<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the dirty cloth turban [81%]
<worn on eyes> the blindfold of sight (magic) [88%]
<worn in ear> a delicate nipple ring [superior] (magic) (glowing)
<worn in ear> the earring of the Krahns (glowing)
<worn on face> a white hot mask of living flame (glowing) [80%]
<worn around neck> a psionicist locket of power [poor] (magic) (glowing) [87%]
<worn around neck> the fiery pentagram of intelligence (humming) [85%]
<worn on body> the platemail of the Dragon Horde (magic) (glowing)[174h 30m 48s]
<worn about body> the robe of Lost Souls (magic)[93h 22m 44s]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of good protection [poor] made by Daweava (magic) (glowing)
<worn about waist> an exquisite silk sash [superior] (magic) [76%]
<worn on belt buckle>a well-crafted pouch of spidersilk of charisma [83%]
<attached to belt> a series of small skulls laced into a tome (humming)
<worn on arms> sleeves of gold dragonskin [poor] (magic) [59%]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> the bracelet of emeralds
<worn around wrist> a gilded Songbird charm (magic) (glowing)[150h 34m 37s]
<worn on hands> the cubes of protection (humming)
<worn on finger> a ring of the Neogi Lords (glowing)
<worn on finger> the ring of the void [superior] (magic)
<primary weapon> the mace of mentality
<worn on legs> some ruby studded greaves (magic) (glowing)
<worn on feet> some gnomish rocket boots (magic) (humming) [34%]
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
< 908h/908H 336v/338V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
< 908h/908H 336v/338V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 908h/908H 336v/338V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
< 908h/908H 336v/338V Pos: standing >
**^*.
*M@**
*M+**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
Kvolg, the duergar cleric enters from the west.
Nazz enters from the west.
A camp overseer enters from the west.
< 908h/908H 334v/338V Pos: standing >
*^*.^
*M@**
M+**^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the west.
Nazz enters from the west.
A swarm of insects sneaks in from the west.
A camp overseer enters from the west.
< 908h/908H 332v/338V Pos: standing >
*MM**
M+@*^
^++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the north.
Nazz enters from the north.
A camp overseer enters from the north.
< 908h/908H 331v/338V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^+@++++M++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the north.
Nazz enters from the north.
A camp overseer enters from the north.
< 908h/908H 330v/338V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your east.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.
< 908h/908H 332v/338V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is in the distance to your north.
An elite highwayman who is in the distance to your east.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.
< 908h/908H 335v/338V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is in the distance to your north.
An elite highwayman who is in the distance to your east.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.
< 908h/908H 336v/338V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A half-elf bard who is not far off to your south.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A half-elf bard who is not far off to your south.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A half-elf bard who is not far off to your south.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A half-elf bard who is not far off to your south.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.
< 908h/908H 338v/338V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@M+++M++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the east.
Nazz enters from the east.
A camp overseer enters from the east.
< 908h/908H 337v/338V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kvolg, the duergar cleric enters from the east.
Nazz enters from the east.
Alarm bells sound, signalling an invasion!
A swarm of insects sneaks in from the east.
A camp overseer enters from the east.
< 908h/908H 336v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Kvolg, the duergar cleric enters from the east.
Nazz enters from the east.
A swarm of insects sneaks in from the east.
A camp overseer enters from the east.
< 908h/908H 335v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Kvolg, the duergar cleric enters from the east.
Nazz enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A camp overseer enters from the east.
< 908h/908H 334v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kvolg, the duergar cleric enters from the east.
Nazz enters from the east.
A camp overseer enters from the east.
< 908h/908H 333v/338V Pos: standing >
Your group consists of ( 6/30):
( Head) 908/908 hit, 336/338 move Xzyo
(Front) 798/798 hit, 263/268 move Saif
(Front) 1470/1457 hit, 228/233 move Nazz
(Front) 1406/1411 hit, 145/158 move a camp overseer
(Front) 1172/1172 hit, 139/152 move Kvolg, the duergar cleric
(Front) Nul
< 908h/908H 336v/338V Pos: standing >
A militia guard suddenly attacks Nazz!
A militia guard suddenly appears a bit confused!
A militia guard misses Nazz.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
A swarm of insects flies through the air.(Red Aura)
Nazz La Resistance (Duergar)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
A militia guard stands here, fighting Nazz.
< 908h/908H 338v/338V Pos: standing >
A swarm of insects sits down in a comfortable spot.
< 908h/908H 338v/338V Pos: standing >
A swarm of insects opens a black leather tome with an embossed dracolich and begins studying it intently.
< 908h/908H 338v/338V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by a swarm of insects.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
A swarm of insects sits resting.(Red Aura)
Nazz La Resistance (Duergar)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
A militia guard stands here, fighting Nazz.
< 908h/908H 338v/338V Pos: standing >
A blood spray erupts from a militia guard as he is bludgeoned to death by Nazz.
