<worn as a badge> a ball of crackling energy (magic) (glowing)
<worn on head> the crown of Aramus (magic) (glowing) (humming)[111h 3m 49s]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN made by Om (magic)
<worn on face> the mask of stone form made by Izji (humming)
<worn around neck> the collar of Perpetual Frost of wisdom (magic) (glowing)
<worn around neck> a necklace of perfection (magic) (glowing)
<worn on body> a mysterious hooded white robe emitting black smoke of regeneration (magic)
<worn about body> a threadbare gold-trimmed black robe [poor] (magic)
<worn on back> a large leather backpack [54%]
<worn on tail> the tail of Krizzix [superior] (magic) (humming)
<worn as quiver> a glowing bard sack (glowing) [44%]
<worn about waist> a belt of linked bones (magic) [84%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [72%]
<worn on arms> some stitched sleeves of the Knights of the Raven made by Gimran (magic) [73%]
<worn around wrist> a bracelet of finger bones [superior] [81%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [67%]
<worn on hands> a virulent case of herpes simplex made by Om [67%]
<worn on finger> the ring of the Netherworld (magic) (glowing) [82%]
<worn on finger> a gleaming platinum ring (magic)
<primary weapon> the orb of the sea (glowing)[72h 59m 24s]
<held> the globe of shadows (invis) (magic)[84h 52m 45s]
<worn on legs> a pair of blood-stained wyrm scale leggings [superior] (magic) [53%]
<worn on feet> the cubes of protection (humming) [51%]
< 1240h/1102H 266v/266V Pos: standing >
Aq closes his book and grins malevolently.
< 1240h/1102H 266v/266V Pos: standing >
A giant razor serpent's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1240h/1102H 266v/266V Pos: standing >
Noz's impressive slash wounds a giant razor serpent.
Noz's impressive slash wounds a giant razor serpent.
Noz's impressive slash wounds a giant razor serpent.
Noz's impressive slash wounds a giant razor serpent.
< 1240h/1102H 266v/266V Pos: standing >
Fr snaps into visibility.
Wu sits down in a comfortable spot.
< 1240h/1102H 266v/266V Pos: standing >
Wu stares off into space, entering a meditative trance.
< 1240h/1102H 266v/266V Pos: standing >
Cerifs suddenly attacks a giant razor serpent!
Cerifs's powerful slash strikes a giant razor serpent.
A giant razor serpent rises to his feet.
< 1240h/1102H 266v/266V Pos: standing >
Aq clambers to his feet.
< 1240h/1102H 266v/266V Pos: standing >
Fr's powerful slash strikes a giant razor serpent.
Fr's powerful slash strikes a giant razor serpent hard.
Fr's slash strikes a giant razor serpent hard.
Fr's powerful slash strikes a giant razor serpent hard.
Fr's slash strikes a giant razor serpent hard.
Fr's impressive slash strikes a giant razor serpent very hard.
Fr's impressive slash strikes a giant razor serpent very hard.
Fr's powerful slash seriously wounds a giant razor serpent.
Fr's powerful slash seriously wounds a giant razor serpent.
Fr's powerful slash seriously wounds a giant razor serpent.
< 1240h/1102H 266v/266V Pos: standing >
Kobie starts casting an offensive spell called 'negative concussion blast'.
< 1240h/1102H 266v/266V Pos: standing >
A giant razor serpent's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1240h/1102H 266v/266V Pos: standing >
Kobie completes his spell...
Kobie utters the words 'izoahuzz qaijudigguai bragh'
Kobie blasts a giant razor serpent into the next life!
A giant razor serpent is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a giant razor serpent dies in agony.
< 1239h/1102H 266v/266V Pos: standing >
Wu snaps out of his meditative trance, grinning widely.
It appears to be the corpse of a giant razor serpent.
a few coins
< 1239h/1102H 266v/266V Pos: standing >
Vub gets a few coins from the corpse of a giant razor serpent.
< 1239h/1102H 266v/266V Pos: standing >
Vub puts a small pile of coins into a bottomless bag of the illithids.
< 1239h/1102H 266v/266V Pos: standing >
Deep Waters
Obvious exits: -North -East -South -West -Northwest -Southwest -Northeast -Southeast
The corpse of a giant razor serpent is lying here.
The corpse of a large water snake is lying here.
The corpse of a phantasmal force is lying here.
Shattered bits of ice are scattered about the area.
