The death of [56 Air Magus] Orthyn AnGEr Of The Honoured (Grey Elf)

in A Mosaic Viewing Chamber

from the perspective of [56 Decay Priest] Golim La Resistance (Orc)

<worn as a badge>    an emblem of Shanatar royalty of the Angels [poor] made by Om (magic) [51%]             
<worn on head>       the shadowy crown of damnation of wisdom (magic) [51%]             
<worn on eyes>       an unique dragonscale visor [36%]             
<worn in ear>        an anti-matter earring [47%]             
<worn in ear>        a wyrmskin scale of constitution (magic) [69%]             
<worn on face>       a white hot mask of living flame [superior] (glowing) [89%]             
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   an amulet of wisdom of agility (magic) [61%]             
<worn on body>       a suit of drow chainmail [poor] (magic)
<worn about body>    the paradox cloak [72%]             
<worn as quiver>     a snakeskin quiver of Invisibility [poor] made by Daweava (glowing) [67%]             
<worn about waist>   a girdle of giant strength [superior] (magic)
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing) [29%]             
<held as shield>     a crested shield of Melkivar (magic)
<worn around wrist>  a silver charm bracelet (magic) (glowing) [55%]             
<worn around wrist>  the glistening bracelet of a MaDMaN
<worn on hands>      the sacred stone claws of Aan [poor] (magic)
<worn on finger>     an enchanted ring of stone (magic)
<worn on finger>     an ablazed gold ring of fire
<primary weapon>     the sphere of wind (magic) (glowing)[204h 6m 55s]
<worn on legs>       some leggings of red flames [superior] (magic) [86%]             
<worn on feet>       some bone-reinforced boots of diorite of agility [83%]             

Kesk clambers to his feet.

< 1106h/1106H 117v/117V Pos: standing >
Noz nods.

< 1106h/1106H 117v/117V Pos: standing >
Small tendrils of smoke seep out of Noz's mouth behind the mask.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Noz sits down in a comfortable spot.

< 1106h/1106H 117v/117V Pos: standing >
Noz takes out his unholy symbol and begins praying intently.

< 1106h/1106H 117v/117V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Fr.

< 1106h/1106H 117v/117V Pos: standing >
Noz raises his unholy symbol and smiles malevolently.

< 1106h/1106H 117v/117V Pos: standing >
Noz clambers to his feet.

< 1106h/1106H 117v/117V Pos: standing >
Kesk starts casting a spell.

< 1106h/1106H 117v/117V Pos: standing >
Kesk completes his spell...
Kesk utters the word 'hzrzsafh'
Kesk slowly fades out of existence.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Kobie starts casting a spell.

< 1106h/1106H 117v/117V Pos: standing >
Noz nods.

< 1106h/1106H 117v/117V Pos: standing >
Kobie completes his spell...
Kobie utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Kobie.

< 1106h/1106H 117v/117V Pos: standing >
Kobie starts casting a spell.

< 1106h/1106H 117v/117V Pos: standing >
Noz really wants to be comforted.

< 1106h/1106H 117v/117V Pos: standing >
Kobie completes his spell...
Kobie utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Kobie.

< 1106h/1106H 117v/117V Pos: standing >
You feel like a potion could do you good once again.
You feel your skin soften and return to normal.
The dim aura around you fades.

< 1106h/1106H 117v/117V Pos: standing >
Fr says 'stone'
Fr's Avernus life stealer hums briefly.
Fr's skin seems to turn to stone.
You say in orc 'stone'
Kobie sits down in a comfortable spot.

< 1106h/1106H 117v/117V Pos: standing >
Noz's skin seems to turn to stone.
Kobie opens a small spellbook with a fingerbone spine and begins studying it intently.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
You feel your skin harden to stone.

< 1106h/1106H 117v/117V Pos: standing >
Kobie closes his book and grins malevolently.

< 1106h/1106H 117v/117V Pos: standing >
Cerifs's flesh magically hardens, turning to stone.

< 1106h/1106H 117v/117V Pos: standing >
Cerifs gets an ampoule of enchanted moonrock from his bag of impossibilities.

