<floating about head>a LARGE blue ioun stone[237h 1m 53s]
<worn as a badge> the atlantan badge of strength
<worn on horns> a bloody cloth
<worn on eyes> an eyepatch of despair [superior] (magic)
<worn in ear> a flaming earring [79%]
<worn in ear> an earring of congealed blood [poor] [88%]
<worn on face> the mask of Avernus [poor] (magic) (glowing)
<worn in nose> the ring of power [superior] (magic) [84%]
<worn around neck> a ravasaur tooth necklace (magic) (humming)
<worn around neck> a bone necklace of the rakshasa clan
<worn on body> a ghostly suit of armor (invis) (glowing)
<worn about body> a shimmering green cloak (magic) [59%]
<worn on back> a large leather backpack [79%]
<worn on tail> a tail ring of nightmares (magic)
<worn about waist> a strip of studded black pudding
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic)
<worn on arms> a pair of blued steel vambraces (magic) [79%]
<held as shield> a large, frozen slab of dust (magic)
<worn around wrist> a bracer of might [poor] (magic) [74%]
<worn around wrist> a lightbringer bracelet of Pelor (magic) [65%]
<worn on hands> a set of glassteel gloves (glowing) [89%]
<worn on finger> a shiny crimson ring [superior] (magic)
<worn on finger> a ring of destruction (magic) (glowing)
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[237h 1m 53s]
<worn on legs> a pair of spiked dragonscale leggings (magic) [64%]
< 1638h/1633H 221v/221V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
You feel vitalized.
< 1638h/1633H 221v/221V Pos: standing >
< 1862h/1857H 221v/221V Pos: standing >
< 1862h/1857H 221v/221V Pos: standing >
Laz gets a parasol-like furled banner from his net of endless currents.
< 1862h/1857H 221v/221V Pos: standing >
Laz stops using the holy mace of the efreeti.
< 1862h/1857H 221v/221V Pos: standing >
Laz grabs a parasol-like furled banner.
< 1862h/1857H 221v/221V Pos: standing >
Fr sneaks south.
Cerifs sneaks south.
Grua leaves south.
You follow Laz.
A Water Wheel On the Aqueduct
The aqueduct stone construction here has been impedded with
a large wooden wheel that slowly keeps the water flowing from the
reservoir and into the town. Several half-pipes break away here,
more than any other place on the aqueduct as the water wheel pumps
the fresh water throughout the city.
Obvious exits: -North -South
The aqueduct's huge water wheel keeps the water flowing here.
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
< 1862h/1857H 220v/221V Pos: standing >
Cerifs sneaks south.
Grua leaves south.
You follow Laz.
Along the Aqueduct
The aqueduct continues heading north and south, just wide enough to
allow a couple orcs to walk along it at the same time if they are willing
to get their feet wet. Every couple paces a smaller half-pipe leads
down and to the west, ultimately to an orcish home or business, to
provide fresh water. Understandably, Duergar foreman are the most
common sights along the top of the aqueduct proving that the orcs did
not construct this fairly modern structure without help.
Obvious exits: -North -South -Down
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 1862h/1857H 219v/221V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your north.
An orc commoner who is a brief walk away to your north.
A duergar foreman who is a brief walk away to your north.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
An orc commoner who is close by below you.
An orc merchant who is close by below you.
< 1862h/1857H 221v/221V Pos: standing >
Laz floats down.
Fr sneaks down.
Grua leaves down.
You follow Laz.
Gale Road
Gale Road runs north to south on the west end of Storm Port,
almost directly below the aqueduct. The packed earth road is quite
moist, both from spill from above and the proximity to the harbour.
The orcs do not seem to mind, though, and have become quite used
to almost mud-like terrain.
Obvious exits: -North -South -Up
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
An Orc commoner wanders the city here.(Red Aura)
An Orc merchant wanders the city, selling his wares.(Red Aura)
< 1862h/1857H 220v/221V Pos: standing >
Laz sneaks north.
Grua leaves north.
You follow Laz.
Tempest Avenue and Gale Road Intersection
Gale Road connects with Tempest Avenue here, one block away
from the harbour. As the city grew, this intersection became
increasingly more important. When the harbour became open to the
public, merchants began to flock off the incoming ships and setting
up shop along Tempest Avenue, possibly making it the most second
most used intersection in the city.
Obvious exits: -North -South -West
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 1862h/1857H 219v/221V Pos: standing >
You quickly scan the area.
An orc female who is close by to your north.
A black crow who is not far off to your north.
An orc commoner who is not far off to your north.
An orc commoner who is close by to your south.
An orc merchant who is close by to your south.
