<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the dirty cloth turban
<worn on eyes> the blindfold of sight (magic)
<worn in ear> a delicate nipple ring [superior] (magic) (glowing)
<worn in ear> the earring of the Krahns (glowing)
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> the fiery pentagram of intelligence (humming)
<worn around neck> a psionicist locket of power [poor] (magic) (glowing)
<worn on body> a warsuit of jade wyrmscale (glowing) [88%]
<worn about body> an ancient spidersilk cloak (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of good protection [poor] made by Daweava (magic) (glowing)
<worn about waist> an exquisite silk sash [superior] (magic) [76%]
<worn on belt buckle>a well-crafted pouch of spidersilk of charisma [83%]
<attached to belt> a cosmic tome
<worn on arms> sleeves of gold dragonskin [poor] (magic) [60%]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> the bracelet of emeralds
<worn around wrist> the writhing serpent of miracles
<worn on hands> the cubes of protection (humming)
<worn on finger> a ring of the Neogi Lords (glowing)
<worn on finger> the ring of the void [superior] (magic)
<primary weapon> the mace of mentality
<worn on legs> some ruby studded greaves (magic) (glowing)
<worn on feet> some gnomish rocket boots (magic) (humming) [34%]
a well-polished mithril body shield [superior]
<worn around wrist> the bracelet of emeralds
<worn around wrist> the writhing serpent of miracles
<worn on hands> the cubes of protection (humming)
<worn on finger> a ring of the Neogi Lords (glowing)
<worn on finger> the ring of the void [superior] (magic)
<primary weapon> the mace of mentality
<worn on legs> some ruby studded greaves (magic) (glowing)
<worn on feet> some gnomish rocket boots (magic) (humming) [34%]
< 830h/830H 284v/284V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A small round shield has been dropped here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Kvolg, the duergar cleric enters from the north.
A camp overseer enters from the north.
< 830h/830H 283v/284V Pos: standing >
Ok.
< 830h/830H 283v/284V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 282v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 280v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
You sense a lifeform nearby.
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 279v/284V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 830h/830H 284v/284V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 830h/830H 284v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
A young man in leather armor seems to be patrolling outside the gates.
You sense a lifeform nearby.
< 830h/830H 284v/284V Pos: standing >
< 830h/830H 284v/284V Pos: standing >
You smile happily.
< 830h/830H 284v/284V Pos: standing >
You don't have that spell memorized.
< 830h/830H 284v/284V Pos: standing >
< 830h/830H 284v/284V Pos: standing >
You sit down and relax.
< 830h/830H 284v/284V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - prismatic cube
1 - group globe of invulnerability
(10th circle) 1 - farsee
4 - group stone skin
( 9th circle) 1 - relocate
1 - fly
2 - gate
1 - prismatic ray
( 8th circle) 1 - detect invisibility
4 - prismatic spray
( 7th circle) 3 - dimension door
3 - wall of ice
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 2 - identify
6 - contain being
( 4th circle) 5 - ray of enfeeblement
1 - wall of force
1 - reveal true name
( 3rd circle) 1 - strength
3 - dispel magic
4 - acidimmolate
1 - agility
( 2nd circle) 5 - burning hands
2 - sleep
4 - mirror image
( 1st circle) 4 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
2 seconds: ( 8th) improved invisibility
3 seconds: ( 4th) wall of force
4 seconds: ( 4th) wall of force
6 seconds: ( 6th) stone skin
7 seconds: ( 3rd) dispel magic
You can memorize no more spells.
You continue your study.
< 830h/830H 284v/284V Pos: sitting >
You start meditating...
< 830h/830H 284v/284V Pos: sitting >
Pilts sniffs sadly.
< 830h/830H 284v/284V Pos: sitting >
You have finished memorizing improved invisibility.
Pilts starts casting a spell called 'shadow shield'.
< 830h/830H 284v/284V Pos: sitting >
You have finished memorizing wall of force.
< 830h/830H 284v/284V Pos: sitting >
Pilts completes his spell...
Shadows start to swirl around and cover Pilts's skin.
You have finished memorizing wall of force.
< 830h/830H 284v/284V Pos: sitting >
You have finished memorizing stone skin.
< 830h/830H 284v/284V Pos: sitting >
Pilts sits down in a comfortable spot.
< 830h/830H 284v/284V Pos: sitting >
You have finished memorizing dispel magic.
Your studies are complete.
Pilts opens a tome of wizardry and begins studying it intently.
< 830h/830H 284v/284V Pos: sitting >
You clamber to your feet.
< 830h/830H 284v/284V Pos: standing >
Ok.
Kvolg, the duergar cleric starts casting a spell.
< 830h/830H 284v/284V Pos: standing >
Pilts closes his book and grins malevolently.
