<worn as a badge> a decent marble badge from Caves of Mt. Skelenak
<worn on head> a frost-rimed granite circlet from Caves of Mt. Skelenak
<worn on eyes> an unearthly ivory eyepatch
<worn in ear> a robin's tail feather (glowing) (illuminating) [87%]
<worn in ear> a well-crafted ivory earring from Caves of Mt. Skelenak
<worn on face> a harpy feather mask [poor]
<worn around neck> a glittering gem medallion from Caves of Mt. Skelenak
<worn around neck> a frost-rimed gold collar from Caves of Mt. Skelenak
<worn on body> a dented bronze chainmail from Caves of Mt. Skelenak
<worn about body> a frost-rimed emerald mantle
<worn about waist> a crude bone girth
<worn on arms> some ashen stone vambraces
<worn around wrist> a marble and ivory bracer [poor]
<worn around wrist> an engraved bracelet of human bones [superior]
<worn on hands> some twisted diamond talons
<worn on finger> a dented granite ring
<wielding twohanded> a diabolical marble battle axe from Caves of Mt. Skelenak
<worn on feet> some boots of forest running
Your powerful slash strikes a bandit swashbuckler very hard.
[Damage: 19 ] Your slash strikes a bandit swashbuckler very hard.
< 456h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
You nudge your mount into BATTLE!!!
You order your mount to trample a bandit swashbuckler.
A magnificent heavy warhorse's hooves crash into a bandit swashbuckler's chest with a stunning force.
< 456h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
You parry a bandit swashbuckler's lunge at you.
You suddenly see a bandit swashbuckler's foot in your chest.
< 455h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
[Damage: 16 ] Your powerful slash strikes a bandit swashbuckler very hard.
[Damage: 18 ] Your powerful slash seriously wounds a bandit swashbuckler.
[Damage: 16 ] Your powerful slash seriously wounds a bandit swashbuckler.
< 455h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
A bandit swashbuckler's fine punch wounds a magnificent heavy warhorse.
< 455h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your mighty slash causes a bandit swashbuckler to grimace in pain.
[Damage: 15 ] Your slash causes a bandit swashbuckler to grimace in pain.
< 455h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
A bandit swashbuckler dodges a magnificent heavy warhorse's attack.
< 455h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
You parry a bandit swashbuckler's lunge at you.
You parry a bandit swashbuckler's lunge at you.
You suddenly see a bandit swashbuckler's foot in your chest.
< 454h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 28 ] You beautifully slash a bandit swashbuckler into two parts - both dead.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a bandit swashbuckler dies in agony.
< 454h/487H 186v/186V Pos: standing >
You get a few coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 11 gold coins.
< 454h/487H 186v/186V Pos: standing >
It appears to be the corpse of a bandit swashbuckler.
Nothing.
< 454h/487H 186v/186V Pos: standing >
Orlis stops using a rugged adventurers satchel.
< 454h/487H 186v/186V Pos: standing >
[Damage: 19 ] Your slash strikes a bandit swashbuckler.
< 454h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
Orlis attaches a rugged adventurers satchel to his belt.
It glows brightly.
< 454h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
A bandit swashbuckler misses you.
You parry a bandit swashbuckler's lunge at you.
A bandit swashbuckler's kick parts your hair but does little else.
< 454h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
[Damage: 18 ] Your slash strikes a bandit swashbuckler.
[Damage: 18 ] Your powerful slash strikes a bandit swashbuckler.
You direct your battle steed into action!!!
You order your mount to trample a bandit swashbuckler.
A magnificent heavy warhorse's hooves crash into a bandit swashbuckler's chest with a stunning force.
< 454h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: small wounds >
Orlis clambers to his feet.
< 454h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: small wounds >
A bandit swashbuckler's weak punch grazes you.
A bandit swashbuckler's fine punch wounds a magnificent heavy warhorse.
< 452h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: small wounds >
Tiny explosions wrack a bandit swashbuckler's body with pain!
< 452h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: nasty wounds >
[Damage: 16 ] Your powerful slash strikes a bandit swashbuckler hard.
[Damage: 15 ] Your slash strikes a bandit swashbuckler hard.
A bandit swashbuckler dodges your futile attack.
< 452h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: nasty wounds >
A bandit swashbuckler dodges a magnificent heavy warhorse's attack.
