The death of [56 Assassin] Cerif La Resistance (Goblin)

in The Great Crossroad

from the perspective of [46 Thief] Huzzard AnGEr Of The Honoured (Halfling)

<worn as a badge>    a glowing insignia of Auril the frostmaiden (glowing) [86%]             
<worn on head>       an angelic softwood crown
<worn on eyes>       a sand visor
<worn in ear>        a diorite cross wrapped in skin [superior]
<worn in ear>        a flaming earring [superior]
<worn on face>       the mask of vitality [superior] (glowing)
<worn around neck>   a string of duergar dwarf ears [poor]
<worn around neck>   a tarnished dragonscale choker from Mitashi - Capital City of the Jade Empire
<worn on body>       an unique dragonscale ringmail
<worn about body>    a cloak of swirling mist [54%]             
<worn about waist>   a sinister dragonscale belt from The Forest City of Aravne
<worn on arms>       some poisonous sleeves
<worn around wrist>  a bracelet of influence of regeneration
<worn around wrist>  a thick adamantium bracelet [poor] (illuminating) [88%]             
<worn on hands>      some bloody dragonscale talons
<worn on finger>     a pulsating jade ring [poor] [88%]             
<worn on finger>     a legendary dragonscale ring
<primary weapon>     a blood dagger of Tezcatlipoca [superior]
<secondary weapon>   a jagged titanium boomerang
<worn on legs>       some fanged gold leg plates from Ugta

A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Corae sneaks in from the west.
Zentl enters from the west.

< 685h/685H 98v/101V Pos: standing >
You follow Teis.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the west.

< 685h/685H 97v/101V Pos: standing >
Teis sneaks east.
You follow Teis.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -NorthD -East -SouthD -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Zentl enters from the west.

< 685h/685H 96v/101V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A magnificent heavy warhorse who is a brief walk away to your north.
A magnificent heavy warhorse who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A stray cat who is not far off to your south.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.

< 685h/685H 97v/101V Pos: standing >
Teis sneaks north.
Kli sneaks north.
You follow Teis.

Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
Corae sneaks in from the south.
Zentl enters from the south.

< 685h/685H 99v/101V Pos: standing >
Kli sneaks north.
You follow Teis.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
The corpse of Sarn, the banker is lying here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the south.

< 685h/685H 98v/101V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A magnificent heavy warhorse who is close by to your north.
A militia guard who is close by to your south.
A stray cat who is close by to your south.
A street sweeper who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A stray cat who is rather far off to your south.
A militia guard who is not far off to your west.

< 685h/685H 101v/101V Pos: standing >
Teis sneaks south.
Kli sneaks south.
You follow Teis.

Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
Zentl enters from the north.

< 685h/685H 100v/101V Pos: standing >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 685h/685H 100v/101V Pos: standing >
Corae's mighty battle cry rallies her comrades and instills fear
into the hearts of her enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 685h/685H 100v/101V Pos: standing >
Kli sneaks north.
You follow Teis.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
The corpse of Sarn, the banker is lying here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the south.

< 712h/712H 100v/101V Pos: standing >

< 712h/712H 100v/101V Pos: standing >

		Score information for Huzzard

Level: 46   Race: Halfling   Class: Rogue / Thief Sex: Male
Hit points: 712(712)  Moves: 100(101)
Coins carried:    0 platinum     0 gold     9 silver     7 copper
Coins in bank:  786 platinum  3025 gold     0 silver     0 copper
Playing time: 1 days / 8 hours/ 1 minutes
Received data: 0.5115 MB this session.
Send data:     0.0007 MB this session.
Compression ratio: none
Title: AnGEr Of The Honoured
Group Leader: Kli
Status:  Standing.
Epic points(total): 130(130)
Epic Bonus: Epic Points Bonus (0.53%)
Frags:   +0.00   Deaths:   4
Consenting: Kli
Detecting:       Invisible Good Life
Enchantments:    Farsee Armor Haste Listen Sneaking
Bartender Quests Remaining: 4
Combat Pulse:   12 Spell Pulse:  0.70 
Leaderboard Points:  467 
Guarded by: Kli

Active Spells:
--------------
roar of heroes (5 minutes)
war cry (less than a minute remaining)
regeneration (less than a minute remaining)
armor (14 minutes)
barkskin (19 minutes)
vitality (14 minutes)
rested bonus (112 minutes)

You follow Teis.