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
< 908h/908H 338v/338V Pos: standing >
Ok.
Kvolg, the duergar cleric starts casting a spell.
Nazz leaves east.
< 908h/908H 338v/338V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 908h/908H 338v/338V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 908h/908H 338v/338V Pos: standing >
A swarm of insects closes his book and grins malevolently.
< 908h/908H 338v/338V Pos: standing >
A swarm of insects clambers to his feet.
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the word 'zuharuhl'
You feel a slight magical surge that reinforces and refreshes your vitality.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
A swarm of insects flies through the air.(Red Aura)
*Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
A swarm of insects starts casting a spell.
< 908h/908H 338v/338V Pos: standing >
Nazz enters from the east.
< 908h/908H 338v/338V Pos: standing >
Ok.
Kvolg, the duergar cleric starts casting a spell.
< 908h/908H 338v/338V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'eabratizgg'
The room goes dark!
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the word 'eabratizgg'
< 908h/908H 338v/338V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by a swarm of insects.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
A swarm of insects flies through the air.(Red Aura)
*Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
< 908h/908H 338v/338V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Road Leading From Tharnadia
Obvious exits: -W -U
< 908h/908H 338v/338V Pos: standing >
You start chanting...
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice *********
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice ********
< 908h/908H 338v/338V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Nazz.
Casting: wall of ice *******
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice ******
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice *****
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice ****
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice ***
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice **
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice *
< 908h/908H 338v/338V Pos: standing >
Casting: wall of ice
< 908h/908H 338v/338V Pos: standing >
You complete your spell...
< 908h/908H 338v/338V Pos: standing >
Ok.
Kvolg, the duergar cleric has fallen asleep on his feet, this should be fun.
< 908h/908H 338v/338V Pos: standing >
Autosaving...
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
Sparkling magic surrounds a swarm of insects as he begins his chant.
A swarm of insects starts casting a spell.
< 908h/908H 338v/338V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'qraiz yafw'
The image of Saif disappears, and is replaced by Kvolg, the duergar cleric!
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric sits down in a comfortable spot.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A huge block of solid ice is here to the east. (magic)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Kvolg, the duergar cleric sits resting.(Red Aura)
*Kvolg, the duergar cleric stands, apparently asleep. (minion) (Red Aura)
Kvolg, the duergar cleric opens a black leather tome with an embossed dracolich and begins studying it intently.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
A half-elf bard who is rather far off to your east.
< 908h/908H 338v/338V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Road Leading From Tharnadia
Obvious exits: -W -U
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric closes his book and grins malevolently.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric clambers to his feet.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
A half-elf bard who is close by to your east.
An elite guard who is a brief walk away to your east.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A huge block of solid ice is here to the east. (magic)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(Red Aura)
*Kvolg, the duergar cleric stands, apparently asleep. (minion) (Red Aura)
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric ----Casting Group Hide: ONLY use look/scan/glance/farsee/acc/who/epic/arti/help !------
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric starts casting a spell.
< 908h/908H 338v/338V Pos: standing >
Ok.
A camp overseer sits down in a comfortable spot.
< 908h/908H 338v/338V Pos: standing >
Ok.
A camp overseer stops sitting around and lays down.
< 908h/908H 338v/338V Pos: standing >
A camp overseer clambers to his feet.
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the word 'iaiznughunsoqz'
Nazz shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
a camp overseer shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
Kvolg, the duergar cleric shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
Kvolg, the duergar cleric shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
You shimmer in and out of existence as Kvolg, the duergar cleric's illusion starts to cover you.
Nazz slowly fades out of existence.
a camp overseer slowly fades out of existence.
Kvolg, the duergar cleric slowly fades out of existence.
Ok.
< 908h/908H 338v/338V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by someone.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A huge block of solid ice is here to the east. (magic)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 908h/908H 338v/338V Pos: standing >
Ok.
< 908h/908H 338v/338V Pos: standing >
Ok.
< 908h/908H 338v/338V Pos: standing >
Ok.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A huge block of solid ice is here to the east. (magic)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
You sense a lifeform nearby.
*Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
You sense a lifeform nearby.
*Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
< 908h/908H 338v/338V Pos: standing >
Ok.
< 908h/908H 338v/338V Pos: standing >
Ok.
< 908h/908H 338v/338V Pos: standing >
Ok.
< 908h/908H 338v/338V Pos: standing >
Ok.
A camp overseer says 'I have 1411 (1411) hits, and 158 (158) movement points.'
Kvolg, the duergar cleric says in duergar 'I have 1172 (1172) hits, and 152 (152) movement points.'
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A huge block of solid ice is here to the east. (magic)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
You sense a lifeform nearby.
*Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
You sense a lifeform nearby.
*Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion. (minion) (Red Aura)
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
Ok.
Kvolg, the duergar cleric has fallen asleep on his feet, this should be fun.
