<worn as a badge> a war banner of Khoralator (magic) [88%]
<worn on head> the crown of might (magic)
<worn on eyes> some marksman's goggles (magic)
<worn in ear> a deva feather on a copper chain
<worn in ear> an illithid skull on a chain
<worn on face> the demonic mask of torture (magic) (glowing)
<worn around neck> the dark amulet of Bloodstone (magic) (glowing)
<worn around neck> a slaadi necklace of Chaos of endurance (glowing) [81%]
<worn on body> a mysterious hooded white robe emitting black smoke [superior] (magic) [81%]
<worn about body> the ancient mantle of Oberon, the elven king (humming)
<worn as quiver> the frost giant's axe of good detection [superior] made by Rethax (magic)
<worn about waist> a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>a chipped soulstone dagger [poor] (magic)
<attached to belt> a vial of liquid time (magic)
<worn on arms> a pair of serpentine sleeves (magic)
<worn around wrist> a lightbringer bracelet of Pelor (magic) [84%]
<worn around wrist> a lightbringer bracelet of Pelor (magic) [63%]
<worn on hands> the claws of the dead of precision (glowing)
<worn on finger> a shiny crimson ring of magic detection [superior] made by Rethax (invis) (magic)
<worn on finger> a shiny crimson ring of burning [poor] made by Rethax (invis) (magic)
<primary weapon> the jewel of the Spider Queen [superior] (magic) (glowing) [53%]
<secondary weapon> a gleaming dwarven warhammer covered with runic script [superior] with a strange black stone (magic) [53%]
<worn on legs> a pair of serpentine leggings (magic)
<worn on feet> boots of thundering might of damage (magic) (humming) [86%]
.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1018h/1090H 160v/194V Pos: standing >
..+..
M....^.
..M@.^^
......^
.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1019h/1090H 159v/194V Pos: standing >
....^
..M..^^
...@..^
.......
.*M^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1019h/1090H 158v/194V Pos: standing >
M....
...M..^
^..@...
^......
..*M^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1020h/1090H 157v/194V Pos: standing >
*M...
*...M..
.^.@...
.^.....
...*M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1020h/1090H 155v/194V Pos: standing >
...M.
.^.....
.^.@...
^...*M^
.***M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1021h/1090H 154v/194V Pos: standing >
^....
.^.....
^..@*M^
..***M^
****M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1021h/1090H 153v/194V Pos: standing >
...*M
.*@*M
****M
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 1022h/1090H 151v/194V Pos: standing >
^....
.^.....
^..@*M^
..***M^
****M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1024h/1090H 152v/194V Pos: standing >
...M.
.^.....
.^.@...
^...*M^
.***M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1024h/1090H 151v/194V Pos: standing >
*M...
*...M..
.^.@...
.^.....
...*M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1025h/1090H 149v/194V Pos: standing >
M....
...M..^
^..@...
^......
..*M^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1025h/1090H 148v/194V Pos: standing >
....^
..M..^^
...@..^
.......
.*M^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1026h/1090H 147v/194V Pos: standing >
..+..
M....^.
..M@.^^
......^
.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1026h/1090H 145v/194V Pos: standing >
.M^M^
+..+...
M..@.^.
..M..^^
.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 1027h/1090H 144v/194V Pos: standing >
^MMM^
..M^M^.
+..@...
M....^.
.M..^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1027h/1090H 143v/194V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
< 1028h/1090H 143v/194V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
< 1028h/1090H 140v/194V Pos: standing >
Along an Orc Trade Path
Obvious exits: -E -S
An Orc trader stands by the side of the road here.
< 1029h/1090H 138v/194V Pos: standing >
Alas, you cannot go that way. . . .
< 1029h/1090H 138v/194V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -W
< 1030h/1090H 136v/194V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
Fresh blood splatters cover the area.
[2] The corpse of an Orc raider is lying here.
< 1032h/1090H 136v/194V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an Orc raider is lying here.
