<worn as a badge> a badge of promise (glowing) [84%]
<worn on head> a patched stone helmet from New Cave city
<worn on eyes> a foggy visor
<worn in ear> a polished scale of Tiamat made by Daweava (invis) (magic) (glowing)
<worn in ear> a polished scale of Tiamat of gas defense [superior] made by Daweava (invis) (magic) (glowing)
<worn on face> veil of darkness [superior] (glowing) [85%]
<worn around neck> a majestic feather of a roc
<worn around neck> some kharma mind beads (magic)
<worn on body> a suit of illithid-hide armor
<worn about body> an ancient spidersilk cloak (magic)
<worn on tail> a braid of war beads of endurance (magic)
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a transparent ectoplasmatic belt [poor] (invis)
<worn on belt buckle>a severed illithid tentacle of intelligence with a strange dark bloodstone [60%]
<attached to belt> a tome of wizardry [84%]
<attached to belt> a tome of wizardry
<worn on arms> some twisted stone arm plates from The Church of the Eternal Dusk
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> a virulent case of herpes simplex of fire protection [poor] made by Om
<worn on finger> the ring of a MaDMaN (magic) [81%]
<worn on finger> a ring of sorcerous power of regeneration (magic) (glowing)
<held> a staff of beasts (magic) (glowing)
<held> a staff of beasts (magic) (glowing)
<worn on legs> a winged warskirt
<worn on feet> the cubes of protection (humming)
A baboon clings to a baobab limb, watching the savannah below.
< 702h/702H 261v/265V Pos: standing >
You quickly scan the area.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your east.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your west.
A baboon who is close by to your west.
A baboon who is close by to your west.
< 702h/702H 261v/265V Pos: standing >
Alas, you cannot go that way. . . .
< 702h/702H 265v/265V Pos: standing >
You quickly scan the area.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your east.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your west.
A baboon who is close by to your west.
A baboon who is close by to your west.
< 702h/702H 265v/265V Pos: standing >
A baboon leaves south.
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 702h/702H 263v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
< 702h/702H 261v/265V Pos: standing >
A loggerhead shrike enters from the south.
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is close by to your north.
A proud lion who is a brief walk away to your north.
A goshawk who is close by to your east.
A thorn-root tree who is close by to your east.
The dying hippopotamus who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
A bull elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A heron who is a brief walk away to your south.
A bull elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A heron who is a brief walk away to your south.
A roc who is rather far off to your south.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A large zebra who is not far off to your west.
A giraffe who is a brief walk away to your west.
The Watcher of the Contest who is a brief walk away to your west.
< 702h/702H 261v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A giraffe looks about for a nearby tree.
< 702h/702H 261v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 702h/702H 260v/265V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A giraffe who is not far off to your east.
A giraffe who is not far off to your east.
A giraffe who is close by to your south.
A giraffe who is close by to your south.
A loggerhead shrike who is not far off to your south.
A cheetah who is not far off to your south.
The dying hippopotamus who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
A bull elephant who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
An elephant who is in the distance to your south.
A heron who is in the distance to your south.
Mub who is a brief walk away to your west.
Luncke who is rather far off to your west.
Ange de Morte who is rather far off to your west.
Kylian Brightstar who is rather far off to your west.
Dromis who is rather far off to your west.
A fire elemental who is in the distance to your west.
A fire elemental who is in the distance to your west.
A strange looking earth elemental conjurer who is in the distance to your west.
< 702h/702H 261v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 702h/702H 261v/265V Pos: standing >
You quickly scan the area.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk woman who is in the distance to your north.
A Tukluk man who is in the distance to your north.
A giraffe who is a brief walk away to your east.
A giraffe who is a brief walk away to your east.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
Mub who is not far off to your west.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.
A fire elemental who is rather far off to your west.
A fire elemental who is rather far off to your west.
A strange looking earth elemental conjurer who is rather far off to your west.
< 702h/702H 262v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Mub (Kobold)(small) stands in mid-air here.
< 702h/702H 263v/265V Pos: standing >
You quickly scan the area.
A thorn-root tree who is not far off to your north.
A giraffe who is rather far off to your east.
A giraffe who is rather far off to your east.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A large gazelle who is close by to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A large zebra who is not far off to your south.
A giraffe who is a brief walk away to your south.
A thorn-root tree who is rather far off to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.
A fire elemental who is rather far off to your west.
A fire elemental who is rather far off to your west.
A strange looking earth elemental conjurer who is rather far off to your west.
< 702h/702H 263v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Mub enters from the south.
< 702h/702H 261v/265V Pos: standing >
You quickly scan the area.
A thorn-root tree who is close by to your north.
A proud lion who is not far off to your east.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A large zebra who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A thorn-root tree who is in the distance to your south.
A cheetah who is close by to your west.
< 702h/702H 261v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A sinewy cheetah slinks through the grasses, waiting to strike.
Mub enters from the east.
< 702h/702H 261v/265V Pos: standing >
You quickly scan the area.
A proud lion who is a brief walk away to your east.
A giraffe who is a brief walk away to your south.
The Watcher of the Contest who is a brief walk away to your south.
< 702h/702H 262v/265V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the north.
< 702h/702H 263v/265V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A giraffe who is in the distance to your east.
A giraffe who is in the distance to your east.
A giraffe who is not far off to your south.
The Watcher of the Contest who is not far off to your south.
A giraffe who is in the distance to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.
