The death of [ 1 Conjurer] Mirg (Grey Elf)

in The Ogre's Foot Inn

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic) [86%]             
<worn on head>       the crown of might [poor] (magic) [80%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing)
<worn in ear>        a bone pick [superior]
<worn on face>       the mask of death [superior] [88%]             
<worn around neck>   an amulet of creation [superior] (magic) (humming)
<worn around neck>   the dark amulet of Bloodstone of strength (magic) (glowing)
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Cerif (magic) (humming)
<worn about body>    a despair cloak of Vadatorn [superior]
<worn as quiver>     an unearthly dragonscale quiver from New Cave city
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing) [52%]             
<attached to belt>   a delicious Thanksgiving Turkey
<worn on arms>       a pair of frost-rimed cold iron vambraces of constitution (magic)
<worn around wrist>  a steel wire (magic) (glowing)
<worn around wrist>  the bangle of the Dreamer (magic)
<worn on hands>      the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger>     a shiny crimson ring of burning [superior] made by Rethax (invis) (magic) [88%]             
<worn on finger>     a shiny crimson ring of lesser defense [superior] made by Rethax (invis) (magic)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[236h 12m 4s]
<secondary weapon>   the dagger of Wind (magic)[235h 47m 0s]
<worn on legs>       a pair of blood-stained wyrm scale leggings (magic) [48%]             
<worn on feet>       Krindor's Boots of the Night[235h 47m 0s]

Obvious exits: -NB -EB -SB -WB

< 657h/657H 153v/190V Pos: standing >
  ^.....*+.   
 .M^.....M..  
 .^MM.......  
 ..^M^@..+..  
 .^^.M^..+..  
 **....M.+M.  
  ^**.^.^+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB
A barbarian hunter slowly creeps through the area.

< 657h/657H 151v/190V Pos: standing >
  ^.....*+.   
 .M^.....M..  
 .^MM.......  
 ..^M^@..+..  
 .^^.M^..+..  
 **....M.+M.  
  ^**.^.^+.   
  M^.....M.   
 .^MM.......  
 ..^M^M..+..  
 .^^.M@..+..  
 **....M.+M.  
 *^**.^.^+..  
  +M+M++M+.   
Rugged Hills of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 657h/657H 150v/190V Pos: standing >
  ^MM......   
 ..^M^M..+..  
 .^^.M...+..  
 **...@M.+M.  
 *^**.^.^+..  
 ++M+M++M+..  
  *.****.+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 657h/657H 149v/190V Pos: standing >
  ^MM......   
 ..^M^M..+..  
 .^^.M...+..  
 **...@M.+M.  
 *^**.^.^+..  
 ++M+M++MM..  
  *.****.+.   

< 657h/657H 150v/190V Pos: standing >
  ^MM......   
 ..^M^M..+..  
 .^^.M...+..  
 **...@M.+M.  
 *^**.^.^+..  
 ++M+M+++M..  
  *.****.+.   
  .^MM.....   
 *..^M^M..+.  
 *.^^.M...+.  
 ***..@.M.+M  
 **^**.^.^+.  
 +++M+M+++M.  
  ^*.****.+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 657h/657H 149v/190V Pos: standing >
  .^MM.....   
 *..^M^M..+.  
 *.^^.M...+.  
 ***..@.M.+M  
 **^**.^.^+.  
 +++MM++++M.  
  ^*.****.+   
  ^.^MM....   
 **..^M^M..+  
 ^*.^^.M...+  
 ****.@..M.+  
 +**^**.^.^+  
 M+++MM++++M  
  *^*.****.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -S -WB

< 657h/657H 148v/190V Pos: standing >
  *^.^MM...   
 ***..^M^M..  
 *^*.^^.M...  
 *****@...M.  
 M+**^**.^.^  
 ^M+++MM++++  
  +*^*.****   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -S -W

< 657h/657H 146v/190V Pos: standing >
   ^*..M^...    
  ^**^.^MM...   
 M^***..^M^M..  
 ^**^*.^^.M...  
 **M***@....M.  
  *M+**^**.^.^  
   ^M+++MM++++  
  *M+M^*.****   
   ******...    
A Dark Forest with Tall Evergreens
Obvious exits: -NB -EB -SB -W

< 657h/657H 145v/190V Pos: standing >
   M^*..M^..    
  M^**^.^MM..   
 MM^***..^M^M.  
 M^**^*.^^.M..  
  **M**@*....M  
   *M+**^**.^.  
    ^M+++MM+++  
   *M+M^*.***   
   ^******..    
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -S -W

< 657h/657H 144v/190V Pos: standing >
   M^*..M^..    
  M^**^.^MM..   
 MM^***..^M^M.  
 M^**^*.^^.M..  
  **M**@*....M  
   *M+**^**.^.  
    ^M+++M++++  
   *M+M^*.***   
   ^******..    
   ^**^.^MM.    
  M^***..^M^M   
 M^**^*.^^.M..  
  **M**.*....M  
   *M+*@^**.^.  
    ^M+++M++++  
   *M+M^*.****  
  M^******...   
   M^***^..^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -SB -W

< 657h/657H 143v/190V Pos: standing >
  **^*.^^.M   
 *******....  
  *M+**^**.^  
   ^M+@+M+++  
  *M+*^*.***  
 M^******...  
  M^***^..^   
A Recently Rebuilt Stone Highway
Obvious exits: -N -EB -SB -WB

< 657h/657H 142v/190V Pos: standing >
  ******...   
  *M+**^**.^  
   ^M+++M+++  
  *M+*@*.***  
 M^******...  
 MM^***^..^M  
  MM*^*..^M   
Rugged Hills of the Hearth Valley
Obvious exits: -NB -E -S -W

