<worn as a badge> a black and silver badge of the Sarmiz'Duul Peacekeepers
<worn on head> a bloody obsidian skullcap
<worn in ear> a mithril and gold earring [poor]
<worn on face> a sandstorm mask [poor] with a strange sharp rubin
<worn around neck> amulet of Wind and Fire (magic)
<worn around neck> a fragile dragonscale choker
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about body> a robe of elven skin [superior] (magic)
<worn on tail> a bloody granite tail protector
<worn as quiver> a hardened gem quiver
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a rugged adventurers satchel (magic)
<held as shield> a twisted dragonscale buckler from The Outcasts Tower
<worn around wrist> a superior electrum wristguard from Kimordril
<worn around wrist> a bracelet of twisted roots (glowing)
<worn on finger> a glowing gem band
<worn on finger> a polished scarlet ring [superior] (magic)
<primary weapon> a brutal dragonscale stiletto
<worn on legs> some pantaloons covered in runes [superior] (magic)
<worn on feet> some superior marble shoes
*^MM...*+**.^^*
...M^^**+***.^.
M*****M@+**++++
********^***M**
************...
*********..^.
***......^.
*M**..^****
*++M+++++**.*
**^MM...*+**.^^
*...M^^**+***.^
*M*****@*+**+++
*********^***M*
*************..
**********..^
M***......^
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
This fierce feline beast stalks its prey with brutal efficiency.(Red Aura)
< 432h/432H 68v/159V Pos: standing >
*M**..^****
*++M+++++**.*
**^MM...*+**.^^
*...M^^**+***.^
*M*****@*+**+++
*********^***M*
*************..
**********..^
M***......^
++M+++++**.
*^MM...*+**.^
*...M^^**+***.^
*M*****M*+**+++
*******@*^***M*
*************..
***********..^.
*M***......^.
*M.M..^^^^.
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
< 432h/432H 68v/159V Pos: standing >
++M+++++**.
*^MM...*+**.^
*...M^^**+***.^
*M*****M*+**+++
*******@*^***M*
*************..
***********..^.
*M***......^.
*M.M..^^^^.
< 432h/432H 68v/159V Pos: standing >
You dismount a mountain goat.
< 432h/432H 70v/159V Pos: standing >
*++M+++++**
**^MM...*+**.
**...M^^**+***.
**M*****M*+**++
*******@M*^***M
**************.
************..^
**M***......^
**M.M..^^^^
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
< 432h/432H 68v/159V Pos: standing >
Autosaving...
< 432h/432H 70v/159V Pos: standing >
You start chanting...
< 432h/432H 70v/159V Pos: standing >
You complete your spell...
^.**^
..^..
. ...^.
.. ^^
*^^ @^
**. M
**^ M
*^.
.
A Small Fisherman's Dock
Obvious exits: -N -E -S -W
(Q)Moldug the barbarian fisherman sits on the edge of the dock, eyeing the fish.
^.**^
..^..
. ...^.
.. ^^
*^^ @^
**. M
**^ M
*^.
.
< 432h/432H 71v/159V Pos: standing >
< 432h/432H 72v/159V Pos: standing >
You are carrying: (6/11)
a slice of bread
an adventurers backpack
[4] a spellbook
< 432h/432H 76v/159V Pos: standing >
< 432h/432H 78v/159V Pos: standing >
< 432h/432H 78v/159V Pos: standing >
Score information for Jubei
Level: 48 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 432(432) Moves: 79(159)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2561 platinum 741 gold 8 silver 9 copper
Playing time: 2 days / 5 hours/ 55 minutes
Received data: 0.6129 MB this session.
Send data: 0.0168 MB this session.
Compression ratio: 88%
Title: [MuTiNouS SwiNeS]
Status: Standing.
Coldshielded
Epic points(total): 1931(1931)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +2.70 Deaths: 24
Consenting: Augo
Detecting: Invisible Evil Magic Life
Protected from: Cold Lightning Acid
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility
Bartender Quests Remaining: 4
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 752
Active Spells:
--------------
improved invisibility (23 minutes)
Auctions Disabled (less than a minute remaining)
vitality (7 minutes)
farsee (91 minutes)
coldshield (1 minute)
haste (10 minutes)
fly (85 minutes)
detect magic (22 minutes)
strength (6 minutes)
detect invisibility (6 minutes)
accelerated healing (less than a minute remaining)
rested bonus (15 minutes)
< 432h/432H 79v/159V Pos: standing >
^.**^
..^..
