<worn as a badge> the mark of the saboteur of dexterity
<worn on head> the helmet of the Vampire Gods
<worn on eyes> the severed eyes of a demon
<worn in ear> a bone pick [superior]
<worn in ear> an illithid skull on a chain
<worn on face> a tribal warlord mask
<worn around neck> a studded dragonscale neckguard of strength
<worn around neck> a studded dragonscale neckguard of strength
<worn on body> a mysterious hooded white robe emitting black smoke [superior]
<worn about body> a cloak of protection
<worn on back> a large travelling backpack
<worn as quiver> the quiver of holding [56%]
<worn about waist> a firey-eyed skull-buckled black leather belt of regeneration (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca
<worn on arms> some mithril-plated gnomish arm enhancers of damage (humming)
<worn around wrist> a blackened bluestone bracelet
<worn around wrist> a bracelet of purple mist of dexterity [69%]
<worn on hands> the sacred stone claws of Aan of agility
<worn on finger> the ring of the mind flayer (glowing)
<worn on finger> a shiny crimson ring [poor] (invis)
<primary weapon> a serrated dirk of adamantium [superior] with a strange black stone [78%]
<secondary weapon> a wicked black dagger named 'Sanguine Blessing'
<worn on legs> some blue-tinted chainmail leggings [83%]
<worn on feet> the boots of the war giant Torg [superior] (humming) [82%]
+.........^.^^.
........M.^..
......^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
ROARRRRRRRRRRRRRRR!
< 816h/816H 161v/163V Pos: standing >
You follow a half-elf guard.
..........^
.....^..^..^.
+.D...^^.....^^
+....P...^^^..^
+.MM...@......^
+.........^.^^.
+........M.^...
.......^.....
...........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 816h/816H 159v/163V Pos: standing >
A half-elf guard sneaks south.
You follow a half-elf guard.
....^..^..^
.D...^^.....^
+..M.P...^^^..^
+.M...........^
+......@..^.^^.
+........M.^...
+.......^.....^
............^
...........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 816h/816H 159v/163V Pos: standing >
A faint hum can be heard from the helmet of the Vampire Gods you are carrying.
< 816h/816H 160v/163V Pos: standing >
A half-elf guard sneaks west.
You follow a half-elf guard.
.....^..^..
+.D...^^.....
.+..M.P...^^^..
.+.M...........
D+.....@...^.^^
.+........M.^..
.+.......^.....
+............
*..........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 816h/816H 159v/163V Pos: standing >
A half-elf guard sneaks west.
You follow a half-elf guard.
+.....^..^.
.+.D...^^....
..+..M.P...^^^.
..+.M..........
.D+....@....^.^
^.+........M.^.
^.+.......^....
.+...........
+*.........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are Gnome tracks going south.
There are some tracks heading east.
< 816h/816H 158v/163V Pos: standing >
You quickly scan the area.
A camp overseer who is not far off to your north.
Teis who is not far off to your north.
A LARGE fire elemental who is almost out of sight to your west.
A LARGE water elemental who is almost out of sight to your west.
Merrova the traveler who is almost out of sight to your west.
< 816h/816H 161v/163V Pos: standing >
A half-elf guard sneaks north.
You follow a half-elf guard.
+..........
.+.....^..^..
..+.D...^^.....
..+..M.P...^^^.
..+.M..@.......
.D+.........^.^
^.+........M.^.
.+.......^...
+..........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
A green iguana walks across the ground here, slowly peering about.
There are Gnome tracks going east.
< 816h/816H 161v/163V Pos: standing >
You follow a half-elf guard.
+++.....^^^
.+..........^
..+.....^..^..^
..+.D...^^.....
..+..M.@...^^^.
..+.M..........
.D+.........^.^
.+........M.^
+.......^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
A camp overseer stands in mid-air here, fighting Teis. (minion)
A LARGE ice elemental sits in mid-air here. (minion)
An Orc (medium) La Resistance stands in mid-air here, fighting a barbarian mercenary.
Ath AnGEr Of The Honoured (Gnome)(tiny) stands in mid-air here.
Teis AnGEr Of The Honoured (Human)(medium) sits in mid-air here, fighting a camp overseer.