< 1032h/1090H 134v/194V Pos: standing >
Along an Orc Trade Path
Obvious exits: -N -S
< 1033h/1090H 131v/194V Pos: standing >
..+*.
MM.+.^.
MMM@MM^
MMM^MMM
MMMMM
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1034h/1090H 132v/194V Pos: standing >
..+**
M..+*..
MM.@.^.
MMM+MM^
MM^MM
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1034h/1090H 132v/194V Pos: standing >
**.**
...+**.
M..@*..
MM.+.^.
MM+MM
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1035h/1090H 131v/194V Pos: standing >
**+**
.**.***
...@**.
M..+*..
M.+.^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1035h/1090H 131v/194V Pos: standing >
*.***
.+@*.
.+*..
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1036h/1090H 131v/194V Pos: standing >
*+***
*.@**
.+**.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1036h/1090H 130v/194V Pos: standing >
*P+.+
*+@**
*.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1039h/1090H 131v/194V Pos: standing >
< 1041h/1090H 134v/194V Pos: standing >
..M*+
.****.*
**+@.+*
**+****
*.***
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1041h/1090H 132v/194V Pos: standing >
...M*
*.****.
***@+.+
***+***
**.**
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1042h/1090H 132v/194V Pos: standing >
M.***
*P@++
***+*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1043h/1090H 133v/194V Pos: standing >
Azar enters from the west.
< 1044h/1090H 134v/194V Pos: standing >
Azar leaves east.
< 1044h/1090H 134v/194V Pos: standing >
*M.**
.*@*P
.***+
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
A Lich (small) Beholder of Defilers stands in mid-air here.
An impenetrable globe of darkness floats near a Lich's head.
< 1045h/1090H 133v/194V Pos: standing >
< 1046h/1090H 135v/194V Pos: standing >
You fill with BLoodLuST and make a ferocious attack against a Lich!
You knock a Lich down with a mighty blow!
[Damage: 31 ]
< 1050h/1090H 136v/194V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Lich kne EP: excellent >
A Lich snaps into visibility.
< 1052h/1090H 137v/194V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Lich kne EP: excellent >
< 1053h/1090H 137v/194V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Lich kne EP: excellent >
A Lich snaps into visibility.
[Damage: 7 ] You jam your elbow into a Lich's side, bruising him!
[Damage: 7 ] -=[Your fine crush grazes a Lich.]=-
[Damage: 9 ] -=[Your fine crush grazes a Lich.]=-
[Damage: 9 ] -=[Your fine crush grazes a Lich.]=-
[Damage: 24 ] -=[You feel a powerful rush of AnGEr as your powerful crush wounds a Lich.]=-
[Damage: 8 ] -=[Your fine crush grazes a Lich.]=-
[Damage: 7 ] -=[Your crush grazes a Lich.]=-
[Damage: 7 ] -=[Your fine crush grazes a Lich.]=-
< 1056h/1090H 137v/194V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Lich kne EP: excellent >
A Lich rises to his feet.
< 1059h/1090H 137v/194V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Lich sta EP: excellent >
A Lich starts casting a spell.
< 1059h/1090H 137v/194V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Lich sta EP: excellent >
A Lich completes his spell...
A Lich utters the word 'hzrzsafh'
A Lich slowly fades out of existence.
< 1061h/1090H 137v/194V Pos: standing >
< 1062h/1090H 137v/194V Pos: standing >
Maul who?
< 1063h/1090H 137v/194V Pos: standing >
You quickly scan the area.
You see nothing.
< 1063h/1090H 137v/194V Pos: standing >
Azar enters from the east.
< 1064h/1090H 137v/194V Pos: standing >
Azar leaves south.
< 1065h/1090H 137v/194V Pos: standing >
M.
