The death of [16 Bard] Dranguul (Gnome)

in A Recently Rebuilt Stone Highway

from the perspective of [46 Shadowmage] Pilts (Kobold)

<worn as a badge>    an emblem of Shanatar royalty made by Rethax (magic)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the black eyepiece of Menzellon [superior] [77%]             
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a dented adamantium earring
<worn on face>       the beak of the Queen of Chaos [poor] (magic)
<worn around neck>   a cloak of dragons (magic) (glowing) [68%]             
<worn around neck>   the amulet of the cosmos (glowing)
<worn on body>       a mysterious hooded white robe emitting black smoke [poor] (magic)
<worn about body>    a dark-blue robe of stars and moons (magic) (humming)
<worn on back>       a large leather backpack
<worn as quiver>     a ghastly electrum quiver
<worn about waist>   a belt of soft feathers (magic)
<worn on belt buckle>a tome of wizardry [88%]             
<attached to belt>   a tome of wizardry [72%]             
<attached to belt>   a tiny elixir of potent drugs
<held as shield>     a well-polished mithril body shield of power
<worn around wrist>  some polished endurium bracers (magic) [84%]             
<worn around wrist>  a carved diorite bracer (magic)
<worn on hands>      the cubes of protection (humming)
<worn on finger>     the ring of celestial wonders of health (glowing)
<worn on finger>     the ring of celestial wonders (glowing)
<primary weapon>     the silvery staff of the githyanki arch-mage
<worn on feet>       the boots of speed [superior] (magic)


Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 498h/498H 287v/287V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 498h/498H 287v/287V Pos: standing >
You reappear, visible to all.

< 498h/498H 287v/287V Pos: standing >
You start chanting...

< 498h/498H 287v/287V Pos: standing >
You complete your spell...
You vanish.

< 498h/498H 287v/287V Pos: standing >

< 498h/498H 287v/287V Pos: standing >
A homeless peasant leaves west.

< 498h/498H 287v/287V Pos: standing >
You sit down and relax.

< 498h/498H 287v/287V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - electrical execution
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  2 - teleport
               4 - fireball
( 5th circle)  7 - dimension door
( 4th circle)  7 - lightning bolt
               1 - farsee
( 3rd circle)  1 - concealment
               4 - shocking grasp
               2 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 3rd) concealment
    4 seconds:  ( 3rd) concealment

You can memorize no more spells.
You continue your study.

< 498h/498H 287v/287V Pos: sitting >
You start meditating...

< 498h/498H 287v/287V Pos: sitting >
You have finished memorizing concealment.

< 498h/498H 287v/287V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.

< 498h/498H 287v/287V Pos: sitting >
The sun hangs low on the southern sky.

< 498h/498H 287v/287V Pos: sitting >

< 498h/498H 287v/287V Pos: sitting >
You reappear, visible to all.
You clamber to your feet.

< 498h/498H 287v/287V Pos: standing >

< 498h/498H 287v/287V Pos: standing >
Easy! Very easy indeed!

< 498h/498H 287v/287V Pos: standing >
You start chanting...

< 498h/498H 287v/287V Pos: standing >
You complete your spell...
You vanish.

< 498h/498H 287v/287V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 498h/498H 287v/287V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 498h/498H 287v/287V Pos: standing >
A militia guard enters from the west.

< 498h/498H 287v/287V Pos: standing >
Alarm bells sound, signalling an invasion!

< 498h/498H 287v/287V Pos: standing >
Alarm bells sound, signalling an invasion!

< 498h/498H 287v/287V Pos: standing >
Kvolg, the duergar cleric enters from the west.
A camp overseer enters from the west.

< 498h/498H 287v/287V Pos: standing >
You reappear, visible to all.

< 498h/498H 287v/287V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling outside the gates.

< 498h/498H 287v/287V Pos: standing >
Xzyo smiles happily.

< 498h/498H 287v/287V Pos: standing >

< 498h/498H 287v/287V Pos: standing >
Xzyo sits down in a comfortable spot.

< 498h/498H 287v/287V Pos: standing >
Xzyo opens a cosmic tome and begins studying it intently.

< 498h/498H 287v/287V Pos: standing >
You sniff sadly. *SNIFF*

< 498h/498H 287v/287V Pos: standing >
You start chanting...

< 498h/498H 287v/287V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 498h/498H 287v/287V Pos: standing >
You sit down and relax.

