<worn on head> the devil crown of Bar'zuul (magic)
<worn in ear> a sapphire earring (magic) (glowing) [88%]
<worn in ear> a sapphire earring (magic) (glowing)
<worn on face> a beautiful silk veil [78%]
<worn around neck> a fine necklace of seashells (magic) (glowing)
<worn on body> an ashen bronze robe
<worn on back> a backpack made of hemp (glowing)
<worn about waist> a black leather belt fastened by golden buckles (magic) [70%]
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt> a glowing quill (glowing)
<held as shield> a sinister electrum buckler
<worn around wrist> a cracked dragonscale wristguard
<worn on hands> some dark adamantium talons from Cloud Giant Kingdom
<worn on finger> a dark dragonscale band from Verspin
Obvious exits: -North -East -South -West
< 284h/284H 89v/110V Pos: standing >
** **+*
**** ***+**
***********+***
..**********+****
*****M******+****
++++++++@++++****
^..^.....********
^^...^^^.M.******
^^^...^...M..**
^^...^^^..^..
*......^^^.
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 89v/110V Pos: standing >
*** **+
***** ***+*
************+**
...**********+***
.*****M******+***
++++++++@+++++***
.^..^.....*******
^^^...^^^.M.*****
.^^^...^...M..*
.^^...^^^..^.
**......^^^
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 88v/110V Pos: standing >
**** **
****** ***+
*************+*
^...**********+**
^.*****M******+**
++++++++@++++++**
^.^..^.....******
.^^^...^^^.M.****
..^^^...^...M..
..^^...^^^..^
***......^^
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 87v/110V Pos: standing >
***** *
******* ***
.*************+
.^...**********+*
.^.*****M******+*
++++++++@+++++++*
^^.^..^.....*****
^.^^^...^^^.M.***
...^^^...^...M.
...^^...^^^..
****......^
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 86v/110V Pos: standing >
.*****
^******* **
..*************
..^...**********+
^.^.*****M******+
++++++++@++++++++
.^^.^..^.....****
.^.^^^...^^^.M.**
....^^^...^...M
....^^...^^^.
*****......
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 86v/110V Pos: standing >
..*****
^^******* *
^..************
...^...**********
.^.^.*****M******
++++++++@++++++++
..^^.^..^.....***
M.^.^^^...^^^.M.*
M....^^^...^...
M....^^...^^^
M*****.....
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 85v/110V Pos: standing >
^..*****
^^^*******
.^..***********
^...^...*********
^.^.^.*****M*****
++++++++@++++++++
M..^^.^..^.....**
MM.^.^^^...^^^.M.
MM....^^^...^..
^M....^^...^^
MM*****....
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 84v/110V Pos: standing >
.^..*****
.^^^*******
..^..**********
+^...^...********
+^.^.^.*****M****
++++++++@++++++++
MM..^^.^..^.....*
MMM.^.^^^...^^^.M
^MM....^^^...^.
^^M....^^...^
^MM*****...
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 83v/110V Pos: standing >
^.^..*****
*.^^^*******
*..^..*********
++^...^...*******
.+^.^.^.*****M***
M+++++++@++++++++
MMM..^^.^..^.....
^MMM.^.^^^...^^^.
^^MM....^^^...^
^^^M....^^...
^MM*****..
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 83v/110V Pos: standing >
^^.^..*****
**.^^^*******
.*..^..********
+++^...^...******
M.+^.^.^.*****M**
MM++++++@++++++++
MMMM..^^.^..^....
^^MMM.^.^^^...^^^
^^^MM....^^^...
^^^M....^^..
^MM*****.
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 82v/110V Pos: standing >
*^^.^..****
***.^^^******
..*..^..*******
++++^...^...*****
MM.+^.^.^.*****M*
MMM+++++@++++++++
MMMM..^^.^..^...
^^MMM.^.^^^...^^
^^^MM....^^^..
^^^M....^^.
^MM*****
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 81v/110V Pos: standing >
**^^.^..***
^***.^^^*****
+..*..^..******
M++++^...^...****
MMM.+^.^.^.*****M
MMMM++++@++++++++
M MMMM..^^.^..^..
M ^^MMM.^.^^^...^
^^^MM....^^^.