< 1106h/1106H 117v/117V Pos: standing >
Kobie clambers to his feet.

< 1106h/1106H 117v/117V Pos: standing >
Kobie starts casting a spell.

< 1106h/1106H 117v/117V Pos: standing >
Cerifs quaffs an ampoule of enchanted moonrock.

< 1106h/1106H 117v/117V Pos: standing >
Noz gets a green potion with black chunks from his net of endless currents.

< 1106h/1106H 117v/117V Pos: standing >
Kobie completes his spell...
Kobie utters the word 'fly'
Noz gets a yellow potion from his net of endless currents.

< 1106h/1106H 117v/117V Pos: standing >
Noz puts some stuff into a net of endless currents.

< 1106h/1106H 117v/117V Pos: standing >
Noz gets a metal flask marked "word of recall" from his net of endless currents.

< 1106h/1106H 117v/117V Pos: standing >
You start chanting...
Kobie starts casting a spell.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Casting: accelerated healing 
Kobie completes his spell...
Kobie utters the words 'oculoinfra uizuguburuhl'

< 1106h/1106H 117v/117V Pos: standing >
You complete your spell...

< 1106h/1106H 117v/117V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.

< 1106h/1106H 117v/117V Pos: standing >
Kobie sits down in a comfortable spot.

< 1106h/1106H 117v/117V Pos: standing >
Beams of light emit from Vub, and Vub explodes into energy!
Kobie opens a leather-bound book covered in shifting shadows and begins studying it intently.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
You start chanting...

< 1106h/1106H 117v/117V Pos: standing >
Wu grasps his totem tightly, and begins communing with the spirits.
Wu starts casting a spell.

< 1106h/1106H 117v/117V Pos: standing >
Casting: shadow gate *****

< 1106h/1106H 117v/117V Pos: standing >
Kobie closes his book and grins malevolently.

< 1106h/1106H 117v/117V Pos: standing >
Casting: shadow gate ****

< 1106h/1106H 117v/117V Pos: standing >
Casting: shadow gate ***

< 1106h/1106H 117v/117V Pos: standing >
Casting: shadow gate **
Fr toss me green noz

< 1106h/1106H 117v/117V Pos: standing >
Kobie clambers to his feet.

< 1106h/1106H 117v/117V Pos: standing >
Casting: shadow gate *

< 1106h/1106H 117v/117V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.

Noz gets a green potion with black chunks from his net of endless currents.

< 1106h/1106H 117v/117V Pos: standing >
Casting: shadow gate 

< 1106h/1106H 117v/117V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!


< 1106h/1106H 117v/117V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Fr.

< 1106h/1106H 117v/117V Pos: standing >
Wu completes his spell...
Wu utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 1106h/1106H 117v/117V Pos: standing >
You draw a 11th circle of energy from your surroundings.
Kobie gets the opaque white potion of regeneration from his bottomless bag of the illithids.

< 1106h/1106H 117v/117V Pos: standing >
Noz gives a green potion with black chunks to Fr.

< 1106h/1106H 117v/117V Pos: standing >
Noz steps into the etherportal and disappears among the light.

< 1106h/1106H 117v/117V Pos: standing >
Fr quaffs a green potion with black chunks.
Fr strengthens visibly.
Fr appears to grow tougher and more powerful.

< 1106h/1106H 117v/117V Pos: standing >
a pitch-black gate suddenly glows brightly!
Aq enters a pitch-black gate and disappears among the mist.

< 1106h/1106H 117v/117V Pos: standing >
Cerifs steps into the wormhole and disappears among the darkness.

< 1106h/1106H 117v/117V Pos: standing >
Wu sits down in a comfortable spot.

< 1106h/1106H 117v/117V Pos: standing >
Wu stares off into space, entering a meditative trance.

< 1106h/1106H 117v/117V Pos: standing >
a pitch-black gate suddenly glows brightly!
Kobie enters a pitch-black gate and disappears among the mist.

< 1106h/1106H 117v/117V Pos: standing >
Fr steps into the etherportal and disappears among the light.