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
Wu La Resistance (Minotaur)(huge) sits resting.(Red Aura)
*Fr La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Golim La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
< 1239h/1102H 266v/266V Pos: standing >
Wu clambers to his feet.
< 1239h/1102H 266v/266V Pos: standing >
Wu stops following you.
Wu starts following you.
You muster up your lungpower and scream "MOVING!!!".
< 1239h/1102H 266v/266V Pos: standing >
Cerifs gets a slab of beef from his bag of impossibilities.
< 1239h/1102H 266v/266V Pos: standing >
You are already standing.
< 1238h/1102H 266v/266V Pos: standing >
Fr stops using a rugged adventurers satchel.
< 1238h/1102H 266v/266V Pos: standing >
Fr gets a slab of beef from his rugged adventurers satchel.
Cerifs puts a slab of beef into the bag of impossibilities.
< 1238h/1102H 266v/266V Pos: standing >
Fr attaches a rugged adventurers satchel to his belt.
< 1238h/1102H 266v/266V Pos: standing >
Fr eats a slab of beef.
Wu gets a slab of beef from his satchel of snatching of strength.
< 1238h/1102H 266v/266V Pos: standing >
Wu eats a slab of beef.
A Sphere of Air
An open sphere of air fills up a massive portion of the deep waters
within this sea kingdom. Surprizingly clean and breathable air forms
an almost perfect-looking sphereoid. A thin film serves as the border
of this sphere of air, with a rippling water surface. This sphere of
water also feels much warmer then the surrounding water, and also much
brighter, almost as if one was outside.
Obvious exits: -North# -East -South -West -Southwest -Southeast
Wu enters from the south.
Kobie sneaks in from the south.
Cerifs sneaks in from the south.
Vub enters from the south.
Noz sneaks in from the south.
Aq sneaks in from the south.
Fr sneaks in from the south.
< 1238h/1102H 264v/266V Pos: standing >
Vub gets a slab of beef from his bottomless bag of the illithids.
< 1238h/1102H 264v/266V Pos: standing >
Wu's skin seems to turn to stone.
< 1237h/1102H 264v/266V Pos: standing >
Aq arches his hips, humping air.
< 1237h/1102H 264v/266V Pos: standing >
< 1236h/1102H 264v/266V Pos: standing >
< 1236h/1102H 264v/266V Pos: standing >
You sit down and relax.
< 1235h/1102H 264v/266V Pos: sitting >
You aren't trained in magic.
< 1235h/1102H 265v/266V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 1 of 1
< 1235h/1102H 266v/266V Pos: sitting >
You clamber to your feet.
< 1235h/1102H 266v/266V Pos: standing >
Noz nods.
< 1235h/1102H 266v/266V Pos: standing >
It seems to be locked.
< 1235h/1102H 266v/266V Pos: standing >
It seems to be locked.
< 1235h/1102H 266v/266V Pos: standing >
The door is closed.
A massive stone doorway is to the north. A wide, glowing keyhole
lies in the exact center of the doorway.
< 1235h/1102H 266v/266V Pos: standing >
The door is closed.
A massive stone doorway is to the north. A wide, glowing keyhole
lies in the exact center of the doorway.
< 1235h/1102H 266v/266V Pos: standing >
Small tendrils of smoke seep out of Noz's mouth behind the mask.
< 1234h/1102H 266v/266V Pos: standing >
< 1233h/1102H 266v/266V Pos: standing >
Noz sits down in a comfortable spot.
< 1233h/1102H 266v/266V Pos: standing >
Noz takes out his unholy symbol and begins praying intently.
< 1233h/1102H 266v/266V Pos: standing >
A Sphere of Air
Obvious exits: -North# -East -South -West -Southwest -Southeast
*Fr La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) sits resting.(Red Aura)
*Golim La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 1233h/1102H 266v/266V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Fr.
< 1233h/1102H 266v/266V Pos: standing >
Noz raises his unholy symbol and smiles malevolently.
< 1232h/1102H 266v/266V Pos: standing >
Noz clambers to his feet.
< 1232h/1102H 266v/266V Pos: standing >
You start chanting...
< 1232h/1102H 266v/266V Pos: standing >
You complete your spell...
A Secret Room of Worship
This large, secret dwelling of water rests just below the ancient
statue of the ivory trident. From this point, looking through the
pale waters, one can assume from the amount of energy in this area that
this is very close to the heart of the sea kingdom.
Obvious exits: None!