< 452h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: nasty wounds >
Tiny explosions wrack a bandit swashbuckler's body with pain!
< 452h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
You deflect a bandit swashbuckler's blow and strike back at him!
[Damage: 16 ] Your powerful slash enshrouds a bandit swashbuckler in a mist of blood.
You parry a bandit swashbuckler's lunge at you.
A bandit swashbuckler turns to focus his attack on a magnificent heavy warhorse!
< 452h/487H 186v/186V Pos: standing >
< T: warhorse TP: sta TC: small wounds E: bandit sta EP: awful >
A bandit swashbuckler detonates, pieces of flesh splatter across the room.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A bandit swashbuckler's death cry reverberates in your head as he falls to the ground.
< 452h/487H 186v/186V Pos: standing >
You get a few coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 12 gold coins.
< 452h/487H 186v/186V Pos: standing >
It appears to be the corpse of a bandit swashbuckler.
Nothing.
< 450h/485H 186v/186V Pos: standing >
[Damage: 16 ] Your powerful slash strikes a bandit swashbuckler.
< 450h/485H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
Tiny explosions wrack a bandit swashbuckler's body with pain!
< 452h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: nasty wounds >
Tiny explosions wrack a bandit swashbuckler's body with pain!
< 452h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
You dodge a bandit swashbuckler's vicious attack.
You feel your skin soften and return to normal.
You suddenly see a bandit swashbuckler's foot in your chest.
< 451h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
[Damage: 16 ] Your powerful slash critically injures a bandit swashbuckler.
A bandit swashbuckler is mortally wounded, and will die soon, if not aided.
You score a CRITICAL HIT!!!!!
[Damage: 50 ] You beautifully slash a bandit swashbuckler into two parts - both dead.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a bandit swashbuckler.
Orlis gets something from the corpse of a bandit swashbuckler.
Trample who or what?
< 451h/487H 186v/186V Pos: standing >
Orlis stops using a rugged adventurers satchel.
the corpse of a bandit swashbuckler appears to be empty.
< 451h/487H 186v/186V Pos: standing >
It appears to be the corpse of a bandit swashbuckler.
Nothing.
< 451h/487H 186v/186V Pos: standing >
Orlis puts a small pile of coins into a rugged adventurers satchel.
< 451h/487H 186v/186V Pos: standing >
Orlis attaches a rugged adventurers satchel to his belt.
It glows brightly.
< 451h/487H 186v/186V Pos: standing >
Orlis stops using a rugged adventurers satchel.
< 449h/485H 186v/186V Pos: standing >
Orlis attaches a rugged adventurers satchel to his belt.
It glows brightly.
< 449h/485H 186v/186V Pos: standing >
You feel your skin harden to stone.
The spirits of Caves of Mt. Skelenak grant you their protection.
< 449h/485H 186v/186V Pos: standing >
A bandit swashbuckler suddenly attacks Orlis!
You bravely step in front of Orlis, shielding him from harm!
A bandit swashbuckler's slash grazes you.
< 444h/483H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: excellent >
Tiny explosions wrack a bandit swashbuckler's body with pain!
< 448h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few wounds >
Tiny explosions wrack a bandit swashbuckler's body with pain!
< 448h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
You lean into your saddle for the engagement!!!
You order your mount to trample a bandit swashbuckler.
A magnificent heavy warhorse's hooves crash into a bandit swashbuckler's chest with a stunning force.
A bandit swashbuckler is knocked to the ground!
< 448h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: awful >
You parry a bandit swashbuckler's lunge at you.
< 448h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: awful >
[Damage: 18 ] Your powerful slash enshrouds a bandit swashbuckler in a mist of blood.
[Damage: 21 ] Your powerful slash grievously wounds a bandit swashbuckler.
[Damage: 18 ] You beautifully slash a bandit swashbuckler into two parts - both dead.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a bandit swashbuckler.
Orlis's face flushes white for a moment.
< 448h/487H 186v/186V Pos: standing >
Orlis gets something from the corpse of a bandit swashbuckler.
< 448h/487H 186v/186V Pos: standing >
Orlis stops using a rugged adventurers satchel.
< 448h/487H 186v/186V Pos: standing >
Orlis puts a small pile of coins into a rugged adventurers satchel.