< 498h/498H 287v/287V Pos: sitting >
Xzyo closes his book and grins malevolently.
You have memorized the following spells:
(10th circle)  1 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - electrical execution
( 8th circle)  3 - immolate
               1 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  2 - teleport
               4 - fireball
( 5th circle)  7 - dimension door
( 4th circle)  7 - lightning bolt
               1 - farsee
( 3rd circle)  2 - concealment
               4 - shocking grasp
               2 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 3rd) concealment
    5 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.

< 498h/498H 287v/287V Pos: sitting >
You start meditating...

< 498h/498H 287v/287V Pos: sitting >
You have finished memorizing concealment.

< 498h/498H 287v/287V Pos: sitting >
Xzyo clambers to his feet.

< 498h/498H 287v/287V Pos: sitting >
Xzyo gives an order to his followers.
Kvolg, the duergar cleric starts casting a spell.

< 498h/498H 287v/287V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 498h/498H 287v/287V Pos: sitting >
You clamber to your feet.

< 498h/498H 287v/287V Pos: standing >

< 498h/498H 287v/287V Pos: standing >
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the word 'zuharuhl'
You feel vitalized.

< 498h/498H 287v/287V Pos: standing >
A homeless peasant enters from the west.

< 690h/690H 287v/287V Pos: standing >
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.
You follow Xzyo.

The Road Leading From Tharnadia
Obvious exits: -N -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 690h/690H 285v/287V Pos: standing >
Kvolg, the duergar cleric leaves north.
A camp overseer leaves north.
You follow Xzyo.

The Road Leading From Tharnadia
Obvious exits: -E -S
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 690h/690H 283v/287V Pos: standing >
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.
You follow Xzyo.

The Road Leading From Tharnadia
Obvious exits: -E -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 690h/690H 281v/287V Pos: standing >
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.
You follow Xzyo.

The Road Leading From Tharnadia
Obvious exits: -W -U
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 690h/690H 280v/287V Pos: standing >
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric leaves up.
A camp overseer leaves up.
You follow Xzyo.

The Road Leading From Tharnadia
Obvious exits: -E -D
[3] The corpse of a militia guard is lying here.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 690h/690H 278v/287V Pos: standing >

< 690h/690H 279v/287V Pos: standing >
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.
You follow Xzyo.

The Road Leading From Tharnadia
Obvious exits: -E -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 690h/690H 278v/287V Pos: standing >
Alarm bells sound, signalling an invasion!
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.
You follow Xzyo.

The Road Leading From Tharnadia
Obvious exits: -E -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)

< 690h/690H 276v/287V Pos: standing >
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.
You follow Xzyo.

The Great Crossroad
Obvious exits: -E -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 690h/690H 274v/287V Pos: standing >
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.
You follow Xzyo.

 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@+++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A Decorated Town Guardian stands watch over the city gates.

< 690h/690H 274v/287V Pos: standing >
A Town Guardian suddenly attacks YOU!
-=[A Town Guardian's feeble punch grazes you.]=-
Kvolg, the duergar cleric leaves east.
A camp overseer leaves east.

< 689h/690H 274v/287V Pos: standing >
< T: Pilts TP: sta TC:few scratches E: guard sta EP: excellent >
 
< 689h/690H 274v/287V Pos: standing >
< T: Pilts TP: sta TC:few scratches E: guard sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 689h/690H 274v/287V Pos: standing >
< T: Pilts TP: sta TC:few scratches E: guard sta EP: excellent >
 You miss a Town Guardian.
You miss a Town Guardian.

< 689h/690H 274v/287V Pos: standing >
< T: Pilts TP: sta TC:few scratches E: guard sta EP: excellent >
 -=[A Town Guardian's feeble punch grazes you.]=-
-=[A Town Guardian's punch grazes you.]=-
-=[A Town Guardian's punch grazes you.]=-
-=[A Town Guardian's feeble punch grazes you.]=-
A Town Guardian starts casting an offensive spell.
Kvolg, the duergar cleric enters from the east.
A camp overseer enters from the east.
You attempt to flee...
 
    M^**^*.^^.    
     *******...   
      *M+**^**.^  
       ^P+++++++  
      *M@*^*.***  
     M^******...  
   MMMM^***^..^M  
  MMMMMM*^*..^M   
   MMMM^^**..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
You flee southward!

< 685h/690H 247v/287V Pos: standing >
Saving Pilts.