. ...^.
.. ^^
*^^ @^
**. M
**^ M
*^.
.
< 432h/432H 82v/159V Pos: standing >
You sit down and relax.
< 432h/432H 82v/159V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - relocate
3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
( 6th circle) 3 - teleport
1 - ice storm
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
2 - dimension door
1 - coldshield
( 4th circle) 3 - lightning bolt
1 - farsee
4 - dispel magic
( 3rd circle) 8 - concealment
1 - agility
( 2nd circle) 5 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
5 seconds: ( 7th) bigbys clenched fist
10 seconds: ( 7th) bigbys clenched fist
15 seconds: ( 7th) bigbys clenched fist
19 seconds: ( 5th) dimension door
24 seconds: ( 7th) improved invisibility
28 seconds: ( 5th) dimension door
You can memorize 1 2nd circle spell(s).
You continue your study.
< 432h/432H 82v/159V Pos: sitting >
< 432h/432H 83v/159V Pos: sitting >
You start meditating...
< 432h/432H 86v/159V Pos: sitting >
^.**^
..^..
. ...^.
.. ^^
*^^ @^
**. M
**^ M
*^.
.
< 432h/432H 89v/159V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 432h/432H 91v/159V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Score information for Jubei
Level: 48 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 432(432) Moves: 99(159)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2561 platinum 741 gold 8 silver 9 copper
Playing time: 2 days / 5 hours/ 55 minutes
Received data: 0.6151 MB this session.
Send data: 0.0168 MB this session.
Compression ratio: 88%
Title: [MuTiNouS SwiNeS]
Status: Sitting around, resting.
Coldshielded Memorizing Meditating
Epic points(total): 1931(1931)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +2.70 Deaths: 24
Consenting: Augo
Detecting: Invisible Evil Magic Life
Protected from: Cold Lightning Acid
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility
Bartender Quests Remaining: 4
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 752
Active Spells:
--------------
improved invisibility (23 minutes)
Auctions Disabled (less than a minute remaining)
vitality (7 minutes)
farsee (91 minutes)
coldshield (1 minute)
haste (10 minutes)
fly (85 minutes)
detect magic (22 minutes)
strength (6 minutes)
detect invisibility (6 minutes)
accelerated healing (less than a minute remaining)
rested bonus (15 minutes)
< 432h/432H 99v/159V Pos: sitting >
< 432h/432H 100v/159V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 432h/432H 107v/159V Pos: sitting >
< 432h/432H 113v/159V Pos: sitting >
You have finished memorizing dimension door.
< 432h/432H 114v/159V Pos: sitting >
You have finished memorizing improved invisibility.
< 432h/432H 122v/159V Pos: sitting >
< 432h/432H 124v/159V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 432h/432H 128v/159V Pos: sitting >
You clamber to your feet.
< 432h/432H 129v/159V Pos: standing >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - relocate
3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
3 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 3 - teleport
1 - ice storm
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 3 - lightning bolt
1 - farsee
4 - dispel magic
( 3rd circle) 8 - concealment
1 - agility
( 2nd circle) 5 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
You can memorize 1 2nd circle spell(s).
< 432h/432H 130v/159V Pos: standing >
^.**^
..^..
. ...^.
.. ^^
*^^ @^
**. M
**^ M
*^.
.
A Small Fisherman's Dock
Obvious exits: -N -E -S -W
(Q)Moldug the barbarian fisherman sits on the edge of the dock, eyeing the fish.
< 432h/432H 130v/159V Pos: standing >
< 432h/432H 132v/159V Pos: standing >
You are already standing.
< 432h/432H 132v/159V Pos: standing >
You start chanting...
< 432h/432H 134v/159V Pos: standing >
< 432h/432H 135v/159V Pos: standing >
Casting: relocate
< 432h/432H 136v/159V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
<map>
Zone: Newhaven.