***...M
***@***
..***++
.***+
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 1065h/1090H 135v/194V Pos: standing >
**.**
.P@*+
.***+
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1067h/1090H 134v/194V Pos: standing >
.P**+
.*@*+
^.**.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1067h/1090H 133v/194V Pos: standing >
P**++
P*@+*
.**.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1068h/1090H 132v/194V Pos: standing >
.****
***++.+
***@***
.**.***
..+**
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1068h/1090H 130v/194V Pos: standing >
*++.+
*+@**
*.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1069h/1090H 130v/194V Pos: standing >
++.+*
+*@**
.***M
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1069h/1090H 128v/194V Pos: standing >
*++.+
*+@**
*.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1069h/1090H 127v/194V Pos: standing >
.****
***++.+
***@***
.**.***
..+**
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 1070h/1090H 126v/194V Pos: standing >
P**++
*P@+*
.**.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 1070h/1090H 125v/194V Pos: standing >
.P**+
.*@*+
^.**.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
*A Lich (small) Beholder of Defilers crouches in mid-air here.
An impenetrable globe of darkness floats near a Lich's head.
< 1071h/1090H 124v/194V Pos: standing >
A Lich snaps into visibility.
You fill with BLoodLuST and make a ferocious attack against a Lich!
You growl as a Lich avoids your maul, and you become FURIOUS when you hit the ground!
< 1071h/1090H 124v/194V Pos: kneeling >
< T: Nazz TP: kne TC:few scratches E: A Lich kne EP: excellent >
A Lich snaps into visibility.
< 1072h/1090H 125v/194V Pos: kneeling >
< T: Nazz TP: kne TC:few scratches E: A Lich kne EP: excellent >
< 1072h/1090H 125v/194V Pos: kneeling >
< T: Nazz TP: kne TC:few scratches E: A Lich kne EP: excellent >
Azar enters from the north.
< 1073h/1090H 125v/194V Pos: kneeling >
< T: Nazz TP: kne TC:few scratches E: A Lich kne EP: excellent >
A Lich rises to his feet.
< 1074h/1090H 125v/194V Pos: kneeling >
< T: Nazz TP: kne TC:few scratches E: A Lich sta EP: excellent >
A Lich starts casting an offensive spell.
A Lich snaps into visibility.
< 1074h/1090H 125v/194V Pos: kneeling >
< T: Nazz TP: kne TC:few scratches E: A Lich sta EP: excellent >
A Lich snaps into visibility.
[Damage: 3 ] -=[Your crude crush grazes a Lich.]=-
[Damage: 6 ] -=[Your fine crush grazes a Lich.]=-
< 1075h/1090H 125v/194V Pos: kneeling >
< T: Nazz TP: kne TC:few scratches E: A Lich sta EP: excellent >
A Lich completes his spell...
A Lich utters the words 'saxzf xafe nose'
Suddenly, the world goes black!
You have been blinded!
< 1075h/1090H 125v/194V Pos: kneeling >
< T: someone TP: kne TC:few scratches E: someone sta EP: excellent >
Someone attempts to stab someone in the back, but someone's stone skin quickly absorbs the impact before fading away!
Someone places something in the back of someone, resulting in some strange noises and some blood.
< 1076h/1090H 125v/194V Pos: kneeling >
< T: someone TP: kne TC:few scratches E: someone sta EP: excellent >
< 1076h/1090H 125v/194V Pos: kneeling >
< T: someone TP: kne TC:few scratches E: someone sta EP: excellent >
Someone tackles someone square in the chest knocking the wind out of him!
< 1079h/1090H 125v/194V Pos: kneeling >
< T: someone TP: kne TC:few scratches E: someone sit EP: excellent >
Someone misses you.
< 1081h/1090H 125v/194V Pos: kneeling >
< T: someone TP: kne TC:few scratches E: someone sit EP: excellent >
You rise to your feet.
< 1082h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sit EP: excellent >
[Damage: 43 ] -=[You feel a powerful rush of AnGEr as your crush strikes someone.]=-
You score a CRITICAL HIT!!!!!
[Damage: 46 ] -=[Your mighty crush strikes someone.]=-
Your something murmurs some strange incantations...
