<worn as a badge> the mark of the saboteur of regeneration
<worn on head> the eladrin-bone crown of the obyriths of health (magic) (humming) [75%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a multi-phased fish bone earring of agility (magic) (humming) [87%]
<worn in ear> a golden scale dangling from a platinum chain of dexterity (magic) [46%]
<worn on face> the mask of deceptions of damage (magic) (humming)
<worn around neck> a necklace of dangling bones and relics of regeneration (magic) (humming)
<worn around neck> a gory string of cyclops eyes of intelligence (magic) [54%]
<worn on body> the chameleon suit of transformation of endurance [89%]
<worn about body> a cloak of werewolf fur [superior]
<worn on back> a pantherhide quiver [superior] (magic) (glowing)
<worn as quiver> the quiver of holding of endurance (magic)
<worn about waist> the ceinture of giant strength [superior] (magic) [71%]
<worn on belt buckle>the wand of the The Astral Plane (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing) [79%]
<worn on arms> the vambraces named "Ebb" (glowing) [86%]
<worn around wrist> the power infused bracelet of dark-mithril of magic detection [superior] made by Rukkus [73%]
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone of precision (magic) [74%]
<worn on hands> the sacred stone claws of Aan of acid defense [superior] made by Naz (magic) [82%]
<worn on finger> a ring of regeneration of damage (magic) (glowing)
<worn on finger> an obsidian circle of precision (magic) [71%]
<primary weapon> the dagger of Wind (magic)[51h 8m 18s]
<secondary weapon> an otherworldly stiletto of soul-taking [superior]
<worn on legs> the leggings of a MaDMaN (magic) [82%]
<worn on feet> Krindor's Boots of the Night[51h 10m 18s]
Obvious exits: -N -E -S -W
< 711h/711H 198v/200V Pos: standing >
You feel the hatred in your heart subside.
< 711h/711H 200v/200V Pos: standing >
You quickly scan the area.
Boq, the orc ragelord who is not far off to your west.
< 711h/711H 200v/200V Pos: standing >
.^.
....
...M..*.
.**...@M.
**+.M+**..
**..*****.
*.***.**..
.**...*..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 711h/711H 198v/200V Pos: standing >
.^.
....
...M..@.
.**...*M.
**+.M+**..
*..*****.
.***.**..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 711h/711H 196v/200V Pos: standing >
.^.
...@
...M*.*.
.****.*M.
*+.M+**..
.******.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
There are Dwarf tracks going north.
< 711h/711H 194v/200V Pos: standing >
.^@
....
...M*.*.
****.*M.
+.M+**..
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
There are some tracks heading north.
< 711h/711H 193v/200V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 711h/711H 195v/200V Pos: standing >
< 711h/711H 198v/200V Pos: standing >
You quickly scan the area.
A soldier of fortune who is close by to your west.
A soldier of fortune who is close by to your west.
A soldier of fortune who is close by to your west.
The ghost of Aphantan who is a brief walk away to your west.
Strautz who is in the distance to your west.
An orog berserker who is in the distance to your west.
An orc gate guard who is in the distance to your west.
An orc gate guard who is in the distance to your west.
An orc gate guard who is in the distance to your west.
An orc merchant who is almost out of sight to your west.
An orc female who is almost out of sight to your west.
An orc female who is almost out of sight to your west.
< 711h/711H 200v/200V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands here pondering his next move.
< 711h/711H 198v/200V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W
There are Dwarf tracks going west.
There are Gnome tracks going west.
There are Dwarf tracks going west.
< 711h/711H 196v/200V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W
*A shimmering visage of Aphantan wanders the prime plane.
There are some tracks heading west.
There are Gnome tracks going west.
< 711h/711H 198v/200V Pos: standing >
Before the East Gates
Obvious exits: -E -W
There are Gnome tracks going west.
< 711h/711H 196v/200V Pos: standing >
East Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
There are Gnome tracks going west.
There are Dwarf tracks going west.
< 711h/711H 194v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 711h/711H 195v/200V Pos: standing >
You quickly scan the area.
The ghost of Aphantan who is not far off to your east.
