<worn as a badge> a daemonic serpent insignia [superior]
<worn on head> the masters helm (glowing)
<worn on eyes> the severed eyes of a demon (magic)
<worn in ear> a pearl earring
<worn in ear> a frost-rimed dragonscale earring
<worn on face> a sparkling dragonscale veil
<worn around neck> a necklace of Deus power [superior]
<worn around neck> a beautiful gold collar
<worn on body> an imperceptable shroud of stars [superior] (magic) (glowing) (humming)
<worn about body> the masters cloak (glowing)
<worn on back> a large leather backpack
<worn as quiver> a majestic bluejay feather
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a silver dragon egg (magic)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> sleeves of woven leaves [poor] (magic)
<held as shield> a drow-made dragonscale heater shield from Abandoned Elven Homestead.
<worn around wrist> the bracer of unsubstance [superior] (glowing)
<worn around wrist> a bracelet of twisted roots [superior] (glowing)
<worn on hands> some unique flesh gauntlets
<worn on finger> a ring of power (magic)
<worn on finger> a ring of power (magic)
<primary weapon> a poisoned fang [poor]
<worn on legs> some pantaloons covered in runes [superior] (magic)
<worn on feet> some superior marble shoes
Master set granting:
*Stronger armor
< 478h/478H 151v/151V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.
< 478h/478H 151v/151V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!
< 478h/478H 151v/151V Pos: sitting >
You clamber to your feet.
< 478h/478H 151v/151V Pos: standing >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
You complete your spell...
< 478h/478H 151v/151V Pos: standing >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
You complete your spell...
You failed.
< 478h/478H 151v/151V Pos: standing >
You quickly scan the area.
The grey elf swashbuckler Llwystyn who is close by to your west.
A black warhorse who is close by to your west.
< 478h/478H 151v/151V Pos: standing >
^.***^*....
^..***...****
M^..***.*******
M^^.****.********
M^..****.*******.
M^..****@*******.
M^.*****.******..
M^.*****.******.^
^.*****.*****..
.*****.*****.
*****.****.
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
An elven swashbuckler dances with swords in hand here.(Gold Aura)
A supreme black, Myrabolan war horse rests here.
< 478h/478H 149v/151V Pos: standing >
You sit down and relax.
< 478h/478H 149v/151V Pos: sitting >
^.***^*....
^..***...****
M^..***.*******
M^^.****.********
M^..****.*******.
M^..****@*******.
M^.*****.******..
M^.*****.******.^
^.*****.*****..
.*****.*****.
*****.****.
< 478h/478H 150v/151V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - chain lightning
3 - bigbys crushing hand
( 9th circle) 1 - relocate
4 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
2 - bigbys clenched fist
2 - power word blind
1 - improved invisibility
( 6th circle) 3 - teleport
1 - fireshield
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 1 - lightning bolt
1 - farsee
6 - dispel magic
1 - infravision
( 3rd circle) 9 - concealment
1 - agility
( 2nd circle) 5 - burning hands
4 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
6 seconds: (11th) reduce
10 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 478h/478H 151v/151V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 478h/478H 151v/151V Pos: standing >
..***...***
^..***.******
^^.****.*******
M^..****.*******.
M^..****M*******.
M^.*****@******..
M^.*****.******.^
M^.*****.*****...
..*****.*****..
******.****..
*****.****.
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 478h/478H 149v/151V Pos: standing >
..***.*****
^.****.******
^..****.*******
M^..****M*******.
M^.*****.******..
M^.*****@******.^
M^.*****.*****...
M..*****.*****..^
.******.****...
******.****..
*****.***.^
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 478h/478H 147v/151V Pos: standing >
.****.*****
..****.******
^..****M*******
M^.*****.******..
M^.*****.******.^
M^.*****@*****...
M..*****.*****..^
..******.****....
*******.****..^
******.***.^.
*****.***..
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 478h/478H 145v/151V Pos: standing >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 478h/478H 143v/151V Pos: standing >
< 478h/478H 143v/151V Pos: standing >
You sit down and relax.
< 478h/478H 145v/151V Pos: sitting >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
You have memorized the following spells:
(10th circle) 1 - chain lightning
3 - bigbys crushing hand
( 9th circle) 1 - relocate
4 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
2 - bigbys clenched fist
2 - power word blind
1 - improved invisibility
( 6th circle) 3 - teleport
1 - fireshield
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 1 - lightning bolt
1 - farsee
6 - dispel magic
1 - infravision
( 3rd circle) 9 - concealment
1 - agility
( 2nd circle) 5 - burning hands
4 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
6 seconds: (11th) reduce
10 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 478h/478H 146v/151V Pos: sitting >
< 478h/478H 147v/151V Pos: sitting >
< 478h/478H 151v/151V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - chain lightning
3 - bigbys crushing hand
( 9th circle) 1 - relocate
4 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
2 - bigbys clenched fist
2 - power word blind
1 - improved invisibility
( 6th circle) 3 - teleport
1 - fireshield
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 1 - lightning bolt
1 - farsee
6 - dispel magic
1 - infravision
( 3rd circle) 9 - concealment
1 - agility
( 2nd circle) 5 - burning hands
4 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
3 seconds: (11th) reduce
7 seconds: ( 5th) dimension door
You can memorize no more spells.