Your spell flows around someone, leaving him unharmed!
[Damage: 25 ] -=[Your powerful crush wounds someone.]=-
[Damage: 20 ] -=[Your powerful crush wounds someone.]=-
[Damage: 20 ] -=[Your crush wounds someone.]=-
[Damage: 21 ] -=[Your powerful crush wounds someone.]=-
[Damage: 21 ] -=[Your powerful crush wounds someone.]=-
< 1082h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sit EP: few scratches >
Someone's powerful pierce strikes someone.
Someone's pierce strikes someone.
Someone's impressive pierce strikes someone.
Someone's powerful pierce strikes someone.
Someone's pierce strikes someone.
Someone's powerful pierce strikes someone.
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 1084h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sit EP: small wounds >
[Damage: 25 ] -=[Your powerful crush strikes someone.]=-
[Damage: 27 ] -=[Your powerful crush strikes someone.]=-
[Damage: 28 ] -=[Your powerful crush strikes someone.]=-
[Damage: 26 ] -=[Your crush strikes someone.]=-
[Damage: 23 ] -=[Your crush strikes someone.]=-
[Damage: 24 ] -=[Your powerful crush strikes someone.]=-
< 1085h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sit EP: few wounds >
You dodge someone's vicious attack.
< 1089h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sit EP: few wounds >
Someone's powerful pierce strikes someone hard.
< 1090h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sit EP: few wounds >
[Damage: 23 ] -=[Your powerful crush strikes someone.]=-
[Damage: 27 ] -=[Your powerful crush strikes someone.]=-
[Damage: 29 ] -=[Your powerful crush strikes someone.]=-
[Damage: 26 ] -=[Your crush strikes someone.]=-
You score a CRITICAL HIT!!!!!
[Damage: 50 ] -=[Your crush strikes someone very hard.]=-
[Damage: 26 ] -=[Your powerful crush strikes someone hard.]=-
< 1090h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sit EP: nasty wounds >
< 1090h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sit EP: nasty wounds >
Someone's powerful pierce strikes someone hard.
Someone's powerful pierce strikes someone hard.
Someone's impressive pierce strikes someone very hard.
Someone's powerful pierce strikes someone very hard.
Someone's powerful pierce strikes someone very hard.
Someone's powerful pierce seriously wounds someone.
Someone's pierce seriously wounds someone.
< 1090h/1090H 125v/194V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sit EP: awful >
Someone sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of someone's soothing song!
Your vision returns!
< 1090h/1090H 125v/194V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Lich sit EP: awful >
Aretean misses a Lich.
Aretean misses a Lich.
Aretean misses a Lich.
Aretean misses a Lich.
A Lich snaps into visibility.
Aretean's impressive pierce seriously wounds a Lich.
< 1090h/1090H 125v/194V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Lich sit EP: awful >
Aretean starts casting an offensive spell.
< 1090h/1090H 125v/194V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Lich sit EP: awful >
A Lich clambers to his feet.
< 1090h/1090H 125v/194V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Lich sta EP: awful >
A Lich starts casting a spell.
< 1090h/1090H 125v/194V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Lich sta EP: awful >
You score a CRITICAL HIT!!!!!
A Lich snaps into visibility.
[Damage: 42 ] -=[Your mighty crush grievously wounds a Lich.]=-
A Lich dodges your futile attack.
[Damage: 22 ] -=[Your powerful crush critically injures a Lich.]=-
A Lich is mortally wounded, and will die soon, if not aided.
[Damage: 28 ] You crushed a Lich's skull, I'm afraid he's dead.
A Lich's warsuit of jade wyrmscale was completely destroyed by the massive blow!
A Lich's bone band of infinite power was completely destroyed by the massive blow!
A Lich's craftsman's pin of Dweefniggle's workshop of sight [superior] made by Sluff was completely destroyed by the massive blow!
A Lich is dead! R.I.P.
You receive your share of experience.