The death of [53 Red Dragon] Fer La Resistance (Drow Elf)

in Soldier's Path

from the perspective of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

<worn as a badge>    an insignia of the nomad healers of sight [superior] made by Daweava (illuminating) [78%]             
<worn on head>       a black turban of circling flames (magic) [62%]             
<worn on eyes>       a worn pair of sandstorm goggles of precision [87%]             
<worn in ear>        a bone pick [poor] [71%]             
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing) [84%]             
<worn on face>       the death-mask of Nakral made by Rukkus (magic) [81%]             
<worn around neck>   a polished silver medallion
<worn around neck>   a necklace of giant strength of constitution (magic) (glowing)
<worn on body>       a mysterious hooded white robe emitting black smoke (magic) [87%]             
<worn about body>    a silk cloak of Alatorin royalty of damage [63%]             
<worn on back>       a flayed illithid-hide backpack [83%]             
<worn as quiver>     the frost giant's axe [superior] (magic) [86%]             
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a blood dagger of Tezcatlipoca of precision (magic) [68%]             
<attached to belt>   a disguise kit
<worn on arms>       the sleeves of a MaDMaN of Invisibility [superior] made by Naz (magic) [42%]             
<worn around wrist>  a bracelet of purple mist [superior]
<worn around wrist>  the power infused bracelet of dark-mithril
<worn on hands>      the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger>     a ring of the giantkind [superior] (magic)
<worn on finger>     the ring of the masters [superior] (glowing)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[217h 20m 12s]
<secondary weapon>   a stiletto of the dread siren [superior] with a strange black stone (magic) [88%]             
<worn on legs>       a pair of vapor leggings [superior] [87%]             

 ^MMMMM.+.^..^^^  
 *^MMMMM+MM^^^MM  
  *^MMMM^MMMMMM   
   **MMMMMMMMM    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 811h/811H 83v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 84v/163V Pos: standing >
 
  *.***   
 ..+**..  
 ..+@...  
 M.+.^..  
  M+MM^   
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 811h/811H 85v/163V Pos: standing >
 
  *+.**   
 **.***.  
 ..+@*..  
 ..+*...  
  .+.^.   
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 811h/811H 84v/163V Pos: standing >
 
  *+M.+   
 **+.***  
 **.@**.  
 ..+**..  
  .+*..   
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 811h/811H 83v/163V Pos: standing >
You quickly scan the area.
Boq, the orc ragelord who is not far off to your north.
A huge hippogryph who is rather far off to your north.

< 811h/811H 84v/163V Pos: standing >
 
  **...   
 **+M.+*  
 **+@***  
 **.***.  
  .+**.   
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
There are Gnome tracks going east.

< 811h/811H 83v/163V Pos: standing >
 
   .     .^.      
  *..   ..+.      
 ****...M*+*.     
 .***.****.*.M    
 ...***+@.+**..   
 M^.***+******.   
 MM^.**.***.**..  
  M^...+**...*.   
   MM..+*.....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
The famous ragelord, Boq, stands here.(Red Aura)

< 811h/811H 82v/163V Pos: standing >
 
        .^.       
  ..   ..+.       
 ***...M*+*.      
 ***.****.*.M     
 ..***+M@+**..    
 ^.***+******.    
 M^.**.***.**..   
  ^...+**...*..   
   M..+*......    
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 811h/811H 82v/163V Pos: standing >
 
   ..+.   
 ..M.+*.  
 **.@.*.  
 *+M.+**  
  +.***   
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading east.

< 811h/811H 81v/163V Pos: standing >
 
    .^.   
   ..+.   
 ..M@+*.  
 **...*.  
  +M.+*   
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
There are some tracks heading east.
There are some tracks heading north.

