<worn as a badge> the mark of the saboteur made by Daweava
<worn on head> a black turban of circling flames [poor] (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling diamond earring of the Ranger [superior] made by Krey (glowing)
<worn in ear> an illithid skull on a chain
<worn on face> the demonic mask of torture (magic) (glowing) [74%]
<worn around neck> a scarf of enhanced stealth of burning [superior] made by Rethax (magic)
<worn around neck> a necklace of halfling ears of precision [83%]
<worn on body> the chameleon suit of transformation [poor]
<worn about body> a cloak spun entirely of smoke (magic)
<worn as quiver> a jeweled dragonscale quiver
<worn about waist> a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a blood dagger of Tezcatlipoca (magic)
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> a set of jagged blood crystal arm plates (magic)
<held as shield> the shield of the earthwyrm (magic) [82%]
<worn around wrist> the bangle of the Dreamer [poor] (magic)
<worn around wrist> a pitch-black bracelet [superior] (magic) [83%]
<worn on hands> a pair of stone gauntlets [superior] (glowing)
<worn on finger> a glowing black ring [85%]
<worn on finger> a titanium ring [poor] (magic) (glowing)
<primary weapon> a stiletto of the dread siren [superior] with a strange black stone (magic)
<worn on legs> a pair of vapor leggings [poor]
<worn on feet> some gnomish rocket boots (magic) (humming) [78%]
M^**^*.^^
*******..
*M+**^**
^@+.+.+
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -NB -EB -SB -WB
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 696h/696H 152v/164V Pos: standing >
A half-elf merchant sneaks west.
You follow a half-elf merchant.
The Great Crossroad
Obvious exits: -EB -WB
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
< 696h/696H 152v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
A half-elf merchant sneaks west.
You follow a half-elf merchant.
The Road Leading From Tharnadia
Obvious exits: -EB -WB
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
< 696h/696H 152v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 696h/696H 152v/164V Pos: standing >
Trip who?
< 696h/696H 156v/164V Pos: standing >
You follow a half-elf merchant.
The Great Crossroad
Obvious exits: -EB -WB
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 696h/696H 156v/164V Pos: standing >
A half-elf merchant snaps into visibility.
A half-elf merchant's fine pierce wounds a Dwarf.
A halo of white light settles over a Dwarf as he charges into battle.
A half-elf merchant places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises and some blood.
< 696h/696H 156v/164V Pos: standing >
You use the momentum of a Dwarf's powerful bash to leap back up onto your feet!
< 696h/696H 157v/164V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Dwarf.
< 696h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: small wounds >
A half-elf merchant attempts to flee.
A half-elf merchant leaves east.
< 696h/696H 158v/164V Pos: standing >
<A half-elf merchant snaps into visibility.
A half-elf merchant's powerful pierce strikes a Dwarf.
A half-elf merchant places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises and some blood.
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into a Dwarf's spine!
A half-elf merchant places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises and some blood.
< 696h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 2 ] -=[Your pierce grazes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 8 ] -=[Your pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 2 ] -=[Your weak pierce grazes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
Your stiletto of the dread siren [superior] with a strange black stone murmurs some strange incantations...
[Damage: 78 ] Your concussion blast rips into a Dwarf, shattering his soul!
[Damage: 4 ] -=[Your decent pierce grazes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 2 ] -=[Your weak pierce grazes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
< 691h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: few wounds >
A half-elf merchant parries a Dwarf's lunge at him.
A half-elf merchant dodges a Dwarf's attack.
A half-elf merchant snaps into visibility.
< 691h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: few wounds >
A Dwarf suddenly stumbles, grasping at their neck as a half-elf merchant stands behind them grinning!
< 691h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: few wounds >
A half-elf merchant snaps into visibility.
A half-elf merchant's decent pierce grazes a Dwarf.
A half-elf merchant's impressive pierce wounds a Dwarf.
A half-elf merchant's impressive pierce wounds a Dwarf.
A half-elf merchant's fine pierce wounds a Dwarf.
A half-elf merchant's decent pierce grazes a Dwarf.
