<worn as a badge> the emblem of charming of Invisibility [poor] made by Rukkus
<worn on head> the spiked crown of mental resistance
<worn on eyes> the magenta eye of a beholder guardian (magic) (humming) [80%]
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn in ear> a black pearl earring [poor] [87%]
<worn on face> the mask of Avernus (magic) (glowing)
<worn around neck> an unearthly ruby necklace from Lost City of Tikitzopl
<worn around neck> a smooth torque of dwarven kind (magic) [50%]
<worn on body> the robe of lords (glowing)
<worn about body> a shimmering green cloak (magic)
<worn about waist> a darkmail belt (magic)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<worn around wrist> a bracelet of wizardry (magic) (glowing)
<worn around wrist> a bracelet of influence [poor] (magic)
<worn on hands> the cubes of protection (humming)
<worn on finger> a band of parting prevented [superior] (magic) (glowing) [81%]
<worn on finger> a ring of the Neogi Lords (glowing) [83%]
<primary weapon> a mithril dagger (magic)
<held> some mooorwood drums with stretched orc skin [superior] (magic)
<worn on legs> some shimmering dragonscale leg plates
<worn on feet> the cubes of protection (humming)
A Corner In the West Hall
The east/west and north/south sections of the west hall meet here. The
lavish wall decorations cease here, and the walls remain empty. The floor
here is flat and smooth, cut from large pieces of stone that must have been
mined locally as there is no way they could have been carried very far. The
ambient light is pleasantly bright and if the surrounding imaes weren't so
violent, it might almost seem cheery. Empty suits of armor, placed on a
standing rack elegantly serve as torch holders, and give a sense of majesty to
the hall. The empty suits hold a torch in one hand, and a flag staff in the
other. The ceiling is very high here, and banners hang down, leaving little
room to swing a sword. The hall runs south and west, while an iron door leads
north.
Obvious exits: -North -South -West
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
A sentinel private in the Guard's Walk Patrol stands his post.(Red Aura)
A sentinel private in the Guard's Walk Patrol stands his post.(Red Aura)
Drizit enters from the north.
Hazic enters from the north.
Aryn enters from the north.
< 895h/895H 100v/124V Pos: standing >
You follow Omm.
The West Hall
The decorations become more sparse here, as the corner of the hall
approaches. Images turn to abstracts ranging in subject from the castle
itself, to places so fantastic they must lie on another plane. Great halls of
flame and rage, deep chasms that delve far into the belly of the planet, and
mountaintops so high the clouds rest at the mid section. As the corner of the
hall approaches, the air starts to move even faster towards the large vent in
the ceiling. The clouds of torch smoke change from a thick, slow mass, to a
fast moving river of black. The hall runs north and south.
Obvious exits: -North -South
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Drizit enters from the north.
Hazic enters from the north.
Aryn enters from the north.
< 895h/895H 99v/124V Pos: standing >
You quickly scan the area.
A sentinel private who is close by to your north.
A sentinel private who is close by to your north.
An off-duty patrol guard who is not far off to your north.
An ice garden attendant who is a brief walk away to your north.
A private in the Guard's Walk Patrol who is rather far off to your north.
The archivist's understudy who is close by to your south.
The snooty wife who is not far off to your south.
< 895h/895H 100v/124V Pos: standing >
< 895h/895H 101v/124V Pos: standing >
You follow Omm.
The West Hall
A giant white fur covered throne is depicted here in a mural, and a
powerful looking woman sits comfortably in it before a grand court full of
people. Men and women alike, vye for her attention, like peasants pleading
with an indifferent king. Her air of impunity and arrogance makes it all the
more frustrating for them. The air moves swiftly here, carrying away the
billowing clouds of pitch smoke that rise from the torches. A long black line
runs down the ceiling, marking the well traveled path of the smoke and soot.
The hall runs north and south, while the Grand Foyer is accessible through a
door in the east wall. An arched portal leads to the west, into the Court of
the Icess.