An orc female who is not far off to your south.
A young orc soldier who is close by to your west.
An orc city guard who is not far off to your west.
A black crow who is a brief walk away to your west.
An orc city guard who is a brief walk away to your west.
A black crow who is a brief walk away to your west.
< 1862h/1857H 219v/221V Pos: standing >
Grua leaves north.
You follow Laz.
Gale Road
Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city. The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing. The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East -South
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
< 1862h/1857H 220v/221V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc dock guard who is not far off to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
An orc shipwright who is rather far off to your east.
A Minotaur who is in the distance to your east.
An orc sailor who is in the distance to your east.
An orc city guard who is close by to your south.
An orc commoner who is not far off to your south.
An orc merchant who is not far off to your south.
An orc female who is a brief walk away to your south.
< 1862h/1857H 220v/221V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc dock guard who is not far off to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
An orc shipwright who is rather far off to your east.
A Minotaur who is in the distance to your east.
An orc sailor who is in the distance to your east.
An orc city guard who is close by to your south.
An orc commoner who is not far off to your south.
An orc merchant who is not far off to your south.
An orc female who is a brief walk away to your south.
< 1862h/1857H 220v/221V Pos: standing >
Grua leaves east.
You follow Laz.
Before the Docks of Storm Port
The name Storm Port is deceptive in nature for storms in this orc
city are actually quite rare. In fact, due to the rock formations in
the surrounding area creating a haven from all sorts of bad weather,
the harbour was built on this spot because it was storm free. Without
the harbour, the city would have never have flourished, thus leading
to quite an irony of sorts and the thoughts of whatever orc actually
named this town must have had a twisted sense of humour.
Obvious exits: -East -West
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 1862h/1857H 219v/221V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
< 1862h/1857H 219v/221V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
An orc dock guard who is close by to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc shipwright who is a brief walk away to your east.
A Minotaur who is rather far off to your east.
An orc female who is close by to your west.
< 1862h/1857H 221v/221V Pos: standing >
Laz waves a parasol-like furled banner and says 'w'.
< 1862h/1857H 221v/221V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
An orc shipwright who is a brief walk away to your east.
A Minotaur who is rather far off to your east.
An orc sailor who is rather far off to your east.
An orc female who is close by to your west.
< 1862h/1857H 221v/221V Pos: standing >
< 1862h/1857H 221v/221V Pos: standing >
< 1862h/1857H 221v/221V Pos: standing >
Bash who?
< 1862h/1857H 221v/221V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is not far off to your east.
A harbour worker who is a brief walk away to your east.
An orc shipwright who is a brief walk away to your east.
An orc sailor who is rather far off to your east.
An orc female who is close by to your west.
< 1862h/1857H 221v/221V Pos: standing >
Bash who?
< 1861h/1857H 221v/221V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is close by to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is not far off to your east.
A harbour worker who is a brief walk away to your east.
An orc shipwright who is a brief walk away to your east.
An orc sailor who is rather far off to your east.
An orc female who is close by to your west.
< 1861h/1857H 221v/221V Pos: standing >
Laz starts casting a spell.
< 1861h/1857H 221v/221V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
Laz looks vitalized.
< 1861h/1857H 221v/221V Pos: standing >
Bash who?
< 1861h/1857H 221v/221V Pos: standing >
Laz sneaks east.
Fr sneaks east.
Cerifs sneaks east.
Grua leaves east.
You follow Laz.
The Docks of Storm Port
For the ammount of traffic coming and going through this harbour
it is probably not as large as many would hope it to be. It consists
of a north dock and a south dock, both running parallel into the sea.
Galleons line the docks, completely overcrowding them and giving the
poor harbour master a great deal of stress who happens to be severely
under handed. His station sits north, but it rare for him to ever
be inside when there is so much work to be doing.
Obvious exits: -North# -East -South -West
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
< 1861h/1857H 220v/221V Pos: standing >
Laz sneaks east.
Grua leaves east.
You follow Laz.
The Northern Docks
The north docks are identical to the south docks. Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East -West
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
< 1861h/1857H 219v/221V Pos: standing >
Grua leaves east.
You follow Laz.
The Northern Docks
The north docks are identical to the south docks. Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East -West
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 1861h/1857H 218v/221V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your east.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
A harbour worker who is not far off to your west.
An orc dock guard who is not far off to your west.
An orc female who is rather far off to your west.
< 1861h/1857H 218v/221V Pos: standing >
Laz stops using a parasol-like furled banner.
< 1861h/1857H 220v/221V Pos: standing >
Laz wields the holy mace of the efreeti.