Tharnadian Bank
   This sizeable structure smells of ink and paper, and looks quite clean
compared to the rest of town outside.  There is a large counter sitting
just behind a set of cell bars, very much resembling the kind of bars one
might find in a jail house.  Behind the bars and counter a large safe sits
off to one side, though it is not accessable from here due to the cell bars.
The road along the city wall is south of here.
Obvious exits: -South
A small round shield has been dropped here.
A large wooden counter is here, with a sign posted on it.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A magnificent white warhorse stands here quietly.(Gold Aura)
Zentl enters from the south.

< 712h/712H 99v/101V Pos: standing >

< 712h/712H 99v/101V Pos: standing >

< 712h/712H 100v/101V Pos: standing >
Teis sneaks south.
You follow Teis.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
The corpse of Sarn, the banker is lying here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the north.

< 712h/712H 100v/101V Pos: standing >
Teis sneaks south.
You follow Teis.

Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
Corae sneaks in from the north.
Zentl enters from the north.

< 712h/712H 99v/101V Pos: standing >
Corae's flesh magically hardens, turning to stone.

< 712h/712H 99v/101V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Teis.

< 712h/712H 99v/101V Pos: standing >
You follow Teis.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -SouthD -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Zentl enters from the north.

< 712h/712H 99v/101V Pos: standing >
You follow Teis.

Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A magnificent heavy warhorse is lying here, mortally wounded. (minion) (Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Zentl enters from the west.

< 712h/712H 99v/101V Pos: standing >
Teis sneaks east.
Kli sneaks east.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the west.

< 712h/712H 97v/101V Pos: standing >
Teis sneaks east.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Corae sneaks in from the west.
Zentl enters from the west.

< 712h/712H 96v/101V Pos: standing >
Teis sneaks east.
Kli sneaks east.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the west.

< 712h/712H 95v/101V Pos: standing >
Teis sneaks north.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the south.
Kli lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 712h/712H 93v/101V Pos: standing >
Teis sneaks east.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
Corae sneaks in from the west.
Zentl enters from the west.

< 712h/712H 92v/101V Pos: standing >
Kli sneaks east.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Corae sneaks in from the west.
Zentl enters from the west.

< 712h/712H 90v/101V Pos: standing >
Kli sneaks up.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Zentl enters from below.

< 712h/712H 88v/101V Pos: standing >
Teis sneaks east.
Kli sneaks east.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the west.

< 712h/712H 86v/101V Pos: standing >
Teis sneaks east.
Kli sneaks east.
You follow Teis.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Zentl enters from the west.

< 712h/712H 85v/101V Pos: standing >
Kli sneaks east.
You follow Teis.

The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a Mountain Dwarf is lying here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Teis AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
*a half-elf merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf merchant's head.
A swarm of insects flies through the air.
A swarm of insects flies through the air.
A swarm of insects flies through the air.
*a half-elf guard is standing here, busy with his own matters.
A globe of darkness floats near a half-elf guard's head.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
Zentl enters from the west.
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Kli snaps into visibility.
A half-elf merchant snaps into visibility.
A half-elf merchant is knocked to the ground by Kli's skillful bash!
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Zentl suddenly attacks a half-elf merchant!
Zentl's slash grazes a half-elf merchant.

< 712h/712H 85v/101V Pos: standing >
Kli snaps into visibility.
A half-elf merchant snaps into visibility.
Kli's crush grazes a half-elf merchant.
Kli's feeble crush grazes a half-elf merchant.
Kli's feeble crush grazes a half-elf merchant.
Kli's feeble crush grazes a half-elf merchant.
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Sparkling magic surrounds Corae as she begins her chant.
Corae starts casting an offensive spell.
Corae snaps into visibility.

< 712h/712H 85v/101V Pos: standing >
Corae completes her spell...
Corae utters the words 'qpaahuq fussrz'
A half-elf merchant snaps into visibility.
Corae shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a half-elf merchant.
Clutching his head a half-elf merchant tries to escape the
maddening images circling him.
A half-elf merchant is stunned!

< 712h/712H 86v/101V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Teis.

< 712h/712H 86v/101V Pos: standing >
A tharnadian illusionist starts casting a spell.
Teis starts casting an offensive spell.
Teis snaps into visibility.