< 830h/830H 284v/284V Pos: standing >
Pilts clambers to his feet.
< 830h/830H 284v/284V Pos: standing >
< 830h/830H 284v/284V Pos: standing >
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the word 'zuharuhl'
Pilts looks vitalized.
< 830h/830H 284v/284V Pos: standing >
A homeless peasant enters from the west.
< 830h/830H 284v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
Pilts enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 830h/830H 282v/284V Pos: standing >
Alas, you cannot go that way. . . .
< 830h/830H 282v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Pilts (Kobold)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Pilts's head.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
< 830h/830H 282v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Kvolg, the duergar cleric enters from the south.
A camp overseer enters from the south.
Pilts enters from the south.
< 830h/830H 280v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
Pilts enters from the west.
< 830h/830H 278v/284V Pos: standing >
Alas, you cannot go that way. . . .
< 830h/830H 279v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
Pilts enters from the west.
< 830h/830H 282v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
[3] The corpse of a militia guard is lying here.
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric enters from below.
A camp overseer enters from below.
Pilts floats in from below.
< 830h/830H 280v/284V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your east.
< 830h/830H 281v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
Pilts enters from the west.
< 830h/830H 282v/284V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
Pilts enters from the west.
< 830h/830H 280v/284V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
Pilts enters from the west.
< 830h/830H 278v/284V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@+++++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
Pilts enters from the west.
< 830h/830H 278v/284V Pos: standing >
A Town Guardian suddenly attacks Pilts!
A Town Guardian's feeble punch grazes Pilts.
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@+++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 278v/284V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^PM@+++++++
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 279v/284V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******....M.M
*M+**^**.^.^+
^P+M@+++++++
*M+*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 279v/284V Pos: standing >
***..^M^...
**^*.^^.M^..+
*******....M.M.
*M+**^**.^.^+.
^P++M@++++++.
*M+*^*.****.+.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 280v/284V Pos: standing >
**..^M^...+
*^*.^^.M^..+.
******....M.M..
*M+**^**.^.^+..
^P+++M@+++++..
*M+*^*.****.+..
^******....^+..
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.
< 830h/830H 280v/284V Pos: standing >
**..^M^...+
*^*.^^.M^..+.
******....M.M..
*M+**^**.^.^+..
^P++++@+++++..
*M+*^*.****.+..
^******....^+..
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
< 830h/830H 281v/284V Pos: standing >
You quickly scan the area.
You see nothing.
< 830h/830H 284v/284V Pos: standing >
< 830h/830H 284v/284V Pos: standing >
***..^M^...
**^*.^^.M^..M
*******....M.+.
*M+**^**.^.^+.
^P+++@M+++++.
*M+*^*.****.+.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the east.
A camp overseer enters from the east.
< 830h/830H 283v/284V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******....M.+
*M+**^**.^.^+
^P++@M++++++
*M+*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the east.
A camp overseer enters from the east.
< 830h/830H 282v/284V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^P+@M++++++
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the east.
A camp overseer enters from the east.
< 830h/830H 281v/284V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@M++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the east.
A camp overseer enters from the east.
< 830h/830H 281v/284V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@M++++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Pilts (Kobold)(small) stands in mid-air here, fighting a Town Guardian.(Red Aura)
A globe of darkness floats near Pilts's head.
A Town Guardian stands in mid-air here, fighting Pilts. (casting)
Kvolg, the duergar cleric enters from the east.
A camp overseer enters from the east.
Pilts attempts to flee.
Pilts leaves south.
< 830h/830H 281v/284V Pos: standing >
Ok.
A Town Guardian is knocked to the ground by a camp overseer's mighty bash!
< 830h/830H 284v/284V Pos: standing >
A Town Guardian stops chanting abruptly!
< 830h/830H 284v/284V Pos: standing >
A Town Guardian's punch grazes a camp overseer.
A Town Guardian's feeble punch grazes a camp overseer.
< 830h/830H 284v/284V Pos: standing >
A camp overseer's punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's fine punch grazes a Town Guardian.
A camp overseer's powerful punch strikes a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
< 830h/830H 284v/284V Pos: standing >
Ok.
A camp overseer seems a bit busy at the moment, try later.
< 830h/830H 284v/284V Pos: standing >
Pilts enters from the east.
< 830h/830H 284v/284V Pos: standing >
The snow is coming down faster now.
< 830h/830H 284v/284V Pos: standing >
A camp overseer nimbly swivels out of the path of a Town Guardian's attack.
A Town Guardian's feeble punch grazes a camp overseer.
< 830h/830H 284v/284V Pos: standing >
Ok.
A camp overseer seems a bit busy at the moment, try later.
< 830h/830H 284v/284V Pos: standing >
A camp overseer's punch grazes a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
a Town Guardian begins to sllooowwww down.