This ixitxachitl waits before the priest.(Red Aura)
This ixitxachitl waits before the priest.(Red Aura)
This ixitxachitl waits before the priest.(Red Aura)
An ixitxachitl priest floats in front of the others.(Red Aura)
< 1232h/1102H 266v/266V Pos: standing >
You start chanting...
< 1232h/1102H 266v/266V Pos: standing >
< 1232h/1102H 266v/266V Pos: standing >
You complete your spell...
A Small Air Pocket
This large, underwater tunnel is wide enough to comfortably hold
about five people next to eachother. This large tunnel twists through
the bowels of the sea kingdom, randomally changing and meeting with other
tunnels to the sea lord's will.
Obvious exits: -South -Up
< 1232h/1102H 266v/266V Pos: standing >
You start chanting...
< 1231h/1102H 266v/266V Pos: standing >
You complete your spell...
A Large Air Bubble
This large air bubble has been formed from eons of stray bubbles
collecting together to form a breathable abode within the sea kingdom
of water. A thick, glossy film of water around the air bubble
allows easy transportation in and out of it, simply by walking through it.
The only really safe way into an ajoining current from this bubble would
be through entering through the previously encountered shaft.
Obvious exits: None!
< 1231h/1102H 266v/266V Pos: standing >
You sit down and relax.
< 1231h/1102H 266v/266V Pos: sitting >
You aren't trained in magic.
< 1231h/1102H 266v/266V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 5 of 8 ( 3 seconds)
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 1231h/1102H 266v/266V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 1230h/1102H 266v/266V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 1230h/1102H 266v/266V Pos: sitting >
You feel infused by 5th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 1230h/1102H 266v/266V Pos: sitting >
You clamber to your feet.
< 1230h/1102H 266v/266V Pos: standing >
A Large Air Bubble
Obvious exits: None!
< 1230h/1102H 266v/266V Pos: standing >
You start chanting...
< 1230h/1102H 266v/266V Pos: standing >
You complete your spell...
< 1230h/1102H 266v/266V Pos: standing >
You start chanting...
< 1229h/1102H 266v/266V Pos: standing >
You complete your spell...
< 1229h/1102H 266v/266V Pos: standing >
You start chanting...
< 1229h/1102H 266v/266V Pos: standing >
You complete your spell...
A Shallow Portion of Shadow Lake
This part of shadow lake is not deep at all; it is possible to stand
here. Also, the darkness in the surrounding area seems to be blocked
off from this one room, creating a small field around this shallow
area. It appears that this one small portion of the lake is much more
comfortable then the rest, due mainly to the breathable air, and the
lack of the swirling, black misty shadows.
Obvious exits: -North -East -South -West
< 1229h/1102H 266v/266V Pos: standing >
< 1228h/1102H 266v/266V Pos: standing >
Beams of light appear from nowhere, and Vub explodes into energy!
< 1228h/1102H 266v/266V Pos: standing >
< 1228h/1102H 266v/266V Pos: standing >
You sit down and relax.
< 1228h/1102H 266v/266V Pos: sitting >
You aren't trained in magic.
< 1228h/1102H 266v/266V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 5 of 8 ( 3 seconds)
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 1228h/1102H 266v/266V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 1227h/1102H 266v/266V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 1227h/1102H 266v/266V Pos: sitting >
Ripping through reality, a black rift opens up here.
< 1227h/1102H 266v/266V Pos: sitting >
A pitch black gate rises out of the ground!
< 1227h/1102H 266v/266V Pos: sitting >
You feel infused by 5th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 1227h/1102H 266v/266V Pos: sitting >
The air around you folds and shifts, finally falling in upon itself!
< 1227h/1102H 266v/266V Pos: sitting >
You clamber to your feet.
< 1227h/1102H 266v/266V Pos: standing >
A Shallow Portion of Shadow Lake
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A pitch-black gate stands like a pillar here. (magic)
A black rift of swirling mass is here, tearing itself apart. (magic)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
< 1227h/1102H 266v/266V Pos: standing >
You quickly scan the area.
A lesser shadow fish who is a brief walk away to your north.
A lesser shadow fish who is a brief walk away to your north.
An evil shadow fish who is a brief walk away to your north.
A lesser shadow fish who is in the distance to your north.
A lesser shadow fish who is in the distance to your north.
An evil shadow fish who is in the distance to your north.
A lesser shadow fish who is not far off to your east.
A lesser shadow fish who is not far off to your east.
An evil shadow fish who is not far off to your east.
A lesser shadow fish who is rather far off to your east.
A lesser shadow fish who is rather far off to your east.