A half-elf merchant's fine pierce wounds a Dwarf.
A half-elf merchant's pierce wounds a Dwarf.
A half-elf merchant's powerful pierce strikes a Dwarf.
< 691h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: few wounds >
A tharnadian illusionist enters from the west.
< 691h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: few wounds >
A tharnadian illusionist suddenly attacks a Dwarf!
A tharnadian illusionist's crude punch wounds a Dwarf.
< 691h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: few wounds >
A half-elf merchant attempts to flee.
A half-elf merchant leaves west.
< 691h/696H 158v/164V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 2 ] -=[Your weak pierce grazes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
You score a CRITICAL HIT!!!!!
[Damage: 17 ] -=[Your impressive pierce strikes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels your attack!
[Damage: 4 ] -=[Your decent pierce grazes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 6 ] -=[Your fine pierce wounds a Dwarf.]=-
You resist the effects of a Dwarf's spell!
< 690h/696H 158v/164V Pos: standing >
< T: Pirr TP: sta TC:few scratches E: A Dwarf ass EP: few wounds >
A half-elf merchant enters from the west.
< 690h/696H 158v/164V Pos: standing >
< T: Pirr TP: sta TC:few scratches E: A Dwarf ass EP: few wounds >
A half-elf merchant snaps into visibility.
A half-elf merchant's impressive pierce strikes a Dwarf.
A half-elf merchant places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises and some blood.
< 690h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: nasty wounds >
A Dwarf misses a half-elf merchant.
A half-elf merchant snaps into visibility.
< 690h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: nasty wounds >
A Dwarf's blood splatters as it hits the ground.
A half-elf merchant snaps into visibility.
A half-elf merchant's impressive pierce hits a Dwarf across the leg, resulting in a limp stride.
A half-elf merchant's fine pierce wounds a Dwarf.
A half-elf merchant's pierce strikes a Dwarf.
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels a half-elf merchant's attack!
A half-elf merchant's decent pierce wounds a Dwarf.
A half-elf merchant's fine pierce wounds a Dwarf.
< 690h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: nasty wounds >
A Dwarf suddenly stumbles, grasping at their neck as a half-elf merchant stands behind them grinning!
< 690h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: nasty wounds >
A tharnadian illusionist's punch strikes a Dwarf.
A tharnadian illusionist's fine punch strikes a Dwarf.
A tharnadian illusionist's punch strikes a Dwarf.
< 690h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 8 ] -=[Your fine pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
Your stiletto of the dread siren [superior] with a strange black stone murmurs some strange incantations...
[Damage: 75 ] Your concussion blast rips into a Dwarf, shattering his soul!
[Damage: 2 ] -=[Your weak pierce grazes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 9 ] -=[Your fine pierce strikes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
[Damage: 8 ] -=[Your pierce strikes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] -=[Your pierce strikes a Dwarf hard.]=-
Your spirit suffers from contact with a Dwarf's aura!
< 681h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: pretty hurt >
A Dwarf kicks up a cloud of dust at a half-elf merchant.
a half-elf merchant seems to be blinded!
< 681h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: pretty hurt >
An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks a Dwarf!
An elite guard's fine punch strikes a Dwarf very hard.
< 681h/696H 158v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: pretty hurt >
A half-elf merchant attempts to flee.
A half-elf merchant leaves east.
< 681h/696H 158v/164V Pos: standing >
<A Dwarf clambers to his feet.
You are already standing.
< 681h/696H 158v/164V Pos: standing >
<A Dwarf attempts to flee.
A Dwarf leaves east.
< 681h/696H 158v/164V Pos: standing >
Trip who?
< 681h/696H 158v/164V Pos: standing >
M^**^*.^^
*******..
*M+**^**
^@+M+.+
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -NB -EB -SB -W
Fresh blood covers everything in the area.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 681h/696H 157v/164V Pos: standing >
A Dwarf sneaks west.
Trip who?
< 681h/696H 157v/164V Pos: standing >
A tharnadian highway marshall enters from the east.
The Great Crossroad
Obvious exits: -EB -WB
A few drops of fresh blood are scattered around the area.