< 1861h/1857H 221v/221V Pos: standing >
Laz sneaks east.
Grua leaves east.
You follow Laz.
The Northern Docks
The north docks are identical to the south docks. Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East -West
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon SS Bong Water floats here.
The Caravel PsiChotic floats here.
The Caravel . . floats here.
The Ketch The Drug Smuggler floats here.
The Sloop Song Of See floats here.
The Galleon Koda floats here.
The Galleon Scrabble Ship floats here.
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*Cerifs La Resistance (Revenant)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
There are residual brain waves in the area.
< 1861h/1857H 220v/221V Pos: standing >
Bash who?
< 1861h/1857H 220v/221V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your west.
An orc shipwright who is close by to your west.
An orc dock guard who is not far off to your west.
A harbour worker who is a brief walk away to your west.
An orc female who is in the distance to your west.
< 1861h/1857H 220v/221V Pos: standing >
Bash who?
< 1861h/1857H 220v/221V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your west.
An orc shipwright who is close by to your west.
An orc dock guard who is not far off to your west.
A harbour worker who is not far off to your west.
An orc female who is in the distance to your west.
< 1861h/1857H 220v/221V Pos: standing >
Laz boards the SeaStalker.
< 1861h/1857H 220v/221V Pos: standing >
Laz disembarks from the SeaStalker.
< 1861h/1857H 220v/221V Pos: standing >
Cerifs boards the SeaStalker.
< 1861h/1857H 220v/221V Pos: standing >
Cerifs disembarks from the SeaStalker.
< 1861h/1857H 220v/221V Pos: standing >
Laz boards the SeaStalker.
< 1861h/1857H 220v/221V Pos: standing >
You quickly scan the area.
A harbour worker who is not far off to your west.
A harbour worker who is not far off to your west.
An orc dock guard who is a brief walk away to your west.
A harbour worker who is a brief walk away to your west.
Cerifs boards the Galleon SS Bong Water .
< 1861h/1857H 220v/221V Pos: standing >
Laz disembarks from the SeaStalker.
< 1861h/1857H 220v/221V Pos: standing >
< 1861h/1857H 220v/221V Pos: standing >
The SeaStalker sails to the east.
You quickly scan the area.
An orc shipwright who is close by to your west.
A harbour worker who is not far off to your west.
A harbour worker who is not far off to your west.
An orc dock guard who is a brief walk away to your west.
A harbour worker who is a brief walk away to your west.
An orc female who is in the distance to your west.
< 1861h/1857H 220v/221V Pos: standing >
The Northern Docks
Obvious exits: -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon SS Bong Water floats here.
The Caravel PsiChotic floats here.
The Caravel . . floats here.
The Ketch The Drug Smuggler floats here.
The Sloop Song Of See floats here.
The Galleon Koda floats here.
The Galleon Scrabble Ship floats here.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
< 1861h/1857H 220v/221V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your west.
A harbour worker who is not far off to your west.
A harbour worker who is a brief walk away to your west.
An orc female who is in the distance to your west.
< 1861h/1857H 220v/221V Pos: standing >
< 1861h/1857H 220v/221V Pos: standing >
< 1861h/1857H 220v/221V Pos: standing >
< 1861h/1857H 220v/221V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your west.
A harbour worker who is not far off to your west.
A harbour worker who is not far off to your west.
A harbour worker who is a brief walk away to your west.
An orc female who is in the distance to your west.
< 1861h/1857H 220v/221V Pos: standing >
Fr boards the Galleon SS Bong Water .
< 1861h/1857H 220v/221V Pos: standing >
Laz boards the Galleon SS Bong Water .
Grua boards the Galleon SS Bong Water .
< 1861h/1857H 220v/221V Pos: standing >
You board the Galleon SS Bong Water .
Aboard the Galleon SS Bong Water
Obvious exits: -North -East -West
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
*Grua La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Fr La Resistance (Minotaur)(large) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
Cerifs La Resistance (Revenant)(medium) stands in mid-air here, fighting a Minotaur.(Red Aura)
A Minotaur (huge) AnGEr Of The Honoured stands in mid-air here, fighting Cerifs.
A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here, fighting Cerifs.(Gold Aura)
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here, fighting Cerifs.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
< 1861h/1857H 220v/221V Pos: standing >
Laz starts casting a spell.
Cerifs brandishes their weapons in a formal stance...
< 1861h/1857H 220v/221V Pos: standing >
Cerifs parries a Grey Elf's lunge at him.
Cerifs parries a Grey Elf's lunge at him.
Cerifs snaps into visibility.
Grua suddenly attacks a Grey Elf!