< 1106h/1106H 117v/117V Pos: standing >
Wu snaps out of his meditative trance, grinning widely.

< 1106h/1106H 117v/117V Pos: standing >
Wu clambers to his feet.

< 1106h/1106H 117v/117V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1106h/1106H 117v/117V Pos: standing >
It hasn't solidified again yet...

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Wu steps into the etherportal and disappears among the light.
You enter a pitch-black gate and reappear elsewhere...
A Shallow Portion of Shadow Lake
   This part of shadow lake is not deep at all; it is possible to stand
here.  Also, the darkness in the surrounding area seems to be blocked
off from this one room, creating a small field around this shallow
area.  It appears that this one small portion of the lake is much more
comfortable then the rest, due mainly to the breathable air, and the
lack of the swirling, black misty shadows.
Obvious exits: -North -East -South -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A pitch-black gate stands like a pillar here. (magic)
A black rift of swirling mass is here, tearing itself apart. (magic)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Fr La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
You quickly scan the area.
A lesser shadow fish who is a brief walk away to your east.
A lesser shadow fish who is a brief walk away to your east.
An evil shadow fish who is a brief walk away to your east.
A lesser shadow fish who is in the distance to your east.
A lesser shadow fish who is in the distance to your east.
An evil shadow fish who is in the distance to your east.
A lesser shadow fish who is a brief walk away to your south.
A lesser shadow fish who is a brief walk away to your south.
An evil shadow fish who is a brief walk away to your south.
A lesser shadow fish who is in the distance to your south.
A lesser shadow fish who is in the distance to your south.
An evil shadow fish who is in the distance to your south.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
You quickly scan the area.
A lesser shadow fish who is a brief walk away to your east.
A lesser shadow fish who is a brief walk away to your east.
An evil shadow fish who is a brief walk away to your east.
A lesser shadow fish who is in the distance to your east.
A lesser shadow fish who is in the distance to your east.
An evil shadow fish who is in the distance to your east.
A lesser shadow fish who is a brief walk away to your south.
A lesser shadow fish who is a brief walk away to your south.
An evil shadow fish who is a brief walk away to your south.
A lesser shadow fish who is in the distance to your south.
A lesser shadow fish who is in the distance to your south.
An evil shadow fish who is in the distance to your south.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Noz snickers softly.

< 1106h/1106H 117v/117V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.

< 1106h/1106H 117v/117V Pos: standing >
You quickly scan the area.
A lesser shadow fish who is a brief walk away to your east.
A lesser shadow fish who is a brief walk away to your east.
An evil shadow fish who is a brief walk away to your east.
A lesser shadow fish who is in the distance to your east.
A lesser shadow fish who is in the distance to your east.
An evil shadow fish who is in the distance to your east.
A lesser shadow fish who is a brief walk away to your south.
A lesser shadow fish who is a brief walk away to your south.
An evil shadow fish who is a brief walk away to your south.
A lesser shadow fish who is in the distance to your south.
A lesser shadow fish who is in the distance to your south.
An evil shadow fish who is in the distance to your south.