Obvious exits: -North -East -South -West
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
One of the Archivist's understudies is taking a rest from the books.(Red Aura)
Drizit enters from the north.
Hazic enters from the north.
Aryn enters from the north.
< 895h/895H 100v/124V Pos: standing >
You quickly scan the area.
A sentinel private who is not far off to your north.
A sentinel private who is not far off to your north.
An off-duty patrol guard who is a brief walk away to your north.
An ice garden attendant who is rather far off to your north.
A private in the Guard's Walk Patrol who is in the distance to your north.
The snooty wife who is a brief walk away to your east.
The snooty wife who is rather far off to your east.
A member of the Court Patrol who is rather far off to your east.
The snooty wife who is close by to your south.
A drunken merchant who is close by to your west.
A member of the cleaning crew who is a brief walk away to your west.
A private in the Guard's Walk Patrol who is a brief walk away to your west.
< 895h/895H 100v/124V Pos: standing >
You follow Omm.
The Northeastern Corner of the Court of the Icess
This is the Court of the Icess. At the north end of this court sits her
throne, where she spends very little time these days. The ceiling here is
higher than average, but not cathedral proportions. Ambient light is provided
from a white hot flame atop an onyx pedestal in the center of the court. The
floor here is devoid of symbols unlike most of the castle. The walls however
do have banners bearing the symbol of Auril, but they are smaller than others
in the castle. It is apparent that this room is dedicated to someone other
than the goddess Auril. The court continues to the west and south. A door
leads to the north, and an arched portal leads east to the West Hall.
Obvious exits: -North# -East -South -West
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
A tubby merchant struggles to stay on his feet while downing another drink.(Red Aura)
Drizit enters from the east.
Hazic enters from the east.
Aryn enters from the east.
< 895h/895H 100v/124V Pos: standing >
You follow Omm.
A Malevolent Pedestal in the Court of the Icess
Evil emanates from this pedestal in massive waves that are so powerful,
they are almost visible. A feeling of pure terror hangs in the air
proclaiming its presence with authority. The white hot flame, changes color
periodically, changing from bright white through all the shades of gray, and
finally to black. It stays in each color for only a second, and then fades
to a new one. Nothing else is here, only the pedestal and the mesmerizing
flame.
Obvious exits: -North -East -South -West
A malevolant onyx pedestal throws darkness on the room.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Drizit enters from the east.
Hazic enters from the east.
Aryn enters from the east.
< 895h/895H 99v/124V Pos: standing >
You quickly scan the area.
You see nothing.
< 895h/895H 100v/124V Pos: standing >
You follow Omm.
A Frosty Throne Room in the Court of the Icess
This room is covered in frost from floor to ceiling. Not one piece of
stone is visible through the frost and ice. A comfortable looking throne
covered in white, furry, yeti hides rests against the center of the back wall.
It has large furry armrests covered in the skin of the arm so that the hand
claws stick out at the end, and a similar foot rest at the bottom. A huge
stuffed white dragon head is attached to the top of the throne forming the
headpiece. The head is nearly the size of the whole throne, and the fangs,
the size of a small sword. A narrow red carpet leads from the pedastal to the
south, all the way up to the throne. Sprinkled all along the carpet are what
appear to be frozen black orchid petals.
Obvious exits: -South
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
A proud member of the Court Patrol surveys his territory.(Red Aura)
Drizit enters from the south.
Hazic enters from the south.
Aryn enters from the south.
You quickly scan the area.
You see nothing.
< 895h/895H 99v/124V Pos: standing >
< 895h/895H 99v/124V Pos: standing >
You quickly scan the area.
You see nothing.
< 895h/895H 100v/124V Pos: standing >
You follow Omm.
A Malevolent Pedestal in the Court of the Icess
Evil emanates from this pedestal in massive waves that are so powerful,
they are almost visible. A feeling of pure terror hangs in the air
proclaiming its presence with authority. The white hot flame, changes color
periodically, changing from bright white through all the shades of gray, and
finally to black. It stays in each color for only a second, and then fades
to a new one. Nothing else is here, only the pedestal and the mesmerizing
flame.