^^^M....^^
^MM****
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 81v/110V Pos: standing >
.**^^.^..**
+^***.^^^****
.+..*..^..*****
MM++++^...^...***
MMMM.+^.^.^.*****
MMMMM+++@++++++++
MM MMMM..^^.^..^.
MM ^^MMM.^.^^^...
M ^^^MM....^^^
^ ^^^M....^
^MM***
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 80v/110V Pos: standing >
..**^^.^..*
++^***.^^^***
M.+..*..^..****
MMM++++^...^...**
MMMMM.+^.^.^.****
MMMMM++@++++++++
MM MMMM..^^.^..^
MM ^^MMM.^.^^^..
MM ^^^MM....^^
M^ ^^^M....
M ^MM**
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 79v/110V Pos: standing >
...**^^.^..
^++^***.^^^**
MM.+..*..^..***
MMM++++^...^...*
MMMMM.+^.^.^.***
MMMMM+@++++++++
MM MMMM..^^.^..
MM ^^MMM.^.^^^.
MM ^^^MM....^
MM^ ^^^M...
MM ^MM*
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 78v/110V Pos: standing >
+...**^^.^.
M^++^***.^^^*
MMM.+..*..^..**
MMM++++^...^...
MMMMM.+^.^.^.**
MMMMM@++++++++
MM MMMM..^^.^.
MM ^^MMM.^.^^^
MM ^^^MM....
MM^ ^^^M..
MMM ^MM
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 78v/110V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 284h/284H 78v/110V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 284h/284H 78v/110V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 284h/284H 78v/110V Pos: standing >
^.^***^^^.*
M+...**^^.^..
^M^++^***.^^^**
MMM.+..*..^..***
MMM++++^...^...
MMMMM.@^.^.^.**
MMMMM+++++++++
MM MMMM..^^.^.
MM ^^MMM.^.^^
MM ^^^MM...
MM^ ^^^M.
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 78v/110V Pos: standing >
^^**^^^^^.*
^^.^***^^^.**
MM+...**^^.^..*
^M^++^***.^^^***
MMM.+..*..^..***
MMM+++@^...^...
MMMMM.+^.^.^.**
MMMMM+++++++++
MM MMMM..^^.^
MM ^^MMM.^.^
MM ^^^MM..
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 77v/110V Pos: standing >
.^^**^^^^^.
M^^.^***^^^.*
MM+...**^^.^..
^M^++^***.^^^**
MMM.+..*..^..**
MMM++@+^...^..
MMMMM.+^.^.^.*
MMMMM++++++++
MM MMMM..^^.
MM ^^MMM.^.
MM ^^^MM.
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 77v/110V Pos: standing >
M.^^**^^^^^
MM^^.^***^^^.
MM+...**^^.^.
^M^+P^***.^^^*
MMM.+..*..^..*
MMM+@++^...^.
MMMMM.+^.^.^.
MMMMM+++++++
MM MMMM..^^
MM ^^MMM.^
MM ^^^MM
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 76v/110V Pos: standing >
MM.^^**^^^^
MM^^.^***^^^
MM+...**^^.^
^M^+P^***.^^^
MMM.+..*..^..
MMM@+++^...^
MMMMM.+^.^.^
MMMMM++++++
MM MMMM..^
MM ^^MMM.
MM ^^^M
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 76v/110V Pos: standing >
M.^****^M^^
MMM.^^**^^^^^
MM^^.^***^^^.
MM+.P.**^^.^.
^M^++^***.^^^
MMM.@..*..^..
MMM++++^...^
MMMMM.+^.^.^
MMMMM+++++
MM MMMM..
MM ^^MMM
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 75v/110V Pos: standing >
^^^**.^MM^.
MM.^****^M^^.
MMM.^^**^^^^^.
MM^^.^***^^^.*
MM+.P.**^^.^.
^M^+@^***.^^^
MMM.+..*..^..
MMM++++^...^
MMMMM.+^.^.
MMMMM++++
MM MMMM.
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 74v/110V Pos: standing >
M^^^**.^MM^
MMM.^****^M^^
MMM.^^**^^^^^
MM^^.^***^^^.