< 1106h/1106H 117v/117V Pos: standing >
Kesk gets an ampoule of enchanted moonrock from his portable hole.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (slightly good)
   The Swamp Laboratory of Khul'Lor              (slightly good)
   Clan Stoutdorf Settlement                     (pure evil)
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good)
   The Stone Tomb of Kelek                       (extremely evil)
   Orrak                                         (very evil)
  *Pits of Cerberus                              (very evil)
   Myrloch Vale                                  (slightly good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (slightly good)
  *Nizari                                        (good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (slightly good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (good)
   The Elemental Groves                          (slightly evil)
   Temple of Flames                              (evil)
   Drustl's Yerdonia Enslaved                    (slightly good)
  *The Obsidian Citadel                          (extremely evil)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                (slightly evil)
  *The Outcasts Tower                            (slightly good)
   Fort Boyard                                   (slightly evil)
   Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly good)
   Faerie Realm                                  (slightly evil)
   The Ruins of Tharnadia's Old Quarter          (slightly good)
   The Fields Between                            (slightly good)
  *The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly good)
  *The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly good)
   City of Torrhan                               (slightly evil)
   The Lair of the Swamp Troll King              (slightly evil)
   Zalkapfaan, City of the Headless Horde        (slightly evil)
   New Cave city                                 (slightly good)
   Ice Tower                                     (pure evil)
   Desolate Under Fire                           (slightly evil)
   The Citadel                                   (slightly evil)
   The Twin Keeps of Devastated Tharnadia        (slightly good)
  *IceCrag Castle                                (evil)
   Prison of Fort Boyard                         (slightly evil)
  *The Ancient Halls of Ironstar                 (extremely evil)
   The Jade Empire                               (slightly evil)
   Mazzolin                                      (evil)
   Forest of Mir                                 (slightly good)
   Quintaragon Castle                            (slightly evil)
   The Sky City of Ultarium                      (slightly good)
   Lair of the Gibberling King                   (evil)
   Plane of Air                                  (slightly evil)
  *The Kingdom of Torg                           (extremely evil)
  *Tribal Oasis                                  (slightly evil)
  *The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly evil)
   Shadamehr Keep                                (slightly evil)
   The Temple to Skrentherlog                    (slightly good)
   Alatorin - the Forge City                     (slightly evil)
   The Trakkia Mountains                         (slightly evil)
   The Ethereal Plane                            (slightly good)
  *The Caverns of Armageddon                     (slightly evil)
   The Forest City of Aravne                     (slightly evil)
   Plane of Fire                                 (slightly good)
   Ruined Temple of Tezcatlipoca                 (evil)
   The Astral Plane                              (slightly evil)
   Jotunheim                                     (slightly evil)
  *The Transparent Tower                         (extremely good)
   Krethik Keep                                  (evil)
  *Temple of the Earth                           (evil)
   Sea Kingdom                                   (good)
   Plane of Earth                                (slightly good)
   Sevenoaks                                     (slightly evil)
   The Keep of Evil                              (evil)
   The Forgotten Mansion                         (slightly good)
   Domain of Lost Souls                          (slightly evil)
  *The Hall of Knighthood                        (evil)
   The Depths of Duris                           (slightly good)
   Arachdrathos Guilds                           (slightly evil)
   Valley of the Snow Ogres                      (slightly evil)
   The Great Shaboath                            (evil)
   The Tempest Court                             (slightly evil)
  *Pit of Dragons                                (pure evil)
   Ny'Neth                                       (slightly evil)
  *Lost Temple of Tikitzopl                      (evil)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (slightly evil)
   The Royal Mausoleum of Castle IceCrag         (slightly evil)
   Plane of Fire, Brass                          (evil)
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (slightly evil)
   Tiamat                                        (slightly good)
   The Fortress of Dreams                        (evil)
   Bahamut's Palace                              (slightly good)
   Dragonnia                                     (good)
   The Charcoal Palace                           (evil)
   Vecna's Tomb                                  (slightly evil)
   Ny'Neth's Stronghold                          (slightly evil)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly good)
   The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (slightly evil)
   Ny'Neth's Stronghold Continued                (slightly evil)
   Negative Material Plane                       (slightly evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (evil)
   Castle Ravenloft                              (slightly good)

* = already completed this boot.

< 1106h/1106H 117v/117V Pos: standing >
Kesk quaffs an ampoule of enchanted moonrock.
Kesk's flesh begins to shimmer, then gains a harder look to it.
Kesk's skin gains the texture and toughness of bark.

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Autosaving...