A Dwarf (medium) Legionary of The Empire sits in mid-air here, fighting a tharnadian illusionist.(Gold Aura)
A tharnadian illusionist stands in mid-air here, fighting a Dwarf.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
< 683h/696H 160v/164V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -WB
< 684h/696H 159v/164V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -W
There are Dwarf tracks going east.
There are Githzerai tracks going west.
There are Githzerai tracks going east.
< 684h/696H 158v/164V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -DB
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 684h/696H 157v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 685h/696H 157v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 685h/696H 158v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 686h/696H 159v/164V Pos: standing >
Trip who?
< 686h/696H 159v/164V Pos: standing >
Trip who?
< 687h/696H 160v/164V Pos: standing >
Trip who?
< 687h/696H 161v/164V Pos: standing >
Trip who?
< 687h/696H 161v/164V Pos: standing >
Trip who?
< 688h/696H 162v/164V Pos: standing >
Trip who?
< 688h/696H 163v/164V Pos: standing >
Trip who?
< 689h/696H 163v/164V Pos: standing >
Trip who?
< 689h/696H 164v/164V Pos: standing >
Trip who?
< 690h/696H 164v/164V Pos: standing >
Trip who?
< 690h/696H 164v/164V Pos: standing >
Trip who?
< 690h/696H 164v/164V Pos: standing >
Trip who?
< 691h/696H 164v/164V Pos: standing >
Trip who?
< 691h/696H 164v/164V Pos: standing >
Trip who?
< 692h/696H 164v/164V Pos: standing >
Trip who?
< 692h/696H 164v/164V Pos: standing >
Trip who?
< 693h/696H 164v/164V Pos: standing >
Trip who?
< 693h/696H 164v/164V Pos: standing >
Trip who?
< 693h/696H 164v/164V Pos: standing >
Trip who?
< 694h/696H 164v/164V Pos: standing >
Trip who?
< 694h/696H 164v/164V Pos: standing >
Trip who?
< 695h/696H 164v/164V Pos: standing >
Trip who?
< 695h/696H 164v/164V Pos: standing >
Trip who?
< 696h/696H 164v/164V Pos: standing >
Trip who?
< 696h/696H 164v/164V Pos: standing >
Trip who?
< 696h/696H 164v/164V Pos: standing >
Trip who?
< 696h/696H 164v/164V Pos: standing >
Trip who?
You follow a half-elf merchant.
The Road Leading From Tharnadia
Obvious exits: -EB -WB
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading east.
< 696h/696H 162v/164V Pos: standing >
Trip who?
You follow a half-elf merchant.
The Road Leading From Tharnadia
Obvious exits: -EB -WB
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
< 696h/696H 160v/164V Pos: standing >
Trip who?
You follow a half-elf merchant.
The Great Crossroad
Obvious exits: -EB -WB
Puddles of fresh blood cover the ground.
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
A Dwarf (medium) Legionary of The Empire sits in mid-air here, fighting a tharnadian illusionist.(Gold Aura)
A tharnadian illusionist stands in mid-air here, fighting a Dwarf.
An elite guard stands here, fighting a Dwarf.
< 696h/696H 158v/164V Pos: standing >
A Dwarf clambers to his feet.
You snap into visibility.
You do a fancy maneuver, tripping a Dwarf.
A half-elf merchant sneaks east.
< 696h/696H 158v/164V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Dwarf sit EP: few scratches >
A Dwarf's blood splatters as it hits the ground.
< 696h/696H 159v/164V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Dwarf sit EP: few scratches >
A tharnadian illusionist's decent punch wounds a Dwarf.
A tharnadian illusionist's decent punch wounds a Dwarf.
A tharnadian illusionist's weak punch grazes a Dwarf.
A tharnadian illusionist starts casting a spell.
< 696h/696H 159v/164V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Dwarf sit EP: few scratches >
A tharnadian illusionist dodges a Dwarf's attack.
A Dwarf misses a tharnadian illusionist.
< 696h/696H 159v/164V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Dwarf sit EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 3 ] -=[Your crude pierce grazes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
[Damage: 6 ] -=[Your fine pierce grazes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
[Damage: 4 ] -=[Your decent pierce grazes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels your attack!