< 712h/712H 89v/101V Pos: standing >
You can't seem to find room!
A half-elf merchant snaps into visibility.
You stealthily position yourself behind a half-elf merchant, circling him.

< 712h/712H 90v/101V Pos: standing >
Autosaving...

< 712h/712H 90v/101V Pos: standing >

< 712h/712H 91v/101V Pos: standing >
Teis completes his spell...
Teis utters the word 'gjifal'
The sphere circling a half-elf merchant's body darts in front of Teis's assault!
Sparkling magic surrounds Corae as she begins her chant.
Corae starts casting an offensive spell.

< 712h/712H 91v/101V Pos: standing >
Corae completes her spell...
Corae utters the words 'garbzzsg wuggurz babragruoz'
A half-elf merchant snaps into visibility.
A bolt of force sent by Corae hits a half-elf merchant soundly.
A Goblin's disguise falls apart!
A bolt of force sent by Corae hits a Goblin soundly.
A bolt of force sent by Corae hits a Goblin soundly.
A bolt of force sent by Corae hits a Goblin soundly.

< 712h/712H 92v/101V Pos: standing >
A Goblin snaps into visibility.
Zentl's weak slash grazes a Goblin.
Zentl's fine slash wounds a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
As Zentl strikes a Goblin, the power of Zentl's ancestors fill them with RAGE!
Zentl's fine slash grazes a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
Zentl's slash wounds a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
Zentl's fine slash wounds a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
Kli snaps into visibility.
A Goblin snaps into visibility.
Kli's impressive crush strikes a Goblin.
Kli's weak crush grazes a Goblin.
Kli's crude crush grazes a Goblin.
Kli's decent crush wounds a Goblin.

< 712h/712H 93v/101V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
You parry a Goblin's lunge at you.
A Goblin snaps into visibility.
A Goblin's pierce grazes you.
You can't seem to find room!
A Goblin's powerful pierce strikes you.
You can't seem to find room!
A Goblin's fine pierce wounds you.
You can't seem to find room!

< 675h/712H 93v/101V Pos: standing >
Corae starts casting an offensive spell.

< 676h/712H 94v/101V Pos: standing >
An elite guard suddenly attacks a Goblin!
A Goblin snaps into visibility.
An elite guard's punch wounds a Goblin.
An elite guard ignites into black flames as he hits a Goblin!
An elite guard is burned severely as he hits a Goblin!

< 676h/712H 94v/101V Pos: standing >
Teis starts casting an offensive spell.

< 678h/712H 95v/101V Pos: standing >
Corae completes her spell...
Corae utters the words 'garbzzsg wuggurz babragruoz'
A half-elf guard snaps into visibility.
A bolt of force sent by Corae hits a half-elf guard soundly.
A bolt of force sent by Corae hits a half-elf guard soundly.
A half-elf guard's scarf of enhanced stealth of burning [superior] made by Rethax was damaged from the massive blow!
Corae seems to focus for a moment, and her spell bursts through a half-elf guard's magical barrier!
A half-elf guard snaps into visibility.
A bolt of force sent by Corae hits a half-elf guard soundly.
A bolt of force sent by Corae hits a half-elf guard soundly.

< 679h/712H 97v/101V Pos: standing >
Your attempt to trip a Goblin fails as you simply pass through him.
You can't seem to find room!
A Goblin is already on the ground!
But hey you try anyways and you fall on yer ass!

< 680h/712H 97v/101V Pos: sitting >
Teis completes his spell...
Teis utters the word 'gjifal'
A Goblin snaps into visibility.
Teis unleashes light in a focused, searing ray at a Goblin!
A Goblin snaps into visibility.
A Goblin's impressive pierce wounds you.
You can't seem to find room!
A Goblin's impressive pierce wounds you.
You can't seem to find room!
A Goblin's decent pierce grazes you.
You can't seem to find room!

< 654h/712H 98v/101V Pos: sitting >
Sparkling magic surrounds Corae as she begins her chant.
Corae starts casting an offensive spell.
Corae snaps into visibility.

< 656h/712H 100v/101V Pos: sitting >
Teis starts casting an offensive spell.
Teis snaps into visibility.
A half-elf guard snaps into visibility.
A half-elf guard dances an amazing maneuver in battle, and trips up Kli!

