The death of [ 1 Warrior] Nileq (Orc)

in The Path of the Damned

from the perspective of [56 Wildmage] Corae AnGEr Of The Honoured (Grey Elf)

<worn as a badge>    an emblem of Shanatar royalty of regeneration (magic) [83%]             
<worn on head>       the dirty cloth turban of health [82%]             
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a tiny orb of obsidian (magic)
<worn in ear>        a polished scale of Tiamat made by Daweava (invis) (magic) (glowing)
<worn on face>       the death-mask of Nakral of constitution (magic)
<worn around neck>   some kharma mind beads (magic)
<worn around neck>   an amulet of the Neogi Lords of intelligence (magic)
<worn on body>       a mysterious hooded white robe emitting black smoke [superior] (magic)
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn as quiver>     a soldiers quiver of evil protection [superior] made by Daweava [88%]             
<worn about waist>   the winged belt of flight (magic)
<worn on belt buckle>a mystical tome of the otherworldly scholars of life sensing [poor] made by Daweava (magic) [72%]             
<worn on arms>       the bracers of immolation (glowing) [77%]             
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a bracelet of finger bones of Invisibility [poor] made by Daweava
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     the ring of the Netherworld (magic) (glowing)
<worn on finger>     a glowing black ring [superior]
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       a pair of soiled leather breeches (magic)
<worn on feet>       the cubes of protection (humming) [80%]             

A half-elf bard sneaks north.
Jacut leaves north.
Zentl leaves north.
Kli leaves north.

< 969h/969H 181v/181V Pos: standing >
You quickly scan the area.
Kli who is close by to your north.
Zentl who is close by to your north.
Jacut who is close by to your north.
A half-elf bard who is close by to your north.
Omm who is close by to your north.
A wandering soul who is close by to your north.
A drunken orc who is not far off to your north.
An orcish assassin who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
Ghizyon who is a brief walk away to your north.
An old orcish woman who is a brief walk away to your north.
An orcish street sweeper who is rather far off to your north.
An orcish thief who is in the distance to your north.
A stray dog who is in the distance to your north.
An orcish shaman who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish scribe who is close by to your east.
A cowardly orcish girl who is close by to your south.
A large warhorse who is close by to your south.

< 969h/969H 181v/181V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish merchant is lying here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
*Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
*Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.
*a half-elf bard is standing here, busy with his own matters.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.
A wandering orcish soul, flying about here, is searching for a new victim.
A half-elf bard sneaks south.
Jacut leaves south.
Zentl leaves south.
Kli leaves south.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of an orcish elite is lying here.
The corpse of a grave-robbing orc is lying here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
*Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
*Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.
*a half-elf bard is standing here, busy with his own matters.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.

< 969h/969H 179v/181V Pos: standing >
Omm sneaks north.
A half-elf bard sneaks north.
Jacut leaves north.
Zentl leaves north.
Kli leaves north.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish merchant is lying here.
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
*Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
*Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.
*a half-elf bard is standing here, busy with his own matters.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.
A wandering orcish soul, flying about here, is searching for a new victim.

< 969h/969H 178v/181V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
An orcish guard who is close by to your north.
Ghizyon who is close by to your north.
A drunken orc who is close by to your north.
An orcish assassin who is close by to your north.
An orcish street sweeper who is not far off to your north.
An old orcish woman who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish shaman who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
Khazar, the jeweler who is close by to your east.
A cowardly orcish girl who is not far off to your south.
A large warhorse who is not far off to your south.
An orcish shaman who is close by to your west.
The orc gate guard who is close by to your west.

< 969h/969H 179v/181V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
An orcish guard who is close by to your north.
Ghizyon who is close by to your north.
A drunken orc who is close by to your north.
An orcish assassin who is close by to your north.
An orcish street sweeper who is not far off to your north.
An old orcish woman who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish shaman who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish merchant who is in the distance to your north.
Khazar, the jeweler who is close by to your east.
A cowardly orcish girl who is not far off to your south.
A large warhorse who is not far off to your south.
An orcish shaman who is close by to your west.
The orc gate guard who is close by to your west.