< 478h/478H 151v/151V Pos: sitting >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
< 478h/478H 151v/151V Pos: sitting >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - chain lightning
3 - bigbys crushing hand
( 9th circle) 1 - relocate
4 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
2 - bigbys clenched fist
2 - power word blind
1 - improved invisibility
( 6th circle) 3 - teleport
1 - fireshield
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 1 - lightning bolt
1 - farsee
6 - dispel magic
1 - infravision
( 3rd circle) 9 - concealment
1 - agility
( 2nd circle) 5 - burning hands
4 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: (11th) reduce
5 seconds: ( 5th) dimension door
You can memorize no more spells.
< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights westward.
***.*
***@*
***.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
*.***
*@***
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
You have finished memorizing reduce.
< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
*.***
*@***
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
*.***
*@***
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
*.***
*@***
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
< 478h/478H 151v/151V Pos: sitting >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
Looks like an exit.
You extend your sights eastward.
*.***
*@***
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 151v/151V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 478h/478H 151v/151V Pos: standing >
< 478h/478H 151v/151V Pos: standing >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
< 478h/478H 151v/151V Pos: standing >
You sit down and relax.
< 478h/478H 151v/151V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - reduce
(10th circle) 1 - chain lightning
3 - bigbys crushing hand
( 9th circle) 1 - relocate
4 - electrical execution
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
2 - bigbys clenched fist
2 - power word blind
1 - improved invisibility
( 6th circle) 3 - teleport
1 - fireshield
3 - blink
( 5th circle) 1 - cone of cold
1 - minor globe of invulnerability
4 - dimension door
1 - coldshield
( 4th circle) 1 - lightning bolt
1 - farsee
6 - dispel magic
1 - infravision
( 3rd circle) 9 - concealment
1 - agility
( 2nd circle) 5 - burning hands
4 - sleep
1 - strength
( 1st circle) 2 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 478h/478H 151v/151V Pos: sitting >
< 478h/478H 151v/151V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 478h/478H 151v/151V Pos: sitting >
.****.*****
..****M******
^.*****.******.
M^.*****.******.^
M^.*****.*****...
M..*****@*****..^
..******.****....
.*******.****..^.
*******.***.^.^
******.***...
*****.**..^
You clamber to your feet.
< 478h/478H 151v/151V Pos: standing >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
You complete your spell...
You failed.
< 478h/478H 151v/151V Pos: standing >
***.*
**@.*
***.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 149v/151V Pos: standing >
****.
**@*.
****.
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 147v/151V Pos: standing >
*****
**@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 145v/151V Pos: standing >
.****
.*@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 143v/151V Pos: standing >
^.***
..@**
.****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 141v/151V Pos: standing >
..^M^..****
*..^M^..****M
***.^M^.*****.*
.**..^M^.*****.**
.**..MM^.*****.**
.**.^^M.@*****.**
..*.^...******.**
*.*.^..*******.**
.*....*******.*
*..*********.
.**********
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 478h/478H 140v/151V Pos: standing >
*..^M^..***
**..^M^..****
.***.^M^.*****.
*.**..^M^.*****.*
*.**..MM^.*****.*
*.**.^^M@.*****.*
*..*.^...******.*
**.*.^..*******.*
*.*....*******.
.*..*********
*.*********
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 478h/478H 138v/151V Pos: standing >
*..^M^..***
***.^M^.*****
.**..^M^.*****.
*.**..MM^.*****.*
*.**.^^M..*****.*
*..*.^..@******.*
**.*.^..*******.*
**.*....*******.*
*.*..*********.
.*.**********
***********
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 478h/478H 137v/151V Pos: standing >
...**
..@**
..***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 478h/478H 135v/151V Pos: standing >
You start chanting...
< 478h/478H 135v/151V Pos: standing >
You complete your spell...
You failed.
< 478h/478H 137v/151V Pos: standing >
You start chanting...
< 478h/478H 140v/151V Pos: standing >
Casting: relocate *
< 478h/478H 142v/151V Pos: standing >
Casting: relocate
< 478h/478H 143v/151V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
<map>
Zone: Newhaven.
Room: A Well Traveled Path
</map>
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
You materialize elsewhere!
< 478h/478H 145v/151V Pos: standing >
< 478h/478H 151v/151V Pos: standing >
<map>
Zone: Newhaven.
Room: Between a Row of Wicked Trees on Newhaven Way
</map>
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
< 478h/478H 151v/151V Pos: standing >
You quickly scan the area.
The skeletal man who is close by to your north.
A skeletal warder who is close by to your north.
A solemn brother who is not far off to your north.
A half-elf merchant who is close by to your south.
A dwarven trapper who is a brief walk away to your south.
A reddish colored squirrel who is in the distance to your south.