A camp overseer's powerful punch strikes a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
Pilts starts casting an offensive spell called 'electrical execution'.
< 830h/830H 284v/284V Pos: standing >
A Town Guardian clambers to its feet.
Ok.
a camp overseer begins moving into position for a combination...
< 830h/830H 284v/284V Pos: standing >
Pilts completes his spell...
Pilts utters the words 'zrzqhfuqar znzjudihuai'
A Town Guardian is engulfed by a shower of arcing electricity sent by Pilts.
< 830h/830H 284v/284V Pos: standing >
Ok.
A camp overseer starts to chant in a deep voice.
a camp overseer lunges at a Town Guardian striking its chest, leaving it slightly dazed!
a Town Guardian begins to move MUCH more sluggishly!
< 830h/830H 284v/284V Pos: standing >
Pilts starts casting an offensive spell.
< 830h/830H 284v/284V Pos: standing >
Pilts completes his spell...
Pilts utters the words 'zrzqhfuqar znzjudihuai'
A Town Guardian is engulfed by a shower of arcing electricity sent by Pilts.
< 830h/830H 284v/284V Pos: standing >
Electrical arcs continue to blacken and pincushion a Town Guardian.
A Town Guardian's punch grazes a camp overseer.
A Town Guardian's punch grazes a camp overseer.
A Town Guardian's weak punch grazes a camp overseer.
< 830h/830H 284v/284V Pos: standing >
A Town Guardian dodges Pilts's attack.
Pilts misses a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's impressive punch strikes a Town Guardian.
A camp overseer misses a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's decent punch wounds a Town Guardian.
A camp overseer's decent punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
Pilts starts casting an offensive spell.
< 830h/830H 284v/284V Pos: standing >
You no longer regenerate.
A Gnome enters from the east.
< 830h/830H 284v/284V Pos: standing >
a camp overseer's limbs begin to blur...
A camp overseer pulls a Town Guardian's head down and brings his knee up, smashing it...
...then spins around and roundkicks a Town Guardian in the solar plexus...
...then smashes a Town Guardian's head between his fists...
...then grabs a Town Guardian by the arm, twists it around, and kicks it in the back...
...then nails a Town Guardian with a swift uppercut...
...then whirls around behind a Town Guardian sending a crushing blow to its spine...
...then, summoning the incredible power of his chi, delivers a double-handed open-palmed blow directly to a Town Guardian's torso!
A Town Guardian is momentarily dazed...
A Town Guardian is stunned by a camp overseer's vicious combination!
Electrical arcs continue to blacken and pincushion a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
Electrical arcs continue to blacken and pincushion a Town Guardian.
Pilts completes his spell...
Pilts utters the words 'buoblg qfjgpuio paie'
A Town Guardian is encircled by a huge fist sent by Pilts, which begins to crush its body.
< 830h/830H 284v/284V Pos: standing >
Pilts misses a Town Guardian.
Pilts misses a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
You see nothing special about him.
This Gnome is in excellent condition.
He's small in size.
<worn as a badge> a beacon of courage (glowing) (illuminating)
<worn on head> an icy softwood hat
<worn on eyes> a human-made limestone eyepatch
<worn about body> some apprentice monk robes (illuminating)
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a plain silver flute
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<worn on arms> a pair of tight black sleeves
<worn around wrist> a rusty bone wristguard
<worn on hands> a pair of tight black gloves
<secondary weapon> the dagger of thieves (illuminating)
<held> a delicate bard's flute (glowing) (illuminating)
<worn on legs> a pair of tight black pants
<worn on feet> a pair of tight black slippers
< 830h/830H 284v/284V Pos: standing >
Electrical arcs continue to blacken and pincushion a Town Guardian.
A Town Guardian's feeble punch grazes a camp overseer.
A Town Guardian's feeble punch grazes a camp overseer.
A Town Guardian's feeble punch grazes a camp overseer.
Pilts starts casting an offensive spell called 'bigbys clenched fist'.
< 830h/830H 284v/284V Pos: standing >
Electrical arcs continue to blacken and pincushion a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
A tharnadian highway marshall enters from the east.
A camp overseer's punch strikes a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's fine punch strikes a Town Guardian.
A camp overseer's impressive punch strikes a Town Guardian.
A camp overseer's punch strikes a Town Guardian.
A camp overseer's punch strikes a Town Guardian.
A camp overseer's powerful punch strikes a Town Guardian very hard.
A camp overseer's punch strikes a Town Guardian.
< 830h/830H 284v/284V Pos: standing >
Pilts completes his spell...
Pilts utters the words 'buoblg qrunsoqpze yugh'
Pilts's magic fist punches a Gnome into so much pulp!
A Gnome is dead! R.I.P.
You receive your share of experience.