The death of [56 Defender] Firr AnGEr Of The Honoured (Human)

in Tharnadian Bank

from the perspective of [56 Defender] Firr AnGEr Of The Honoured (Human)


A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
The corpse of a Human is lying here.
[4] The corpse of a Grey Elf is lying here.
Cori AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Gold Aura)

< 817h/817H 178v/178V Pos: standing >
You are carrying: (12/12)
a rugged adventurers satchel (illuminating)
the morbid face of a stone golem
a silver-studded suit of white dragon scalemail
the cloak of shadow dragons [poor] [73%]             
a mystifying hood [70%]             
the water mask (glowing)
a holy sword named 'Benevolence' (glowing) (illuminating)
a long thin flaming rapier [superior] (glowing)
a huge flaming greatsword (glowing) (humming)
an onyx-hilted cold-iron greatsword
a dull-edged greatsword
the two hands of justice (glowing) (illuminating)

< 817h/817H 178v/178V Pos: standing >

< 817h/817H 178v/178V Pos: standing >
You begin breaking down your the morbid face of a stone golem into its raw materials...
Using your masterful skill, you delicately break apart your item, salvaging a quite unique material from it...
...and you only came up with a single piece of material.
You gently break the material free, preserving its natural form.

< 817h/817H 178v/178V Pos: standing >
You put 1 salvaged(s) into a rugged adventurers satchel.

< 817h/817H 178v/178V Pos: standing >
You Hmmmmmm out loud.

< 817h/817H 178v/178V Pos: standing >
Cori says in elven 'array'

< 817h/817H 178v/178V Pos: standing >
You say in common 'think i left it at bank'

< 817h/817H 178v/178V Pos: standing >
You are carrying: (11/12)
a rugged adventurers satchel (illuminating)
a silver-studded suit of white dragon scalemail
the cloak of shadow dragons [poor] [73%]             
a mystifying hood [70%]             
the water mask (glowing)
a holy sword named 'Benevolence' (glowing) (illuminating)
a long thin flaming rapier [superior] (glowing)
a huge flaming greatsword (glowing) (humming)
an onyx-hilted cold-iron greatsword
a dull-edged greatsword
the two hands of justice (glowing) (illuminating)

< 817h/817H 178v/178V Pos: standing >
Cori leaves east.

< 817h/817H 178v/178V Pos: standing >
That item cannot be salvaged.

< 817h/817H 178v/178V Pos: standing >
You don't have anything to put in it.

< 817h/817H 178v/178V Pos: standing >
That item cannot be salvaged.

< 817h/817H 178v/178V Pos: standing >
You don't have anything to put in it.

< 817h/817H 178v/178V Pos: standing >
You drop a huge flaming greatsword.

< 817h/817H 178v/178V Pos: standing >
That item cannot be salvaged.

< 817h/817H 178v/178V Pos: standing >
You don't have anything to put in it.

< 817h/817H 178v/178V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A massive flaming sword has been left upon the ground. (glowing) (humming)
A bulletin board stands here.
The corpse of a Human is lying here.
[4] The corpse of a Grey Elf is lying here.

< 817h/817H 178v/178V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W -U
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 817h/817H 177v/178V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -N -S
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!

< 817h/817H 176v/178V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 817h/817H 175v/178V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 817h/817H 174v/178V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U

< 817h/817H 173v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 817h/817H 174v/178V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A large wandering dog is here, growling at you.

< 817h/817H 175v/178V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 817h/817H 174v/178V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the walls.

< 817h/817H 174v/178V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
The corpse of a militia guard is lying here.

< 817h/817H 173v/178V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 817h/817H 173v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 817h/817H 173v/178V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 817h/817H 174v/178V Pos: standing >

< 817h/817H 174v/178V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.

< 817h/817H 174v/178V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 817h/817H 173v/178V Pos: standing >
Alas, you cannot go that way. . . .
Cori enters from the north.

< 817h/817H 174v/178V Pos: standing >
Cori leaves west.

< 817h/817H 174v/178V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A young man in leather armor seems to be patrolling the walls.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 817h/817H 176v/178V Pos: standing >
Cori enters from the south.

< 817h/817H 178v/178V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Firr
Obvious exits: -N#
a satchel used to hold various items lies here. (illuminating) [42%]             
[5] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 11 items, this cost you 3 silver, and 4 copper'

< 817h/817H 178v/178V Pos: standing >
You drop a rugged adventurers satchel.
You drop a silver-studded suit of white dragon scalemail.
You drop the cloak of shadow dragons [poor].
You drop a mystifying hood.
You drop the water mask.
You drop a holy sword named 'Benevolence'.
You drop a long thin flaming rapier [superior].
You drop an onyx-hilted cold-iron greatsword.
You drop a dull-edged greatsword.
You drop the two hands of justice.

< 817h/817H 178v/178V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 817h/817H 178v/178V Pos: standing >
a large wooden chest appears to be empty.