Room: On Top of a Decaying Southeastern Tower
</map>
On Top of a Decaying Southeastern Tower
Obvious exits: -D
A long steel sword is here in the dirt.
A skeletal cat is resting here.(Red Aura)
The zombie of a Lieutenant of the Hammer of Newhaven stands here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie-lord of the Beltorian Stromtorlin is standing here.(Red Aura)
You materialize elsewhere!
< 432h/432H 137v/159V Pos: standing >
< 432h/432H 139v/159V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 432h/432H 140v/159V Pos: standing >
I see no person by that name here!
< 432h/432H 140v/159V Pos: standing >
You now follow the skeletal cat.
< 432h/432H 143v/159V Pos: standing >
< 432h/432H 144v/159V Pos: standing >
You attempt to give consent...
< 432h/432H 145v/159V Pos: standing >
<group>
</group>
< 432h/432H 146v/159V Pos: standing >
You are now a member of the skeletal cat's group.
< 432h/432H 146v/159V Pos: standing >
< 432h/432H 146v/159V Pos: standing >
You quickly scan the area.
You see nothing.
< 432h/432H 149v/159V Pos: standing >
On Top of a Decaying Southeastern Tower
Obvious exits: -D
A long steel sword is here in the dirt.
A skeletal cat is resting here.(Red Aura)
The zombie of a Lieutenant of the Hammer of Newhaven stands here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie-lord of the Beltorian Stromtorlin is standing here.(Red Aura)
< 432h/432H 149v/159V Pos: standing >
The skeletal cat no longer wants you to follow.
You stop following the skeletal cat.
< 432h/432H 150v/159V Pos: standing >
You sit down.
< 432h/432H 150v/159V Pos: sitting >
Looks like an exit.
You extend your sights downward.
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
< 432h/432H 151v/159V Pos: sitting >
The skeletal cat leaves down.
< 432h/432H 154v/159V Pos: sitting >
Looks like an exit.
You extend your sights downward.
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
< 432h/432H 157v/159V Pos: sitting >
You clamber to your feet.
< 432h/432H 157v/159V Pos: standing >
You start chanting...
< 432h/432H 157v/159V Pos: standing >
You complete your spell...
You vanish.
< 432h/432H 158v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
You are using:
<worn as a badge> a black and silver badge of the Sarmiz'Duul Peacekeepers
<worn on head> a bloody obsidian skullcap
<worn on face> a sandstorm mask [poor] with a strange sharp rubin
<worn around neck> amulet of Wind and Fire (magic)
<worn around neck> a fragile dragonscale choker
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about body> a robe of elven skin [superior] (magic)
<worn on tail> a bloody granite tail protector
<worn as quiver> a hardened gem quiver
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a rugged adventurers satchel (magic)
<held as shield> a twisted dragonscale buckler from The Outcasts Tower
<worn around wrist> a superior electrum wristguard from Kimordril
<worn around wrist> a bracelet of twisted roots (glowing)
<worn on finger> a glowing gem band
<worn on finger> a polished scarlet ring [superior] (magic)
<primary weapon> a brutal dragonscale stiletto
<worn on legs> some pantaloons covered in runes [superior] (magic)
<worn on feet> some superior marble shoes
< 432h/432H 159v/159V Pos: standing >
You reappear, visible to all.
You are carrying: (6/11)
a slice of bread
an adventurers backpack
[4] a spellbook
< 432h/432H 159v/159V Pos: standing >
You feel sated already.
< 432h/432H 159v/159V Pos: standing >
You sit down and relax.
< 432h/432H 159v/159V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
3 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 3 - teleport
1 - ice storm
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 3 - lightning bolt
1 - farsee
4 - dispel magic
( 3rd circle) 7 - concealment
1 - agility
( 2nd circle) 5 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
5 seconds: ( 9th) relocate
9 seconds: ( 3rd) concealment
You can memorize 1 2nd circle spell(s).
You continue your study.
< 432h/432H 159v/159V Pos: sitting >
a small pile of coins
[2] a spellbook
some glassteel dust
[9] a spellbook
a magical essence of Wisdom
[6] a thick cyan potion (magic)
[2] a gnomish flamethrower (magic) (glowing)
a bracelet of twisted roots [superior] (glowing)
a fragile gold ring from The Lizardman Swamps of Clavikord
[87] a slab of beef
[8] the opaque white potion of regeneration
[18] the potion of spiritual protection
[4] a small vial full of green sludge
[36] a scroll of identify
< 432h/432H 159v/159V Pos: sitting >
You no longer regenerate.