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels your attack!
< 696h/696H 159v/164V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Dwarf sit EP: few scratches >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Dwarf!
A swarm of insects misses a Dwarf.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Dwarf!
A swarm of insects's sting grazes a Dwarf.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Dwarf!
A swarm of insects's sting grazes a Dwarf.
< 696h/696H 159v/164V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Dwarf sit EP: few scratches >
A half-elf merchant snaps into visibility.
A half-elf merchant places a gladius called 'Backstabber' in the back of a Dwarf, resulting in some strange noises and some blood.
A half-elf merchant places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises and some blood.
< 696h/696H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
An elite guard's fine punch wounds a Dwarf.
An elite guard's punch wounds a Dwarf.
< 696h/696H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
A Dwarf's wound gushes blood all over the surrounding area.
< 696h/696H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 3 ] -=[Your crude pierce grazes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
[Damage: 2 ] -=[Your weak pierce grazes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 4 ] -=[Your decent pierce grazes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 1 ] -=[Your weak pierce grazes a Dwarf.]=-
You resist the effects of a Dwarf's spell!
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels your attack!
A tharnadian illusionist's fine punch wounds a Dwarf.
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels a tharnadian illusionist's attack!
A tharnadian illusionist's punch wounds a Dwarf.
A Dwarf suddenly stumbles, grasping at their neck as a half-elf merchant stands behind them grinning!
< 694h/696H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
A Dwarf's blood splatters as it hits the ground.
< 694h/696H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
A half-elf merchant parries a Dwarf's lunge at him.
A half-elf merchant snaps into visibility.
< 694h/696H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
A half-elf merchant snaps into visibility.
A half-elf merchant's decent pierce grazes a Dwarf.
A half-elf merchant's pierce grazes a Dwarf.
A half-elf merchant's fine pierce reached a Dwarf's arm severing tendons and muscles.
A half-elf merchant's decent pierce grazes a Dwarf.
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels a half-elf merchant's attack!
A half-elf merchant's decent pierce grazes a Dwarf.
A half-elf merchant's fine pierce wounds a Dwarf.
< 694h/696H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Your heroic urges slowly fade away.
< 668h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
A swarm of insects misses a Dwarf.
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels a swarm of insects's attack!
A swarm of insects's feeble sting grazes a Dwarf.
A swarm of insects's sting grazes a Dwarf.
A swarm of insects's decent sting wounds a Dwarf.
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels a swarm of insects's attack!
A swarm of insects's feeble sting grazes a Dwarf.
A swarm of insects's weak sting grazes a Dwarf.
A swarm of insects's weak sting grazes a Dwarf.
< 668h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
A half-elf merchant attempts to flee.
A half-elf merchant tries to flee, but can't make it out of here!
< 668h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
A half-elf merchant attempts to flee.
A half-elf merchant leaves east.
< 668h/670H 159v/164V Pos: standing >
<A half-elf merchant enters from the east.
< 668h/670H 159v/164V Pos: standing >
<A half-elf merchant snaps into visibility.
A half-elf merchant places a gladius called 'Backstabber' in the back of a Dwarf, resulting in some strange noises and some blood.
A half-elf merchant places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises and some blood.
< 668h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
An elite guard's fine punch strikes a Dwarf.
An elite guard's punch strikes a Dwarf.
An elite guard kicks a Dwarf in the stomach, rendering him breathless.
< 668h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
A Dwarf clambers to his feet.
< 668h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
A Dwarf parries a swarm of insects's lunge at him.
A swarm of insects's sting grazes a Dwarf.
A Dwarf parries a swarm of insects's lunge at him.
A Dwarf deflects a swarm of insects's blow and strikes back at it!
A Dwarf's slash strikes a swarm of insects hard.
A Dwarf's sword of tormenting glows dark and bites into a swarm of insects's neck.
a swarm of insects shivers slightly.
A Dwarf parries a swarm of insects's lunge at him.
A Dwarf parries a swarm of insects's lunge at him.