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A huge block of solid ice is here to the east. (magic)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
You sense a lifeform nearby.
*Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
You sense a lifeform nearby.
*Kvolg, the duergar cleric stands, apparently asleep. (minion) (Red Aura)
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A huge block of solid ice is here to the east. (magic)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
You sense a lifeform nearby.
*Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
You sense a lifeform nearby.
*Kvolg, the duergar cleric stands, apparently asleep. (minion) (Red Aura)
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
An elite Tharnadian warrior who is rather far off to your east.
An elite highwayman who is rather far off to your east.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
An elite Tharnadian warrior who is rather far off to your east.
An elite highwayman who is rather far off to your east.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
An elite Tharnadian warrior who is rather far off to your east.
An elite highwayman who is rather far off to your east.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric ----Casting Group Hide: ONLY use look/scan/glance/farsee/acc/who/epic/arti/help !------
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
Kvolg, the duergar cleric starts casting a spell.
< 908h/908H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.
< 908h/908H 338v/338V Pos: standing >
You have memorized the following spells:
(11th circle) 2 - prismatic cube
1 - group globe of invulnerability
(10th circle) 1 - farsee
3 - group stone skin
( 9th circle) 1 - relocate
1 - fly
2 - gate
1 - prismatic ray
( 8th circle) 4 - prismatic spray
( 7th circle) 2 - dimension door
2 - wall of ice
1 - airy water
( 6th circle) 3 - teleport
4 - stone skin
( 5th circle) 2 - identify
6 - contain being
( 4th circle) 5 - ray of enfeeblement
3 - wall of force
1 - reveal true name
( 3rd circle) 1 - strength
4 - dispel magic
4 - acidimmolate
1 - agility
( 2nd circle) 5 - burning hands
2 - sleep
4 - mirror image
( 1st circle) 4 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 8th) detect invisibility
3 seconds: ( 8th) improved invisibility
4 seconds: (10th) group stone skin
6 seconds: (11th) prismatic cube
8 seconds: ( 7th) wall of ice
You can memorize 1 12th circle spell(s).
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the word 'iaiznughunsoqz'
Someone shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
a camp overseer shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
Kvolg, the duergar cleric shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
Kvolg, the duergar cleric shimmers in and out of view as Kvolg, the duergar cleric's illusion starts to cover him.
You shimmer in and out of existence as Kvolg, the duergar cleric's illusion starts to cover you.
< 908h/908H 338v/338V Pos: standing >
Someone appears to be Orc and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by orbiting spheres!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
< 908h/908H 338v/338V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Road Leading From Tharnadia
Obvious exits: -W -U
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
< 908h/908H 338v/338V Pos: standing >
Someone seems to have overcome his battle madness.
< 908h/908H 338v/338V Pos: standing >
A Gnome enters from below.
< 908h/908H 338v/338V Pos: standing >
Ok.
< 908h/908H 338v/338V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by someone.
< 908h/908H 338v/338V Pos: standing >
Ok.
A camp overseer snaps into visibility.
A Gnome is knocked to the ground by a camp overseer's mighty bash!
Nazz fills with BloodLust
< 908h/908H 338v/338V Pos: standing >
A camp overseer blocks a Gnome's lunge at him.
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric starts casting an offensive spell.
Kvolg, the duergar cleric snaps into visibility.
< 908h/908H 338v/338V Pos: standing >
Nazz snaps into visibility.
Nazz fills with BLooDLuST and makes a ferocious leap at a Gnome!
A Gnome avoids Nazz's ferocious maul, and down he goes!
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the words 'ghjiilla zuguaig'
< 908h/908H 338v/338V Pos: standing >
A camp overseer's decent punch strikes a Gnome.
A camp overseer's powerful punch seriously wounds a Gnome.
A camp overseer's punch strikes a Gnome.
A camp overseer's fine punch strikes a Gnome hard.
A camp overseer's impressive punch strikes a Gnome very hard.
A camp overseer's fine punch strikes a Gnome hard.
A camp overseer's decent punch strikes a Gnome.
A camp overseer's punch strikes a Gnome.
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric starts casting an offensive spell.
< 908h/908H 338v/338V Pos: standing >
Kvolg, the duergar cleric completes his spell...
Kvolg, the duergar cleric utters the word 'pawwzf'
Kvolg, the duergar cleric creates a hammer out of thin air that smashes into a Gnome, bits of flesh and bone fly everywhere!
A Gnome is mortally wounded, and will die soon, if not aided.
< 908h/908H 338v/338V Pos: standing >
Sparkling magic surrounds Kvolg, the duergar cleric as he begins his chant.
Kvolg, the duergar cleric starts casting an offensive spell.
< 908h/908H 338v/338V Pos: standing >
A blood spray erupts from a Gnome as he is bludgeoned to death by Nazz.
A Gnome's boreal limestone badge from Vella's Bordello was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.