< 811h/811H 83v/163V Pos: standing >
 
                  
                  
 .                
 ..     .^.       
 *..   .@+.       
 ***...M*+*.      
 ***.****.*.M     
  .***+M.+**..    
   ***+******.    
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 811h/811H 82v/163V Pos: standing >
 
                  
                  
                  
 .     .^.        
 ..   ..@.        
 **...M*+*.       
 **.****.*.M      
  ***+M.+**..     
   **+******.     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 811h/811H 81v/163V Pos: standing >
 
                  
                  
                  
      .^.         
 .   ..+@         
 *...M*+*.        
 *.****.*.M       
  **+M.+**..      
   *+******.      
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 811h/811H 81v/163V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 811h/811H 83v/163V Pos: standing >
 
                  
                  
                  
                  
      .^@         
 .   ..+.         
 *...M*+*.        
  .****.*.M       
   *+M.+**..      
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 811h/811H 82v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 83v/163V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands here pondering his next move.

< 811h/811H 82v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 83v/163V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W
*A shimmering visage of Aphantan wanders the prime plane.
There are some tracks heading west.
There are some tracks heading west.
There are Dwarf tracks going west.

< 811h/811H 82v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 83v/163V Pos: standing >
You quickly scan the area.
A soldier of fortune who is close by to your east.
A soldier of fortune who is close by to your east.
A soldier of fortune who is close by to your east.
An orc gate guard who is a brief walk away to your west.
An orc gate guard who is a brief walk away to your west.
An orc gate guard who is a brief walk away to your west.

< 811h/811H 84v/163V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W
There are some tracks heading west.
There are some tracks heading west.

< 811h/811H 84v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 85v/163V Pos: standing >
Before the East Gates
Obvious exits: -E -W
There are some tracks heading west.

< 811h/811H 84v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 85v/163V Pos: standing >
East Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)

< 811h/811H 87v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 88v/163V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W

< 811h/811H 90v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 91v/163V Pos: standing >
You quickly scan the area.
A vampire warlock who is close by to your north.
An orc commoner who is close by to your north.
A Drow Elf who is a brief walk away to your north.
An orc commoner who is a brief walk away to your north.
An orc city guard who is rather far off to your north.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
The ghost of Aphantan who is rather far off to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc female who is close by to your west.
An orc merchant who is close by to your west.
A young orc soldier who is not far off to your west.
An orc female who is not far off to your west.
A stray dog who is a brief walk away to your west.

< 811h/811H 97v/163V Pos: standing >

< 811h/811H 98v/163V Pos: standing >

< 811h/811H 101v/163V Pos: standing >
A Drow Elf enters from the north.

< 811h/811H 103v/163V Pos: standing >
Ok.

< 811h/811H 105v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 106v/163V Pos: standing >
Strautz enters from the north.

< 811h/811H 108v/163V Pos: standing >

< 811h/811H 110v/163V Pos: standing >

< 811h/811H 112v/163V Pos: standing >
You think you noticed an opening in your victim defenses...

< 811h/811H 113v/163V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Drow Elf.

< 811h/811H 114v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP: excellent >
 You parry a Drow Elf's lunge at you.

< 811h/811H 115v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP: excellent >
 Strautz starts casting an offensive spell.

< 811h/811H 115v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP: excellent >
 A vampire warlock snaps into visibility.
A vampire warlock places the dagger of Wind in the back of a Drow Elf, resulting in some strange noises and some blood.
A vampire warlock's impressive pierce strikes a Drow Elf.

< 811h/811H 115v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP:  few wounds >
 Strautz completes his spell...
Strautz utters the words 'unsozfol efaui'
Strautz drains a Drow Elf - what a waste of energy!

< 811h/811H 115v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP:  nasty wounds >
 Strautz starts casting an offensive spell.
Strautz snaps into visibility.

< 811h/811H 115v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP:  nasty wounds >
 An orog berserker snaps into visibility.
An orog berserker places the barb of an ancient green wyrm in the back of a Drow Elf, resulting in some strange noises and some blood.
An orog berserker places a blood dagger of Tezcatlipoca of damage in the back of a Drow Elf, resulting in some strange noises and some blood.

