<worn as a badge> a soulstone scabbard (magic)
<worn on head> a crown of saints (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an illithid skull on a chain
<worn in ear> an ear clasp of petrified dragon claws (magic)
<worn on face> a mask of dragonscale [poor] (magic)
<worn around neck> a collar of dark flames
<worn around neck> a collar of dark flames
<worn on body> Purge, the blood thirsty platemail
<worn about body> a curtain of elemental fire (magic) (humming)
<worn about waist> a thin black belt of accuracy (magic)
<worn on belt buckle>a metal flask marked "word of recall" (glowing)
<worn on arms> some blood-soaked bone armplates (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone made by Rukkus (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone of Awareness [superior] made by Rukkus (magic)
<worn on hands> Tempest, the swirling gauntlets of storms (magic)
<worn on finger> a ring of the weretor [superior] (magic) (glowing)
<worn on finger> a ring of tortured souls (magic)
<primary weapon> Silence, the dagger of anguish [superior] (magic) [54%]
<secondary weapon> the infamous crystal dagger named 'Venom' (magic) (humming) [87%]
<worn on legs> some flexible leggings of hellfire (magic) (glowing)
<worn on feet> a living breeze
Obvious exits: -N -E -S -W
< 797h/797H 145v/200V Pos: standing >
*******...M
********..^M^
********..^..M^
.*******.^...^^^+
..*****.M..+M++++
..****.+@M....M^^
M.M**..+.....^^.^
.......+.....^M.^
......+.....^^.
.....+.......
....+......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 797h/797H 145v/200V Pos: standing >
An elite highwayman rides in on a magnificent horse from the east.
******...M^
*******..^M^^
*******..^..M^+
*******.^...^^^+^
.*****.M..+M++++.
.****.+M@....M^^^
.M**..+.....^^.^.
......+.....^M.^.
.....+.....^^..
....+........
...+.......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 797h/797H 146v/200V Pos: standing >
*****...M^^
******..^M^^+
******..^..M^+^
******.^...^^^+^^
*****.M..+M++++..
****.+M+@...M^^^.
M**..+.....^^.^.^
.....+.....^M.^..
....+.....^^...
...+........^
..+........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 797h/797H 146v/200V Pos: standing >
**...^^M^^^
******...M^^+
*******..^M^^+^
*******..^..M^+^M
******.^...^^^+^^
*****.M.@M+++++..
****.+M+....M^^^.
M**..+.....^^.^.^
....+.....^M.^.
...+.....^^..
..+........
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 797h/797H 146v/200V Pos: standing >
....^^MM^^.
***...^^M^^^+
*******...M^^+^
********..^M^^+^M
*******..^..M^+^M
******.^@..^^^+^^
*****.M..M+++++..
****.+M+....M^^^.
**..+.....^^.^.
...+.....^M.^
..+.....^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S
< 797h/797H 146v/200V Pos: standing >
...^MMM.M.^
*....^^MM^^.+
****...^^M^^^+M
********...M^^+^M
********..^M^^+^M
*******.@^..M^+^M
******.^...^^^+^^
*****.M..M+++++..
***.M++....M^^^
*..+.....^^.^
..+.....^M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are Human tracks going south.
< 797h/797H 146v/200V Pos: standing >
.^^.M.^^.^^
....^MMM.M.^+
**....^^MM^^.+M
*****...^^M^^^+MM
********...M^^+^M
********@.^M^^+^M
*******..^..M^+^M
******.^...^^^+^^
****.M..M+++++.
**.M++....M^^
..+.....^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 797h/797H 144v/200V Pos: standing >
M.......^^^
..^^.M.^^.^^+
.....^MMM.M.^+M
***....^^MM^^.+M^
*****...^^M^^^+MM
********@..M^^+^M
********..^M^^+^M
*******..^..M^+^M
*****.^...^^^+^
***.M..M+++++
*.+++....M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are Human tracks going south.
< 797h/797H 145v/200V Pos: standing >
.^^.M.^^.^^
....^MMM.M.^+
**....^^MM^^.+M
*****...^^M^^^+MM
********...M^^+^M
********@.^M^^+^M
*******..^..M^+^M
******.^...^^^+^^
****.MM.++++++.
**.+++....M^^
..+.....^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 797h/797H 156v/200V Pos: standing >
...^MMM.M.^
*....^^MM^^.+
****...^^M^^^+M
********...M^^+^M
********..^M^^+^M
*******.@^..M^+^M
******.^...^^^+^^
*****.MM.++++++..
***.+++....M^^^
*..+.....^^.^
..+.....^M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 797h/797H 155v/200V Pos: standing >
....^^MM^^.
