The death of [56 Controller] Xzyo La Resistance (Orc)

in Fertile Grasslands of the Hearth Valley

from the perspective of [56 Cenobite] Teis AnGEr Of The Honoured (Human)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the shadowy crown of damnation of wisdom (magic) [61%]             
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh of acid defense [superior] made by Rethax (invis) (magic) (glowing) [79%]             
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing)
<worn on face>       the mask of the plague
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   a necklace of perfection (magic) (glowing)
<worn on body>       an embroidered tunic of the Knights of the Raven of power (magic) [80%]             
<worn about body>    the cloak of woven time made by Rukkus (magic) (glowing)
<worn as quiver>     a sinister gold quiver from Khildarak Stronghold [75%]             
<worn about waist>   a belt of body parts [superior] (magic)
<worn on belt buckle>an orb of mental toughness [superior] with a strange dark bloodstone (magic) (humming)
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing) [55%]             
<held as shield>     the enchanted mithril shield of Shanat (magic) (humming)
<worn around wrist>  the ancestral bracelet of Sevenoaks of constitution (magic) [75%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks of gas defense [superior] made by Rethax (magic)
<worn on hands>      the sacred stone claws of Aan [poor] (magic) [89%]             
<worn on finger>     a ring of twisted gray mist (illuminating)
<worn on finger>     a ring of sandstone [superior] (magic)
<held>               a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing) [85%]             
<worn on legs>       a pair of soiled leather breeches (magic)
<worn on feet>       the winged boots of angelic movement of endurance (magic) [84%]             

 .M.MM........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Ath (Gnome)(tiny) stands in mid-air here.
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1189h/1189H 214v/214V Pos: standing >
 
   ++.....^^    
  +..P..^^.^.   
 .+.....^..^..  
 .+.D...^^....  
 .+....@..M^^^  
 .+.MM........  
 D+....^....^.  
  M........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Ath (Gnome)(tiny) stands in mid-air here.
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1189h/1189H 214v/214V Pos: standing >

< 1189h/1189H 214v/214V Pos: standing >
 
   ++.....^^    
  +..P..^^.^.   
 .+.....^..^..  
 .+.D...^^....  
 .+....@..M^^^  
 .+.MM........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Ath (Gnome)(tiny) stands in mid-air here.
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1189h/1189H 214v/214V Pos: standing >
 
   +++.....^    
  .+..P..^^.^   
 ..+.....^..^.  
 ..+.D...^^...  
 ..+...@P..M^^  
 ..+.MM.......  
 .D+....^....^  
  .+........M   
   +.......^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Ath sneaks in from the east.

< 1189h/1189H 212v/214V Pos: standing >
 
   .+++.....    
  ..+..P..^^.   
 ...+.....^..^  
 ...+.D...^^..  
 ...+..@PM..M^  
 ...+.MM......  
 ..D+....^....  
  ^.+........   
   .+.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
There is a slight disturbance in nature.

< 1189h/1189H 210v/214V Pos: standing >
You quickly scan the area.
A camp overseer who is a brief walk away to your north.
A LARGE ice elemental who is a brief walk away to your north.
(Illusion) an Orc who is a brief walk away to your north.
(Illusion) an Orc who is a brief walk away to your north.
(Illusion) an Orc who is a brief walk away to your north.
An Orc who is a brief walk away to your north.
(Illusion) an Orc who is a brief walk away to your north.
A barbarian mercenary who is not far off to your east.
A githzerai psionicist who is in the distance to your east.
A half-elf guard who is in the distance to your east.
A dwarven trapper who is close by to your south.
A magical redbird who is in the distance to your south.