< 817h/817H 178v/178V Pos: standing >
You get a rugged adventurers satchel.

< 817h/817H 178v/178V Pos: standing >
Made from the hides of various animals, this satchel is rugged and could probably
hold a decent amount of equipment or items.
 (illuminating)
A rugged adventurers satchel is made of iron and appears to be of average quality.
A rugged adventurers satchel has an item value of 5.
a rugged adventurers satchel can hold around 325 pounds, and is full!
a rugged adventurers satchel currently contains:
a tiny shard of volcanic rock
[2] some tempered iron
[3] some pitch-black obsidian (humming)
a bent adamantium scrap
a small glimmering shard (glowing)
a small piece of gold
some tanned hides
a HUGE sapphire
a small piece of bamboo
a long, thick reed
a large gemstone
[2] a rare piece of magical silver (glowing)
some translucent glasssteel
a small chunk of stone
a rare piece of enchanted copper (glowing)
[3] some bits of bark
some granite dust
a strangely-twisted piece of wood
a small reptile scale
[9] a sparkling bone fragment
[15] a piece of immortal bone
a bent silver scrap
a rare piece of glowing electrum (glowing)
a piece of a bone fragment
a bent iron scrap
[2] a polished piece of hard wood
a small piece of platinum
[2] a green dragonscale
a small piece of hide
a small chunk of marble
a strange yellow stone
a strange pink stone
a strange sharp rubin
a strange yellow and blue cross
a strange dark bloodstone
a strange sharp rubin
a strange black stone
a strange blue stone
a strange yellow stone
[2] a magical essence (glowing) (illuminating)
some ancient adamantium
[2] a large iron fragment
[4] a rare piece of cold-iron
[2] a rare piece of coldsteel
an anti-matter nebula (humming)
a small piece of iron
[2] a HUGE diamond
[2] a large diamond
a tightly rolled vellum recipe for a string of mountain dwarf ears
a still-beating heart
[2] an incomplete suit of chainmail of the elements (glowing)
a magic vibrating tunic
gleaming platemail of beveled dragonbone [superior]
Purge, the blood thirsty platemail
a suit of golden platemail (humming)
the helm of the Pit [poor] (glowing)
the armor of Hellfire (glowing)
[2] the burnt full plate of a death knight
[2] an aqua-marine potion
a belt of swirling shadows [poor]
a belt of swirling shadows [superior] [80%]             
a staff of woodland vigor [poor]
a saddle made of leather and iron
[2] some apprentice monk robes (illuminating)
the helm of light (illuminating)
the adamantium crown of Krethik Keep
the helm of dark power [poor]
some bone white pants [88%]             
the cloak of the manta ray [poor]
an elaborate headdress [superior]
a pair of black, buffalo hide shoes [superior]
an emerald pendant of the ice drake [75%]             
a shimmering white cloak [75%]             
a dark magenta orb
a glowing quill (glowing)
a necklace of drow testicles [superior]
a pulsating amulet (glowing)
a ball of yellow mist
sleeves scrolled with intricate runes [poor]
[44] a slab of beef
some durethium armplates [89%]             
a majestic feather of a roc
the wings of the shadow dragon [poor] (glowing)
a cloak of eternal fire
a swirling, dark blue cloak (humming)
[7] an ethereal soul shard (humming) (illuminating)
[17] a large medicated bandage
[2] a myrabolan spellbook
a spellbook
[40] a freshly baked blueberry muffin
[4] a piranha
a holy scroll
a blood-stained booklet
a wizard's staff [superior] (humming) (illuminating)
the severed head of Scralack
a painted blue staff
a small oak water barrel
a small bandage
a saber tooth
a caecilia's stinger
a quill
[2] a bugger egg
a symbol of Baphomet [poor]
a symbol of Baphomet
a silken belt with a stylized iron buckle
the badge of the Raveners [78%]             
the stripes of the Desolate militia [superior]
an enchanted elven eyepatch 'Opticlude'
a long flowing girth of spidersilk (glowing)
the sash of the maelstrom [superior]
zebra-skin sleeves [superior]
[2] a pair of drow and illithid-skin armguards (glowing)
the badge of the Ceothian thief guild of dexterity [51%]             
[7] a tiny green plant
the pendant of the aboleth [superior]
a tigerbone necklace
a tigerbone necklace [superior]
a pair of leggings of clan crunch head (glowing)
a small wooden harp
some tigerskin boots
a grotesque quasit-skin mask
a shadow mask [superior] [79%]             
a pitch-black leather mask
a holy crystal medallion (glowing)
a soulstone scabbard
a thick ledger with the frostmaiden insignia [superior]
an ancient grimore (glowing)
a spellbook
an ancient, tribal coif
a mask called 'Frost' [superior] [80%]             
the masters cloak (glowing)
the masters armor (glowing)
a bracelet of purple mist [superior]
a bracelet of purple mist made by Krey [74%]             
an archer's wrist guard [superior]
the bracer of the whirlwinds (glowing)
a faerie bracelet [superior]
boots of the traveler [poor]
a magical essence of Move Regen
an elven bracelet of precision [superior] [81%]             
the mask of armageddon [superior]
a frogskin mask [superior] [82%]             
a beacon of courage (glowing) (illuminating)
the royal trakkian tribesmen crown (glowing)
a glowing azure potion (glowing) [80%]             
the boots of the Abyss [60%]             
the dark heart of a githyanki (glowing) [56%]             
a small piece of meteorite
a psychomia plant

< 817h/817H 178v/178V Pos: standing >
You get a rugged adventurers satchel.