< 687h/690H 248v/287V Pos: standing >
 
 ^P+++  
 M+@^*  
 *M***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 687h/690H 247v/287V Pos: standing >
 
 ^P+++  
 M+@^*  
 *M***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 688h/690H 248v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 247v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 247v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 248v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 248v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 249v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 249v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 249v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 250v/287V Pos: standing >

< 690h/690H 250v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 250v/287V Pos: standing >
 
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^P+++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 690h/690H 250v/287V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^P+@++++++M  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 690h/690H 250v/287V Pos: standing >
 
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@+++++++  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 690h/690H 249v/287V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@+++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A camp overseer stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A Town Guardian sits in mid-air here, fighting a camp overseer.

< 690h/690H 249v/287V Pos: standing >
The snow is coming down faster now.

< 690h/690H 249v/287V Pos: standing >
A camp overseer nimbly swivels out of the path of a Town Guardian's attack.
A Town Guardian's feeble punch grazes a camp overseer.

< 690h/690H 249v/287V Pos: standing >
Xzyo gives an order to his followers.

< 690h/690H 250v/287V Pos: standing >
A camp overseer's punch grazes a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
a Town Guardian begins to sllooowwww down.
A camp overseer's powerful punch strikes a Town Guardian.

< 690h/690H 250v/287V Pos: standing >
You start chanting...

< 690h/690H 250v/287V Pos: standing >
A Town Guardian clambers to its feet.
Xzyo gives an order to his followers.
a camp overseer begins moving into position for a combination...

< 690h/690H 251v/287V Pos: standing >
You complete your spell...
[Damage: 51 ] A huge shower of arcing electricity engulfs a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 Xzyo gives an order to his followers.
A camp overseer starts to chant in a deep voice.
a camp overseer lunges at a Town Guardian striking its chest, leaving it slightly dazed!
a Town Guardian begins to move MUCH more sluggishly!

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 You start chanting...

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 You complete your spell...
[Damage: 45 ] A huge shower of arcing electricity engulfs a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 [Damage: 27 ] Electrical arcs continue to blacken and pincushion a Town Guardian.
A Town Guardian's punch grazes a camp overseer.
A Town Guardian's punch grazes a camp overseer.
A Town Guardian's weak punch grazes a camp overseer.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 A Town Guardian dodges your futile attack.
You feel your skill in 1h bludgeon improving.
You miss a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's impressive punch strikes a Town Guardian.
A camp overseer misses a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's decent punch wounds a Town Guardian.
A camp overseer's decent punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 You start chanting...

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 A Gnome enters from the east.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  few wounds >
 a camp overseer's limbs begin to blur...
A camp overseer pulls a Town Guardian's head down and brings his knee up, smashing it...
...then spins around and roundkicks a Town Guardian in the solar plexus...
...then smashes a Town Guardian's head between his fists...
...then grabs a Town Guardian by the arm, twists it around, and kicks it in the back...
...then nails a Town Guardian with a swift uppercut...
...then whirls around behind a Town Guardian sending a crushing blow to its spine...
...then, summoning the incredible power of his chi, delivers a double-handed open-palmed blow directly to a Town Guardian's torso!
A Town Guardian is momentarily dazed...
A Town Guardian is stunned by a camp overseer's vicious combination!
[Damage: 27 ] Electrical arcs continue to blacken and pincushion a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Town Guardian.
You complete your spell...
[Damage: 140 ] A Town Guardian is grabbed by your giant fist, which begins crushing it.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 You don't have that spell memorized.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 You miss a Town Guardian.
You feel your skill in 1h bludgeon improving.
You miss a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 Xzyo looks at a Gnome.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Town Guardian.
A Town Guardian's feeble punch grazes a camp overseer.
A Town Guardian's feeble punch grazes a camp overseer.
A Town Guardian's feeble punch grazes a camp overseer.
You start chanting...

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 A tharnadian highway marshall enters from the east.
A camp overseer's punch strikes a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's fine punch strikes a Town Guardian.
A camp overseer's impressive punch strikes a Town Guardian.
A camp overseer's punch strikes a Town Guardian.
A camp overseer's punch strikes a Town Guardian.
A camp overseer's powerful punch strikes a Town Guardian very hard.
A camp overseer's punch strikes a Town Guardian.

< 690h/690H 252v/287V Pos: standing >
< T: camp TP: sta TC:excellent E: guard sta EP: pretty hurt >
 You complete your spell...
[Damage: 241 ] Your mighty fist smashes into a Gnome's body, killing him instantly!
A Gnome is dead! R.I.P.
You receive your share of experience.