< 446h/485H 186v/186V Pos: standing >
Orlis attaches a rugged adventurers satchel to his belt.
It glows brightly.
< 446h/485H 186v/186V Pos: standing >
the corpse of a bandit swashbuckler appears to be empty.
< 441h/479H 186v/186V Pos: standing >
It appears to be the corpse of a bandit swashbuckler.
a rapier [superior]
< 441h/479H 186v/186V Pos: standing >
[Damage: 17 ] Your powerful slash strikes a bandit swashbuckler.
< 441h/479H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
You parry a bandit swashbuckler's lunge at you.
You parry a bandit swashbuckler's lunge at you.
You withstand a bash from a bandit swashbuckler, who bounces back and falls.
< 449h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit kne EP: few scratches >
[Damage: 18 ] Your powerful slash strikes a bandit swashbuckler.
You score a CRITICAL HIT!!!!!
[Damage: 44 ] Your mighty slash strikes a bandit swashbuckler very hard.
[Damage: 22 ] Your slash strikes a bandit swashbuckler.
Deck of a Large Treehouse
Obvious exits: -East -West
Fresh blood covers everything in the area.
[5] The corpse of a bandit swashbuckler is lying here.
A small fragment of bark glays on the ground.
Orlis (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A bandit swashbuckler crouches here, fighting YOU!(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 449h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit kne EP: few wounds >
You nudge your mount into BATTLE!!!
You order your mount to trample a bandit swashbuckler.
A magnificent heavy warhorse's hooves crash into a bandit swashbuckler's chest with a stunning force.
< 449h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit kne EP: few wounds >
[Damage: 20 ] Your powerful slash strikes a bandit swashbuckler.
[Damage: 21 ] Your powerful slash strikes a bandit swashbuckler hard.
[Damage: 20 ] Your slash strikes a bandit swashbuckler hard.
The holy power of your a diabolical marble battle axe from Caves of Mt. Skelenak replenishes your soul with holy energy!
You feel MUCH better!
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit kne EP: few wounds >
Tiny explosions wrack a bandit swashbuckler's body with pain!
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit kne EP: nasty wounds >
A bandit swashbuckler rises to his feet.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: nasty wounds >
Tiny explosions wrack a bandit swashbuckler's body with pain!
[Damage: 19 ] Your powerful slash enshrouds a bandit swashbuckler in a mist of blood.
[Damage: 17 ] Your slash grievously wounds a bandit swashbuckler.
A bandit swashbuckler parries your futile lunge at him.
Sorry, you aren't allowed to do that in combat.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
A bandit swashbuckler detonates, pieces of flesh splatter across the room.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a bandit swashbuckler dies in agony.
< 467h/487H 186v/186V Pos: standing >
You get a handful of coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 7 gold coins.
< 467h/487H 186v/186V Pos: standing >
It appears to be the corpse of a bandit swashbuckler.
a rapier [superior]
a rusty diamond veil from The Forest City of Aravne
< 467h/487H 186v/186V Pos: standing >
Orlis stops using a rugged adventurers satchel.
< 465h/485H 186v/186V Pos: standing >
Orlis attaches a rugged adventurers satchel to his belt.
It glows brightly.
< 465h/485H 186v/186V Pos: standing >
You get a rapier [superior] from the corpse of a bandit swashbuckler.
You get a rusty diamond veil from the Forest City of Aravne from the corpse of a bandit swashbuckler.
< 463h/483H 186v/186V Pos: standing >
This item is from the zone: Heaven.
'a rusty diamond veil from The Forest City of Aravne'
Weight 0, Item type: ARMOR
Item will give you following abilities: SENSE_LIFE
Item is: NOREPAIR FLOAT
AC-apply is 4
This item will also affect your DEX positively.
A rusty diamond veil from the Forest City of Aravne has an item value of 141.
A rusty diamond veil from the Forest City of Aravne is made of diamond and appears to be of average quality.
A rusty diamond veil from the Forest City of Aravne has an item value of 141.
< 462h/481H 186v/186V Pos: standing >
Hint: Beware of guards! Some guards will come to the aid of your victims!
< 462h/481H 186v/186V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -East -West
Fresh blood covers everything in the area.
[6] The corpse of a bandit swashbuckler is lying here.
A small fragment of bark glays on the ground.