***...^^M^^^+
*******...M^^+^
********..^M^^+^M
*******..^..M^+^M
******.^@..^^^+^^
*****.MM.++++++..
****.+++....M^^^.
**..+.....^^.^.
...+.....^M.^
..+.....^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S
< 797h/797H 154v/200V Pos: standing >
**...^^M^^^
******...M^^+
*******..^M^^+^
*******..^..M^+^M
******.^...^^^+^^
*****.MM@++++++..
****.+++....M^^^.
M**..+.....^^.^.^
....+.....M..^.
...+.....^^..
..M........
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 797h/797H 154v/200V Pos: standing >
***...^^M^^
*******...M^^
********..^M^^+
********..^..M^+^
*******.^...^^^+^
.*****.M@.++++++.
.****.+++....M^^^
.M**..+.....^^.^.
.....+.....M..^
....+.....^^.
...+.......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.
There are some tracks heading north.
< 797h/797H 154v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
There are some tracks heading north.
< 797h/797H 154v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 797h/797H 155v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 162v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 797h/797H 163v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 164v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 170v/200V Pos: standing >
The snow is coming down faster now.
< 797h/797H 182v/200V Pos: standing >
Zone Name: Newhaven
Average mob level in zone: 25
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 200v/200V Pos: standing >
Autosaving...
< 797h/797H 200v/200V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 797h/797H 200v/200V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
< 797h/797H 200v/200V Pos: standing >
You quickly scan the area.
The armorer who is close by to your north.
A court scribe who is close by to your north.
A warder who is close by to your north.
< 797h/797H 200v/200V Pos: standing >
Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
The Newhaven armorer is hard at work here.
A court scribe sits here recording every word.
A Warder of Newhaven roams the streets here.
< 797h/797H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 199v/200V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
< 797h/797H 198v/200V Pos: standing >
Between a Row of Trees along Newhaven Way
Obvious exits: -N -S
< 797h/797H 197v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 797h/797H 198v/200V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
You quickly scan the area.
The skeletal man who is close by to your north.
A skeletal warder who is close by to your north.
< 797h/797H 200v/200V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
A skeletal citizen of Newhaven is walking here.
The skeleton of a warder roams the streets here.
There are some tracks heading north.
There are some tracks heading north.
< 797h/797H 199v/200V Pos: standing >
< 797h/797H 199v/200V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
There are some tracks heading east.
< 797h/797H 198v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 198v/200V Pos: standing >
You quickly scan the area.
A solemn brother who is close by to your east.
A Human who is not far off to your east.
A Grey Elf who is not far off to your east.
A magnificent heavy warhorse who is not far off to your east.
The zombie of a woman who is not far off to your east.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
The skeletal man who is close by to your south.
A skeletal warder who is close by to your south.
The skeletal man who is a brief walk away to your west.
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
A zombie of a brother of the faith is walking here.
< 797h/797H 199v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 199v/200V Pos: standing >
< 797h/797H 199v/200V Pos: standing >
Looks like an exit.
You extend your sights eastward.
On Bliss Boulevard
Obvious exits: -N -E -W
A Human (medium) stands, floating here.
A Grey Elf (medium) sits atop a magnificent heavy warhorse.(holy)
The skeleton of a girl stands here, fighting a Human.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.
< 797h/797H 199v/200V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
< 797h/797H 198v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 198v/200V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
A skeletal citizen of Newhaven is walking here.
The skeleton of a warder roams the streets here.
There are Human tracks going north.
There are Human tracks going north.
< 797h/797H 198v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 199v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
< 797h/797H 199v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 797h/797H 198v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 198v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
There are Human tracks going north.
< 797h/797H 198v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 198v/200V Pos: standing >
*****..^M
*****..^..M
****.^...^^
***..@M+++M
**.+++.....
*..+.....M^
..+.....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A dwarven trapper has travelled out here, on the hunt for some critters.
There are Human tracks going north.
< 797h/797H 196v/200V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 797h/797H 196v/200V Pos: standing >
An elite highwayman enters from the east.
< 797h/797H 197v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
An elite highwayman leaves south.
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
A highwayman enters from the east.
< 797h/797H 200v/200V Pos: standing >
A highwayman leaves south.
< 797h/797H 200v/200V Pos: standing >
Pardon?
