The death of [30 Cavalier] Jan (Human)

in Petalrich Lane

from the perspective of [30 Cavalier] Jan (Human)

<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a sinister flesh charm
<worn around neck>   a sparkling iron collar from Newhaven
<worn on back>       an ermineskin backpack
<worn as quiver>     the masters quiver (magic) (glowing)
<worn around wrist>  a burnished couatl-hide bracer (magic)
<worn around wrist>  a misshaped dragonscale wristguard from Tribal Oasis [87%]             
<worn on hands>      a pair of silverish githyanki gauntlets [superior] (magic)
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<worn on finger>     a ring of despair [poor] (magic)
<wielding twohanded> a massive broad-bladed claymore

A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
A giant dragonfly enters from the east.

< 318h/318H 155v/155V Pos: standing >
You don't know that spell!

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A giant dragonfly zips around here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A giant dragonfly zips around here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >
A giant dragonfly leaves east.

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
Autosaving...

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
You are using:
<worn in ear>        a black sapphire earring
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a sinister flesh charm
<worn around neck>   a sparkling iron collar from Newhaven
<worn on body>       a glittering bone ringmail from The Surface Realm of Duris
<worn on back>       an ermineskin backpack
<worn as quiver>     the masters quiver (magic) (glowing)
<worn about waist>   a tarnished belt [poor]
<worn around wrist>  a burnished couatl-hide bracer (magic)
<worn around wrist>  a misshaped dragonscale wristguard from Tribal Oasis [87%]             
<worn on hands>      a pair of silverish githyanki gauntlets [superior] (magic)
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<worn on finger>     a ring of despair [poor] (magic)
<wielding twohanded> a massive broad-bladed claymore

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
You are carrying: (0/11)
Nothing.

< 318h/318H 155v/155V Pos: standing >
You are using:
<worn in ear>        a black sapphire earring
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a sinister flesh charm
<worn around neck>   a sparkling iron collar from Newhaven
<worn on body>       a glittering bone ringmail from The Surface Realm of Duris
<worn on back>       an ermineskin backpack
<worn as quiver>     the masters quiver (magic) (glowing)
<worn about waist>   a tarnished belt [poor]
<worn around wrist>  a burnished couatl-hide bracer (magic)
<worn around wrist>  a misshaped dragonscale wristguard from Tribal Oasis [87%]             
<worn on hands>      a pair of silverish githyanki gauntlets [superior] (magic)
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<worn on finger>     a ring of despair [poor] (magic)
<wielding twohanded> a massive broad-bladed claymore

< 318h/318H 155v/155V Pos: standing >
Jardel floats in from below.

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
Jardel (Halfling)(small) stands, floating here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >
Jardel floats down.

< 318h/318H 155v/155V Pos: standing >
You nod.

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
Jardel floats in from below.

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
Jardel (Halfling)(small) stands, floating here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
Jardel chuckles politely.

< 318h/318H 155v/155V Pos: standing >
Jardel floats down.

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 318h/318H 155v/155V Pos: standing >
Alarm bells sound, signalling an invasion!

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Quivering Leaf Restaurant
Obvious exits: -N -U -D
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A merchant wanders aimlessly.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A small dog lopes along waiting for its master.
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your west.
A small dog who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
A father duck who is close by below you.
The smiling cleric who is in the distance below you.

< 318h/318H 155v/155V Pos: standing >
Alarm bells sound, signalling an invasion!
You shout 'really>?'

< 318h/318H 155v/155V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 318h/318H 155v/155V Pos: standing >
You shout 'shoudl give it up'

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your west.
A small dog who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A father duck who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 318h/318H 155v/155V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
A halfling guard who is close by to your west.
A small dog who is not far off to your west.
A halfling guard who is not far off to your west.
The wandering merchant who is a brief walk away to your west.

< 318h/318H 155v/155V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 318h/318H 155v/155V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
You sense a lifeform nearby.
A father duck with a bright green head watches the ducklings.

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A halfling guard who is close by above you.
The scarred mage who is rather far off below you.

< 318h/318H 155v/155V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your west.
A small dog who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
A father duck who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 318h/318H 155v/155V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A small dog lopes along waiting for its master.
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
A small dog leaves west.