MM+.P.**^^.^
^M^@+^***.^^
MMM.+..*..^.
MMM++++^...
MMMMM.+^.^
MMMMM+++
MM MMMM
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 284h/284H 73v/110V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East -West
< 284h/284H 73v/110V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East -West
A stray dog sniffs the ground and trots along.
< 284h/284H 71v/110V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East -West
A huge olyx stands here working in the fields.
< 284h/284H 70v/110V Pos: standing >
A stray dog enters from the east.
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East -Down
A very large and imposing sign stands in the room. (magic)
< 284h/284H 69v/110V Pos: standing >
Alas, you cannot go that way. . . .
< 284h/284H 69v/110V Pos: standing >
Alas, you cannot go that way. . . .
< 284h/284H 69v/110V Pos: standing >
Alas, you cannot go that way. . . .
< 284h/284H 70v/110V Pos: standing >
Alas, you cannot go that way. . . .
< 284h/284H 70v/110V Pos: standing >
Along a Gravel Highway
This road is one of the major highays that lead to the city of
Winterhaven. To the North and South you can see the King's Forest,
the private woodlands of the royal family. To the West you can see
the massive gates that protect Winterhaven from intruders, and to
the East, you can see Ibaron's Pass leading to the twin mountains
of Tuz'l Banzik the Savior. The weather is very pleasant and even
though there may be well over one hundred merchants, nobles and
commoners that share the streets with you, it is remarkably placid
and quiet. The ground is paved in a brown cobblestone and looks to
be well maintained. As you look towards the city, you see the many
towers that stand tall in the sky, each adorned with large flags.
Obvious exits: -West -Up
A massive oak tree reaches towards the sky.
A fat duck strolls through the room, quacking happily.
A white-tailed deer prances around the forest.
< 284h/284H 68v/110V Pos: standing >
Along a Gravel Highway
This road is one of the major highays that lead to the city of
Winterhaven. To the North and South you can see the King's Forest,
the private woodlands of the royal family. To the West you can see
the massive gates that protect Winterhaven from intruders, and to
the East, you can see Ibaron's Pass leading to the twin mountains
of Tuz'l Banzik the Savior. The weather is very pleasant and even
though there may be well over one hundred merchants, nobles and
commoners that share the streets with you, it is remarkably placid
and quiet. The ground is paved in a brown cobblestone and looks to
be well maintained. As you look towards the city, you see the many
towers that stand tall in the sky, each adorned with large flags.
Obvious exits: -North -East -South -West
< 284h/284H 67v/110V Pos: standing >
Outside the Eastern Gates of Winterhaven
This forest is in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -North -East -South -West#
A single rose grows out from the ground. (magic)
A small rabbit hops around the forest floor.
A massive warrior stands here, protecting the city of Winterhaven.(Gold Aura)
< 284h/284H 65v/110V Pos: standing >
The gate seems to be closed.
< 284h/284H 65v/110V Pos: standing >
The gate seems to be closed.
< 284h/284H 65v/110V Pos: standing >
< 284h/284H 66v/110V Pos: standing >
Ok.
< 284h/284H 67v/110V Pos: standing >
Inside The Eastern Gates of Winterhaven
This room lies directly within the large Eastern gates
of Winterhaven. The gates themselves are built from a sturdy
and thick oak and have been reinforced with a cold steel
skeleton. The road that leads through the gates is in very
good condition. The obsidian pavers are immaculately cared
for, and are constantly being polished and inspected for
faults. Large banners hang from the top of the gates, flapping
gently in the cool breeze.
Obvious exits: -East -West
*A Goblin (small) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)
< 284h/284H 65v/110V Pos: standing >
You feel your skin soften and return to normal.
< 284h/284H 65v/110V Pos: standing >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.
Ok.
< 284h/284H 66v/110V Pos: standing >
< 284h/284H 68v/110V Pos: standing >
A Goblin snaps into visibility.
Out of nowhere, a Goblin stabs you in the back.
OUCH! That really did HURT!
With a swift tug a Goblin wrenches the weapon free, ramming it into you again.
Out of nowhere, a Goblin stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a Goblin stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Goblin twists the blade lodged in your back causing you to writhe in agony.