Orlis (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 460h/479H 186v/186V Pos: standing >
[Damage: 16 ] Your powerful slash strikes a bandit swashbuckler.
< 458h/477H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
Orlis sits down in a comfortable spot.
< 468h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
You deflect a bandit swashbuckler's blow and strike back at him!
[Damage: 14 ] Your impressive slash strikes a bandit swashbuckler.
You suddenly see a bandit swashbuckler's foot in your chest.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few scratches >
[Damage: 15 ] Your slash strikes a bandit swashbuckler.
[Damage: 15 ] Your impressive slash strikes a bandit swashbuckler.
[Damage: 13 ] Your impressive slash strikes a bandit swashbuckler.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: small wounds >
You nudge your mount into BATTLE!!!
You order your mount to trample a bandit swashbuckler.
A magnificent heavy warhorse's hooves crash into a bandit swashbuckler's chest with a stunning force.
A bandit swashbuckler is knocked to the ground!
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: small wounds >
You parry a bandit swashbuckler's lunge at you.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: small wounds >
[Damage: 20 ] Your slash strikes a bandit swashbuckler.
[Damage: 20 ] Your powerful slash strikes a bandit swashbuckler.
[Damage: 17 ] Your slash strikes a bandit swashbuckler.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: few wounds >
You parry a bandit swashbuckler's lunge at you.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: few wounds >
[Damage: 19 ] Your powerful slash strikes a bandit swashbuckler.
[Damage: 18 ] Your powerful slash strikes a bandit swashbuckler.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: few wounds >
You haven't reoriented the mount yet enough for another trample!
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: few wounds >
You parry a bandit swashbuckler's lunge at you.
A bandit swashbuckler clambers to his feet.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few wounds >
You haven't reoriented the mount yet enough for another trample!
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few wounds >
A bandit swashbuckler parries your futile lunge at him.
A bandit swashbuckler parries your futile lunge at him.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: few wounds >
You nudge your mount into BATTLE!!!
You order your mount to trample a bandit swashbuckler.
A magnificent heavy warhorse's hooves crash into a bandit swashbuckler's chest with a stunning force.
A bandit swashbuckler is knocked to the ground!
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: few wounds >
You parry a bandit swashbuckler's lunge at you.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: few wounds >
[Damage: 17 ] Your powerful slash strikes a bandit swashbuckler hard.
[Damage: 17 ] Your powerful slash strikes a bandit swashbuckler hard.
[Damage: 18 ] Your powerful slash strikes a bandit swashbuckler hard.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: nasty wounds >
You parry a bandit swashbuckler's lunge at you.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sit EP: nasty wounds >
[Damage: 18 ] Your slash strikes a bandit swashbuckler very hard.
A bandit swashbuckler clambers to his feet.
You score a CRITICAL HIT!!!!!
[Damage: 34 ] Your mighty slash seriously wounds a bandit swashbuckler.
[Damage: 13 ] Your slash strikes a bandit swashbuckler very hard.
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
Score information for Rirg
Level: 29 Race: Dwarf Class: Paladin Sex: Male
Hit points: 467(487) Moves: 186(186)
Coins carried: 5 platinum 52 gold 0 silver 0 copper
Coins in bank: 242 platinum 806 gold 195 silver 188 copper
Playing time: 0 days / 14 hours/ 40 minutes
Received data: 7.6616 MB this session.
Send data: 0.0377 MB this session.
Compression ratio: none
Send data: 0.0377 MB this session.
Group Leader: Orlis
Followers:
a magnificent heavy warhorse
Status: Standing in a magnificent heavy warhorse's saddle, fighting a bandit swashbuckler.
