<worn as a badge> the all-empowering emblem
<worn on head> the shadowy crown of damnation of regeneration (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an enchanted earring of agility
<worn in ear> the earring of a MaDMaN of regeneration (magic) [61%]
<worn on face> the mask of wildmagic[237h 25m 29s]
<worn around neck> the amulet named "Flow" of wisdom (humming)
<worn around neck> a spectral holy symbol of Berronar Truesilver of constitution
<worn on body> a mysterious hooded white robe emitting black smoke (magic)
<worn about body> an ornate red cloak (magic) [88%]
<worn on back> a double-buckled Alatorin backpack [63%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing) [78%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing) [86%]
<worn on belt buckle>the tome of Strahd of endurance (magic) (glowing) [52%]
<attached to belt> a glowing azure potion (magic) (glowing) [88%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some stitched sleeves of the Knights of the Raven of health (magic) [75%]
<held as shield> the enchanted mithril shield of Shanat of endurance (magic) (humming) [85%]
<worn around wrist> a silver charm bracelet of endurance (magic) (glowing)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> the sacred stone claws of Aan of regeneration (magic) [88%]
<worn on finger> a ring of wisdom [superior]
<worn on finger> the ring of the mind flayer of constitution (magic) (glowing) [84%]
<held> the three-pronged totem of the Naga Queen (magic)[237h 25m 29s]
<worn on legs> some stitched leggings of the Knights of the Raven of agility (magic)
<worn on feet> the boots of the dreamer (magic)
The blood-red glow surrounding you fades away.
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
< 958h/958H 196v/196V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of a Human is lying here.
A large wooden sign stands here.
*Bimli (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
There is a slight disturbance in the spirit realm here.
< 958h/958H 196v/196V Pos: standing >
< 958h/958H 196v/196V Pos: standing >
< 958h/958H 196v/196V Pos: standing >
.....^^^M
......^^MMM
......^^MMM
+++M+@^MMM^
...*^^MMMM^
..**^MMM^^^
**^^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 194v/196V Pos: standing >
.....^^MM
......^^MMM
+++M+P^MMM^
...*^@MMMM^
..**^MMM^^^
***^^MMM^^.
*^^^MM^M.
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
Nazz enters from the north.
< 958h/958H 193v/196V Pos: standing >
Saving Lrt.
< 958h/958H 196v/196V Pos: standing >
......^^M
.......^^MM
++++M++^MMM
....*@PMMMM
...**^MMM^^
.***^^MMM^^
**^^^MM^M
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 194v/196V Pos: standing >
.....M.^^
.M......^^M
.........^^MM
++++++M++^MMM
......@P^MMMM
.....**^MMM^^
...***^^MMM^^
.***^^^MM^M
***^MMM^^
The Twisted Woods
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 192v/196V Pos: standing >
.M......^
.........^^
++++++M++^M
.....@*^^MM
.....**^MMM
...***^^MMM
.***^^^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 190v/196V Pos: standing >
..M......
..........^
+++++++M++^
.....@P*^^M
......**^MM
....***^^MM
..***^^^M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 189v/196V Pos: standing >
...M.....
...........
M+++++++M++
.....@P.*^^
.......**^M
.....***^^M
...***^^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 188v/196V Pos: standing >
....M....
...........
P+M++++++M+
.....@P..*^
........**^
......***^^
....***^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 188v/196V Pos: standing >
.....M...
...........
++PM++++++M
.....@P...*
.........**
.......***^
.....***^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 187v/196V Pos: standing >
......M..
...........
++++P++++++
.....@P....
..........*
........***
......***
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 187v/196V Pos: standing >
.......M.
...........
+++++MP++++
.....@P....
...........
.........**
^......**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 186v/196V Pos: standing >
........M
...........
++++++M+P++
P....@P....
...........
..........*
.^......*
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 186v/196V Pos: standing >
.........
M..........
M++++++M+++
..P..@P....
...........
^..........
..^......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the east.
< 958h/958H 187v/196V Pos: standing >
.........