< 478h/478H 151v/151V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 478h/478H 151v/151V Pos: standing >
I see no person by that name here!
< 478h/478H 151v/151V Pos: standing >
A half-elf merchant slowly fades into existence.
You now follow a half-elf merchant.
< 478h/478H 151v/151V Pos: standing >
< 478h/478H 151v/151V Pos: standing >
You follow a half-elf merchant.
<map>
Zone: Newhaven.
Room: Along Newhaven Way Before an Eerie City
</map>
<map>
Zone: Newhaven.
Room: Along Newhaven Way Before an Eerie City
</map>
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
A skeletal citizen of Newhaven is walking here.
The skeleton of a warder roams the streets here.
< 478h/478H 150v/151V Pos: standing >
You stop following a half-elf merchant.
You now follow a half-elf merchant.
< 478h/478H 150v/151V Pos: standing >
A half-elf merchant sneaks north.
You follow a half-elf merchant.
<map>
Zone: Newhaven.
Room: Newhaven Way and Bliss Boulevard
</map>
<map>
Zone: Newhaven.
Room: Newhaven Way and Bliss Boulevard
</map>
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
A zombie of a brother of the faith is walking here.
< 478h/478H 149v/151V Pos: standing >
< 478h/478H 149v/151V Pos: standing >
A half-elf merchant sneaks east.
You follow a half-elf merchant.
<map>
Zone: Newhaven.
Room: Along Bliss Boulevard
</map>
<map>
Zone: Newhaven.
Room: Along Bliss Boulevard
</map>
Along Bliss Boulevard
Obvious exits: -N -E -W
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
< 478h/478H 149v/151V Pos: standing >
< 478h/478H 150v/151V Pos: standing >
You follow a half-elf merchant.
<map>
Zone: Newhaven.
Room: On Bliss Boulevard
</map>
<map>
Zone: Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N -E -W
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
A Human (medium) sits, floating here, fighting the zombie of a woman.(Gold Aura)
A Grey Elf (medium) sits atop a magnificent heavy warhorse, fighting the zombie of a woman.(Gold Aura)
The skeleton of a girl stands here, fighting a Human.
The zombie of a woman stands here, fighting a Human.
< 478h/478H 149v/151V Pos: standing >
< 478h/478H 149v/151V Pos: standing >
The zombie of a woman is incapacitated and will slowly die, if not aided.
A Grey Elf attacks the zombie of a woman. [1 hits]
The skeleton of a girl attacks a Human. [0 hits]
You start chanting...
You snap into visibility.
< 478h/478H 150v/151V Pos: standing >
You complete your spell...
Your victim has saved against your spell!
< 478h/478H 151v/151V Pos: standing >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
A Human stabs viciously at the zombie of a woman, whose lifeless body falls to the ground.
The zombie of a woman is dead! R.I.P.
The zombie of a woman's death cry reverberates in your head as it falls to the ground.
The zombie of a woman shambles for a moment, and falls to pieces.
The skeleton of a girl stops following the zombie of a woman.
< 478h/478H 151v/151V Pos: standing >
You complete your spell...
A halo of white light descends upon a Grey Elf burning your soul.
[Damage: 65 ] A huge shower of arcing electricity engulfs a Grey Elf.
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: awful >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
A Human clambers to his feet.
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
A half-elf merchant snaps into visibility.
A half-elf merchant moves in the shadows, suddenly reappearing behind a Human!
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
The skeleton of a girl starts moaning.
A Human's critical hit dislodged one of the skeleton of a girl's bones, sending it tearing into a Human's flesh.
The skeleton of a girl attacks a Human. [0 hits]
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
[Damage: 35 ] Electrical arcs continue to blacken and pincushion a Grey Elf.
You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Grey Elf.
[Damage: 2 ] You attack a Grey Elf. [1 hits]
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: awful >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Grey Elf attacks you. [0 hits]
< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP: awful >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Grey Elf.
[Damage: 35 ] A Grey Elf's body smokes and him lifeless body turns black.
A Grey Elf's elfskin belt exploded spreading charges of electrical energy!
A Grey Elf is stunned!
A Grey Elf falls off his mount!
A magnificent heavy warhorse stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Grey Elf.
You abort your spell before it's done!
< 478h/478H 151v/151V Pos: standing >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
A half-elf merchant dances an amazing maneuver in battle, and trips up a Human!
< 478h/478H 151v/151V Pos: standing >
You complete your spell...
[Damage: 64 ] A huge shower of arcing electricity engulfs a Human.
A Human attacks a half-elf merchant. [0 hits]
< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP: few wounds >
A half-elf merchant attacks a Human. [4 hits]
The skeleton of a girl groans loudly.
The skeleton of a girl attacks a Human. [0 hits]
< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP: pretty hurt >
You start chanting...
< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP: pretty hurt >
[Damage: 34 ] Electrical arcs continue to blacken and pincushion a Human.
< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP: awful >
You complete your spell...
[Damage: 159 ] Your fist crushes a Human, leaving nothing but a smear of blood on the ground.
A Human's chipped jade ring [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.