< 1189h/1189H 210v/214V Pos: standing >
 
   +++.....^    
  .+..P..^^.^   
 ..+.....^..^.  
 ..+.D...^^...  
 ..+..P@M..M^^  
 ..+.MM.......  
 .D+....^....^  
  .+........M   
   +.......^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 1189h/1189H 212v/214V Pos: standing >
 
   ++.....^^    
  +..P..^^.^.   
 .+.....^..^..  
 .+.D...^^....  
 .+...P@..M^^^  
 .+.MM........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1189h/1189H 210v/214V Pos: standing >
You quickly scan the area.
A green iguana who is not far off to your south.

< 1189h/1189H 214v/214V Pos: standing >

< 1189h/1189H 214v/214V Pos: standing >
It's a bit nippy here.
 
   ++.....^^    
  +..P..^^.^.   
 .+.....^..^..  
 .+.D...^M....  
 .+....@...^^^  
 .+.MM........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Ath (Gnome)(tiny) stands in mid-air here.
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1189h/1189H 214v/214V Pos: standing >

< 1189h/1189H 214v/214V Pos: standing >
 
   ++.....^^    
  +.....^^.^.   
 .+.....^..^..  
 .+.DP..^M....  
 .+....@...^^^  
 .+.MM........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Ath (Gnome)(tiny) stands in mid-air here.
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1189h/1189H 214v/214V Pos: standing >
Autosaving...
An Orc enters from the west.
An Orc enters from the west.
An Orc enters from the west.
An Orc enters from the west.
A LARGE ice elemental enters from the west.
A camp overseer enters from the west.

< 1189h/1189H 214v/214V Pos: standing >
An Orc gives an order to his followers.
You are knocked to the ground by a camp overseer's mighty bash!
You dodge a bash from a LARGE ice elemental, who loses its balance and falls.

< 1188h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A barbarian mercenary suddenly attacks an Orc!
A barbarian mercenary punches an Orc in the throat, he chokes, gasps and dies.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.

< 1188h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A barbarian mercenary suddenly attacks an Orc!
A barbarian mercenary punches an Orc to death.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.
A barbarian mercenary suddenly attacks an Orc!
A barbarian mercenary punches an Orc in the throat, he chokes, gasps and dies.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.

< 1188h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A barbarian mercenary suddenly attacks an Orc!
A barbarian mercenary punches an Orc to death.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.

< 1188h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A camp overseer's punch grazes you.
A camp overseer's feeble punch grazes you.
A camp overseer's punch grazes you.
A camp overseer's punch grazes you.
You feel your skin soften and return to normal.
A camp overseer's punch grazes you.
A camp overseer's weak punch grazes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's weak punch grazes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's weak punch grazes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!

< 1173h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A camp overseer blocks your futile lunge at him.
A camp overseer blocks your futile lunge at him.

< 1173h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A barbarian mercenary suddenly attacks an Orc!
A barbarian mercenary's attack glances off of an Orc's stone hide!
A barbarian mercenary's feeble punch grazes an Orc.

< 1173h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 You feel your skin harden to stone.

< 1173h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A githzerai psionicist sneaks in from the south.

< 1174h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 A half-elf guard snaps into visibility.
A half-elf guard's pierce grazes an Orc.
A half-elf guard attempts to stab an Orc in the back, but an Orc's shadow shield quickly absorbs the impact before fading away!
A half-elf guard places an otherworldly stiletto of soul-taking in the back of an Orc, resulting in some strange noises and some blood.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 1174h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 An Orc attempts to flee.
An Orc leaves south.

< 1174h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 Ath starts casting an offensive spell.
A barbarian mercenary suddenly attacks Ath!
A barbarian mercenary misses Ath.

< 1174h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: excellent >
 Ath completes his spell...
Ath utters the words 'qpaui diesilla'
A writhing bolt of lightning leaves Ath's hands...
And blasts into a camp overseer!
Then leaps and blasts into a LARGE ice elemental!
Then leaps and blasts into a barbarian mercenary!
A camp overseer's feeble punch grazes you.
A camp overseer's punch grazes you.
A camp overseer's punch grazes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's punch grazes you.
A camp overseer's feeble punch grazes you.
You feel your skin soften and return to normal.
A camp overseer's punch grazes you.
A camp overseer's weak punch grazes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's weak punch grazes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!