< 969h/969H 181v/181V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
An orcish guard who is close by to your north.
Ghizyon who is close by to your north.
A drunken orc who is close by to your north.
An orcish assassin who is close by to your north.
An orcish street sweeper who is not far off to your north.
An old orcish woman who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish shaman who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish merchant who is in the distance to your north.
Khazar, the jeweler who is close by to your east.
A cowardly orcish girl who is not far off to your south.
A large warhorse who is not far off to your south.
An orcish shaman who is close by to your west.
The orc gate guard who is close by to your west.

< 969h/969H 181v/181V Pos: standing >
A wandering soul leaves north.
You quickly scan the area.
A wandering soul who is close by to your north.
An orcish guard who is close by to your north.
An orcish guard who is close by to your north.
Ghizyon who is close by to your north.
A drunken orc who is close by to your north.
An orcish assassin who is close by to your north.
An orcish street sweeper who is not far off to your north.
An old orcish woman who is not far off to your north.
An orcish guard who is a brief walk away to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish shaman who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish merchant who is in the distance to your north.
Khazar, the jeweler who is close by to your east.
A cowardly orcish girl who is not far off to your south.
A large warhorse who is not far off to your south.
An orcish shaman who is close by to your west.
The orc gate guard who is close by to your west.
Omm sneaks north.
A half-elf bard sneaks north.
Jacut leaves north.
Zentl leaves north.
Kli leaves north.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S
*Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
*Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
*Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.
*a half-elf bard is standing here, busy with his own matters.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.
A wandering orcish soul, flying about here, is searching for a new victim.
An orc guard of the Black Order is here watching your every action.
An orc guard of the Black Order is here watching your every action.
Ghizyon, the dark anti-paladin, is here watching his students.
A drunken orc wanders about lost out of his mind.
An orcish assassin prowls the area hunting his new prey.
Kli is now guarding you!

< 969h/969H 180v/181V Pos: standing >
Jacut avoids being bashed by an orcish guard, who loses his balance and falls.
Jacut snaps into visibility.
An orcish guard suddenly attacks Zentl!
Zentl snaps into visibility.
An orcish guard attacks Jacut. [0 hits]

< 969h/969H 180v/181V Pos: standing >
A half-elf bard eats fresh clover honey sticks.

< 969h/969H 180v/181V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
An orcish street sweeper who is close by to your north.
An old orcish woman who is close by to your north.
An orcish guard who is not far off to your north.
An orcish street sweeper who is not far off to your north.
An orcish thief who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The Shady Quartermaster who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
An orcish merchant who is rather far off to your north.
A cowardly orcish girl who is a brief walk away to your south.
A large warhorse who is a brief walk away to your south.

< 969h/969H 180v/181V Pos: standing >
Ghizyon makes a valiant attempt to bash Jacut, but simply falls through him.
Ghizyon suddenly attacks Jacut!
A dark shroud encases Ghizyon as he charges into battle.
An Orc enters from the north.

< 969h/969H 180v/181V Pos: standing >
A drunken orc suddenly attacks Jacut!
A drunken orc suddenly appears a bit confused!
An Orc leaves south.

< 969h/969H 180v/181V Pos: standing >
Jacut slips beneath an orcish guard's guard dealing a vicious attack!!
Jacut slips beneath an orcish guard's guard dealing a vicious attack!!
Jacut attacks an orcish guard. [12 hits]

< 969h/969H 180v/181V Pos: standing >
An Orc enters from the south.

< 969h/969H 180v/181V Pos: standing >
You are already standing.

< 969h/969H 180v/181V Pos: standing >
An Orc says 'hi'
But you aren't fighting anything!
Omm suddenly attacks an Orc!
Omm snaps into visibility.
The gash opened up by Omm's whip fatally wounds an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
The last gasps of an Orc cause a sickening chill to run up your spine.
Kli snaps into visibility.
An orcish guard is knocked to the ground by Kli's skillful bash!

< 969h/969H 180v/181V Pos: standing >
Kli attacks an orcish guard. [4 hits]
You sit down and relax.

< 969h/969H 180v/181V Pos: sitting >
Zentl's huge flaming greatsword [superior] was damaged from the massive blow!
Zentl attacks an orcish guard. [7 hits]

< 969h/969H 180v/181V Pos: sitting >
The powers of the dark ignore you...

