< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Leth enters from the west.
< 31h/31H 122v/122V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
< 31h/31H 122v/122V Pos: standing >
The innkeeper stores Leth's stuff in the safe and shows him to his room.
< 31h/31H 122v/122V Pos: standing >
Nirolc has entered the game.
< 31h/31H 122v/122V Pos: standing >
Nirolc leaves west.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
Nirolc enters from the west.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
Nirolc sits down.
< 31h/31H 122v/122V Pos: standing >
Nirolc relaxes a bit.
< 31h/31H 122v/122V Pos: standing >
Nirolc opens a spellbook and begins studying it intently.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
< 31h/31H 122v/122V Pos: standing >
Nirolc closes his book and smiles broadly.
< 31h/31H 122v/122V Pos: standing >
Nirolc clambers to his feet.
< 31h/31H 122v/122V Pos: standing >
Nirolc starts casting a spell.
< 31h/31H 122v/122V Pos: standing >
Nirolc completes his spell...
Nirolc utters the word 'uoculoihuyl'
< 31h/31H 122v/122V Pos: standing >
Nirolc sits down.
< 31h/31H 122v/122V Pos: standing >
Nirolc relaxes a bit.
< 31h/31H 122v/122V Pos: standing >
Nirolc opens a spellbook and begins studying it intently.
< 31h/31H 122v/122V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell.
Nirolc closes his book and smiles broadly.
< 31h/31H 122v/122V Pos: standing >
Nirolc clambers to his feet.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 31h/31H 122v/122V Pos: standing >
The innkeeper stores Nirolc's stuff in the safe and shows him to his room.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
Stratton has entered the game.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'
< 31h/31H 122v/122V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
The receptionist looks vitalized.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
Hint: Taking a long time to pray or memorize your spells? Try using meditate while you pray/memorize.
< 31h/31H 122v/122V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
The innkeeper stores Stratton's stuff in the safe and shows him to his room.
< 31h/31H 122v/122V Pos: standing >
Autosaving...
< 31h/31H 122v/122V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.
< 31h/31H 122v/122V Pos: standing >
Statton has entered the game.
< 31h/31H 122v/122V Pos: standing >
Statton stops using a stylish granite tiara from Darkfall Forest.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'
< 31h/31H 122v/122V Pos: standing >
Statton starts casting a spell.
< 31h/31H 122v/122V Pos: standing >
Statton completes his spell...
Statton utters the word 'gajrgpuzre'
< 31h/31H 122v/122V Pos: standing >
Statton sits down.
< 31h/31H 122v/122V Pos: standing >
Statton relaxes a bit.
< 31h/31H 122v/122V Pos: standing >
Statton takes out his holy symbol and begins praying intently.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Statton raises his holy symbol and smiles broadly.
< 31h/31H 122v/122V Pos: standing >
Statton clambers to his feet.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell called 'shadow shield'.
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'
< 31h/31H 122v/122V Pos: standing >
Statton says in common 'diid like 200 or more damage'
< 31h/31H 122v/122V Pos: standing >
Statton dons a stylish granite tiara from Darkfall Forest on his head.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Autosaving...
< 31h/31H 122v/122V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.
< 31h/31H 122v/122V Pos: standing >
Statton drops a piece of parchment.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist gets a piece of parchment.
A tharnadian illusionist grabs a piece of parchment.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Statton says in common 'illusionist?'
< 31h/31H 122v/122V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'
< 31h/31H 122v/122V Pos: standing >
You feel heavier and stop levitating.
< 31h/31H 122v/122V Pos: standing >
Hint: Be sure to check your innate abilities. These can help you win the fight. Just type "innate" to see a list.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell called 'shadow shield'.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'shadow shield'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The innkeeper stores Statton's stuff in the safe and shows him to his room.
< 31h/31H 122v/122V Pos: standing >
Autosaving...
< 31h/31H 122v/122V Pos: standing >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Autosaving...
< 31h/31H 122v/122V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
A tharnadian illusionist looks vitalized.
< 31h/31H 122v/122V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
Leth has entered the game.
< 31h/31H 122v/122V Pos: standing >
Leth leaves down.
< 31h/31H 122v/122V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
A beautiful pegasus looks vitalized.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'
< 31h/31H 122v/122V Pos: standing >
Autosaving...
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.
< 31h/31H 122v/122V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell called 'shadow shield'.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts to chant in a deep voice.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'
< 31h/31H 122v/122V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'
< 31h/31H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Autosaving...
< 31h/31H 122v/122V Pos: standing >
Hint: Things in your inventory weighing you down? Wearing or holding your containers may ease the load.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 31h/31H 122v/122V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'hfjz gzzuio'
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw yufz'
< 31h/31H 122v/122V Pos: standing >
Zed has entered the game.
< 31h/31H 122v/122V Pos: standing >
Zed floats down.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'
< 31h/31H 122v/122V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.
< 31h/31H 122v/122V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist starts casting a spell called 'shadow shield'.
< 31h/31H 122v/122V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'shadow shield'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 31h/31H 122v/122V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'
< 31h/31H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
< 31h/31H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
< 31h/31H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
< 31h/31H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
< 31h/31H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 31h/31H 122v/122V Pos: standing >
< 31h/31H 122v/122V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
< 31h/31H 122v/122V Pos: standing >
Your body turns to ice as a Kobold fires a blast of cold at you, AARRGHGHHGH!!