A barbarian mercenary stands in mid-air here, fighting an Orc.
There are Orc tracks going east.
< 816h/816H 159v/163V Pos: standing >
A half-elf guard snaps into visibility.
A half-elf guard attempts to stab an Orc in the back, but an Orc's shadow shield quickly absorbs the impact before fading away!
A half-elf guard places an otherworldly stiletto of soul-taking in the back of an Orc, resulting in some strange noises and some blood.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 816h/816H 159v/163V Pos: standing >
An Orc attempts to flee.
An Orc leaves south.
< 816h/816H 159v/163V Pos: standing >
Ath starts casting an offensive spell.
A barbarian mercenary suddenly attacks Ath!
< 816h/816H 160v/163V Pos: standing >
Ath completes his spell...
Ath utters the words 'qpaui diesilla'
A writhing bolt of lightning leaves Ath's hands...
And blasts into a camp overseer!
Then leaps and blasts into a LARGE ice elemental!
Then leaps and blasts into a barbarian mercenary!
A camp overseer attacks Teis. [8 hits]
< 816h/816H 163v/163V Pos: standing >
Teis attacks a camp overseer. [0 hits]
You follow a half-elf guard.
+..........
.+.....^..^..
..+.D...^^.....
..+..M.P...^^^.
..+.MP.@.......
.D+.........^.^
^.+........M.^.
.+.......^...
+..........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
A green iguana walks across the ground here, slowly peering about.
There are some tracks heading east.
< 816h/816H 161v/163V Pos: standing >
A half-elf guard sneaks south.
You follow a half-elf guard.
+.....^..^.
.+.DP..^^....
..+..M.P...^^^.
..+.M..........
.D+....@....^.^
^.+........M.^.
^.+.......^....
.+...........
M*.........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are Gnome tracks going south.
There are Gnome tracks going east.
< 816h/816H 159v/163V Pos: standing >
+...P.^..^.
.+.D...^^....
..+..M.P...^^^.
..+.M..........
.D+....@....^.^
^.+........M.^.
^.+.......^....
.+...........
M*.........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are some tracks heading south.
There are some tracks heading east.
< 816h/816H 159v/163V Pos: standing >
Autosaving...
You quickly scan the area.
A green iguana who is close by to your north.
A camp overseer who is not far off to your north.
A LARGE ice elemental who is not far off to your north.
Teis who is not far off to your north.
An Orc who is rather far off to your north.
A LARGE fire elemental who is almost out of sight to your west.
A LARGE water elemental who is almost out of sight to your west.
A LARGE water elemental who is almost out of sight to your west.
< 816h/816H 159v/163V Pos: standing >
A half-elf guard sneaks west.
You follow a half-elf guard.
.+.....P..^
..+.D...^^...
...+...MP...^^^
...+.M.........
..D+...@.....^.
.^.+........M.^
.^.+.......^...
..+..........
.M*........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are Gnome tracks going east.
There are Gnome tracks going west.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 816h/816H 160v/163V Pos: standing >
You follow a half-elf guard.
..+.....P..
...+.D...^^..
....+...MP...^^
....+.M........
...D+..@......^
..^.+........M.
..^.+.......^..
...+.........
..M*.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are Gnome tracks going west.
There are some tracks heading south.
< 816h/816H 159v/163V Pos: standing >
You follow a half-elf guard.
..+........
...+.....P..^
....+.D...^^...
....+...MP...^^
....+.M@.......
...D+.........^
..^.+........M.
.^.+.......^.
..M........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are some tracks heading west.
There are Gnome tracks going east.
There are Gnome tracks going north.
There are Gnome tracks going east.
< 816h/816H 158v/163V Pos: standing >
< 816h/816H 159v/163V Pos: standing >
You follow a half-elf guard.
*.+++.....^
*..+........^
....+.....P..^.
....+.D...^^...
....+..@MP...^^
....+.M........
...D+.........^
.^.+........M
^.+.......^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are Orc tracks going north.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.
< 816h/816H 159v/163V Pos: standing >
A half-elf guard sneaks north.
You follow a half-elf guard.
**..++.++++
**.+++.....^^
**..+........^.
....+.....P..^.