< 811h/811H 115v/163V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
 You snap into visibility.
[Damage: 11 ] Your impressive pierce strikes a Drow Elf.
A Drow Elf tucks in his arms, rolls away from Tilran's attack, then thrust his feet skywards, and leaps to his feet!
[Damage: 10 ] Your pierce strikes a Drow Elf.
A Drow Elf gracefully whirls around your attack.
A Drow Elf gracefully whirls around your attack.
[Damage:  9 ] Your pierce strikes a Drow Elf.

< 811h/811H 115v/163V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 Strautz snaps into visibility.
Strautz completes his spell...
Strautz utters the words 'unsozfol efaui'
Strautz's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf opens the gates.

< 811h/811H 115v/163V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 An orog berserker flourishes his dagger, intercepting a Drow Elf's attack, and gracefully counters!
An orog berserker snaps into visibility.
An orog berserker's crude pierce strikes a Drow Elf.
An orog berserker's fine pierce strikes a Drow Elf.
An orog berserker parries a Drow Elf's lunge at him.

< 811h/811H 115v/163V Pos: standing >
< T: an orog berserker TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 You feel the bloodlust in your heart as you hear the death cry of a Drow Elf.
A Drow Elf is dead! R.I.P.
A vampire warlock attempts to flee.
A vampire warlock leaves west.

< 811h/811H 115v/163V Pos: standing >
Um.. you don't see any such target here?

< 811h/811H 115v/163V Pos: standing >

< 811h/811H 118v/163V Pos: standing >
Strautz starts casting an offensive spell.
Strautz snaps into visibility.

< 811h/811H 123v/163V Pos: standing >
Strautz completes his spell...
Strautz utters the words 'gjwwai opaghg'

< 811h/811H 128v/163V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc commoner who is rather far off to your north.
An orc city guard who is rather far off to your north.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
The ghost of Aphantan who is a brief walk away to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc female who is close by to your west.
An orc merchant who is close by to your west.
A young orc soldier who is not far off to your west.
An orc female who is not far off to your west.
An orc city guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.

< 811h/811H 141v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 811h/811H 142v/163V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc commoner who is rather far off to your north.
An orc city guard who is rather far off to your north.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
The ghost of Aphantan who is a brief walk away to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc female who is close by to your west.
An orc merchant who is close by to your west.
A young orc soldier who is not far off to your west.
An orc female who is not far off to your west.
An orc city guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.

< 811h/811H 143v/163V Pos: standing >

< 811h/811H 144v/163V Pos: standing >
You do not see that item here.

< 811h/811H 145v/163V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc commoner who is rather far off to your north.
An orc city guard who is rather far off to your north.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
The ghost of Aphantan who is a brief walk away to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc female who is close by to your west.
An orc merchant who is close by to your west.
A young orc soldier who is not far off to your west.
An orc female who is not far off to your west.
An orc city guard who is a brief walk away to your west.

< 811h/811H 146v/163V Pos: standing >
Strautz's ghastly figures glide about the area.

< 811h/811H 148v/163V Pos: standing >
A Drow Elf clambers to his feet.
An orog berserker tries to backstab a Drow Elf but is too slow!
An orog berserker snaps into visibility.

< 811h/811H 151v/163V Pos: standing >
A Drow Elf leaves north.

< 811h/811H 152v/163V Pos: standing >
You feel like a potion could do you good once again.
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
Strautz Pontifex Maximus of The Empire (Gnome)(small) stands in mid-air here.(Red Aura)

< 811h/811H 153v/163V Pos: standing >
A vampire warlock sneaks east.
You follow a vampire warlock.

East Gates of Storm Port
Obvious exits: -E -W
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
You quickly scan the area.
The ghost of Aphantan who is not far off to your east.
A soldier of fortune who is rather far off to your east.
A soldier of fortune who is rather far off to your east.
A soldier of fortune who is rather far off to your east.
An orog berserker who is close by to your west.
Strautz who is close by to your west.
An orc female who is not far off to your west.
An orc merchant who is a brief walk away to your west.
A young orc soldier who is a brief walk away to your west.
An orc female who is a brief walk away to your west.
An orc city guard who is rather far off to your west.
A stray dog who is rather far off to your west.