Obvious exits: -North -East -South -West
A malevolant onyx pedestal throws darkness on the room.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Drizit enters from the north.
Hazic enters from the north.
Aryn enters from the north.
< 895h/895H 99v/124V Pos: standing >
You follow Omm.
The South End of the Court of the Icess
This is the main audience seating in the court. Whenever visitors of the
castle, or the non-enlisted inhabitants wish to address Strife, this is where
they must come. Permanant benches are affixed to the floor to allow for
seating of approximately thirty. Just past the onyx pedastal to the north,
the throne sits in its own room, patiently awaiting the Icess. Even from this
far away, the white hot flame that burns atop the pedastal is blindingly
bright. The situation is somewhat aggravated by the shiny white tiles used to
line the floor and walls. To the east and west the court continues.
Obvious exits: -North -East -West
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Drizit enters from the north.
Hazic enters from the north.
Aryn enters from the north.
< 895h/895H 98v/124V Pos: standing >
You follow Omm.
The Southeastern Corner of the Court of the Icess
More comfortable, individual seating arrangements help to mark this as the
section reserved for the hierachy of the castle. Members of the clergy, the
commander of the guard, the captain of the Guard's Upper Echelon, and the
Viscount are included in the names embroidered on the cushions. A small bar
sits south of the seating area, a permanent addition for use in large
gatherings. The throne is visible past the main seating area to the north and
west. The court continues to the west and north.
Obvious exits: -North -West
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
Drizit enters from the west.
Hazic enters from the west.
Aryn enters from the west.
You quickly scan the area.
A drunken merchant who is close by to your north.
The archivist's understudy who is not far off to your west.
A servant who is not far off to your west.
A servant who is not far off to your west.
< 895h/895H 97v/124V Pos: standing >
You play a song that boggles the senses.
You snap into visibility.
[Damage: 14 ] A private in the Guard's Walk Patrol's kick hits you directly in the face.
A private in the Guard's Walk Patrol attacks you. [0 hits]
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
Drizit leaves west.
Hazic leaves west.
Aryn leaves west.
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
You snap into visibility.
[Damage: 1 ] [Damage: 2 ] You attack a private in the Guard's Walk Patrol. [2 hits]
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
You snap into visibility.
A private in the Guard's Walk Patrol attacks you. [0 hits]
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
[Damage: 1 ] [Damage: 1 ] You attack a private in the Guard's Walk Patrol. [2 hits]
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few scratches >
You play a song that boggles the senses.
[Damage: 14 ]
< 890h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
A private in the Guard's Walk Patrol attacks you. [1 hits]
< 884h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
[Damage: 1 ] [Damage: 1 ] You attack a private in the Guard's Walk Patrol. [2 hits]
< 884h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
< 884h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
The Southeastern Corner of the Court of the Icess
Obvious exits: -North -West
A private in the Guard's Walk Patrol stands, floating here, fighting YOU!(Red Aura)
< 884h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
[Damage: 2 ] [Damage: 3 ] You attack a private in the Guard's Walk Patrol. [2 hits]
A private in the Guard's Walk Patrol's kick hits you directly in the face.
A private in the Guard's Walk Patrol attacks you. [2 hits]
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: small wounds >
You play a song that boggles the senses.
You cause the earth to shake, crack and buckle!
As the ceiling begins to cave in on you, you realize this may not have been a good idea!
A private in the Guard's Walk Patrol staggers and almost falls!
[Damage: 20 ] [Damage: 15 ] [Damage: 1 ] You attack a private in the Guard's Walk Patrol. [1 hits]
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
A private in the Guard's Walk Patrol attacks you. [0 hits]
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
A private in the Guard's Walk Patrol enters from the west.
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
[Damage: 4 ] You score a CRITICAL HIT!!!!!