A soldier of fortune who is rather far off to your east.
A soldier of fortune who is rather far off to your east.
A soldier of fortune who is rather far off to your east.
An orc merchant who is not far off to your west.
An orc female who is a brief walk away to your west.
An orc female who is a brief walk away to your west.
A young orc soldier who is rather far off to your west.
A stray dog who is rather far off to your west.
An orc city guard who is rather far off to your west.
< 711h/711H 198v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
There are Dwarf tracks going north.
There are Gnome tracks going west.
< 711h/711H 199v/200V Pos: standing >
You quickly scan the area.
An orc city guard who is a brief walk away to your north.
An orc commoner who is a brief walk away to your north.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
The ghost of Aphantan who is a brief walk away to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc merchant who is close by to your west.
An orc female who is not far off to your west.
An orc female who is not far off to your west.
A young orc soldier who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
An orc city guard who is a brief walk away to your west.
< 711h/711H 199v/200V Pos: standing >
You feel the hatred in your heart subside.
< 711h/711H 199v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
Gale Road
Obvious exits: -N -S -U
There are Dwarf tracks going north.
< 711h/711H 199v/200V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
There are Gnome tracks going north.
< 711h/711H 198v/200V Pos: standing >
Gale Road
Obvious exits: -N -E -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
There are some tracks heading north.
< 711h/711H 197v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 711h/711H 200v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
< 711h/711H 199v/200V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your south.
An orc commoner who is close by to your south.
A young orc soldier who is not far off to your west.
An orc city guard who is not far off to your west.
An orc commoner who is a brief walk away to your west.
An orc city guard who is close by above you.
< 711h/711H 199v/200V Pos: standing >
You feel the hatred in your heart subside.
< 711h/711H 199v/200V Pos: standing >
Gale Road
Obvious exits: -N# -S
< 711h/711H 199v/200V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your south.
An orc commoner who is not far off to your south.
An orc commoner who is a brief walk away to your south.
< 711h/711H 199v/200V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
< 711h/711H 198v/200V Pos: standing >
Gale Road
Obvious exits: -N -E -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
< 711h/711H 197v/200V Pos: standing >
You quickly scan the area.
The harbour master who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
An orc sailor who is a brief walk away to your east.
Strautz who is rather far off to your east.
An orog berserker who is rather far off to your east.
An orc dock guard who is rather far off to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A Drow Elf who is in the distance to your east.
An orc commoner who is close by to your south.
< 711h/711H 200v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 711h/711H 200v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
An orc city guard leaves north.
Before the Docks of Storm Port
Obvious exits: -E -W
There are some tracks heading east.
< 711h/711H 199v/200V Pos: standing >
You feel the hatred in your heart subside.
Looks like an exit.
You extend your sights eastward.
The Docks of Storm Port
Obvious exits: -N# -E -S -W
< 711h/711H 199v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
There are some tracks heading east.
< 711h/711H 199v/200V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
There are some tracks heading east.
< 711h/711H 199v/200V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
There are some tracks heading east.
< 711h/711H 198v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
The Ketch The Black Spot floats here.
*Strautz Pontifex Maximus of The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
There are Dwarf tracks going east.
< 711h/711H 200v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
< 711h/711H 199v/200V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
< 711h/711H 198v/200V Pos: standing >
You feel the hatred in your heart subside.
< 711h/711H 198v/200V Pos: standing >
I see nothing suitable there.
< 711h/711H 200v/200V Pos: standing >
You see nothing special...
< 711h/711H 200v/200V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
< 711h/711H 199v/200V Pos: standing >
< 711h/711H 199v/200V Pos: standing >
Ok.
< 711h/711H 199v/200V Pos: standing >
The door is open.
You extend your sights northward.
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.
< 711h/711H 199v/200V Pos: standing >
< 711h/711H 199v/200V Pos: standing >
Ok.
< 711h/711H 199v/200V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
The harbour master who is close by to your east.
An orc dock guard who is close by to your east.
An orc sailor who is close by to your east.
A Drow Elf who is not far off to your east.
A harbour worker who is not far off to your east.
An orc commoner who is not far off to your west.