....+.D@..^^...
....+...MP...^^
....+.M........
..D+.........
^.+........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are some tracks heading south.
Strike at whom?
< 816h/816H 158v/163V Pos: standing >
A half-elf guard sneaks north.
You follow a half-elf guard.
***.^...^^^
***..++.+++++
***.+++.....^^^
**..+........^.
....+..@..P..^.
....+.D...^^...
....+...MP...^^
...+.M.......
.D+........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are some tracks heading east.
There are some tracks heading south.
Trip who?
< 816h/816H 157v/163V Pos: standing >
Strike at whom?
< 816h/816H 159v/163V Pos: standing >
You follow a half-elf guard.
**.^...^^^+
**..++.+++++.
**.+++.....^^^.
*..+..........^
...+...@.P..^..
...+.D...^^....
...+...MP...^^^
..+.M........
D+.........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
Trip who?
< 816h/816H 158v/163V Pos: standing >
A half-elf guard sneaks east.
You follow a half-elf guard.
*.^...^^^+^
*..++.+++++..
*.+++.....^^^.^
..+..........^^
..+....@P..^..^
..+.D...^^.....
..+...MP...^^^.
.+.M.........
+.........^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
There are Orc tracks going east.
< 816h/816H 158v/163V Pos: standing >
Strike at whom?
< 816h/816H 159v/163V Pos: standing >
Trip who?
< 816h/816H 160v/163V Pos: standing >
Strike at whom?
< 816h/816H 161v/163V Pos: standing >
You follow a half-elf guard.
M^...^^^+^^
..++.+++++..^
.+++.....^^^.^.
.+...........^^
.+.....@..^..^.
.+.D..P^^.....^
.+...MMP..^^^..
+.M..........
.........^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
Ath AnGEr Of The Honoured (Gnome)(tiny) stands in mid-air here.
There are some tracks heading south.
Trip who?
< 816h/816H 160v/163V Pos: standing >
You quickly scan the area.
You see nothing.
< 816h/816H 161v/163V Pos: standing >
Strike at whom?
< 816h/816H 162v/163V Pos: standing >
Trip who?
< 816h/816H 163v/163V Pos: standing >
You follow a half-elf guard.
.++.+++++..
+++.....^^^.^
.+...........^^
.+.....P..^..^.
.+.D...@^.....^
.+...MP...^^^..
.+.M..P........
+.........^.^
........M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 816h/816H 161v/163V Pos: standing >
A half-elf guard sneaks south.
You follow a half-elf guard.
++.....^^^.
+...........^
.+........^..^.
.+.D...P^.....^
.+...MP@..^^^..
.+.M...........
D+....P....^.^^
M........M.^.
.......^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
< 816h/816H 159v/163V Pos: standing >
You follow a half-elf guard.
+++.....^^^
.+..........^
..+........^..^
..+D...P.^.....
..+...M@...^^^.
..+.M..........
.D+.........^.^
.M....P...M.^
M.......^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
An Orc (medium) La Resistance stands in mid-air here.
Walking proudly among the Vistani, this overseer directs his men. (minion)
A LARGE ice elemental is here slowly freezing its surroundings. (minion)
A well trained barbarian mercenary has been hired to guard the countryside from evil.
There are Orc tracks going south.
You think you noticed an opening in your victim defenses...
< 816h/816H 157v/163V Pos: standing >
A half-elf guard attempts to stab an Orc in the back, but an Orc's shadow shield quickly absorbs the impact before fading away!
A half-elf guard snaps into visibility.
A half-elf guard places the barb of an ancient green wyrm with a strange black stone in the back of an Orc, resulting in some strange noises and some blood.
With a swift tug a half-elf guard wrenches the weapon free, ramming it into an Orc's spine!
A half-elf guard places the barb of an ancient green wyrm with a strange black stone in the back of an Orc, resulting in some strange noises and some blood.
A half-elf guard places an otherworldly stiletto of soul-taking in the back of an Orc, resulting in some strange noises and some blood.
You snap into visibility.
You do a fancy maneuver, tripping an Orc.
< 816h/816H 158v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:excellent E: An Orc sit EP: small wounds >
Ath suddenly attacks an Orc!