Epic points(total): 4(4)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 3
Consenting: Rirg
Detecting: Evil Good Heat
Protected from: Low Circle spells
Enchantments: Armor Aware Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse: 18 Spell Pulse: 0.85
Leaderboard Points: 290
Paladin auras: Protection
Guarding: Orlis
Active Spells:
--------------
stone skin (3 minutes)
armor (17 minutes)
storm empathy (50 minutes)
haste (less than a minute remaining)
bless (2 minutes)
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
Character attributes for Rirg
Level: 29 Race: Dwarf Class: Paladin
Age: 55 yrs / 1 mths Height: 50 inches Weight: 180 lbs Size: medium
Actual (Base) Actual (Base)
Str: 131 ( 97) Pow: 72 ( 80)
Dex: 90 ( 95) Int: 68 ( 80)
Agi: 77 ( 91) Wis: 109 ( 87)
Con: 108 ( 90) Cha: 64 ( 80) Luk: 80 ( 80)
Equipped Items: 19 Carried weight: 82
Armor Points: -236 Reduces melee damage taken by 23.6%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 110%
Bloodlust Damage Bonus(vs mob only): 100%
Hitroll: 24 Damroll: 21
Alignment: 999 (-1000 to 1000)
Saving Throws: PAR[51] FEA[41]
BRE[51] SPE[36]
Load carried: Very Light
< 467h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
A bandit swashbuckler's crude slash grazes you.
A bandit swashbuckler's kick parts your hair but does little else.
< 465h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
[Damage: 14 ] Your impressive slash seriously wounds a bandit swashbuckler.
[Damage: 16 ] Your slash seriously wounds a bandit swashbuckler.
You score a CRITICAL HIT!!!!!
[Damage: 36 ] Your mighty slash grievously wounds a bandit swashbuckler.
< 465h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
You parry a bandit swashbuckler's lunge at you.
A Drow Elf snaps into visibility.
Orlis avoids being bashed by a Drow Elf, who loses his balance and falls.
< 465h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
Someone suddenly attacks Orlis!
You feel your skill in guard improving.
You bravely step in front of Orlis, shielding him from harm!
A Thri-Kreen snaps into visibility.
A Thri-Kreen's crude crush grazes you.
< 462h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
A Githyanki snaps into visibility.
< 462h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
At the sight of your nemesis the hatred of old generations BURN in your blood!
Orlis fills with BloodLust
< 462h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 462h/487H 186v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: bandit sta EP: awful >
[Damage: 16 ] Your powerful slash critically injures a bandit swashbuckler.
A bandit swashbuckler is mortally wounded, and will die soon, if not aided.
[Damage: 23 ] Your final slash sends a bandit swashbuckler's head bouncing along the ground.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a bandit swashbuckler cause a sickening chill to run up your spine.
< 462h/487H 186v/186V Pos: standing >
An Orc snaps into visibility.
You get a few coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 10 gold coins.
< 462h/487H 186v/186V Pos: standing >
A Minotaur snaps into visibility.
It appears to be the corpse of a bandit swashbuckler.
a rapier
< 462h/487H 186v/186V Pos: standing >
Orlis stops using a rugged adventurers satchel.
< 462h/487H 186v/186V Pos: standing >
You attempt to flee...
Entry of the Bandits Treehouse
This serves as the entry room of the bandits treehouse. A large
table domitates the central area of the room, while an entryway leads off to
another chamber north. An argument seems to be coming from the other side of
a sturdy looking door to the west, but it is impossible to make out what is
being said. The room seems fairly clean and organized as far as bandit
hideouts go.
A bright light fills this area.
Obvious exits: -North -East -West#
[4] The corpse of a bandit swashbuckler is lying here.
[2] The corpse of an elite swashbuckler is lying here.
You flee westward!
< 462h/487H 166v/186V Pos: standing >
You feel the hatred in your heart subside.
< 460h/485H 166v/186V Pos: standing >
The door seems to be closed.
< 460h/485H 167v/186V Pos: standing >
You stop following Orlis.
The blue glow surrounding you fades away.
You are now the leader of your group!
Orlis is no longer in your group.
You are no longer guarding Orlis
< 460h/485H 167v/186V Pos: standing >
Deck of a Large Treehouse
This is the deck of a very large treehouse, probably used by the local
bandits. The deck presents a perfect view of the clearing below, but is
probably invisible from the ground. A dangerous looking rope bridge leads
over the clearing to the east to another loft, while a door leads west into
this treehouse. On the north side of the deck, several strong looking
vines are tied to the railing, and look like they stretch several hundred
feet into the air.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
[7] The corpse of a bandit swashbuckler is lying here.
A small fragment of bark glays on the ground.