< 817h/817H 178v/178V Pos: standing >
You get a tightly rolled vellum recipe for an array of flesh hooks and chains from a rugged adventurers satchel.

< 817h/817H 178v/178V Pos: standing >
Ok.

< 817h/817H 178v/178V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A young man in leather armor seems to be patrolling the walls.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 817h/817H 177v/178V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is a brief walk away to your south.
A stray dog who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 817h/817H 177v/178V Pos: standing >
Alarm bells sound, signalling an invasion!

< 817h/817H 177v/178V Pos: standing >
Alarm bells sound, signalling an invasion!

< 817h/817H 177v/178V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 817h/817H 177v/178V Pos: standing >
An Orc closes the door.

< 817h/817H 177v/178V Pos: standing >

< 817h/817H 177v/178V Pos: standing >
An Orc suddenly attacks YOU!
You are briefly surrounded by a red aura!
Divine power encases you as you turn to battle evil.

< 779h/817H 177v/178V Pos: standing >
< T: Firr TP: sta TC:few scratches E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 891h/929H 177v/178V Pos: standing >
< T: Firr TP: sta TC:few scratches E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 891h/929H 177v/178V Pos: standing >
< T: Firr TP: sta TC:few scratches E: An Orc sta EP: excellent >
 
< 891h/929H 177v/178V Pos: standing >
< T: Firr TP: sta TC:few scratches E: An Orc sta EP: excellent >
 A militia guard suddenly attacks an Orc!

< 891h/929H 177v/178V Pos: standing >
< T: Firr TP: sta TC:few scratches E: An Orc sta EP: excellent >
 -=[an Orc attacks you.]=- [3 hits]

< 783h/929H 177v/178V Pos: standing >
< T: Firr TP: sta TC: small wounds E: An Orc sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
[Damage:  1 ] -=[You attack an Orc.]=- [1 hits]

< 783h/929H 177v/178V Pos: standing >
< T: Firr TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc's skin seems to turn to stone.
Sarn, the banker suddenly attacks an Orc!
Sarn, the banker ignites into black flames as he hits an Orc!

< 783h/929H 177v/178V Pos: standing >
< T: Firr TP: sta TC: small wounds E: An Orc sta EP: excellent >
 You are knocked to the ground by an Orc's mighty bash!

< 782h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: small wounds E: An Orc sta EP: excellent >
 A militia guard misses a kick at an Orc due to his small size.
A militia guard attacks an Orc. [0 hits]

< 782h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: small wounds E: An Orc sta EP: excellent >
 -=[an Orc attacks you.]=- [4 hits]

< 621h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: few wounds E: An Orc sta EP: excellent >
 Sarn, the banker suddenly appears a bit confused!
Sarn, the banker misses a kick at an Orc due to his small size.
Sarn, the banker attacks an Orc. [1 hits]
-=[You attack an Orc.]=- [0 hits]

< 621h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: few wounds E: An Orc sta EP: excellent >
 An Orc's holy flamberge of the efreeti summons the power of fire and flames at you.
Billowing clouds of incendiary gases pour from an Orc's fingertips!
You are enveloped in a cloud of incendiary gases sent by an Orc - OUCH!!
OUCH!  That really did HURT!
The incendiary cloud from an Orc turns a militia guard into a charred corpse.
A militia guard is dead! R.I.P.
The last gasps of a militia guard cause a sickening chill to run up your spine.
An Orc cackles as his incendiary cloud torches Sarn, the banker.
You cry out in pain as an Orc burns you.
You are enveloped in flames from a fireball sent by an Orc - OUCH!
OUCH!  That really did HURT!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
-=[an Orc attacks you.]=- [5 hits]

< 60h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: awful E: An Orc sta EP: excellent >
 
< 60h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: awful E: An Orc sta EP: excellent >
 Sarn, the banker attacks an Orc. [0 hits]
-=[You attack an Orc.]=- [0 hits]

< 60h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: awful E: An Orc sta EP: excellent >
 A tharnadian illusionist enters from the south.

< 60h/929H 177v/178V Pos: sitting >
< T: Firr TP: sit TC: awful E: An Orc sta EP: excellent >
 YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your vision spins into darkness as your head falls towards the ground.