< 797h/797H 200v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
< 797h/797H 199v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 797h/797H 197v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 797h/797H 200v/200V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Jubei stands before you!
< 797h/797H 200v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
*Jubei [MuTiNouS SwiNeS] (Kobold)(tiny) stands in mid-air here.
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
A rusted gate suddenly glows brightly!
Jubei slowly fades out of existence.
< 797h/797H 200v/200V Pos: standing >
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 797h/797H 200v/200V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 797h/797H 200v/200V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
*Jubei [MuTiNouS SwiNeS] (Kobold)(tiny) stands in mid-air here.
Jubei starts following you.
< 797h/797H 200v/200V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
A skeletal citizen of Newhaven is walking here.
The skeleton of a warder roams the streets here.
Jubei enters from the south.
< 797h/797H 199v/200V Pos: standing >
Jubei stops following you.
Jubei starts following you.
< 797h/797H 199v/200V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
A zombie of a brother of the faith is walking here.
Jubei enters from the south.
< 797h/797H 198v/200V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
Jubei enters from the west.
< 797h/797H 198v/200V Pos: standing >
Argh!!! It's too bright!
< 797h/797H 199v/200V Pos: standing >
Someone's slash causes someone to grimace in pain.
Someone misses someone.
< 797h/797H 199v/200V Pos: standing >
Someone completes his spell...
Someone utters the words 'saxzf xafe nose'
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
< 797h/797H 198v/200V Pos: standing >
< 797h/797H 200v/200V Pos: standing >
You stop using a suit of wickedly-barbed devil hide.
You shrug into Purge, the blood thirsty platemail.
< 797h/797H 200v/200V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
Jubei [MuTiNouS SwiNeS] (Kobold)(tiny) stands in mid-air here, fighting a Grey Elf. (casting)
A Human (medium) sits, floating here.(Gold Aura)
A Grey Elf (medium) sits atop a magnificent heavy warhorse, fighting Jubei.(holy)(Gold Aura)
The skeleton of a girl stands here, fighting a Human.
There are some tracks heading east.
There are some tracks heading east.
A Human clambers to his feet.
< 817h/817H 199v/200V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Human, circling him.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
A Human parries the skeleton of a girl's lunge at him.
The skeleton of a girl starts moaning.
A Human's critical hit dislodged one of the skeleton of a girl's bones, sending it tearing into a Human's flesh.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
Electrical arcs continue to blacken and pincushion a Grey Elf.
Jubei completes his spell...
Jubei utters the words 'zrzqhfuqar znzjudihuai'
A Grey Elf is engulfed by a shower of arcing electricity sent by Jubei.
A Grey Elf parries Jubei's lunge at him.
Jubei's crude pierce strikes a Grey Elf hard.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
Jubei starts casting an offensive spell.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
A Grey Elf misses Jubei.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
Electrical arcs continue to blacken and pincushion a Grey Elf.
A Grey Elf's body smokes as him body is consumed by the electric arcs.
A Grey Elf's elfskin belt exploded spreading charges of electrical energy!
A Grey Elf is stunned!
A Grey Elf falls off his mount!
A magnificent heavy warhorse stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Grey Elf.
Jubei stops invoking abruptly!
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
Saving Nul.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
Jubei starts casting an offensive spell.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human sta EP: small wounds >
You do an amazing maneuver, tripping a Human.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human ass EP: small wounds >
Jubei completes his spell...
Jubei utters the words 'zrzqhfuqar znzjudihuai'
A Human is engulfed by a shower of arcing electricity sent by Jubei.
You parry a Human's lunge at you.
You parry a Human's lunge at you.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human ass EP: few wounds >
[Damage: 30 ] A Human screams in pain as your pierce tears into his flesh
[Damage: 30 ] A Human screams in pain as your pierce tears into his flesh
[Damage: 34 ] A Human screams in pain as your pierce tears into his flesh
[Damage: 34 ] A Human screams in pain as your pierce tears into his flesh
The skeleton of a girl misses a Human.
The skeleton of a girl groans loudly.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human ass EP: pretty hurt >
Jubei starts casting an offensive spell.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human ass EP: pretty hurt >
Electrical arcs continue to blacken and pincushion a Human.
< 817h/817H 199v/200V Pos: standing >
< T: Nul TP: sta TC:excellent E: A Human ass EP: awful >
Jubei completes his spell...
Jubei utters the words 'buoblg qfjgpuio paie'
A Human's head explodes from the pressure of a huge fist sent by Jubei, and bits of him ooze between its fingers.
A Human's chipped jade ring [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.