An evil shadow fish who is rather far off to your east.
< 1227h/1102H 266v/266V Pos: standing >
You peer into the etherportal and see...
A Sphere of Air
< 1227h/1102H 266v/266V Pos: standing >
You peer into the etherportal and see...
A Sphere of Air
< 1227h/1102H 266v/266V Pos: standing >
You peer into the wormhole and see...
A Sphere of Air
< 1227h/1102H 266v/266V Pos: standing >
Noz steps out of the etherportal.
< 1226h/1102H 266v/266V Pos: standing >
Aq steps out of a pitch-black gate.
< 1226h/1102H 266v/266V Pos: standing >
Cerifs stumbles out of the wormhole.
< 1226h/1102H 266v/266V Pos: standing >
Kobie steps out of a pitch-black gate.
< 1225h/1102H 266v/266V Pos: standing >
Noz is now guarding you!
< 1225h/1102H 266v/266V Pos: standing >
Fr steps out of the etherportal.
< 1225h/1102H 266v/266V Pos: standing >
< 1225h/1102H 266v/266V Pos: standing >
< 1225h/1102H 266v/266V Pos: standing >
Wu steps out of the etherportal.
Golim steps out of a pitch-black gate.
< 1224h/1102H 266v/266V Pos: standing >
A Shallow Portion of Shadow Lake
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A pitch-black gate stands like a pillar here. (magic)
A black rift of swirling mass is here, tearing itself apart. (magic)
*Golim La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Fr La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
< 1224h/1102H 266v/266V Pos: standing >
You peer into the etherportal and see...
A Sphere of Air
< 1224h/1102H 266v/266V Pos: standing >
You peer into the wormhole and see...
A Sphere of Air
< 1224h/1102H 266v/266V Pos: standing >
A Shallow Portion of Shadow Lake
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A pitch-black gate stands like a pillar here. (magic)
A black rift of swirling mass is here, tearing itself apart. (magic)
*Golim La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Fr La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
< 1224h/1102H 266v/266V Pos: standing >
You peer into the etherportal and see...
A Sphere of Air
< 1224h/1102H 266v/266V Pos: standing >
You peer into the wormhole and see...
A Sphere of Air
< 1224h/1102H 266v/266V Pos: standing >
< 1224h/1102H 266v/266V Pos: standing >
< 1223h/1102H 266v/266V Pos: standing >
< 1223h/1102H 266v/266V Pos: standing >
A Shallow Portion of Shadow Lake
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A pitch-black gate stands like a pillar here. (magic)
A black rift of swirling mass is here, tearing itself apart. (magic)
*Golim La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Fr La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
< 1223h/1102H 266v/266V Pos: standing >
You peer into the etherportal and see...
A Sphere of Air
< 1223h/1102H 266v/266V Pos: standing >
You peer into the wormhole and see...
A Sphere of Air
< 1222h/1102H 266v/266V Pos: standing >
< 1222h/1102H 266v/266V Pos: standing >
Noz snickers softly.
< 1222h/1102H 266v/266V Pos: standing >
Looks like an exit.
< 1222h/1102H 266v/266V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.
< 1222h/1102H 266v/266V Pos: standing >
You get an ampoule of enchanted moonrock from a portable hole.
< 1222h/1102H 266v/266V Pos: standing >
< 1221h/1102H 266v/266V Pos: standing >
As you quaff an ampoule of enchanted moonrock, the vial disappears in a bright flash of light!
Your vision sharpens considerably.
Your flesh gains a steel-like hardness.
Your skin gains the texture and toughness of bark.
< 1221h/1102H 266v/266V Pos: standing >
< 1221h/1102H 266v/266V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Shadow Lake
The waters in this lake give off a very dark and magical mist. The
lake itself is made of a very black, yet pale water. The only sound in
this area is a very low moaning sound, and that is all.
Obvious exits: -North -East -South -West
< 1220h/1102H 266v/266V Pos: standing >
The Shadow Lake
The waters in this lake give off a very dark and magical mist. The
lake itself is made of a very black, yet pale water. The only sound in
this area is a very low moaning sound, and that is all.
Obvious exits: -North -East -South -West
Wu enters from the east.
Cerifs sneaks in from the east.
Vub enters from the east.
Noz sneaks in from the east.
Aq sneaks in from the east.
< 1220h/1102H 265v/266V Pos: standing >
Looks like an exit.
You extend your sights westward.
Something seems to be blocking your line of sight.