< 657h/712H 100v/101V Pos: sitting >
Kli snaps into visibility.
A Goblin snaps into visibility.
Kli's decent crush wounds a Goblin.
Kli's fine crush wounds a Goblin.

< 657h/712H 101v/101V Pos: sitting >
A Goblin snaps into visibility.
Zentl's fine slash wounds a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
As Zentl strikes a Goblin, the power of Zentl's ancestors fill them with RAGE!
Zentl's fine slash wounds a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
Zentl's fine slash wounds a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
Zentl's crude slash grazes a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
Zentl's fine slash wounds a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
As Zentl strikes a Goblin, the power of Zentl's ancestors fill them with RAGE!
Zentl's crude slash grazes a Goblin.
Zentl ignites into black flames as he hits a Goblin!
Zentl is burned severely as he hits a Goblin!
As Zentl strikes a Goblin, the power of Zentl's ancestors fill them with RAGE!

< 658h/712H 101v/101V Pos: sitting >
A tharnadian illusionist starts casting a spell.
Corae snaps into visibility.
Corae completes her spell...
Corae utters the words 'garbzzsg wuggurz babragruoz'
A Goblin snaps into visibility.
A bolt of force sent by Corae hits a Goblin soundly.
A Goblin's delicate chrome bracelet of magic detection [superior] made by Daweava was damaged from the massive blow!
A bolt of force sent by Corae hits a Goblin soundly.
A bolt of force sent by Corae hits a Goblin soundly.
A bolt of force sent by Corae hits a Goblin soundly.

< 659h/712H 101v/101V Pos: sitting >
Teis snaps into visibility.
Teis completes his spell...
Teis utters the word 'gjifal'
A Goblin snaps into visibility.
Teis unleashes light in a focused, searing ray at a Goblin!
An elite guard's crude punch strikes a Goblin.
An elite guard ignites into black flames as he hits a Goblin!
An elite guard is burned severely as he hits a Goblin!
An elite guard's weak punch strikes a Goblin.
An elite guard ignites into black flames as he hits a Goblin!
An elite guard is burned severely as he hits a Goblin!
An elite guard kicks a Goblin in the stomach, rendering him breathless.
An elite guard ignites into black flames as he hits a Goblin!
An elite guard is burned severely as he hits a Goblin!
A Goblin snaps into visibility.
A Goblin's fine pierce wounds you.
You can't seem to find room!
A Goblin's fine pierce grazes you.
You can't seem to find room!
A Goblin's pierce wounds you.
You can't seem to find room!
A Goblin's decent pierce grazes you.
You can't seem to find room!

< 627h/712H 101v/101V Pos: sitting >

< 628h/712H 101v/101V Pos: sitting >
A Goblin's skin seems to turn to stone.
Corae starts casting an offensive spell.
Corae snaps into visibility.

< 629h/712H 101v/101V Pos: sitting >
Teis starts casting an offensive spell.
Teis snaps into visibility.

< 630h/712H 101v/101V Pos: sitting >
The aura of displacement around Kli absorbs most of the assault!
A half-elf guard snaps into visibility.
Kli snaps into visibility.
A half-elf guard's pierce grazes Kli.
Kli blocks a half-elf guard's lunge at him.
A half-elf guard's pierce grazes Kli.
A half-elf guard suddenly appears a bit confused!
A half-elf guard's weak pierce grazes Kli.
A half-elf guard's weak pierce grazes Kli.

< 631h/712H 101v/101V Pos: sitting >
Corae snaps into visibility.

< 632h/712H 101v/101V Pos: sitting >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'yrl'
An elite guard flies through the air, free as a bird!
Corae completes her spell...
Corae utters the words 'garbzzsg wuggurz babragruoz'
Corae loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Goblin snaps into visibility.
A bolt of force sent by Corae hits a Goblin soundly.
A bolt of force sent by Corae hits a Goblin soundly.
Corae grins as their force missile bashes a Goblin into a pulpy mess.
A Goblin's suit of wickedly-barbed devil hide bearing the soul of Cerif was completely destroyed by the massive blow!
A Goblin's eladrin-bone crown of the obyriths [poor] was completely destroyed by the massive blow!
A Goblin's ring of the mind flayer made by Rukkus was completely destroyed by the massive blow!
A Goblin's virulent case of herpes simplex of health was completely destroyed by the massive blow!
A Goblin's tiny lightning enshrouded black earring of regeneration was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!