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:excellent E: An Orc sit EP: small wounds >
An Orc suddenly stumbles, grasping at their neck as a half-elf guard stands behind them grinning!
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:excellent E: An Orc sit EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 9 ] [Damage: 11 ] [Damage: 5 ] [Damage: 3 ] [Damage: 7 ] You attack an Orc. [5 hits]
A half-elf guard snaps into visibility.
An Orc attacks a half-elf guard. [0 hits]
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:excellent E: An Orc sit EP: small wounds >
Teis starts casting an offensive spell.
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:excellent E: An Orc sit EP: small wounds >
A camp overseer suddenly attacks a half-elf guard!
A half-elf guard snaps into visibility.
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: An Orc sit EP: small wounds >
A barbarian mercenary suddenly attacks an Orc!
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: An Orc sit EP: small wounds >
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard snaps into visibility.
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard's attack glances off of an Orc's stone hide!
A half-elf guard attacks an Orc. [5 hits]
A half-elf guard attempts to flee.
A half-elf guard leaves south.
< 816h/816H 159v/163V Pos: standing >
<A LARGE ice elemental says 'Prepare to fight me, too!'
< 816h/816H 159v/163V Pos: standing >
<Teis completes his spell...
Teis utters the word 'gjifal'
Teis unleashes light in a focused, searing ray at an Orc!
< 816h/816H 159v/163V Pos: standing >
< T: Teis TP: sta TC:few scratches E: An Orc sit EP: few wounds >
You snap into visibility.
[Damage: 56 ] You find weakness in an Orc's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting an Orc right in the face, causing them to temporarily black out.
An Orc seems to be blinded!
Ath attacks an Orc. [0 hits]
< 816h/816H 159v/163V Pos: standing >
< T: Teis TP: sta TC:few scratches E: An Orc sit EP: few wounds >
A half-elf guard sneaks in from the south.
< 816h/816H 159v/163V Pos: standing >
< T: Teis TP: sta TC:few scratches E: An Orc sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your attack glances off of an Orc's stone hide!
You snap into visibility.
[Damage: 1 ] [Damage: 4 ] [Damage: 8 ] [Damage: 6 ] You attack an Orc. [4 hits]
Teis starts casting an offensive spell.
< 816h/816H 159v/163V Pos: standing >
< T: Teis TP: sta TC:few scratches E: An Orc sit EP: few wounds >
A half-elf guard snaps into visibility.
A half-elf guard places the barb of an ancient green wyrm with a strange black stone in the back of an Orc, resulting in some strange noises and some blood.
A half-elf guard places an otherworldly stiletto of soul-taking in the back of an Orc, resulting in some strange noises and some blood.
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: An Orc sit EP: pretty hurt >
Ath starts casting an offensive spell.
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: An Orc sit EP: pretty hurt >
An Orc's blood splatters as it hits the ground.
An Orc gives an order to his followers.
Teis avoids being bashed by a LARGE ice elemental, who loses its balance and falls.
< 816h/816H 159v/163V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: An Orc sit EP: pretty hurt >
Ath completes his spell...
Ath utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Ath hits an Orc soundly.
A bolt of force sent by Ath hits an Orc soundly.
A huge bolt of force sent by Ath impacts on an Orc's chest with a loud thud.
A huge bolt of force sent by Ath impacts on an Orc's chest with a loud thud.
An Orc is incapacitated and will slowly die, if not aided.
< 816h/816H 159v/163V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] You successfully stab an Orc in the heart, killing him instantly.
An Orc's ring of the Neogi Lords was completely destroyed by the massive blow!
An Orc's blindfold of sight was completely destroyed by the massive blow!
An Orc's emerald disc fashioned from bone of power was completely destroyed by the massive blow!
An Orc's exquisite silk sash was completely destroyed by the massive blow!
An Orc makes a magical gesture, sending a LARGE ice elemental back to the nether plane.
A LARGE ice elemental stops following an Orc.
An Orc makes a magical gesture, sending an orog shadowpriest back to the nether plane.
An Orc makes a magical gesture, sending a camp overseer back to the nether plane.
A camp overseer stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.