< 657h/657H 141v/190V Pos: standing >
   *M**.*...    
   *M+**^**.^   
    ^M+++M++++  
   *M+M^*.****  
  M^***@**....  
 MMM^***^..^MM  
 MMMM*^*..^M^.  
  MM^^**..^M.   
   MM^**.^M^    
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -S -W

< 657h/657H 140v/190V Pos: standing >
   *M**.*...    
   *M+**^**.^   
    ^M++MM++++  
   *M+M^*.****  
  M^***@**....  
 MMM^***^..^MM  
 MMMM*^*..^M^.  
  MM^^**..^M.   
   MM^**.^M^    
   **M**.*..    
    *M+**^**.   
     ^M++MM+++  
    *M+M^*.***  
   M^**@***...  
 MMMM^***^..^M  
 MMMMM*^*..^M^  
  MMM^^**..^M   
   MMM^**.^M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 657h/657H 139v/190V Pos: standing >
    **M**.*.    
     *M+**^**   
      ^M++MM++  
     *M+M^*.**  
    M^*@****..  
  MMMM^***^..^  
 MMMMMM*^*..^M  
  MMMM^^**..^   
    MMM^**.^    
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -S -W

< 657h/657H 138v/190V Pos: standing >
    **M**.*.    
     *M+**^**   
      ^M+M+M++  
     *M+M^*.**  
    M^*@****..  
  MMMM^***^..^  
 MMMMMM*^*..^M  
  MMMM^^**..^   
    MMM^**.^    
     **M**.*    
      *M+**^*   
       ^M+M+M+  
      *M+M^*.*  
     M^@.****.  
   MMMM^***^..  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -SB -WB

< 657h/657H 138v/190V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your north.
A Town Guardian who is close by to your north.

< 657h/657H 140v/190V Pos: standing >
     **M**.*    
      *M+**^*   
       ^MM++M+  
      *M+M^*.*  
     M^@.****.  
   MMMM^***^..  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    

< 657h/657H 142v/190V Pos: standing >
    *******   
     *M+**^*  
      ^MM++M  
     *@+*^*.  
    M^******  
  MMMM^***^.  
  MMMMM*^*.   
A Recently Rebuilt Stone Highway
Obvious exits: -NB -EB -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 657h/657H 142v/190V Pos: standing >
    *******   
     *M+**^*  
      ^M+++M  
     *@+*^*.  
    M^******  
  MMMM^***^.  
  MMMMM*^*.   

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -SB
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 657h/657H 142v/190V Pos: standing >
Ok.

< 657h/657H 143v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -EB -SB -WB
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 657h/657H 143v/190V Pos: standing >
Ok.

< 657h/657H 143v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -NB -EB -SB -U

< 657h/657H 143v/190V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 657h/657H 145v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -SB
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 657h/657H 146v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -SB -W

< 657h/657H 146v/190V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is close by to your west.

< 657h/657H 148v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -EB -SB

< 657h/657H 151v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -NB -E# -SB -WB
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
There are residual brain waves in the area.

< 657h/657H 151v/190V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is close by to your west.
A militia guard who is close by to your west.
The town crier who is close by to your west.

< 657h/657H 151v/190V Pos: standing >
You do not see that here.

< 657h/657H 155v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S# -WB
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are residual brain waves in the area.

< 657h/657H 154v/190V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
The Tharnadian Quartermaster who is close by to your west.

< 657h/657H 156v/190V Pos: standing >
A militia guard enters from the east.

< 657h/657H 158v/190V Pos: standing >
A militia guard leaves east.

< 657h/657H 161v/190V Pos: standing >
You do not see that here.

< 657h/657H 162v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
The 'Mighty Anvil'
Obvious exits: -SB -W -U
A pile of leather straps has been left here.
A fine wooden mandolin has been left here. (magic) (glowing)
Jodnan, the blacksmith stands here working his metals.(Gold Aura)

< 657h/657H 162v/190V Pos: standing >
Looks like an exit.
You extend your sights upward.
Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
a wooden item information sign is here.
Kannard, the traveller of Realms hovers here.(Red Aura)

< 657h/657H 162v/190V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A large rat who is close by to your south.
The town crier who is close by to your south.
Kotil who is close by to your west.
Kannard, the traveller who is close by above you.
The Harvester who is not far off above you.

< 657h/657H 163v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S# -WB
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A large rat is scurrying about here.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 657h/657H 165v/190V Pos: standing >
Ok.

< 657h/657H 166v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A steel long sword has been left here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 657h/657H 166v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 657h/657H 167v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S -WB
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A large rat is scurrying about here.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are residual brain waves in the area.

< 657h/657H 167v/190V Pos: standing >
Ok.

< 657h/657H 168v/190V Pos: standing >
Ok.

< 657h/657H 173v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A steel long sword has been left here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 657h/657H 173v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 657h/657H 175v/190V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 657h/657H 178v/190V Pos: standing >
You think you noticed an opening in your victim defenses...

< 657h/657H 179v/190V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Grey Elf, circling him.

< 657h/657H 180v/190V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 An elite guard watches the battle in amusement.
You brandish your offhand dagger, intercepting a Grey Elf's blow, and countering his attack!
You snap into visibility.
[Damage: 20 ] A Grey Elf is incapacitated and will slowly die, if not aided.
[Damage: 25 ] Your stab cuts a vital artery and causes a Grey Elf to fall before your feet.
A Grey Elf is dead! R.I.P.
You receive your share of experience.