< 1159h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: few scratches >
 A camp overseer blocks your futile lunge at him.
A camp overseer blocks your futile lunge at him.

< 1159h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: few scratches >
 Ath dodges a LARGE ice elemental's attack.

< 1159h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: few scratches >
 Ath's weak bludgeon grazes a barbarian mercenary.
Ath's crude bludgeon grazes a barbarian mercenary.

< 1159h/1189H 214v/214V Pos: sitting >
< T: Teis TP: sit TC:few scratches E: camp sta EP: few scratches >
 You clamber to your feet.

< 1159h/1189H 214v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 
< 1160h/1189H 214v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
  
   ++.....^^    
  +.....^^.^.   
 .+.....P..^..  
 .+.D...^^....  
 .+...M@...^^^  
 .+.MM........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A camp overseer stands in mid-air here, fighting YOU! (minion) 
A LARGE ice elemental sits in mid-air here, fighting Ath. (minion) 
Ath (Gnome)(tiny) stands in mid-air here, fighting a barbarian mercenary.
A barbarian mercenary stands in mid-air here, fighting Ath.

< 1160h/1189H 214v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 A barbarian mercenary misses Ath.
Ath dodges a barbarian mercenary's attack.
A barbarian mercenary misses a kick at Ath due to his small size.

< 1160h/1189H 214v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 Saving Teis.

< 1160h/1189H 214v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 You attempt to flee...
 
   .++++++++    
  +++.....^^^   
 .+.....^^.^.^  
 .+..M..P..^..  
 .+.D..@^^....  
 .+...MP...^^^  
 .+.M.........  
  +....^....^   
   ........M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
You flee northward!

< 1160h/1189H 185v/214V Pos: standing >
 
   ++.....^^    
  +.....^^.^.   
 .+..M..P..^..  
 .+.D...^^....  
 .+...M@...^^^  
 .+.M.........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Walking proudly among the Vistani, this overseer directs his men. (minion) 
A LARGE ice elemental sits in mid-air here, fighting Ath. (minion) 
Ath (Gnome)(tiny) stands in mid-air here, fighting a barbarian mercenary.
A barbarian mercenary stands in mid-air here, fighting Ath.

< 1160h/1189H 183v/214V Pos: standing >
You don't know how to backstab.

< 1160h/1189H 185v/214V Pos: standing >
A camp overseer recognizes you, and charges to attack!
A camp overseer suddenly attacks YOU!
A camp overseer's weak punch grazes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
Sorry, you aren't allowed to do that in combat.

< 1157h/1189H 187v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1157h/1189H 187v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1157h/1189H 187v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 A LARGE ice elemental clambers to its feet.

< 1157h/1189H 187v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 Ath starts casting a spell.

< 1157h/1189H 187v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 Saving Teis.

< 1157h/1189H 187v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: camp sta EP: few scratches >
 You attempt to flee...
 
   +.....^^^    
  .....^^.^.^   
 +....M^..^..^  
 +.D..P^^.....  
 +...MP@..^^^.  
 +.M..........  
 +....^....^.^  
  ........M.^   
   ......^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
You flee eastward!

< 1157h/1189H 162v/214V Pos: standing >
 
   ++.....^^    
  +.....^^.^.   
 .+.....M..^..  
 .+.D..P^^....  
 .+...M@...^^^  
 .+.M.........  
 D+....^....^.  
  +........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Walking proudly among the Vistani, this overseer directs his men. (minion) 
A LARGE ice elemental is here slowly freezing its surroundings. (minion) 
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1157h/1189H 160v/214V Pos: standing >
You don't know how to backstab.

< 1157h/1189H 162v/214V Pos: standing >
An Orc sneaks in from the north.
An Orc enters from the north.
An Orc enters from the north.
An Orc enters from the north.
An Orc enters from the north.