[Damage: 7 ] You attack a private in the Guard's Walk Patrol. [2 hits]
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 864h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
A private in the Guard's Walk Patrol attacks you. [1 hits]
< 859h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
The Southeastern Corner of the Court of the Icess
Obvious exits: -North -West
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
A private in the Guard's Walk Patrol stands, floating here, fighting YOU!(Red Aura)
< 859h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
[Damage: 1 ] You attack a private in the Guard's Walk Patrol. [1 hits]
< 859h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 859h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
You play a song that boggles the senses.
[Damage: 13 ] [Damage: 19 ] A private in the Guard's Walk Patrol's kick hits you in your side.
A private in the Guard's Walk Patrol attacks you. [0 hits]
< 854h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
A private in the Guard's Walk Patrol's kick crashes into your chest.
A private in the Guard's Walk Patrol attacks you. [1 hits]
< 826h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 826h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 826h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
[Damage: 4 ] You attack a private in the Guard's Walk Patrol. [1 hits]
< 826h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 826h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 826h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 826h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
A private in the Guard's Walk Patrol attacks you. [1 hits]
< 817h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 817h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 817h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
A private in the Guard's Walk Patrol attacks you. [0 hits]
< 817h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
< 817h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
[Damage: 2 ] [Damage: 3 ] You attack a private in the Guard's Walk Patrol. [2 hits]
< 817h/895H 98v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: private sta EP: few wounds >
You attempt to flee...
The South End of the Court of the Icess
This is the main audience seating in the court. Whenever visitors of the
castle, or the non-enlisted inhabitants wish to address Strife, this is where
they must come. Permanant benches are affixed to the floor to allow for
seating of approximately thirty. Just past the onyx pedastal to the north,
the throne sits in its own room, patiently awaiting the Icess. Even from this
far away, the white hot flame that burns atop the pedastal is blindingly
bright. The situation is somewhat aggravated by the shiny white tiles used to
line the floor and walls. To the east and west the court continues.
Obvious exits: -North -East -West
One of the Archivist's understudies is taking a rest from the books.(Red Aura)
You flee westward!
< 817h/895H 72v/124V Pos: standing >
You play a song that boggles the senses.
You snap into visibility.
[Damage: 15 ] The archivist's understudy starts casting an offensive spell.
The archivist's understudy attacks you. [0 hits]
< 817h/895H 73v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: understudy sta EP: few scratches >
Impossible! You can't concentrate enough!
< 817h/895H 73v/124V Pos: standing >
< T: Leth TP: sta TC:few scratches E: understudy sta EP: few scratches >
The archivist's understudy completes his spell...
The archivist's understudy utters the words 'buoblg qrunsoqpze yugh'
The archivist's understudy's mighty magic fist slams into you!
< 733h/895H 73v/124V Pos: standing >
< T: Leth TP: sta TC: small wounds E: understudy sta EP: few scratches >
A private in the Guard's Walk Patrol enters from the east.
< 733h/895H 73v/124V Pos: standing >
< T: Leth TP: sta TC: small wounds E: understudy sta EP: few scratches >
A private in the Guard's Walk Patrol suddenly attacks YOU!
[Damage: 1 ] You attack the archivist's understudy. [1 hits]
< 733h/895H 73v/124V Pos: standing >
< T: Leth TP: sta TC: small wounds E: understudy sta EP: few scratches >
You attempt to flee...
A Malevolent Pedestal in the Court of the Icess
Evil emanates from this pedestal in massive waves that are so powerful,
they are almost visible. A feeling of pure terror hangs in the air
proclaiming its presence with authority. The white hot flame, changes color
periodically, changing from bright white through all the shades of gray, and
finally to black. It stays in each color for only a second, and then fades
to a new one. Nothing else is here, only the pedestal and the mesmerizing
flame.
Obvious exits: -North -East -South -West
A malevolant onyx pedestal throws darkness on the room.
(Q)A member of the cleaning crew is here sweeping and polishing.(Red Aura)
A tubby merchant struggles to stay on his feet while downing another drink.(Red Aura)
You flee northward!
< 733h/895H 42v/124V Pos: standing >
You start chanting...