Grua snaps into visibility.
Grua's crude pierce grazes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
< 1861h/1857H 220v/221V Pos: standing >
You snap into visibility.
But nobody is fighting him?
< 1861h/1857H 220v/221V Pos: standing >
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a greyish stone wall...
A Grey Elf tries to flee, but can't make it out of here!
[Damage: 1 ] Your bash knocks a Minotaur to the ground!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: few wounds >
Laz completes his spell...
Laz utters the words 'yjrr pzar'
A torrent of divine energy flows from Laz into Cerifs's body, and his wounds begin to heal!
Cerifs snaps into visibility.
Cerifs's impressive slash wounds a Minotaur.
A Minotaur blocks Cerifs's lunge at him.
Cerifs's crush wounds a Minotaur.
Cerifs's impressive slash wounds a Minotaur.
Cerifs's impressive slash wounds a Minotaur.
Cerifs's slash wounds a Minotaur.
A Minotaur blocks Cerifs's lunge at him.
A Minotaur blocks Cerifs's lunge at him.
Cerifs's impressive slash wounds a Minotaur.
Cerifs's crush wounds a Minotaur.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: few wounds >
Fire sears and bakes a Minotaur!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: few wounds >
Fr's slash grazes a Thri-Kreen.
Fr's weak slash grazes a Thri-Kreen.
Fr's weak slash grazes a Thri-Kreen.
Fr's weak slash grazes a Thri-Kreen.
Fr's sword glows with a bright light as it bites into a Thri-Kreen.
A Thri-Kreen looks withered and Fr looks revitalized.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: few wounds >
Cerifs snaps into visibility.
A Thri-Kreen's weak slash grazes Cerifs.
Cerifs snaps into visibility.
A Thri-Kreen's weak crush grazes Cerifs.
A Thri-Kreen suddenly appears a bit confused!
A Thri-Kreen's decent crush grazes Cerifs.
A Thri-Kreen suffers from contact with the aura about Cerifs.
A Thri-Kreen is burned severely as he hits Cerifs!
Cerifs parries a Thri-Kreen's lunge at him.
Cerifs parries a Thri-Kreen's lunge at him.
Cerifs parries a Thri-Kreen's lunge at him.
Cerifs dodges a Thri-Kreen's attack.
Cerifs dodges a Thri-Kreen's attack.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:few scratches E: A Minotaur sit EP: few wounds >
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a greyish stone wall...
A Grey Elf tries to flee, but can't make it out of here!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:few scratches E: A Minotaur sit EP: few wounds >
[Damage: 18 ] -=[Your fine slash wounds a Minotaur.]=-
The globe around your body flares as it bears the brunt of a Minotaur's assault!
[Damage: 18 ] -=[Your fine slash wounds a Minotaur.]=-
The globe around your body flares as it bears the brunt of a Minotaur's assault!
[Damage: 17 ] -=[Your slash wounds a Minotaur.]=-
The globe around your body flares as it bears the brunt of a Minotaur's assault!
A Minotaur blocks your futile lunge at him.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:few scratches E: A Minotaur sit EP: few wounds >
Cerifs dodges a Minotaur's attack.
Cerifs snaps into visibility.
A Minotaur's decent bludgeon grazes Cerifs.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:few scratches E: A Minotaur sit EP: few wounds >
Cerifs's flesh magically hardens, turning to stone.
Cerifs becomes a FLuRrY of weapons as they begin their onslaught...
Cerifs snaps into visibility.
Cerifs's impressive slash wounds a Minotaur.
Cerifs's powerful crush strikes a Minotaur.
Cerifs's mighty slash strikes a Minotaur hard.
Cerifs's powerful crush strikes a Minotaur.
Cerifs's slash strikes a Minotaur.
Cerifs's powerful crush strikes a Minotaur.
Cerifs's powerful slash strikes a Minotaur.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: nasty wounds >
A Grey Elf dodges Grua's attack.
Grua's decent slash grazes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
Grua's fine slash grazes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
Grua's decent pierce grazes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
Grua's pierce grazes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
Grua's decent bludgeon grazes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
Grua's decent bludgeon grazes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
A Grey Elf dodges Grua's attack.
A Grey Elf dodges Grua's attack.
Grua's fine bludgeon wounds a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
A Grey Elf dodges Grua's attack.
Grua's impressive pierce strikes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
Cerifs parries a Grey Elf's lunge at him.
Cerifs parries a Grey Elf's lunge at him.
Cerifs snaps into visibility.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: nasty wounds >
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a greyish stone wall...
A Grey Elf tries to flee, but can't make it out of here!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: nasty wounds >
A Minotaur blocks Cerifs's lunge at him.