A Githyanki (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A Thri-Kreen (medium) La Resistance stands in mid-air here.(Red Aura)
A Drow Elf (medium) La Resistance sits in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 458h/483H 168v/186V Pos: standing >
Entry of the Bandits Treehouse
This serves as the entry room of the bandits treehouse. A large
table domitates the central area of the room, while an entryway leads off to
another chamber north. An argument seems to be coming from the other side of
a sturdy looking door to the west, but it is impossible to make out what is
being said. The room seems fairly clean and organized as far as bandit
hideouts go.
A bright light fills this area.
Obvious exits: -North -East -West#
[4] The corpse of a bandit swashbuckler is lying here.
[2] The corpse of an elite swashbuckler is lying here.
< 458h/483H 169v/186V Pos: standing >
The door seems to be closed.
< 458h/483H 169v/186V Pos: standing >
A Large Storeroom
This is a large storeroom inside the bandit treehouse, and it is
filled with crates which were once destined for Aravne. Many of the stolen
crates have already been pried open, and various melee weapons can be seen
within. The interesting thing is that it appears that the bandits have
been systematically destroying the merchandise, resulting in a large pile of
broken and twisted swords and bows in the center of the floor. This does
not seem to be very profitable.
Obvious exits: -South
[4] The corpse of a bandit swashbuckler is lying here.
< 457h/481H 170v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 457h/481H 171v/186V Pos: standing >
Entry of the Bandits Treehouse
This serves as the entry room of the bandits treehouse. A large
table domitates the central area of the room, while an entryway leads off to
another chamber north. An argument seems to be coming from the other side of
a sturdy looking door to the west, but it is impossible to make out what is
being said. The room seems fairly clean and organized as far as bandit
hideouts go.
A bright light fills this area.
Obvious exits: -North -East -West#
[4] The corpse of a bandit swashbuckler is lying here.
[2] The corpse of an elite swashbuckler is lying here.
< 457h/481H 172v/186V Pos: standing >
Ok.
< 455h/479H 173v/186V Pos: standing >
The Leaders Quarters
This is the leaders quarters within the treehouse. Maps and shipping
routes, along with detailed timing information, are pinned on every availiable
space on the walls. A large desk takes up much of the west half of the room,
and it also is covered with plans, maps, and other important information. It
is clear through the chaos, however, that this is a very organized and informed
group. A beautiful engraved plaque sits on the corner of the desk.
Obvious exits: -East
The corpse of Enzekail is lying here.
A large hopper leaps through the forest.
< 455h/479H 173v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 455h/479H 173v/186V Pos: standing >
Someone suddenly attacks YOU!
A Thri-Kreen snaps into visibility.
A Thri-Kreen's crude crush grazes you.
Sorry, you aren't allowed to do that in combat.
< 450h/477H 174v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: A Thri-Kreen sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 490h/517H 175v/186V Pos: standing >
< T: Rirg TP: sta TC:few scratches E: A Thri-Kreen sta EP: excellent >
A Drow Elf snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by a Drow Elf's mighty bash!
< 489h/517H 175v/186V Pos: sitting >
< T: Rirg TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
Someone charges and ends up on his face!
< 489h/517H 175v/186V Pos: sitting >
< T: Rirg TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
An Orc snaps into visibility.
< 489h/517H 175v/186V Pos: sitting >
< T: Rirg TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 489h/517H 175v/186V Pos: sitting >
< T: Rirg TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
A magnificent heavy warhorse suddenly attacks a Thri-Kreen!
A magnificent heavy warhorse suddenly appears a bit confused!
A magnificent heavy warhorse misses a Thri-Kreen.
< 489h/517H 175v/186V Pos: sitting >
< T: Rirg TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
A Drow Elf snaps into visibility.
A Drow Elf's weak slash wounds you.
A Drow Elf's impressive slash wounds a magnificent heavy warhorse.
A Drow Elf's impressive slash wounds a magnificent heavy warhorse.
You feel your skin soften and return to normal.
A Drow Elf's impressive slash strikes you.
A Drow Elf's the holy flamberge of the efreeti turns midnight black and spews a torrent of foul evil at you.
The room goes dark!
A mighty force from above rips you apart as a harm spell hits you.
< 193h/517H 175v/186V Pos: sitting >
< T: Rirg TP: sit TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You miss someone.
You miss someone.
Someone's crush enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
Someone's slash causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your vision spins into darkness as your head falls towards the ground.
Your something was completely destroyed by the massive blow!
The world starts spinning, and your ears are ringing!
You stop riding someone.