< 733h/895H 43v/124V Pos: standing >
Casting: dimension door
< 733h/895H 44v/124V Pos: standing >
A black rift in space opens next to you, and the archivist's understudy steps out of it grinning.
< 733h/895H 44v/124V Pos: standing >
You complete your spell...
The West Hall
The decorations become more sparse here, as the corner of the hall
approaches. Images turn to abstracts ranging in subject from the castle
itself, to places so fantastic they must lie on another plane. Great halls of
flame and rage, deep chasms that delve far into the belly of the planet, and
mountaintops so high the clouds rest at the mid section. As the corner of the
hall approaches, the air starts to move even faster towards the large vent in
the ceiling. The clouds of torch smoke change from a thick, slow mass, to a
fast moving river of black. The hall runs north and south.
Obvious exits: -North -South
*Aryn Legionary of The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Liels AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Hazic AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
*Drizit AnGEr Of The Honoured (Barbarian)(large) stands in mid-air here.
*Urza AnGEr Of The Honoured (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Drizit leaves south.
Hazic leaves south.
Aryn leaves south.
< 733h/895H 45v/124V Pos: standing >
You play a song that boggles the senses.
< 733h/895H 46v/124V Pos: standing >
Drizit enters from the south.
Hazic enters from the south.
Aryn enters from the south.
< 733h/895H 47v/124V Pos: standing >
< 733h/895H 50v/124V Pos: standing >
You play a song that boggles the senses.
< 733h/895H 55v/124V Pos: standing >
< 733h/895H 59v/124V Pos: standing >
< 733h/895H 59v/124V Pos: standing >
< 734h/895H 60v/124V Pos: standing >
The West Hall
Obvious exits: -North -South
*Aryn Legionary of The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Liels AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Hazic AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
*Drizit AnGEr Of The Honoured (Barbarian)(large) stands in mid-air here.
*Urza AnGEr Of The Honoured (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
< 735h/895H 61v/124V Pos: standing >
< 736h/895H 63v/124V Pos: standing >
< 736h/895H 63v/124V Pos: standing >
You nog.
< 737h/895H 64v/124V Pos: standing >
You play a song that boggles the senses.
< 737h/895H 65v/124V Pos: standing >
< 738h/895H 65v/124V Pos: standing >
< 739h/895H 67v/124V Pos: standing >
< 741h/895H 70v/124V Pos: standing >
Omm's skin seems to turn to stone.
< 741h/895H 70v/124V Pos: standing >
Liels starts casting a spell.
< 743h/895H 72v/124V Pos: standing >
Liels completes his spell...
Liels utters the words 'pzaruio garzz'
Upon Liels's touch a soft glow flows from his hands and surrounds you.
< 743h/895H 73v/124V Pos: standing >
You feel a warm wave going through your body.
< 806h/895H 74v/124V Pos: standing >
< 806h/895H 74v/124V Pos: standing >
You play a song that boggles the senses.
< 806h/895H 74v/124V Pos: standing >
Liels sits down in a comfortable spot.
< 806h/895H 75v/124V Pos: standing >
Liels takes out his holy symbol and begins praying intently.
< 806h/895H 75v/124V Pos: standing >
< 807h/895H 75v/124V Pos: standing >
A black rift in space opens next to you, and the archivist's understudy steps out of it grinning.
< 807h/895H 76v/124V Pos: standing >
You feel a warm wave going through your body.
Liels raises his holy symbol and smiles broadly.
< 896h/895H 78v/124V Pos: standing >
A Troll enters from the south.
A Drow Elf enters from the south.
A Drider skitters in from the south.
An Orc enters from the south.
< 896h/895H 79v/124V Pos: standing >
A Drow Elf snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by a Drow Elf's mighty bash!
A Drow Elf grins as he skewers you with his transparent blade of mist [poor].
< 840h/895H 79v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
< 840h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
An Orc starts casting an offensive spell.
An Orc snaps into visibility.
An Orc starts casting an offensive spell.
An Orc snaps into visibility.