< 14h/284H 68v/110V Pos: standing >
< T: Salmine TP: sta TC: awful E: A Goblin sta EP: excellent >
< 14h/284H 68v/110V Pos: standing >
< T: Salmine TP: sta TC: awful E: A Goblin sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 14h/284H 68v/110V Pos: standing >
< T: Salmine TP: sta TC: awful E: A Goblin sta EP: excellent >
A massive elite guard watches the battle in amusement.
Sorry, you aren't allowed to do that in combat.
< 14h/284H 68v/110V Pos: standing >
< T: Salmine TP: sta TC: awful E: A Goblin sta EP: excellent >
You attempt to flee...
A Large Intersection at Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
You flee westward!
< 14h/284H 44v/110V Pos: standing >
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East -West
Fresh blood covers everything in the area.
(Q)An Ambassador from The Prisons of Carthapia looks at your for assistance.
A member of the city militia patrols the area here.(Gold Aura)
< 14h/284H 44v/110V Pos: standing >
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
< 14h/284H 43v/110V Pos: standing >
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
< 14h/284H 42v/110V Pos: standing >
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
< 14h/284H 42v/110V Pos: standing >
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
A city mason stands here, examining the road for imperfections.(Gold Aura)
< 14h/284H 41v/110V Pos: standing >
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East -West
Fresh blood covers everything in the area.
One of the local nobles walks around the city.(Gold Aura)
< 14h/284H 40v/110V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A massive statue composed of blue-green water is here. (humming)
A white-clad monk is busy chanting in unison with his group.
< 14h/284H 39v/110V Pos: standing >
The Celestial Bazaar
This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East -South -West -Up
A few drops of fresh blood are scattered around the area.
A black crow flaps its wings and caws at you.(Red Aura)
< 14h/284H 39v/110V Pos: standing >
The Fountain of the Celestial Bazaar
A magnificent fountain of both size and granduer dominates this central
point within a rather improptu glade set within the center of the city. Lush
plants grow with a strange vigor, as if the area were enchanted somehow. The
throngs of people that pass through the bazaar stop to meditate and relax
within the confines of the park-like glade. Shops selling every type of
equipment, adventurer's tool and magical items can be seen all around the bazaar,
providing goods and services for the collected people's of the surface world.
As this is a gathering spot for many citizen's of the world, it is not unusual
to see groups of adventurer's meeting up and leaving from this heralded location.
Benevolent spellcasters often pass through the area looking to bestow some
small amount of power upon the average citizen, wishing them good luck as they
move along upon their chosen path. The rather dubiously named Bronze Griffon
Inn and Tavern lies not far to the west of this location.
A soothing aura fills the area.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.
< 14h/284H 38v/110V Pos: standing >
The Executioners Stage of the Celestial Bazaar
This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
You can see a black hooded executioner sharpening the blade of the guillotine
to ensure a swift and clean death. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A very large guillotine sits at the center of this room.
A wealthy merchant from another city stands here.(Gold Aura)
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)
< 14h/284H 36v/110V Pos: standing >
A Goblin enters from the east.
< 15h/284H 37v/110V Pos: standing >
A Goblin leaves west.
< 15h/284H 38v/110V Pos: standing >
The Celestial Bazaar
This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. To the West, you can see the entrance of the
famous Bronze Griffon Inn and Tavern. To the East, you can see the city square
and the roads that take explorers on adventures throughout these lands. To the
South, is the Tower of the Guilds, where adventurers can learn from their
Teachers.
Obvious exits: -North -East -South -West#
Fresh blood splatters cover the area.
*A Goblin (small) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
(Q)An Ambassador from Zalkapfaan wanders the streets in search of assistance.
A street sweeper stands here, cleaning the road.
< 15h/284H 37v/110V Pos: standing >
The door seems to be closed.
< 15h/284H 37v/110V Pos: standing >
The door seems to be closed.
< 15h/284H 37v/110V Pos: standing >
A Goblin snaps into visibility.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Out of nowhere, a Goblin stabs you in the back, RIP...
Your icy stone collar was completely destroyed by the massive blow!
Your well-used dragonscale band from Cloud Giant Kingdom was completely destroyed by the massive blow!
Your pair of mage boots was completely destroyed by the massive blow!