The death of [46 Controller] Ilmari (Grey Elf)

in The 'Mighty Anvil'

from the perspective of [51 Assassin] Kaak La Resistance (Duergar)

<worn as a badge>    a Bloodstone miner's badge made by Tkul
<worn on head>       a ram horned helm of demonic allegiance (magic) (humming) [55%]             
<worn on eyes>       the monocle of damnation (glowing)
<worn in ear>        an orb of metorite (glowing)
<worn in ear>        a zanthium ear stud [poor] (magic)
<worn on face>       a mask of dragonscale of agility (magic)
<worn around neck>   a collar of dark flames
<worn around neck>   a collar of dark flames
<worn on body>       Lobos' leather coat of dexterity (magic)
<worn about body>    an earthen cloak of lordly might of strength
<worn as quiver>     the frost giant's axe of constitution (magic)
<worn about waist>   a belt of fresh blood [superior] [86%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic) [81%]             
<worn around wrist>  the bangle of the Dreamer (magic) [88%]             
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     some mithril ringlets of endurance (magic)
<primary weapon>     the barb of an ancient green wyrm (magic) (glowing)
<secondary weapon>   a blood dagger of Tezcatlipoca of regeneration (magic)
<worn on legs>       greaves of avoidance
<worn on feet>       a pair of dusty boots of constitution (glowing)


< 889h/889H 220v/221V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A stray dog who is close by to your east.
A human merchant who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
The town crier who is close by to your east.
A stray cat who is not far off to your east.
Kieta who is a brief walk away to your east.
A large rat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
The doctor who is a brief walk away to your west.

< 889h/889H 219v/221V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's wife who is close by above you.

< 889h/889H 220v/221V Pos: standing >
You no longer regenerate.

< 889h/889H 220v/221V Pos: standing >
The Baker's Home
Obvious exits: -D
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
The baker's wife is here, taking care of the house.
A Dwarf sneaks in from below.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
The baker who is close by below you.

< 889h/889H 220v/221V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.

< 889h/889H 219v/221V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A stray dog who is close by to your east.
A human merchant who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
The town crier who is close by to your east.
A stray cat who is not far off to your east.
Kieta who is a brief walk away to your east.
A large rat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
The doctor who is a brief walk away to your west.

< 889h/889H 220v/221V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 889h/889H 220v/221V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is not far off to your north.
Kieta who is close by to your east.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A shady mercenary who is in the distance to your south.
A militia guard who is in the distance to your south.
A stray dog who is close by to your west.
A human merchant who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.

< 889h/889H 219v/221V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 889h/889H 220v/221V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 889h/889H 219v/221V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's wife who is close by above you.

< 889h/889H 220v/221V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A stray dog who is close by to your east.
A human merchant who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
The town crier who is close by to your east.
A stray cat who is not far off to your east.
Kieta who is a brief walk away to your east.
A large rat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
The doctor who is a brief walk away to your west.

< 889h/889H 219v/221V Pos: standing >

< 889h/889H 221v/221V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's wife who is close by above you.

< 889h/889H 220v/221V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here.
An impenetrable globe of darkness floats near a Dwarf's head.
The baker looks at you calmly, wiping flour from his face with one hand.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's kid who is close by above you.
The baker's wife who is close by above you.

< 889h/889H 220v/221V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A stray dog who is close by to your east.
A human merchant who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
The town crier who is close by to your east.
Kieta who is a brief walk away to your east.
A large rat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
The doctor who is a brief walk away to your west.

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A stray dog who is close by to your east.
A human merchant who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
The town crier who is close by to your east.
Kieta who is a brief walk away to your east.
A large rat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
The doctor who is a brief walk away to your west.

< 889h/889H 221v/221V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 889h/889H 220v/221V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is not far off to your north.
Kieta who is close by to your east.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A shady mercenary who is in the distance to your south.
A militia guard who is in the distance to your south.
A stray dog who is close by to your west.
A human merchant who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is not far off to your north.
Kieta who is close by to your east.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A shady mercenary who is in the distance to your south.
A militia guard who is in the distance to your south.
A stray dog who is close by to your west.
A human merchant who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.

< 889h/889H 221v/221V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
The corpse of a Gnome is lying here.
[7] A slab of beef is here.
A spellbook rests upon the gloomy ground here.
A small chitinous scale has been left here.
Kieta is stocking the shelves of her store.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A militia guard who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
The corpse of a Gnome is lying here.
[7] A slab of beef is here.
A spellbook rests upon the gloomy ground here.
A small chitinous scale has been left here.
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here.
An impenetrable globe of darkness floats near a Dwarf's head.
Kieta is stocking the shelves of her store.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
The corpse of a Gnome is lying here.
[7] A slab of beef is here.
A spellbook rests upon the gloomy ground here.
A small chitinous scale has been left here.
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here.
An impenetrable globe of darkness floats near a Dwarf's head.
Kieta is stocking the shelves of her store.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >

< 889h/889H 220v/221V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
The corpse of a Gnome is lying here.
[7] A slab of beef is here.
A spellbook rests upon the gloomy ground here.
A small chitinous scale has been left here.
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here.
An impenetrable globe of darkness floats near a Dwarf's head.
Kieta is stocking the shelves of her store.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A human merchant who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 889h/889H 220v/221V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
Kieta who is close by to your east.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A shady mercenary who is in the distance to your south.
A militia guard who is in the distance to your south.
A human merchant who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A homeless peasant who is rather far off to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.

< 889h/889H 219v/221V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
Kieta who is close by to your east.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A shady mercenary who is in the distance to your south.
A militia guard who is in the distance to your south.
A human merchant who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A homeless peasant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.

< 889h/889H 221v/221V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
The corpse of a Gnome is lying here.
[7] A slab of beef is here.
A spellbook rests upon the gloomy ground here.
A small chitinous scale has been left here.
Kieta is stocking the shelves of her store.

< 889h/889H 220v/221V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.

< 889h/889H 219v/221V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 889h/889H 218v/221V Pos: standing >
You quickly scan the area.
The scarred mage who is close by to your north.
A Grey Elf who is close by to your north.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A stray dog who is close by to your east.
Kieta who is not far off to your east.
A homeless peasant who is not far off to your west.
A militia guard who is not far off to your west.
A large rat who is not far off to your west.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 889h/889H 219v/221V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 889h/889H 219v/221V Pos: standing >

< 889h/889H 220v/221V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 889h/889H 221v/221V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 889h/889H 221v/221V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 889h/889H 220v/221V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
One of the few mages in the Woodseer guard helps keep watch here. (minion) 
A Grey Elf (medium) stands in mid-air here.
Jodnan, the blacksmith stands here working his metals.

< 889h/889H 219v/221V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf dances an amazing maneuver in battle, and trips up a Grey Elf!

< 889h/889H 219v/221V Pos: standing >
A Grey Elf attacks a Dwarf. [0 hits]

< 889h/889H 220v/221V Pos: standing >
[Damage: 75 ] A Grey Elf makes a strange sound as you place the barb of an ancient green wyrm in his back.
[Damage: 70 ] A Grey Elf makes a strange sound as you place a blood dagger of Tezcatlipoca of regeneration in his back.

< 889h/889H 221v/221V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Grey Elf ass EP:  awful >
 Your group consists of ( 2/30):
( Head)   889/889   hit,  221/221  move Kaak
(Front)   772/772   hit,  396/398  move Troll

< 889h/889H 221v/221V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Grey Elf ass EP:  awful >
 A Dwarf snaps into visibility.
A Dwarf stabs the heart of a Grey Elf who falls to the ground clutching at the wound.
The scarred mage stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.