< 711h/711H 199v/200V Pos: standing >
A Drow Elf enters from the east.
< 711h/711H 199v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 711h/711H 199v/200V Pos: standing >
A Drow Elf leaves south.
Before the Docks of Storm Port
Obvious exits: -E -W
< 711h/711H 198v/200V Pos: standing >
Gale Road
Obvious exits: -N -E -S
An Orc commoner wanders the city here.(Red Aura)
There are some tracks heading north.
< 711h/711H 198v/200V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
Strautz who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
The harbour master who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
An orc sailor who is a brief walk away to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
An orc commoner who is not far off to your south.
< 711h/711H 200v/200V Pos: standing >
Backstab who?
< 711h/711H 200v/200V Pos: standing >
Backstab who?
< 711h/711H 200v/200V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
< 711h/711H 199v/200V Pos: standing >
Gale Road
Obvious exits: -N -S -U
An Orc commoner wanders the city here.(Red Aura)
< 711h/711H 198v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
A Drow Elf enters from the north.
< 711h/711H 200v/200V Pos: standing >
A Drow Elf leaves south.
< 711h/711H 200v/200V Pos: standing >
Strautz enters from the north.
< 711h/711H 200v/200V Pos: standing >
Strautz leaves south.
< 711h/711H 200v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
Strautz Pontifex Maximus of The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
< 711h/711H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 711h/711H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .
A lich warlock snaps into visibility.
A lich warlock dances an amazing maneuver in battle, and trips up a Drow Elf!
< 711h/711H 199v/200V Pos: standing >
A Drow Elf attacks a lich warlock. [0 hits]
Alas, you cannot go that way. . . .
< 711h/711H 199v/200V Pos: standing >
Strautz starts casting an offensive spell.
< 711h/711H 199v/200V Pos: standing >
You snap into visibility.
[Damage: 200 ] A Drow Elf makes a strange sound as you place the dagger of Wind in his back.
[Damage: 19 ]
< 711h/711H 199v/200V Pos: standing >
< T: a lich warlock TP: sta TC:excellent E: A Drow Elf ass EP: few wounds >
Strautz completes his spell...
Strautz utters the words 'unsozfol efaui'
Strautz drains a Drow Elf - what a waste of energy!
< 711h/711H 199v/200V Pos: standing >
< T: a lich warlock TP: sta TC:excellent E: A Drow Elf ass EP: nasty wounds >
Strautz starts casting an offensive spell.
Strautz snaps into visibility.
< 711h/711H 199v/200V Pos: standing >
< T: a lich warlock TP: sta TC:excellent E: A Drow Elf ass EP: nasty wounds >
An orog berserker snaps into visibility.
An orog berserker places the barb of an ancient green wyrm in the back of a Drow Elf, resulting in some strange noises and some blood.
An orog berserker places a blood dagger of Tezcatlipoca of damage in the back of a Drow Elf, resulting in some strange noises and some blood.
< 711h/711H 199v/200V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
A lich warlock snaps into visibility.
A Drow Elf tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A lich warlock attacks a Drow Elf. [3 hits]
< 711h/711H 199v/200V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
Strautz snaps into visibility.
Strautz completes his spell...
Strautz utters the words 'unsozfol efaui'
Strautz's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf opens the gates.
< 711h/711H 199v/200V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
An orog berserker flourishes his dagger, intercepting a Drow Elf's attack, and gracefully counters!
An orog berserker snaps into visibility.
A Drow Elf attacks an orog berserker. [0 hits]
< 711h/711H 199v/200V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
You feel the bloodlust in your heart as you hear the death cry of a Drow Elf.
A Drow Elf is dead! R.I.P.
You attempt to flee...
Squall Road
Obvious exits: -N# -E -W
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
An Orc merchant wanders the city, selling his wares.(Red Aura)
You flee westward!
< 711h/711H 184v/200V Pos: standing >
You do not see that item here.
< 711h/711H 188v/200V Pos: standing >
Saving Athena.
< 711h/711H 190v/200V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
*Strautz Pontifex Maximus of The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*a lich warlock is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich warlock's head.