< 1106h/1106H 117v/117V Pos: standing >

		Score information for Golim

Level: 56   Race: Orc   Class: Blighter Cleric Sex: Male
Hit points: 1106(1106)  Moves: 117(117)
Coins carried:    0 platinum     0 gold     4 silver     6 copper
Coins in bank: 35718 platinum  1922 gold     0 silver     0 copper
Playing time: 5 days / 17 hours/ 12 minutes
Received data: 0.0641 MB this session.
Send data:     0.0009 MB this session.
Compression ratio: 79%
Title: La Resistance
Group Leader: Kesk
Status:  Standing.
         Stornogs Lesser Spheres Soulshielded
Epic points(total): 7769(20794) Current task: find runestone of Prison of Fort Boyard
Epic Bonus: Epic Points Bonus (10.18%)
Frags:   +1.64   Deaths:   19
Consenting: Noz
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Blessing of the Gods
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  884 
Paladin auras:   Protection
Guarded by: Noz

Active Spells:
--------------
stone skin (4 minutes)
roar of heroes (3 minutes)
dexterity (42 minutes)
strength (42 minutes)
sap nature (1 minute)
shadow vision (22 minutes)
spirit armor (26 minutes)
barkskin (10 minutes)
elemental aura (16 minutes)
vitality (8 minutes)


< 1106h/1106H 117v/117V Pos: standing >
Wu leaves west.
Vub leaves west.
You follow Kesk.

The Shadow Lake
   The waters in this lake give off a very dark and magical mist.  The
lake itself is made of a very black, yet pale water.  The only sound in
this area is a very low moaning sound, and that is all.
Obvious exits: -North -East -South -West
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.

< 1106h/1106H 116v/117V Pos: standing >
Wu leaves west.
Vub leaves west.
You follow Kesk.

The Shadow Lake
   The waters in this lake give off a very dark and magical mist.  The
lake itself is made of a very black, yet pale water.  The only sound in
this area is a very low moaning sound, and that is all.  There is much
less shadows in this portion of the lake then the previously encountered.
Obvious exits: -North -East -South -West
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
Fr sneaks in from elsewhere.

< 1106h/1106H 115v/117V Pos: standing >
Wu's earring of wonderous power of endurance hums briefly.

< 1106h/1106H 117v/117V Pos: standing >
A faint silhouette of a dragon briefly surrounds Noz, then quickly dissipates.

< 1106h/1106H 117v/117V Pos: standing >
Wu leaves north.
Kobie sneaks north.
Cerifs sneaks north.
Vub leaves north.
You follow Kesk.

Deep and Misty Portion of The Shadow Lake
   The waters in this lake give off a very dark and magical mist.  The
lake itself is made of a very black, yet pale water.  The only sound in
this area is a very low moaning sound, and that is all.  The intense
darkness of the shadows is really beginning to become clearer.
Obvious exits: -North -East -South -West -Down
A large humanoid skull of shadows floats here. (magic) (glowing)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
Noz sneaks in from the south.

< 1106h/1106H 115v/117V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Cerifs.

< 1106h/1106H 117v/117V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom you are carrying.

< 1106h/1106H 117v/117V Pos: standing >
Wu leaves down.
Kobie floats down.
Vub leaves down.
You follow Kesk.

Deep Shadow Lake
   Deeper into the lake reveals that it is very hard to see, and maneuver.
This portion of the shadow lake, deep within it, is bursting with energy.
A low humming sound can be heard from the distance.
Obvious exits: -South
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.

< 1106h/1106H 115v/117V Pos: standing >
Vub's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 1106h/1106H 117v/117V Pos: standing >
Aq lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >

< 1106h/1106H 117v/117V Pos: standing >
Wu leaves south.
Vub leaves south.
You follow Kesk.

A Mosaic Viewing Chamber
   This large circular chamber comes to a dome at the top.  Intricate
pictures cover the inner dome depicting heavy rains, flooded valleys,
and monstrous waves, each conjured by a bearded sea God.  Each large
mural is sectioned off by the finest of crystal corals, grown
perfectly and naturally into position.
Obvious exits: -North -South
The ancient statue of an ivory trident stands here. (glowing)
Vub La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
Kobie La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*Wu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
*A LARGE air elemental is here looking like a small living tornado. (minion) 
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
A Grey Elf (medium) Aids - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)

< 1106h/1106H 115v/117V Pos: standing >
Cerifs suddenly attacks a Grey Elf!
Cerifs snaps into visibility.
Cerifs's weak slash grazes a Grey Elf.

< 1106h/1106H 115v/117V Pos: standing >
Kobie starts casting an offensive spell.