< 969h/969H 181v/181V Pos: sitting >
Zentl deflects an orcish guard's blow and strikes back at him!
An orcish guard attacks Zentl. [0 hits]
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  1 - enlarge
               3 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  1 - relocate
               3 - chaos volley
( 8th circle)  5 - immolate
               1 - shadow shield
( 7th circle)  1 - detect invisibility
               3 - bigbys clenched fist
               2 - power word blind
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  8 - dispel magic
               1 - infravision
( 3rd circle)  8 - shocking grasp
               2 - agility
( 2nd circle)  9 - sleep
               2 - strength
( 1st circle)  3 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) mass invisibility

You can memorize no more spells.
You continue your study.

< 969h/969H 181v/181V Pos: sitting >
An orcish guard attacks Jacut. [0 hits]
The gods ignore you.

< 969h/969H 181v/181V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 969h/969H 181v/181V Pos: sitting >
You have finished memorizing mass invisibility.
Your studies are complete.
Ghizyon attacks Jacut. [0 hits]

< 969h/969H 181v/181V Pos: sitting >
A drunken orc attacks Jacut. [0 hits]

< 969h/969H 181v/181V Pos: sitting >
Jacut slips beneath an orcish guard's guard dealing a vicious attack!!
Jacut attacks an orcish guard. [10 hits]

< 969h/969H 181v/181V Pos: sitting >
A half-elf bard looks at an orcish guard.

< 969h/969H 181v/181V Pos: sitting >
An orcish assassin suddenly attacks Kli!

< 969h/969H 181v/181V Pos: sitting >
The sun starts to set in the south.
You clamber to your feet.

< 969h/969H 181v/181V Pos: standing >
Kli attacks an orcish guard. [4 hits]
An orcish guard is incapacitated and will slowly die, if not aided.
An orcish guard is incapacitated and will slowly die, if not aided.
An orcish guard is slashed into two by a master stroke performed by Zentl.
An orcish guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an orcish guard.
An orcish guard stops following Ghizyon.
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here, fighting an orcish guard.
*a half-elf bard is standing here, busy with his own matters.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish guard is lying in mid-air here, fighting Jacut.
Ghizyon sits in mid-air here, fighting Jacut.
A drunken orc stands here, fighting Jacut.
An orcish assassin stands in mid-air here, fighting Kli.
Zentl suddenly attacks an orcish guard!

< 969h/969H 181v/181V Pos: standing >
   Dressed for battle, this guard is searching the area for wrong doing.
He watches everyone and keeps an eye out for danger.  He glances at you
and continues with his work.
An orcish guard appears to be Orc and looks pretty hurt.
He's medium in size.
He is in the front rank.
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!

A half-elf bard gets a few coins from the corpse of an orcish guard.

< 969h/969H 181v/181V Pos: standing >
A half-elf bard puts a small pile of coins into a bag of wonderous depth.

< 969h/969H 181v/181V Pos: standing >
An orcish guard attacks Jacut. [0 hits]

< 969h/969H 181v/181V Pos: standing >
Ghizyon attacks Jacut. [0 hits]
Omm suddenly attacks an orcish guard!
Omm snaps into visibility.
Omm's flaming whip of the balor lord of strength with a strange black stone murmurs some strange incantations...
Omm's concussion blast rips into an orcish guard, shattering his soul!

< 969h/969H 181v/181V Pos: standing >
A drunken orc almost sweeps Jacut off of his feet with a well placed leg sweep.
A drunken orc is burned severely as he hits Jacut!
A drunken orc attacks Jacut. [0 hits]
Jacut neatly performs a coup de grace and beheads an orcish guard.
An orcish guard is dead! R.I.P.
You receive your share of experience.
An orcish guard's death cry reverberates in your head as he falls to the ground.
An orcish guard stops following Ghizyon.

< 969h/969H 181v/181V Pos: standing >
A half-elf bard gets a few coins from the corpse of an orcish guard.

< 969h/969H 181v/181V Pos: standing >
An orcish assassin attacks Kli. [0 hits]

< 969h/969H 181v/181V Pos: standing >
A half-elf bard puts a small pile of coins into a bag of wonderous depth.