There are Drow Elf tracks going
.
< 711h/711H 191v/200V Pos: standing >
Backstab who?
< 711h/711H 192v/200V Pos: standing >
< 711h/711H 194v/200V Pos: standing >
You feel the hatred in your heart subside.
< 711h/711H 197v/200V Pos: standing >
Strautz starts casting an offensive spell.
Strautz snaps into visibility.
< 711h/711H 200v/200V Pos: standing >
Strautz completes his spell...
Strautz utters the words 'gjwwai opaghg'
< 711h/711H 200v/200V Pos: standing >
Backstab who?
< 711h/711H 200v/200V Pos: standing >
Backstab who?
< 711h/711H 200v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
Backstab who?
< 711h/711H 200v/200V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
Strautz Pontifex Maximus of The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
< 711h/711H 200v/200V Pos: standing >
Backstab who?
< 711h/711H 200v/200V Pos: standing >
Strautz's ghastly figures glide about the area.
< 711h/711H 200v/200V Pos: standing >
A Drow Elf clambers to his feet.
An orog berserker tries to backstab a Drow Elf but is too slow!
An orog berserker snaps into visibility.
< 711h/711H 200v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
A Drow Elf leaves north.
< 711h/711H 200v/200V Pos: standing >
Someone's body appears to recover from the affects of the potion.
< 711h/711H 200v/200V Pos: standing >
You feel the hatred in your heart subside.
< 711h/711H 200v/200V Pos: standing >
East Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
< 711h/711H 199v/200V Pos: standing >
< 711h/711H 199v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 711h/711H 199v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
< 711h/711H 199v/200V Pos: standing >
Gale Road
Obvious exits: -N -S -U
A few drops of fresh blood are scattered around the area.
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
An Orc commoner wanders the city here.(Red Aura)
There are some tracks heading north.
There are Drow Elf tracks going north.
< 711h/711H 198v/200V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
< 711h/711H 197v/200V Pos: standing >
Gale Road
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
< 711h/711H 197v/200V Pos: standing >
You feel the hatred in your heart subside.
Backstab who?
< 711h/711H 199v/200V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc city guard who is close by to your north.
An orog berserker who is not far off to your north.
An orc sailor who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
The harbour master who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
A harbour worker who is rather far off to your east.
An orc shipwright who is rather far off to your east.
An orc commoner who is not far off to your south.
< 711h/711H 200v/200V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
An Orc commoner wanders the city here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
There are some tracks heading north.
There are some tracks heading north.
A lich warlock sneaks in from the south.
< 711h/711H 199v/200V Pos: standing >
Gale Road
Obvious exits: -N# -S
Fresh blood splatters cover the area.
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
< 711h/711H 198v/200V Pos: standing >
The doors seems to be closed.
< 711h/711H 198v/200V Pos: standing >
< 711h/711H 200v/200V Pos: standing >
An orog berserker opens the doors.
< 711h/711H 200v/200V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
An Orc commoner wanders the city here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
There are some tracks heading north.
There are some tracks heading north.
< 711h/711H 199v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 711h/711H 199v/200V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
< 711h/711H 198v/200V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S
Fresh blood covers everything in the area.
A black crow hops through the streets, pecking at trash.
< 711h/711H 198v/200V Pos: standing >
Backstab who?
< 711h/711H 200v/200V Pos: standing >
You feel the hatred in your heart subside.
< 711h/711H 200v/200V Pos: standing >
Ok.
< 711h/711H 200v/200V Pos: standing >
A Drow Elf enters from the east.
An orog berserker snaps into visibility.
An orog berserker places the barb of an ancient green wyrm in the back of a Drow Elf, resulting in some strange noises and some blood.
A Drow Elf is mortally wounded, and will die soon, if not aided.
An orog berserker places a blood dagger of Tezcatlipoca of damage in the back of a Drow Elf, resulting in some strange noises, a lot of blood and a corpse.
A Drow Elf's tarnished dragonscale chainmail from Cloud Giant Kingdom was completely destroyed by the massive blow!
A Drow Elf's crude dragonscale necklace from Alatorin - the Forge City was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.