< 432h/432H 159v/159V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 3 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
3 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 3 - teleport
1 - ice storm
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 3 - lightning bolt
1 - farsee
4 - dispel magic
( 3rd circle) 7 - concealment
1 - agility
( 2nd circle) 5 - burning hands
3 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
0 seconds: ( 9th) relocate
3 seconds: ( 3rd) concealment
You can memorize 1 2nd circle spell(s).
< 432h/432H 159v/159V Pos: sitting >
You have finished memorizing relocate.
< 432h/432H 159v/159V Pos: sitting >
Score information for Jubei
Level: 48 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 432(432) Moves: 159(159)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2561 platinum 741 gold 8 silver 9 copper
Playing time: 2 days / 5 hours/ 56 minutes
Received data: 0.6195 MB this session.
Send data: 0.0169 MB this session.
Compression ratio: 88%
Title: [MuTiNouS SwiNeS]
Group Leader: Saif
Status: Sitting around, resting.
Coldshielded Memorizing
Epic points(total): 1931(1931)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +2.70 Deaths: 24
Consenting: Saif
Detecting: Invisible Evil Magic Life
Protected from: Cold Lightning Acid
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility
Bartender Quests Remaining: 4
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 752
Active Spells:
--------------
improved invisibility (22 minutes)
vitality (6 minutes)
farsee (90 minutes)
coldshield (less than a minute remaining)
haste (9 minutes)
fly (84 minutes)
detect magic (21 minutes)
strength (5 minutes)
detect invisibility (5 minutes)
rested bonus (14 minutes)
< 432h/432H 159v/159V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.
You get the opaque white potion of regeneration from an adventurers backpack.
< 432h/432H 159v/159V Pos: sitting >
You clamber to your feet.
< 432h/432H 159v/159V Pos: standing >
As you quaff the opaque white potion of regeneration, the vial disappears in a bright flash of light!
You begin to heal faster.
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
You start chanting...
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
You complete your spell...
<map>
Zone: Newhaven.
Room: Along Newhaven Way Before an Eerie City
</map>
Along Newhaven Way Before an Eerie City
Obvious exits: -N
A Human (medium) stands in mid-air here.
A skeletal cat is resting here.(Red Aura)
The zombie of a warder shambles along here.(Red Aura)
The skeleton of a young boy is working here.
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
You start chanting...
You snap into visibility.
< 432h/432H 159v/159V Pos: standing >
You complete your spell...
[Damage: 60 ] A huge shower of arcing electricity engulfs a Human.
A Human attacks you. [0 hits]
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few wounds >
You start chanting...
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few wounds >
The skeletal cat leaves north.
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few wounds >
[Damage: 31 ] Electrical arcs continue to blacken and pincushion a Human.
You complete your spell...
[Damage: 60 ] A huge shower of arcing electricity engulfs a Human.
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: nasty wounds >
You start chanting...
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: nasty wounds >
[Damage: 13 ] Electrical arcs continue to blacken and pincushion a Human.
[Damage: 32 ] Electrical arcs continue to blacken and pincushion a Human.
You complete your spell...
[Damage: 52 ] The shower of arcing electricity was more than a Human could handle.
A Human's skin-wrapped emerald choker exploded spreading charges of electrical energy!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1509.
You feel the bloodlust in your heart as you hear the death cry of a Human.
The skeletal cat enters from the north.
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 432h/432H 159v/159V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 432h/432H 159v/159V Pos: standing >
You get a symbol of a sword thrust through a cresent moon [superior] from the corpse of Zoma.
You get a mithril and gold earring [poor] from the corpse of Zoma.
You get one of the Twin Swords of Drozilanan from the corpse of Zoma.
You get one of the Twin Swords of Drozilanan [superior] from the corpse of Zoma.
You get a thick spiked leather bracer from the corpse of Zoma.
You can't carry any more.
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
You don't have anything to put in it.