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small dog lopes along waiting for its master.
A merchant wanders aimlessly.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A giant bee who is not far off to your north.
A salamander who is not far off to your north.
A halfling child who is not far off to your north.
A brown duck who is not far off to your north.
A speckled duck who is not far off to your north.
A giant bee who is a brief walk away to your north.
A halfling child who is a brief walk away to your north.
A small dog who is close by to your east.
The wandering merchant who is close by to your east.
A halfling guard who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A minotaur mercenary wizard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A halfling guard who is in the distance to your east.
A playful kitten who is close by to your south.
Clora who is close by to your south.
The halfling warrior who is not far off to your west.
A box turtle who is not far off to your west.
The young adventurer who is not far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
A salamander who is in the distance to your west.
A halfling guard who is in the distance to your west.

< 318h/318H 155v/155V Pos: standing >
Clora's Clothing and Armor
Obvious exits: -N
A kitten jumps here playing with leaves tossed by the wind.
Clora awaits visitors to her humble store.

< 318h/318H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Petalrich Lane
Obvious exits: -N -E -S -W

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Petalrich Lane
Obvious exits: -N -E -S# -W

< 318h/318H 155v/155V Pos: standing >
The door seems to be closed.

< 318h/318H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 318h/318H 155v/155V Pos: standing >
The Woodseer Bank
Obvious exits: -S
A steel dagger has been tossed aside here.
A large wooden torch has been discarded here.
A large wooden counter is here, with a sign posted on it.
A smiling halfling banker stands here ready to take deposits.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
You see nothing.

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Petalrich Lane
Obvious exits: -N -E -S# -W

< 318h/318H 155v/155V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Petalrich Lane
Obvious exits: -N -E -S -W

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is not far off to your north.
A tiny humming bird who is not far off to your north.
A salamander who is not far off to your north.
A brown duck who is not far off to your north.
A speckled duck who is not far off to your north.
A salamander who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A halfling child who is a brief walk away to your north.
A small dog who is close by to your east.
The wandering merchant who is close by to your east.
A halfling guard who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A minotaur mercenary wizard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A halfling guard who is in the distance to your east.
A playful kitten who is close by to your south.
Clora who is close by to your south.
The halfling warrior who is not far off to your west.
A box turtle who is not far off to your west.
The young adventurer who is not far off to your west.
A halfling logger who is a brief walk away to your west.
The Woodseer Quartermaster who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 318h/318H 155v/155V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
A small dog lopes along waiting for its master.
A merchant wanders aimlessly.(Gold Aura)

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
A playful kitten who is not far off to your north.
A box turtle who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A halfling guard who is close by to your east.
A halfling guard who is not far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling warrior who is a brief walk away to your west.
A box turtle who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling logger who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 318h/318H 155v/155V Pos: standing >
You quickly scan the area.
The happy woman who is not far off to your north.
A playful kitten who is not far off to your north.
A box turtle who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A halfling guard who is close by to your east.
A halfling guard who is not far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The elven woman who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling warrior who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling logger who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 318h/318H 155v/155V Pos: standing >
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
Divine power encases you as you turn to battle evil.
You are knocked to the ground by an Orc's mighty bash!
An Orc grins as he skewers you with his holy flamberge of the efreeti.
OUCH!  That really did HURT!

< 255h/318H 155v/155V Pos: sitting >
< T: Jan TP: sit TC: small wounds E: An Orc sta EP: excellent >
 You feel your skill in mounted combat improving.
An Orc snaps into visibility.
An Orc's impressive slash wounds a beautiful pegasus.
-=[An Orc's impressive slash strikes you.]=-
-=[An Orc's slash strikes you.]=-
An Orc's holy flamberge of the efreeti summons the power of fire and flames at you.
Billowing clouds of incendiary gases pour from an Orc's fingertips!
You are enveloped in a cloud of incendiary gases sent by an Orc - OUCH!!
OUCH!  That really did HURT!
An Orc cackles as his incendiary cloud torches a beautiful pegasus.
The incendiary cloud from an Orc turns a small dog into a charred corpse.
A small dog is dead! R.I.P.
You feel a carnal satisfaction as a small dog's gurgling and choking signals his demise.
The incendiary cloud from an Orc turns the wandering merchant into a charred corpse.
The wandering merchant is dead! R.I.P.
A look of horror and a silent scream are the wandering merchant's last actions in this world.
You cry out in pain as an Orc burns you.
An Orc grins evilly as you burst into flames and die.
Your glittering bone ringmail from the Surface Realm of Duris melted from the intense heat!
Your black sapphire earring melted from the intense heat!
Your tarnished belt [poor] melted from the intense heat!
The world starts spinning, and your ears are ringing!
You stop riding a beautiful pegasus.