+.........M
M..........
M+P++@+M+++
.....P.....
...........
.........
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Nazz enters from the south.
< 958h/958H 186v/196V Pos: standing >
.........
+..........
+.........M
M....@.....
M+P++P++M++
...........
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the south.
< 958h/958H 191v/196V Pos: standing >
.........
...........
.........M.
....P@.....
+++++++M+++
.P.........
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 191v/196V Pos: standing >
.........
...........
........M..
....P@.....
++++++M++++
P..........
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 190v/196V Pos: standing >
.........
...........
.......M...
....P@.....
+++++M+++++
...........
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 189v/196V Pos: standing >
.........
...........
......M....
....P@.....
++++M+++++M
..........*
........*
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 189v/196V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration you are carrying.
.........
..........M
.....M.....
....P@.....
++++M++++M+
.........*^
.......**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 188v/196V Pos: standing >
.........
.........M.
....M......
....P@.....
+++M++++M++
........*^^
......**^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 188v/196V Pos: standing >
........M
....M......
.....P.....
+++M+@++M++
........*^^
.......**^M
....***^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Nazz enters from the north.
< 958h/958H 187v/196V Pos: standing >
.......M.
...M......^
..........^
++M+P@+M++^
.......*^^M
......**^MM
...***^^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 188v/196V Pos: standing >
......M.^
..M......^^
.........^^
+M++P@M++^M
......*^^MM
.....**^MMM
..***^^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 188v/196V Pos: standing >
.....M.^^
.M......^^M
........^^M
M+++P@++^MM
.....*^^MMM
....**^MMM^
.***^^MMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite Tharnadian warrior stands here, poised and ready for combat.(Gold Aura)
Nazz enters from the west.
< 958h/958H 189v/196V Pos: standing >
....M.^^^
M......^^MM
.......^^MM
++++P@+^MMM
....*^^MMMM
...**^MMM^^
***^^MMM^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 189v/196V Pos: standing >
...M.^^^M
......^^MMM
......^^MMM
+++MP@^MMM^
...*^^MMMM^
..**^MMM^^^
**^^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Nazz enters from the west.
< 958h/958H 190v/196V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
Shattered bits of ice are scattered about the area.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of a Human is lying here.
A large wooden sign stands here.
Alarm bells sound, signalling an invasion!
Nazz enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 958h/958H 190v/196V Pos: standing >
Alas, you cannot go that way. . . .
< 958h/958H 192v/196V Pos: standing >
Alas, you cannot go that way. . . .
< 958h/958H 193v/196V Pos: standing >
Alas, you cannot go that way. . . .
< 958h/958H 195v/196V Pos: standing >
Alas, you cannot go that way. . . .
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
A father duck who is rather far off above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A halfling guard who is in the distance above you.
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
A father duck who is rather far off above you.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A halfling guard who is in the distance above you.
< 958h/958H 196v/196V Pos: standing >
< 958h/958H 196v/196V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
Shattered bits of ice are scattered about the area.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of a Human is lying here.
A large wooden sign stands here.
*Bimli (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
< 958h/958H 196v/196V Pos: standing >
< 958h/958H 196v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You quickly scan the area.
A tharnadian highway marshall who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.
Nib who is close by above you.
A father duck who is rather far off above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.
Nib who is close by above you.
A father duck who is rather far off above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A halfling guard who is in the distance above you.
< 958h/958H 196v/196V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
Shattered bits of ice are scattered about the area.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of a Human is lying here.
A large wooden sign stands here.
*Bimli (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
There is a slight disturbance in the spirit realm here.
< 958h/958H 196v/196V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Nazz.
< 958h/958H 196v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
A father duck who is rather far off above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A halfling guard who is in the distance above you.
< 958h/958H 196v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
< 958h/958H 196v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
< 958h/958H 196v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 958h/958H 196v/196V Pos: standing >
< 958h/958H 196v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
< 958h/958H 196v/196V Pos: standing >
The sun rises over the northern horizon.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 958h/958H 196v/196V Pos: standing >
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
< 958h/958H 196v/196V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -WB -UB -D
Shattered bits of ice are scattered about the area.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of a Human is lying here.