< 969h/969H 181v/181V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.
*a half-elf bard is standing here, busy with his own matters.
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.
A wandering orcish soul, flying about here, is searching for a new victim.
Ghizyon sits in mid-air here, fighting Jacut.
A drunken orc stands here, fighting Jacut.
An orcish assassin stands in mid-air here, fighting Kli.

< 969h/969H 181v/181V Pos: standing >
Ghizyon clambers to his feet.

< 969h/969H 181v/181V Pos: standing >
Ghizyon suddenly appears a bit confused!
Ghizyon attacks Jacut. [0 hits]

< 969h/969H 181v/181V Pos: standing >
A drunken orc attacks Jacut. [0 hits]

< 969h/969H 181v/181V Pos: standing >
Zentl suddenly attacks a drunken orc!
Zentl neatly performs a coup de grace and beheads a drunken orc.
A drunken orc is dead! R.I.P.
You receive your share of experience.
The last gasps of a drunken orc cause a sickening chill to run up your spine.

< 969h/969H 181v/181V Pos: standing >
An orcish assassin attacks Kli. [0 hits]

< 969h/969H 181v/181V Pos: standing >
A half-elf bard gets 4 coins from the corpse of a drunken orc.

< 969h/969H 181v/181V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An old orcish woman who is close by to your north.
An orcish guard who is not far off to your north.
An orcish shaman who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The Shady Quartermaster who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
An orcish merchant who is rather far off to your north.
A cowardly orcish girl who is a brief walk away to your south.
A large warhorse who is a brief walk away to your south.

< 969h/969H 181v/181V Pos: standing >
A half-elf bard puts a small pile of coins into a bag of wonderous depth.

< 969h/969H 181v/181V Pos: standing >
It appears to be the corpse of Nileq.
Nothing.

< 969h/969H 181v/181V Pos: standing >
Jacut slips beneath Ghizyon's guard dealing a vicious attack!!
Jacut suffers from contact with the aura about Ghizyon.
Jacut suffers from contact with the aura about Ghizyon.
Jacut suffers from contact with the aura about Ghizyon.
Jacut suffers from contact with the aura about Ghizyon.
Jacut suffers from contact with the aura about Ghizyon.
Jacut suffers from contact with the aura about Ghizyon.
Jacut suffers from contact with the aura about Ghizyon.
Jacut releases pent up energy from the oaken staff of the woodlands to blast Ghizyon.
Jacut unleashes light in a focused, searing ray at Ghizyon!
Jacut suffers from contact with the aura about Ghizyon.
Jacut releases pent up energy from the oaken staff of the woodlands to blast Ghizyon.
Jacut unleashes light in a focused, searing ray at Ghizyon!
Jacut suffers from contact with the aura about Ghizyon.
Jacut suffers from contact with the aura about Ghizyon.
Ghizyon is incapacitated and will slowly die, if not aided.
Jacut suffers from contact with the aura about Ghizyon.
Jacut attacks Ghizyon. [10 hits]

< 969h/969H 181v/181V Pos: standing >

< 969h/969H 181v/181V Pos: standing >
Jacut raises the oaken staff of the woodlands overhead as it covers him with its healing magic.
Jacut looks much better.

< 969h/969H 181v/181V Pos: standing >
An orcish assassin attacks Kli. [0 hits]

< 969h/969H 181v/181V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Omm.

< 969h/969H 181v/181V Pos: standing >
Omm assists Jacut heroically.
The gash opened up by Omm's whip fatally wounds Ghizyon.
Ghizyon is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of Ghizyon.

< 969h/969H 181v/181V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Kli.
Zentl gets something from the corpse of Ghizyon.

< 969h/969H 181v/181V Pos: standing >
Zentl puts a small pile of coins into a large leather backpack.

< 969h/969H 181v/181V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by a half-elf bard.

< 969h/969H 181v/181V Pos: standing >

< 969h/969H 181v/181V Pos: standing >
An orcish assassin attacks Kli. [0 hits]
Omm shouts out loudly.. MOVING!!!!

< 969h/969H 181v/181V Pos: standing >
You are already standing.

< 969h/969H 181v/181V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
The corpse of Ghizyon is lying here.
The corpse of a drunken orc is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
Kli AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.
Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.
*a half-elf bard is standing here, busy with his own matters.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish assassin stands in mid-air here, fighting Kli.