< 432h/432H 159v/159V Pos: standing >
Experience till level: 9961033
< 432h/432H 159v/159V Pos: standing >
It appears to be the corpse of Zoma.
a thin leather belt
some sandy sleeves (magic)
a dark crystal belt buckle
a frozen gold eyepatch
a frost-rimed emerald wristguard
a pitted cured leather cloak
some glowing iron shoes from Newhaven
some human-made marble greaves from Newhaven
a dented adamantium circlet
a diabolical granite robe from Newhaven
an exquisite copper medallion from The Great Realm of Duris
a chipped jade ring [superior]
a tower shield caked with blood (magic)
a large leather backpack
an arboreal curio (magic)
a wicked looking mace
a rugged adventurers satchel (magic) (illuminating)
a large wooden torch
< 432h/432H 159v/159V Pos: standing >
You drop one of the Twin Swords of Drozilanan [superior].
< 432h/432H 159v/159V Pos: standing >
You drop one of the Twin Swords of Drozilanan.
< 432h/432H 159v/159V Pos: standing >
You wear a mithril and gold earring [poor] on your left ear.
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
It appears to be the corpse of Zoma.
a thin leather belt
some sandy sleeves (magic)
a dark crystal belt buckle
a frozen gold eyepatch
a frost-rimed emerald wristguard
a pitted cured leather cloak
some glowing iron shoes from Newhaven
some human-made marble greaves from Newhaven
a dented adamantium circlet
a diabolical granite robe from Newhaven
an exquisite copper medallion from The Great Realm of Duris
a chipped jade ring [superior]
a tower shield caked with blood (magic)
a large leather backpack
an arboreal curio (magic)
a wicked looking mace
a rugged adventurers satchel (magic) (illuminating)
a large wooden torch
< 432h/432H 159v/159V Pos: standing >
A Human rides in on a wild horse from the north.
< 432h/432H 159v/159V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N
[2] A drow longsword lies here, wondering where its twin went. (illuminating)
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
A Human (medium) Legionary of The Empire in mid-air (Newbie) sits atop a wild horse.
A skeletal cat is resting here.(Red Aura)
The zombie of a warder shambles along here.(Red Aura)
The skeleton of a young boy is working here.
< 432h/432H 159v/159V Pos: standing >
< 432h/432H 159v/159V Pos: standing >
You don't have that spell memorized.
< 432h/432H 159v/159V Pos: standing >
You don't have that spell memorized.
< 432h/432H 159v/159V Pos: standing >
A Human quickly slides off a wild horse's back.
The skeletal cat starts casting a spell.
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few wounds >
The skeletal cat completes his spell...
The skeletal cat utters the words 'urrjguaiabral xarr'
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few wounds >
You attack a Human. [0 hits]
< 432h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few wounds >
[Damage: 1 ] A Human shivers from the unnatural cold as he hits you!
A Human attacks you. [1 hits]
< 423h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Human sta EP: few wounds >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
You start chanting...
The skeletal cat starts casting an offensive spell.
< 423h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Human sta EP: few wounds >
The skeletal cat completes his spell...
The skeletal cat utters the words 'ghjiilla zuguaig'
The skeletal cat's stunning visions seem to entrance a Human!
A Human is stunned!
< 423h/432H 159v/159V Pos: standing >
<Casting: immolate *
< 423h/432H 159v/159V Pos: standing >
<The skeletal cat starts casting an offensive spell.
< 423h/432H 159v/159V Pos: standing >
<You complete your spell...
Your fiery blast strikes a Human full on!
[Damage: 52 ]
< 423h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
With unbelievable speed, a Human's dagger called 'Domination' intercepts your attack, and then a Human steps wide to deliver a graceful counter-attack!
You attack a Human. [0 hits]
< 423h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
The skeletal cat completes his spell...
The skeletal cat utters the word 'pawwzf'
The skeletal cat creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
< 423h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Human sta EP: awful >
You start chanting...
< 423h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Human sta EP: awful >
The skeletal cat starts casting an offensive spell.
< 423h/432H 159v/159V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Human sta EP: awful >
You complete your spell...
Your fiery blast strikes a Human full on!
[Damage: 52 ] A Human's ring of the Tentabeast melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1509.