< 1106h/1106H 117v/117V Pos: standing >
Wu grasps his totem tightly, and begins communing with the spirits.
Wu starts casting an offensive spell.
Wu snaps into visibility.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.

< 1106h/1106H 117v/117V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
The sphere circling a Grey Elf's body darts in front of Kesk's assault!
Noz suddenly attacks a Grey Elf!
A dark shroud encases Noz as he charges into battle.
Noz's feeble slash grazes a Grey Elf.

< 1106h/1106H 117v/117V Pos: standing >
Kobie completes his spell...
Kobie utters the words 'izoahuzz qaijudigguai bragh'
Kobie's concussion blast rips into a Grey Elf, shattering his soul!

< 1106h/1106H 117v/117V Pos: standing >
Aq starts casting an offensive spell.
Aq snaps into visibility.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1106h/1106H 117v/117V Pos: standing >
Wu completes his spell...
Wu utters the words 'abrauztg gpahhzfuio uqzbarr'
Wu points at a Grey Elf.
Wu's spell flows around a Grey Elf, leaving him unharmed!

< 1106h/1106H 117v/117V Pos: standing >
Kesk starts casting an offensive spell.
Kesk snaps into visibility.

< 1106h/1106H 117v/117V Pos: standing >
Kobie starts casting an offensive spell.

< 1106h/1106H 117v/117V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'energy drain'
Kesk drains a Grey Elf - what a waste of energy!
Cerifs's impressive slash strikes a Grey Elf.
Cerifs's weak slash grazes a Grey Elf.
A Grey Elf dodges Cerifs's attack.
A Grey Elf dodges Cerifs's attack.
Cerifs's slash grazes a Grey Elf.
Cerifs's slash grazes a Grey Elf.
Cerifs's slash grazes a Grey Elf.
Cerifs's decent slash grazes a Grey Elf.
Cerifs's crude slash grazes a Grey Elf.
Cerifs's slash grazes a Grey Elf.
Cerifs's weak slash grazes a Grey Elf.

< 1106h/1106H 117v/117V Pos: standing >
Fr charges through the room and crashes into a Grey Elf knocking him to the ground!
Fr snaps into visibility.
Fr charges wildly into a Grey Elf!
Wu grasps his totem tightly, and begins communing with the spirits.
Wu starts casting a spell.
Wu snaps into visibility.

< 1106h/1106H 117v/117V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1106h/1106H 117v/117V Pos: standing >
Kobie completes his spell...
Kobie utters the words 'izoahuzz qaijudigguai bragh'
Kobie's concussion blast rips into a Grey Elf, shattering his soul!
Aq completes his spell...
Aq utters the words 'qpaahuq fussrz'
Aq shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Grey Elf.
Aq seems to focus for a moment, and his spell bursts through a Grey Elf's magical barrier!
BOOOOOOOOOM!
a Grey Elf explodes in flames as a GIGANTIC fireball engulfs him.
A Grey Elf is incapacitated and will slowly die, if not aided.
Clutching his head a Grey Elf tries to escape the
maddening images circling him.
A Grey Elf is stunned!
Aq's ripples of ChAoTiC energy engulf a Grey Elf blasting the life from his body!
A Grey Elf's gold tablet entitled "the Holy Code of Honor" freezes and shatters into million pieces from the intense cold!
A Grey Elf's oathstone pendant of regeneration freezes and shatters into million pieces from the intense cold!
A Grey Elf's glowing sleeves made of devil skin of intelligence freezes and shatters into million pieces from the intense cold!
A Grey Elf's ring of the Neogi Lords of charisma freezes and shatters into million pieces from the intense cold!
A Grey Elf's pair of clawed demon-hide moccasins freezes and shatters into million pieces from the intense cold!
A Grey Elf's eyepatch of immortality freezes and shatters into million pieces from the intense cold!
A powerful djinni stops following a Grey Elf.
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A powerful djinni stops following a Grey Elf.
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A LARGE air elemental stops following a Grey Elf.
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A steel bastard sword sinks into the water.
A steel bastard sword gets swept away in the current!
A Grey Elf is dead! R.I.P.
You receive your share of experience.