< 1157h/1189H 167v/214V Pos: standing >
A barbarian mercenary suddenly attacks an Orc!
A barbarian mercenary's decent punch hits an Orc.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.
 
   .....^^.^    
  +.....M..^.   
 .+.D...^^....  
 .+...MP...^^^  
 .+.M..@......  
 D+....^....^.  
 .+........M.^  
  M.......^..   
   .........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A green iguana walks across the ground here, slowly peering about.

< 1157h/1189H 167v/214V Pos: standing >
 
   .....P..^    
  +.D...M^...   
 .+...MP...^^^  
 .+.M.........  
 D+....@....^.  
 .M........M.^  
 .M.......^...  
  +..........   
   *........    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 1157h/1189H 168v/214V Pos: standing >
 
   .D...P^..    
  +...MPM..^^   
 .+.M.........  
 D+....^....^.  
 .M....@...M.^  
 .M.......^...  
 .+...........  
  +*.........   
   ***......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 1157h/1189H 168v/214V Pos: standing >
 
   .....^..^    
  +D...P^^...   
 .+...MM...^^^  
 .+.M.........  
 D+....@....^.  
 .M........M.^  
 .M.......^...  
  +..........   
   *........    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 1158h/1189H 173v/214V Pos: standing >
 
   ....^..^.    
  D...P^^....   
 +...MM...^^^.  
 +.M..........  
 +....^@...^.^  
 M........M.^.  
 M.......^....  
  ...........   
   .........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 1158h/1189H 174v/214V Pos: standing >
You quickly scan the area.
A LARGE fire elemental who is almost out of sight to your west.
A LARGE water elemental who is almost out of sight to your west.
A LARGE water elemental who is almost out of sight to your west.
Merrova the traveler who is almost out of sight to your west.

< 1158h/1189H 176v/214V Pos: standing >
 
   ....^^.^.    
  .....^..^..   
 +D....^^.....  
 +...MP...^^^.  
 +.M...@......  
 +....^....^.^  
 M........M.^.  
  .......^...   
   .........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 1158h/1189H 179v/214V Pos: standing >
 
   +.....^^^    
  .....^^.^.^   
 +.....^..^..^  
 +D....^^.....  
 +...MP@..^^^.  
 +.M..........  
 +....^....^.^  
  ........M.^   
   ......^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 1158h/1189H 179v/214V Pos: standing >
 
   ++.....^^    
  +.....^^.^.   
 .+.....^..^..  
 .+D....^^....  
 .+...M@...^^^  
 .+.M.........  
 DM....^....^.  
  M........M.   
   .......^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Ath (Gnome)(tiny) stands in mid-air here, fighting an Orc.
A githzerai psionicist is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a githzerai psionicist's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
An Orc (medium) La Resistance sits in mid-air here, fighting a half-elf guard.
Walking proudly among the Vistani, this overseer directs his men. (minion) 
A LARGE ice elemental is here slowly freezing its surroundings. (minion) 
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 1158h/1189H 180v/214V Pos: standing >
An Orc suddenly stumbles, grasping at their neck as a half-elf guard stands behind them grinning!

< 1158h/1189H 189v/214V Pos: standing >
A githzerai psionicist's pierce wounds an Orc.
A githzerai psionicist's impressive pierce wounds an Orc.
A githzerai psionicist's fine pierce grazes an Orc.
An Orc's shield of the earthwyrm [superior] blocks a githzerai psionicist's attack.
A githzerai psionicist's pierce grazes an Orc.
A githzerai psionicist's fine pierce grazes an Orc.
A half-elf guard parries an Orc's lunge at her.
A half-elf guard snaps into visibility.

< 1158h/1189H 194v/214V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.

< 1158h/1189H 196v/214V Pos: standing >
A camp overseer suddenly attacks a half-elf guard!
A half-elf guard snaps into visibility.
A camp overseer's crude punch grazes a half-elf guard.

< 1158h/1189H 199v/214V Pos: standing >
A barbarian mercenary suddenly attacks an Orc!
A barbarian mercenary misses an Orc.