< 840h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
Drizit snaps into visibility.
A Drow Elf snaps into visibility.
Drizit ignites into black flames as he hits a Drow Elf!
< 840h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
Liels clambers to his feet.
Omm snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf is knocked to the ground by Omm's mighty bash!
An Orc snaps into visibility.
< 840h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: excellent >
The archivist's understudy recognizes you, and charges to attack!
The archivist's understudy suddenly attacks YOU!
The archivist's understudy snaps into visibility.
A Minotaur starts casting an offensive spell.
A Minotaur snaps into visibility.
< 840h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: excellent >
An Orc snaps into visibility.
A Troll snaps into visibility.
A Troll suddenly appears a bit confused!
Omm snaps into visibility.
< 840h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: excellent >
Aryn snaps into visibility.
A Troll snaps into visibility.
A Troll is knocked to the ground by Aryn's skillful bash!
< 840h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: excellent >
You feel a warm wave going through your body.
Liels starts casting a spell.
An Orc starts casting an offensive spell.
An Orc snaps into visibility.
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: excellent >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Omm snaps into visibility.
Omm begins to dry and wilt.
A Troll starts casting a spell.
A Troll snaps into visibility.
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: excellent >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Omm begins to dry and wilt.
You snap into visibility.
A Drow Elf attacks you. [2 hits]
Drizit attempts to flee.
Drizit leaves south.
An Orc tackles Omm square in the chest knocking the wind out of him!
< 861h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: excellent >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by an Orc.
A faint hum can be heard from the rod of Dispator carried by Omm.
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 1 ] You attack a Drow Elf. [1 hits]
< 861h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: excellent >
You play a song that boggles the senses.
An Orc snaps into visibility.
[Damage: 4 ] [Damage: 18 ] An Orc snaps into visibility.
[Damage: 9 ] [Damage: 8 ] [Damage: 8 ] A Drider snaps into visibility.
[Damage: 11 ] A translucent field flashes around a Drow Elf's body upon contact with your assault, deflecting it back at YOU!
[Damage: 11 ] You chill Leth.
A Drow Elf snaps into visibility.
[Damage: 12 ] A Troll snaps into visibility.
[Damage: 11 ] [Damage: 12 ] [Damage: 19 ] An Orc snaps into visibility.
An Orc suddenly does not look so well.
[Damage: 14 ] [Damage: 15 ] The archivist's understudy slowly fades out of existence.
Hazic starts casting an offensive spell.
Hazic snaps into visibility.
< 850h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: excellent >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
You snap into visibility.
You begin to dry out and wilt.
OUCH! That really did HURT!
Drizit enters from the south.
< 732h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC: small wounds E: A Drow Elf sit EP: excellent >
A Minotaur completes his spell...
A Minotaur utters the words 'aihu-waouq grul'
Omm snaps into visibility.
A Minotaur points at Omm, and a powerful ray of anti-magic lances forth from their fingertip!
An Orc suddenly appears a bit confused!
An Orc attacks Omm. [3 hits]
Drizit snaps into visibility.
A Drow Elf snaps into visibility.
Drizit ignites into black flames as he hits a Drow Elf!
Drizit ignites into black flames as he hits a Drow Elf!
< 732h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC: small wounds E: A Drow Elf sit EP: excellent >
A Troll completes his spell...
A Troll utters the words 'arieks shattering iceball'
A Troll points at Omm.
The freezing cold causes Omm intense pain!
The intense cold causes Omm's entire body to slooooow doooowwwnn!
A Troll's iceball shatters upon impacting Omm, rending flesh and sending blood flying.
An Orc starts casting an offensive spell.
Urza sits down in a comfortable spot.
< 732h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC: small wounds E: A Drow Elf sit EP: excellent >
Hazic snaps into visibility.
< 732h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC: small wounds E: A Drow Elf sit EP: excellent >
Drizit snaps into visibility.
A Drow Elf snaps into visibility.
Drizit ignites into black flames as he hits a Drow Elf!