< 969h/969H 181v/181V Pos: standing >
You quickly scan the area.
An old orcish woman who is close by to your north.
An orcish street sweeper who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish shaman who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The Shady Quartermaster who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
An orcish merchant who is rather far off to your north.
A baby orc who is rather far off to your north.
An orcish thief who is rather far off to your north.
A cowardly orcish girl who is a brief walk away to your south.
A large warhorse who is a brief walk away to your south.
An orcish shaman who is rather far off to your south.

< 969h/969H 181v/181V Pos: standing >
Omm sneaks north.
A half-elf bard sneaks north.
Jacut leaves north.
Zentl leaves north.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Zentl Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.
*a half-elf bard is standing here, busy with his own matters.
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.
(Q)An old orcish woman cries over the loss of her spouse.

< 969h/969H 180v/181V Pos: standing >
An old orcish woman suddenly attacks Jacut!
An old orcish woman suddenly appears a bit confused!

< 969h/969H 180v/181V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An orcish guard who is close by to your north.
An orcish shaman who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish merchant who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish street sweeper who is close by to your east.
The grinning bobcat who is close by to your east.
A female orc who is close by to your east.
A female orc who is close by to your east.
Meinar, the old baker who is close by to your east.
Kli who is close by to your south.
A wandering soul who is close by to your south.
An orcish assassin who is close by to your south.
A cowardly orcish girl who is rather far off to your south.
A large warhorse who is rather far off to your south.
An orcish shaman who is in the distance to your south.
An orcish merchant who is close by to your west.

< 969h/969H 180v/181V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An orcish guard who is close by to your north.
An orcish shaman who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish merchant who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish street sweeper who is close by to your east.
The grinning bobcat who is close by to your east.
A female orc who is close by to your east.
A female orc who is close by to your east.
Meinar, the old baker who is close by to your east.
Kli who is close by to your south.
A wandering soul who is close by to your south.
An orcish assassin who is close by to your south.
A cowardly orcish girl who is rather far off to your south.
A large warhorse who is rather far off to your south.
An orcish shaman who is in the distance to your south.
An orcish merchant who is close by to your west.

< 969h/969H 180v/181V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 969h/969H 180v/181V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An orcish guard who is close by to your north.
An orcish shaman who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
An orcish merchant who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish street sweeper who is close by to your east.
The grinning bobcat who is close by to your east.
A female orc who is close by to your east.
A female orc who is close by to your east.
Meinar, the old baker who is close by to your east.
Kli who is close by to your south.
A wandering soul who is close by to your south.
An orcish assassin who is close by to your south.
A cowardly orcish girl who is rather far off to your south.
A large warhorse who is rather far off to your south.
An orcish shaman who is in the distance to your south.
An Orc who is close by to your west.
An orcish merchant who is close by to your west.

< 969h/969H 180v/181V Pos: standing >
An Orc enters from the west.

< 969h/969H 180v/181V Pos: standing >
Zentl suddenly attacks an old orcish woman!
Zentl neatly performs a coup de grace and beheads an old orcish woman.
An old orcish woman is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an old orcish woman.

< 969h/969H 180v/181V Pos: standing >
A half-elf bard gets a handful of coins from the corpse of an old orcish woman.

< 969h/969H 180v/181V Pos: standing >
A half-elf bard puts a small pile of coins into a bag of wonderous depth.

< 969h/969H 180v/181V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An orcish guard who is close by to your north.
An orcish shaman who is not far off to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
The town crier who is not far off to your north.
An orcish guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish street sweeper who is close by to your east.
The grinning bobcat who is close by to your east.
A female orc who is close by to your east.
A female orc who is close by to your east.
Meinar, the old baker who is close by to your east.
Kli who is close by to your south.
A wandering soul who is close by to your south.
An orcish assassin who is close by to your south.
A cowardly orcish girl who is rather far off to your south.
A large warhorse who is rather far off to your south.
An orcish shaman who is in the distance to your south.
An orcish merchant who is close by to your west.
Kli enters from the south.

< 969h/969H 180v/181V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard places a gladius called 'Backstabber' in the back of an Orc, resulting in some strange noises, a lot of blood and a corpse.
An Orc is dead! R.I.P.
You receive your share of experience.