< 1158h/1189H 201v/214V Pos: standing >
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard snaps into visibility.
A half-elf guard's feeble pierce grazes an Orc.
A half-elf guard's pierce grazes an Orc.
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard's feeble pierce grazes an Orc.
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard's pierce grazes an Orc.
An Orc's shield of the earthwyrm [superior] blocks a half-elf guard's attack.
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard's feeble pierce grazes an Orc.
A half-elf guard attempts to flee.
A half-elf guard leaves south.

< 1158h/1189H 206v/214V Pos: standing >
A LARGE ice elemental says 'Prepare to fight me, too!'
Casting: sunray 

< 1158h/1189H 208v/214V Pos: standing >
You complete your spell...
[Damage: 154 ] You unleash light in a focused, searing ray at an Orc!

< 1159h/1189H 211v/214V Pos: standing >
A githzerai psionicist snaps into visibility.
A githzerai psionicist gets past an Orc's defenses and strikes with a mighty blow.
A githzerai psionicist fades into the shadows and quickly strikes at an Orc's face, causing them to see stars.
An Orc seems to be blinded!
An Orc's shield of the earthwyrm [superior] blocks Ath's attack.
An Orc's shield of the earthwyrm [superior] blocks Ath's attack.

< 1159h/1189H 213v/214V Pos: standing >
A githzerai psionicist's attack glances off of an Orc's stone hide!
A githzerai psionicist snaps into visibility.
A githzerai psionicist's weak pierce grazes an Orc.
An Orc's shield of the earthwyrm [superior] blocks a githzerai psionicist's attack.
A githzerai psionicist's decent pierce grazes an Orc.
A githzerai psionicist's pierce wounds an Orc.
A githzerai psionicist's fine pierce wounds an Orc.
You start chanting...

< 1159h/1189H 214v/214V Pos: standing >
A half-elf guard snaps into visibility.
A half-elf guard places the barb of an ancient green wyrm with a strange black stone in the back of an Orc, resulting in some strange noises and some blood.
A half-elf guard places an otherworldly stiletto of soul-taking in the back of an Orc, resulting in some strange noises and some blood.

< 1159h/1189H 214v/214V Pos: standing >
Ath starts casting an offensive spell.

< 1159h/1189H 214v/214V Pos: standing >
Casting: sunray **

< 1159h/1189H 214v/214V Pos: standing >
An Orc's blood splatters as it hits the ground.
An Orc gives an order to his followers.
You dodge a bash from a LARGE ice elemental, who loses its balance and falls.

< 1159h/1189H 214v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: large kne EP:  small wounds >
 Ath completes his spell...
Ath utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Ath hits an Orc soundly.
A bolt of force sent by Ath hits an Orc soundly.
A huge bolt of force sent by Ath impacts on an Orc's chest with a loud thud.
A huge bolt of force sent by Ath impacts on an Orc's chest with a loud thud.
An Orc is incapacitated and will slowly die, if not aided.
Casting: sunray *

< 1159h/1189H 214v/214V Pos: standing >
< T: Teis TP: sta TC:few scratches E: large kne EP:  small wounds >
 A githzerai psionicist snaps into visibility.
A githzerai psionicist stabs the heart of an Orc who falls to the ground clutching at the wound.
An Orc's ring of the Neogi Lords was completely destroyed by the massive blow!
An Orc's blindfold of sight was completely destroyed by the massive blow!
An Orc's emerald disc fashioned from bone of power was completely destroyed by the massive blow!
An Orc's exquisite silk sash was completely destroyed by the massive blow!
An Orc makes a magical gesture, sending a LARGE ice elemental back to the nether plane.
A LARGE ice elemental stops following an Orc.
An Orc makes a magical gesture, sending an orog shadowpriest back to the nether plane.
An Orc makes a magical gesture, sending a camp overseer back to the nether plane.
A camp overseer stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.