dwarf enters from the south.
< 855h/855H 235v/235V Pos: standing >
***..^M^M
**.*..^.M^.
******....M
*P+**@**.^.
^....M++++
*M+*^*.****
******...
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.
< 855h/855H 235v/235V Pos: standing >
A Dwarf suddenly attacks Lurt!
A Dwarf misses Lurt.
Lurt snaps into visibility.
< 855h/855H 235v/235V Pos: standing >
***..^M^.
**.*..^.M^.
******....M
*P+**@**.^.
^....M++++
*M+*^*.****
******...
< 855h/855H 235v/235V Pos: standing >
A dark shroud encases Nib as he charges into battle.
A Dwarf is knocked to the ground by Nib's mighty bash!
Nib dives at a Dwarf skewering her with his holy flamberge of the efreeti.
< 855h/855H 235v/235V Pos: standing >
< 855h/855H 235v/235V Pos: standing >
You think you noticed an opening in your victim defenses...
< 855h/855H 235v/235V Pos: standing >
You snap into visibility.
[Damage: 123 ] A Dwarf makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in her back.
Your spirit suffers from contact with a Dwarf's aura!
< 845h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
Your improved dexterity grants you an additional attack!
A Dwarf blocks your futile lunge at her.
A Dwarf blocks your futile lunge at her.
You snap into visibility.
[Damage: 11 ] -=[Your fine pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 12 ] -=[Your fine pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
< 838h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
A Dwarf blocks Lurt's lunge at her.
A Dwarf blocks Lurt's lunge at her.
< 841h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
Nib snaps into visibility.
Nib's impressive slash wounds a Dwarf.
Nib's crude slash grazes a Dwarf.
Nib's slash wounds a Dwarf.
Nib's crude slash grazes a Dwarf.
Nib's fine slash wounds a Dwarf.
Nib's fine slash wounds a Dwarf.
Nib's holy flamberge of the efreeti summons the power of fire and flames at a Dwarf.
Billowing clouds of incendiary gases pour from Nib's fingertips!
Nib cackles as his incendiary cloud torches a Dwarf.
A Dwarf cries out as Nib burns her.
Nib smirks as his fireball explodes into the face of a Dwarf.
< 842h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
A Dwarf misses Lurt.
Lurt dodges a Dwarf's attack.
Lurt snaps into visibility.
Lurt starts casting an offensive spell.
< 843h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] -=[Your pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 16 ] -=[Your impressive pierce strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
You score a CRITICAL HIT!!!!!
[Damage: 31 ] -=[Your powerful pierce strikes a Dwarf hard.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 16 ] -=[Your pierce strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
You score a CRITICAL HIT!!!!!
[Damage: 28 ] -=[Your powerful pierce strikes a Dwarf hard.]=-
Your spirit suffers from contact with a Dwarf's aura!
< 815h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Dwarf.
Lurt's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
A Dwarf's glowing sleeves made of devil skin [poor] is weakened from the intense cold!
< 818h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: pretty hurt >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
< 820h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: pretty hurt >
You snap into visibility.
[Damage: 58 ] You find weakness in a Dwarf's defenses and land a sneaky surprise attack!
Your spirit suffers from contact with a Dwarf's aura!
You lash out from the shadows, hitting a Dwarf right in the face, causing them to temporarily black out.
A Dwarf seems to be blinded!
< 816h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] -=[Your impressive pierce strikes a Dwarf very hard.]=-
Your spirit suffers from contact with a Dwarf's aura!
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your powerful pierce seriously wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 10 ] -=[Your fine pierce strikes a Dwarf very hard.]=-
Your spirit suffers from contact with a Dwarf's aura!
You miss a Dwarf.
[Damage: 7 ] -=[Your fine pierce strikes a Dwarf hard.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 7 ] -=[Your pierce strikes a Dwarf hard.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 10 ] -=[Your fine pierce reached a Dwarf's arm severing tendons and muscles.]=-
Your spirit suffers from contact with a Dwarf's aura!
< 797h/855H 235v/235V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Dwarf sit EP: awful >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Dwarf.
The force of Lurt's iceball shatters any hopes a Dwarf had of living a long and happy life.
A Dwarf's magical dragonscale quarterstaff freezes and shatters into million pieces from the intense cold!
A Dwarf's fragile crystal mitts from the Ancient Halls of Ironstar freezes and shatters into million pieces from the intense cold!
A Dwarf's ring of invisibility of damage freezes and shatters into million pieces from the intense cold!
A Dwarf's leather lifting harness [superior] freezes and shatters into million pieces from the intense cold!
A Dwarf is dead! R.I.P.
You receive your share of experience.