< 811h/811H 156v/163V Pos: standing >

< 811h/811H 157v/163V Pos: standing >
Backstab who?

< 811h/811H 158v/163V Pos: standing >
Backstab who?

< 811h/811H 159v/163V Pos: standing >
Backstab who?

< 811h/811H 160v/163V Pos: standing >
Backstab who?

< 811h/811H 161v/163V Pos: standing >
You follow a vampire warlock.

Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
Backstab who?

< 811h/811H 162v/163V Pos: standing >
You follow a vampire warlock.

Gale Road
Obvious exits: -N -S -U
A few drops of fresh blood are scattered around the area.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
An Orc commoner wanders the city here.(Red Aura)
There are Dwarf tracks going north.
There are some tracks heading north.

< 811h/811H 161v/163V Pos: standing >
A vampire warlock sneaks north.
You follow a vampire warlock.

Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
Backstab who?

< 811h/811H 160v/163V Pos: standing >
A vampire warlock sneaks north.
You follow a vampire warlock.

Gale Road
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
There are Dwarf tracks going north.
Backstab who?

< 811h/811H 160v/163V Pos: standing >
Backstab who?

< 811h/811H 161v/163V Pos: standing >
Backstab who?

< 811h/811H 162v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
A vampire warlock sneaks north.
You follow a vampire warlock.

East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
There are Dwarf tracks going north.
There are some tracks heading north.
Backstab who?

< 811h/811H 162v/163V Pos: standing >
You follow a vampire warlock.

Gale Road
Obvious exits: -N# -S
Fresh blood splatters cover the area.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
*an orog berserker is standing here, busy with his own matters.(Gold Aura)
Backstab who?

< 811h/811H 161v/163V Pos: standing >
Backstab who?

< 811h/811H 161v/163V Pos: standing >
Backstab who?

< 811h/811H 162v/163V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your south.
An orc city guard who is close by to your south.
An orc commoner who is rather far off to your south.

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
An orog berserker opens the doors.
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
A vampire warlock sneaks south.
You follow a vampire warlock.

East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
There are some tracks heading north.
There are some tracks heading north.
Backstab who?

< 811h/811H 162v/163V Pos: standing >
Backstab who?

< 811h/811H 162v/163V Pos: standing >
You follow a vampire warlock.

North Storm Street and Soldier's Path
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
Backstab who?

< 811h/811H 161v/163V Pos: standing >
A vampire warlock sneaks north.
You follow a vampire warlock.

Soldier's Path
Obvious exits: -N -E# -S
Fresh blood covers everything in the area.
*a vampire warlock is standing here, busy with his own matters.(Red Aura)
A black crow hops through the streets, pecking at trash.
Backstab who?

< 811h/811H 160v/163V Pos: standing >
Backstab who?

< 811h/811H 161v/163V Pos: standing >
Backstab who?

< 811h/811H 162v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
Backstab who?

< 811h/811H 163v/163V Pos: standing >
A vampire warlock opens the door.
Backstab who?

< 811h/811H 163v/163V Pos: standing >
A Drow Elf enters from the east.
An orog berserker snaps into visibility.
An orog berserker places the barb of an ancient green wyrm in the back of a Drow Elf, resulting in some strange noises and some blood.
A Drow Elf is mortally wounded, and will die soon, if not aided.
An orog berserker places a blood dagger of Tezcatlipoca of damage in the back of a Drow Elf, resulting in some strange noises, a lot of blood and a corpse.
A Drow Elf's tarnished dragonscale chainmail from Cloud Giant Kingdom was completely destroyed by the massive blow!
A Drow Elf's crude dragonscale necklace from Alatorin - the Forge City was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.