A large wooden sign stands here.
*Bimli (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
< 958h/958H 196v/196V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is a brief walk away to your west.
< 958h/958H 196v/196V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -WB -UB -D
Shattered bits of ice are scattered about the area.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
The corpse of the scarred mage is lying here.
The corpse of a Human is lying here.
A large wooden sign stands here.
*Bimli (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
< 958h/958H 196v/196V Pos: standing >
A Human rides in on a beautiful pegasus from above.
Bimli snaps into visibility.
A halo of white light settles over a Human as he charges into battle.
A Human is knocked to the ground by Bimli's mighty bash!
< 958h/958H 196v/196V Pos: standing >
You are carrying: (2/12)
a bottomless bag of the shield dwarves
a net of endless currents
< 958h/958H 196v/196V Pos: standing >
You are using:
<worn as a badge> the all-empowering emblem
<worn on head> the shadowy crown of damnation of regeneration (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an enchanted earring of agility
<worn in ear> the earring of a MaDMaN of regeneration (magic) [61%]
<worn on face> the mask of wildmagic[237h 25m 32s]
<worn around neck> the amulet named "Flow" of wisdom (humming)
<worn around neck> a spectral holy symbol of Berronar Truesilver of constitution
<worn on body> a mysterious hooded white robe emitting black smoke (magic)
<worn about body> an ornate red cloak (magic) [88%]
<worn on back> a double-buckled Alatorin backpack [63%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing) [78%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing) [86%]
<worn on belt buckle>the tome of Strahd of endurance (magic) (glowing) [52%]
<attached to belt> a glowing azure potion (magic) (glowing) [88%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some stitched sleeves of the Knights of the Raven of health (magic) [75%]
<held as shield> the enchanted mithril shield of Shanat of endurance (magic) (humming) [85%]
<worn around wrist> a silver charm bracelet of endurance (magic) (glowing)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> the sacred stone claws of Aan of regeneration (magic) [88%]
<worn on finger> a ring of wisdom [superior]
<worn on finger> the ring of the mind flayer of constitution (magic) (glowing) [84%]
<held> the three-pronged totem of the Naga Queen (magic)[237h 25m 32s]
<worn on legs> some stitched leggings of the Knights of the Raven of agility (magic)
<worn on feet> the boots of the dreamer (magic)
< 958h/958H 196v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
< 958h/958H 196v/196V Pos: standing >
Saving Lrt.
< 958h/958H 196v/196V Pos: standing >
Nazz suddenly attacks a Human!
Nazz snaps into visibility.
Nazz's mighty crush strikes a Human very hard.
< 958h/958H 196v/196V Pos: standing >
Bimli parries a Human's lunge at him.
Bimli snaps into visibility.
Alarm bells sound, signalling an invasion!
< 958h/958H 196v/196V Pos: standing >
You start chanting...
You snap into visibility.
< 958h/958H 196v/196V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 202 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 958h/958H 196v/196V Pos: standing >
A beautiful pegasus suddenly attacks Bimli!
A beautiful pegasus suddenly appears a bit confused!
A beautiful pegasus misses Bimli.
Bimli snaps into visibility.
Bimli's crush strikes a Human hard.
Bimli's impressive slash seriously wounds a Human.
Bimli's fine slash grazes a beautiful pegasus.
Bimli's impressive crush wounds a beautiful pegasus.
Bimli's crush strikes a Human hard.
Bimli's impressive bludgeon strikes a Human very hard.
Bimli's impressive bludgeon seriously wounds a Human.
Bimli's mighty bludgeon hits a Human.
A Human is incapacitated and will slowly die, if not aided.
A Human is stunned!
A Human falls off his mount!
Bimli crushes a Human's skull. a Human instantly collapses, lifeless.
A Human is dead! R.I.P.
You receive your share of experience.