< 1220h/1102H 265v/266V Pos: standing >
The Shadow Lake
The waters in this lake give off a very dark and magical mist. The
lake itself is made of a very black, yet pale water. The only sound in
this area is a very low moaning sound, and that is all. There is much
less shadows in this portion of the lake then the previously encountered.
Obvious exits: -North -East -South -West
Wu enters from elsewhere.
Kobie sneaks in from elsewhere.
Vub enters from elsewhere.
Golim sneaks in from elsewhere.
Fr sneaks in from elsewhere.
< 1220h/1102H 263v/266V Pos: standing >
Looks like an exit.
You extend your sights northward.
Deep and Misty Portion of The Shadow Lake
The waters in this lake give off a very dark and magical mist. The
lake itself is made of a very black, yet pale water. The only sound in
this area is a very low moaning sound, and that is all. The intense
darkness of the shadows is really beginning to become clearer.
Obvious exits: -North -East -South -West -Down
A large humanoid skull of shadows floats here. (magic) (glowing)
< 1220h/1102H 263v/266V Pos: standing >
Wu's earring of wonderous power of endurance hums briefly.
< 1219h/1102H 266v/266V Pos: standing >
A faint silhouette of a dragon briefly surrounds Noz, then quickly dissipates.
< 1219h/1102H 266v/266V Pos: standing >
Deep and Misty Portion of The Shadow Lake
The waters in this lake give off a very dark and magical mist. The
lake itself is made of a very black, yet pale water. The only sound in
this area is a very low moaning sound, and that is all. The intense
darkness of the shadows is really beginning to become clearer.
Obvious exits: -North -East -South -West -Down
A large humanoid skull of shadows floats here. (magic) (glowing)
Wu enters from the south.
Kobie sneaks in from the south.
Vub enters from the south.
Golim sneaks in from the south.
Noz sneaks in from the south.
Aq sneaks in from the south.
Fr sneaks in from the south.
< 1219h/1102H 264v/266V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Cerifs.
The shadow mists below become much thinner, as the lake goes deeper.
You extend your sights downward.
Deep Shadow Lake
Deeper into the lake reveals that it is very hard to see, and maneuver.
This portion of the shadow lake, deep within it, is bursting with energy.
A low humming sound can be heard from the distance.
Obvious exits: -South
There are residual brain waves in the area.
< 1219h/1102H 264v/266V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom carried by Golim.
< 1219h/1102H 264v/266V Pos: standing >
Deep Shadow Lake
Deeper into the lake reveals that it is very hard to see, and maneuver.
This portion of the shadow lake, deep within it, is bursting with energy.
A low humming sound can be heard from the distance.
Obvious exits: -South
Wu enters from above.
Cerifs sneaks in from above.
Vub enters from above.
Golim sneaks in from above.
Noz sneaks in from above.
Aq sneaks in from above.
Fr sneaks in from above.
< 1219h/1102H 262v/266V Pos: standing >
Your heroic urges slowly fade away.
< 1189h/1072H 262v/266V Pos: standing >
Vub's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
Looks like an exit.
You extend your sights southward.
A Mosaic Viewing Chamber
This large circular chamber comes to a dome at the top. Intricate
pictures cover the inner dome depicting heavy rains, flooded valleys,
and monstrous waves, each conjured by a bearded sea God. Each large
mural is sectioned off by the finest of crystal corals, grown
perfectly and naturally into position.
Obvious exits: -North -South
The ancient statue of an ivory trident stands here. (glowing)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
A Grey Elf (medium) Aids - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
< 1189h/1072H 262v/266V Pos: standing >
Aq lets out a huge thunderous roar! ROARRRRRRRRRRRRR!
< 1216h/1100H 265v/266V Pos: standing >
< 1216h/1100H 266v/266V Pos: standing >
< 1216h/1100H 266v/266V Pos: standing >
< 1216h/1100H 266v/266V Pos: standing >
A Mosaic Viewing Chamber
This large circular chamber comes to a dome at the top. Intricate
pictures cover the inner dome depicting heavy rains, flooded valleys,
and monstrous waves, each conjured by a bearded sea God. Each large
mural is sectioned off by the finest of crystal corals, grown
perfectly and naturally into position.
Obvious exits: -North -South
The ancient statue of an ivory trident stands here. (glowing)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
A Grey Elf (medium) Aids - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
Wu enters from the north.
Kobie sneaks in from the north.
Cerifs sneaks in from the north.
Vub enters from the north.
Golim sneaks in from the north.
Fr sneaks in from the north.