Drizit ignites into black flames as he hits a Drow Elf!
Drizit ignites into black flames as he hits a Drow Elf!
Drizit ignites into black flames as he hits a Drow Elf!
Drizit attacks a Drow Elf. [4 hits]
You snap into visibility.
A Minotaur attacks you. [0 hits]
Omm snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf's body quivers as Omm's hit strikes deep!
Omm attacks a Drow Elf. [6 hits]
Urza opens the story of Jugger the golem and begins studying it intently.
An Orc starts casting an offensive spell.
An Orc snaps into visibility.
< 732h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC: small wounds E: A Drow Elf sit EP: few scratches >
Liels completes his spell...
Liels utters the words 'ofajs pzar'
A warm feeling of peace fills your body.
An Orc starts casting a spell.
< 881h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: few scratches >
Aryn snaps into visibility.
A Troll snaps into visibility.
Aryn attacks a Troll. [4 hits]
< 881h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: few scratches >
An Orc snaps into visibility.
You snap into visibility.
An Orc attacks you. [0 hits]
An Orc starts casting an offensive spell.
< 881h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: few scratches >
An Orc snaps into visibility.
You dodge a bash from an Orc, who loses his balance and falls.
< 881h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:few scratches E: A Drow Elf sit EP: few scratches >
You feel a warm wave going through your body.
Drizit attempts to flee.
Drizit leaves south.
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: few scratches >
A Troll snaps into visibility.
Omm snaps into visibility.
A Troll attacks Omm. [2 hits]
A Troll starts casting an offensive spell called 'arieks shattering iceball'.
A Troll snaps into visibility.
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: few scratches >
A Drow Elf snaps into visibility.
You snap into visibility.
A Drow Elf attacks you. [0 hits]
A Minotaur starts casting a spell.
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: few scratches >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Omm snaps into visibility.
Omm begins to dry and wilt.
Hazic completes his spell...
Hazic utters the word 'pjffuqaiz'
The sphere circling an Orc's body darts in front of Hazic's assault!
Hurricane winds sweep through the room tearing at a Minotaur!.
A translucent field flashes around an Orc's body upon contact with Hazic's assault, deflecting it back at him!
Hurricane winds sweep through the room tearing at Hazic!.
An Orc snaps into visibility.
A translucent field flashes around a Drider's body upon contact with Hazic's assault, deflecting it back at him!
Hurricane winds sweep through the room tearing at Hazic!.
A Troll snaps into visibility.
Hurricane winds sweep through the room tearing at a Troll!.
Hurricane winds sweep through the room tearing at an Orc!.
Hurricane winds sweep through the room tearing at an Orc!.
You snap into visibility.
A Drow Elf snaps into visibility.
You attack a Drow Elf. [0 hits]
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: few scratches >
An Orc stops invoking abruptly!
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Omm snaps into visibility.
Omm begins to dry and wilt.
Drizit enters from the south.
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: few scratches >
A Drow Elf's skin seems to turn to stone.
Drizit snaps into visibility.
A Drow Elf snaps into visibility.
Drizit ignites into black flames as he hits a Drow Elf!
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: few scratches >
A Drider starts casting an offensive spell called 'solbeeps missile barrage'.
< 895h/895H 80v/124V Pos: sitting >
< T: Leth TP: sit TC:excellent E: A Drow Elf sit EP: few scratches >
A Troll completes his spell...
A Troll utters the words 'abrauztg gpahhzfuio uqzbarr'
A Troll points at Omm.
The freezing cold causes Omm intense pain!
A Troll's iceball shatters upon impacting Omm, rending flesh and sending blood flying.
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Omm dries up completely and crumbles.
Omm's spiked shield of a MaDMaN melted corroded by the acid.
Omm's gloves of the mind of constitution melted corroded by the acid.
Omm's gory string of cyclops eyes [superior] melted corroded by the acid.
Omm's golden scabbard encrusted with emeralds and rubies of agility melted corroded by the acid.
Omm is dead! R.I.P.