A swarm of insects misses a Dwarf.
A swarm of insects's weak sting grazes a Dwarf.
A swarm of insects's feeble sting grazes a Dwarf.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Dwarf parries your futile lunge at him.
A Dwarf parries your futile lunge at him.
A Dwarf parries your futile lunge at him.
A Dwarf dodges your futile attack.
You snap into visibility.
[Damage: 4 ] -=[Your decent pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
A Dwarf parries a tharnadian illusionist's lunge at him.
A Dwarf parries a tharnadian illusionist's lunge at him.
A tharnadian illusionist's weak punch wounds a Dwarf.
A tharnadian illusionist starts casting an offensive spell.
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
A Dwarf's blood splatters as it hits the ground.
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
A Dwarf's blood splatters as it hits the ground.
A Dwarf's wound gushes blood all over the surrounding area.
A Dwarf parries a half-elf merchant's lunge at him.
A half-elf merchant snaps into visibility.
A half-elf merchant's powerful pierce strikes a Dwarf.
A Dwarf parries a half-elf merchant's lunge at him.
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels a half-elf merchant's attack!
A half-elf merchant's pierce wounds a Dwarf.
A Dwarf's atlantan badge of strength of sight [poor] made by Daweava was damaged from the massive blow!
A half-elf merchant's crude pierce grazes a Dwarf.
A Dwarf dodges a half-elf merchant's attack.
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
A half-elf merchant parries a Dwarf's lunge at him.
A half-elf merchant parries a Dwarf's lunge at him.
A half-elf merchant snaps into visibility.
A Dwarf's feeble slash grazes a half-elf merchant.
A Dwarf settles to his knees.
A Dwarf suddenly stumbles, grasping at their neck as a half-elf merchant stands behind them grinning!
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:few scratches E: A Dwarf kne EP: nasty wounds >
A swarm of insects's weak sting grazes a Dwarf.
A swarm of insects's weak sting grazes a Dwarf.
A swarm of insects's feeble sting grazes a Dwarf.
A swarm of insects's decent sting wounds a Dwarf.
A swarm of insects's feeble sting grazes a Dwarf.
A swarm of insects's sting grazes a Dwarf.
A Dwarf's sword of tormenting moves with a blinding speed and successfully repels a swarm of insects's attack!
A swarm of insects's weak sting grazes a Dwarf.
A swarm of insects's weak sting grazes a Dwarf.
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf kne EP: nasty wounds >
A Dwarf rises to his feet.
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
You snap into visibility.
You do an amazing maneuver, tripping a Dwarf.
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: nasty wounds >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
A tharnadian illusionist creates a hammer out of thin air that smashes into a Dwarf, bits of flesh and bone fly everywhere!
< 667h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 17 ] -=[Your pierce strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] -=[Your pierce strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] -=[Your impressive pierce strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
[Damage: 4 ] -=[Your decent pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
You miss a Dwarf.
[Damage: 3 ] -=[Your pierce wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's aura!
An elite guard's fine punch strikes a Dwarf very hard.
An elite guard's decent punch strikes a Dwarf.
< 649h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: pretty hurt >
A half-elf merchant snaps into visibility.
A half-elf merchant's fine pierce strikes a Dwarf.
A half-elf merchant's powerful pierce seriously wounds a Dwarf.
A half-elf merchant's impressive pierce strikes a Dwarf hard.
A half-elf merchant's fine pierce strikes a Dwarf.
A half-elf merchant's impressive pierce strikes a Dwarf very hard.
< 649h/670H 159v/164V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Dwarf ass EP: awful >
A half-elf merchant attempts to flee.
A half-elf merchant leaves east.
< 649h/670H 159v/164V Pos: standing >
<A half-elf merchant enters from the east.
< 649h/670H 159v/164V Pos: standing >
<A half-elf merchant snaps into visibility.
A half-elf merchant places a gladius called 'Backstabber' in the back of a Dwarf, resulting in some strange noises and some blood.
A Dwarf is incapacitated and will slowly die, if not aided.
A half-elf merchant places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises, a lot of blood and a corpse.
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!