< 1216h/1100H 264v/266V Pos: standing >
Cerifs suddenly attacks a Grey Elf!
Cerifs snaps into visibility.
Cerifs's weak slash grazes a Grey Elf.
< 1216h/1100H 264v/266V Pos: standing >
Kobie starts casting an offensive spell called 'negative concussion blast'.
< 1216h/1100H 264v/266V Pos: standing >
Wu grasps his totem tightly, and begins communing with the spirits.
Wu starts casting an offensive spell.
Wu snaps into visibility.
You start chanting...
You snap into visibility.
< 1216h/1100H 264v/266V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Golim.
You complete your spell...
The sphere circling a Grey Elf's body darts in front of your assault!
Noz suddenly attacks a Grey Elf!
A dark shroud encases Noz as he charges into battle.
Noz's feeble slash grazes a Grey Elf.
< 1243h/1100H 278v/266V Pos: standing >
Kobie completes his spell...
Kobie utters the words 'izoahuzz qaijudigguai bragh'
Kobie's concussion blast rips into a Grey Elf, shattering his soul!
< 1243h/1100H 278v/266V Pos: standing >
Aq starts casting an offensive spell.
Aq snaps into visibility.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 1243h/1100H 278v/266V Pos: standing >
Wu completes his spell...
Wu utters the words 'abrauztg gpahhzfuio uqzbarr'
Wu points at a Grey Elf.
Wu's spell flows around a Grey Elf, leaving him unharmed!
< 1242h/1100H 278v/266V Pos: standing >
You start chanting...
You snap into visibility.
< 1242h/1100H 278v/266V Pos: standing >
Kobie starts casting an offensive spell called 'negative concussion blast'.
< 1242h/1100H 278v/266V Pos: standing >
You complete your spell...
[Damage: 105 ] You drain a Grey Elf of some of his energy.
Cerifs's impressive slash strikes a Grey Elf.
Cerifs's weak slash grazes a Grey Elf.
A Grey Elf dodges Cerifs's attack.
A Grey Elf dodges Cerifs's attack.
Cerifs's slash grazes a Grey Elf.
Cerifs's slash grazes a Grey Elf.
Cerifs's slash grazes a Grey Elf.
Cerifs's decent slash grazes a Grey Elf.
Cerifs's crude slash grazes a Grey Elf.
Cerifs's slash grazes a Grey Elf.
Cerifs's weak slash grazes a Grey Elf.
< 1243h/1100H 301v/266V Pos: standing >
Fr charges through the room and crashes into a Grey Elf knocking him to the ground!
Fr snaps into visibility.
Fr charges wildly into a Grey Elf!
Wu grasps his totem tightly, and begins communing with the spirits.
Wu starts casting an offensive spell.
Wu snaps into visibility.
< 1243h/1100H 301v/266V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1243h/1100H 301v/266V Pos: standing >
Kobie completes his spell...
Kobie utters the words 'izoahuzz qaijudigguai bragh'
Kobie's concussion blast rips into a Grey Elf, shattering his soul!
Aq completes his spell...
Aq utters the words 'qpaahuq fussrz'
Aq shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Grey Elf.
Aq seems to focus for a moment, and his spell bursts through a Grey Elf's magical barrier!
BOOOOOOOOOM!
a Grey Elf explodes in flames as a GIGANTIC fireball engulfs him.
A Grey Elf is incapacitated and will slowly die, if not aided.
Clutching his head a Grey Elf tries to escape the
maddening images circling him.
A Grey Elf is stunned!
Aq's ripples of ChAoTiC energy engulf a Grey Elf blasting the life from his body!
A Grey Elf's gold tablet entitled "the Holy Code of Honor" freezes and shatters into million pieces from the intense cold!
A Grey Elf's oathstone pendant of regeneration freezes and shatters into million pieces from the intense cold!
A Grey Elf's glowing sleeves made of devil skin of intelligence freezes and shatters into million pieces from the intense cold!
A Grey Elf's ring of the Neogi Lords of charisma freezes and shatters into million pieces from the intense cold!
A Grey Elf's pair of clawed demon-hide moccasins freezes and shatters into million pieces from the intense cold!
A Grey Elf's eyepatch of immortality freezes and shatters into million pieces from the intense cold!
A powerful djinni stops following a Grey Elf.
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A powerful djinni stops following a Grey Elf.
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A LARGE air elemental stops following a Grey Elf.
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A Grey Elf is dead! R.I.P.
You receive your share of experience.