Cerifs snaps into visibility.
Cerifs's powerful slash strikes a Minotaur.
Cerifs's powerful slash strikes a Minotaur.
Cerifs's slash strikes a Minotaur very hard.
Cerifs's powerful slash strikes a Minotaur hard.
Cerifs's powerful slash strikes a Minotaur hard.
Cerifs's slash strikes a Minotaur very hard.
Cerifs's slash strikes a Minotaur very hard.
Cerifs's powerful crush strikes a Minotaur very hard.
A Minotaur fills with BloodLust
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: pretty hurt >
Cerifs snaps into visibility.
Fire sears and bakes a Minotaur!
Laz starts casting an offensive spell.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: pretty hurt >
Fr's slash grazes a Thri-Kreen.
Fr is burned by magical fire as he strikes the spiked shield of a MaDMaN!
Fr's weak slash grazes a Thri-Kreen.
Fr's slash grazes a Thri-Kreen.
Fr misses a Thri-Kreen.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: pretty hurt >
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a greyish stone wall...
A Grey Elf tries to flee, but can't make it out of here!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: pretty hurt >
Looking panicked, a Thri-Kreen scrambles madly to his feet!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:excellent E: A Minotaur sit EP: pretty hurt >
Laz completes his spell...
Laz utters the word 'gurunsoqz'
A Grey Elf is suddenly at a slight loss for words.
[Damage: 33 ] -=[Your impressive slash strikes a Minotaur hard.]=-
The globe around your body flares as it bears the brunt of a Minotaur's assault!
[Damage: 34 ] -=[Your impressive slash strikes a Minotaur hard.]=-
The globe around your body flares as it bears the brunt of a Minotaur's assault!
[Damage: 34 ] -=[Your impressive slash strikes a Minotaur hard.]=-
The globe around your body flares as it bears the brunt of a Minotaur's assault!
A Minotaur blocks your futile lunge at him.
[Damage: 34 ] -=[Your impressive slash strikes a Minotaur very hard.]=-
The globe around your body flares as it bears the brunt of a Minotaur's assault!
Cerifs parries a Thri-Kreen's lunge at him.
Cerifs parries a Thri-Kreen's lunge at him.
Cerifs snaps into visibility.
A Thri-Kreen's crush grazes Cerifs.
Cerifs parries a Thri-Kreen's lunge at him.
Cerifs dodges a Thri-Kreen's attack.
Cerifs parries a Thri-Kreen's lunge at him.
Cerifs parries a Thri-Kreen's lunge at him.
A Thri-Kreen's weak whip grazes Cerifs.
Cerifs dodges a Thri-Kreen's attack.
A Thri-Kreen's whip grazes Cerifs.
A Thri-Kreen's weak slash grazes Cerifs.
Cerifs dodges a Thri-Kreen's attack.
Cerifs dodges a Thri-Kreen's attack.
Grua snaps into visibility.
Grua delivers a sound hit on a Grey Elf but does not sweep him off his feet.
Grua's impressive pierce strikes a Grey Elf.
Grua suffers from contact with the aura about a Grey Elf.
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:few scratches E: A Minotaur sit EP: pretty hurt >
A Minotaur grins slightly as their bludgeon drops Cerifs's defenses!
Cerifs snaps into visibility.
A Minotaur's bludgeon wounds Cerifs.
Cerifs parries a Minotaur's lunge at him.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
A Thri-Kreen attempts to flee.
Oof! a Thri-Kreen bumps into a greyish stone wall...
A Thri-Kreen tries to flee, but can't make it out of here!
< 1861h/1857H 220v/221V Pos: standing >
< T: Cerifs TP: sta TC:few scratches E: A Minotaur sit EP: pretty hurt >
Cerifs snaps into visibility.
Cerifs's slash strikes a Minotaur very hard.
Cerifs's crush enshrouds a Minotaur in a mist of blood.
Cerifs's crush seriously wounds a Minotaur.
Cerifs's mighty slash causes a Minotaur to grimace in pain.
A Minotaur blocks Cerifs's lunge at him.
Cerifs's slash grievously wounds a Minotaur.
A Minotaur blocks Cerifs's lunge at him.
Cerifs neatly performs a coup de grace and beheads a Minotaur.
A Minotaur's suit of black ringmail bearing the symbol of Alatorin [superior] was completely destroyed by the massive blow!
A Minotaur's tight green cloak was completely destroyed by the massive blow!
A Minotaur's pulsating diamond earring was completely destroyed by the massive blow!
A Minotaur's carved turquoise stud [superior] was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.