A fire elemental who is a brief walk away to your west.
A fire elemental who is a brief walk away to your west.
A strange looking earth elemental conjurer who is a brief walk away to your west.
< 702h/702H 263v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the north.
< 702h/702H 261v/265V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your north.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A large gazelle who is close by to your east.
A giraffe who is a brief walk away to your east.
A cheetah who is in the distance to your east.
A giraffe who is close by to your south.
The Watcher of the Contest who is close by to your south.
A giraffe who is rather far off to your south.
A giraffe who is in the distance to your south.
< 702h/702H 261v/265V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the south.
< 702h/702H 261v/265V Pos: standing >
Obvious exits:
North- Edge of The Savannah of Broken Trusts
East- The Savannah of Broken Trusts
South- Edge of The Savannah of Broken Trusts
West- A Wide Swath of Plain
< 702h/702H 262v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the north.
< 702h/702H 263v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A giraffe looks about for a nearby tree.
*(Q)The Watcher of the Contest roams the Savannah, overseeing the tribal wars.
Mub enters from the north.
< 702h/702H 261v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the north.
< 702h/702H 259v/265V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
The Watcher of the Contest who is close by to your north.
A cheetah who is rather far off to your north.
A giraffe who is close by to your east.
A loggerhead shrike who is rather far off to your east.
A giraffe who is not far off to your south.
A giraffe who is not far off to your south.
< 702h/702H 260v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the north.
< 702h/702H 260v/265V Pos: standing >
You quickly scan the area.
A giraffe who is not far off to your north.
The Watcher of the Contest who is not far off to your north.
A cheetah who is in the distance to your north.
A thorn-root tree who is close by to your east.
A giraffe who is rather far off to your east.
A cheetah who is rather far off to your east.
A proud lion who is in the distance to your east.
A giraffe who is close by to your south.
A giraffe who is close by to your south.
< 702h/702H 261v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A giraffe looks about for a nearby tree.
Mub enters from the north.
< 702h/702H 261v/265V Pos: standing >
A Rock Outcropping
Obvious exits: -N -E -S -W
Mub enters from the north.
< 702h/702H 260v/265V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is close by to your north.
A giraffe who is rather far off to your north.
The Watcher of the Contest who is rather far off to your north.
A gazelle who is not far off to your east.
A gazelle who is not far off to your east.
A gazelle who is not far off to your east.
A large gazelle who is not far off to your east.
A proud lion who is in the distance to your east.
A proud lion who is close by to your west.
A cheetah who is close by to your west.
< 702h/702H 261v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A giraffe looks about for a nearby tree.
Mub enters from the south.
< 702h/702H 263v/265V Pos: standing >
You quickly scan the area.
A giraffe who is a brief walk away to your north.
The Watcher of the Contest who is a brief walk away to your north.
A young lion who is not far off to your east.
A mother lion who is not far off to your east.
A young lion who is not far off to your east.
A young lion who is not far off to your east.
A mother lion who is not far off to your east.
The dying hippopotamus who is a brief walk away to your east.
The dying hippopotamus who is a brief walk away to your east.
A bull elephant who is a brief walk away to your east.
An elephant who is a brief walk away to your east.
The dying hippopotamus who is a brief walk away to your east.
An elephant who is a brief walk away to your east.
A heron who is a brief walk away to your east.
A bull elephant who is a brief walk away to your east.
An elephant who is a brief walk away to your east.
A heron who is a brief walk away to your east.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A large zebra who is close by to your west.
Mub gets a slab of beef from her rugged adventurers satchel.
< 702h/702H 263v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -E -S
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.
Mub enters from the east.
Mub puts a slab of beef into a rugged adventurers satchel.
< 702h/702H 261v/265V Pos: standing >
A large zebra leaves east.
A zebra leaves east.
A zebra leaves east.
A zebra leaves east.
A zebra leaves east.
A zebra leaves east.
A zebra leaves east.
You quickly scan the area.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A large zebra who is close by to your east.
A giraffe who is close by to your east.
A giraffe who is not far off to your east.
A young lion who is a brief walk away to your east.
A mother lion who is a brief walk away to your east.
A young lion who is a brief walk away to your east.
A young lion who is a brief walk away to your east.
A mother lion who is a brief walk away to your east.
The dying hippopotamus who is rather far off to your east.
The dying hippopotamus who is rather far off to your east.
A bull elephant who is rather far off to your east.
An elephant who is rather far off to your east.
An elephant who is rather far off to your east.
The dying hippopotamus who is rather far off to your east.
An elephant who is rather far off to your east.
A heron who is rather far off to your east.
A heron who is rather far off to your east.
A proud lion who is close by to your south.
A cheetah who is close by to your south.
< 702h/702H 261v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A large lion stalks here, wondering what to get for dinner.
A sinewy cheetah slinks through the grasses, waiting to strike.
Mub enters from the north.
< 702h/702H 263v/265V Pos: standing >
You quickly scan the area.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A large gazelle who is a brief walk away to your east.
< 702h/702H 263v/265V Pos: standing >
Southwest Corner of The Savannah of Broken Trusts
Obvious exits: -N -E
Mub enters from the north.
< 702h/702H 261v/265V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A cheetah who is close by to your north.
A loggerhead shrike who is a brief walk away to your east.
A roc who is rather far off to your east.
< 702h/702H 261v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
Mub enters from the west.
< 702h/702H 262v/265V Pos: standing >
You quickly scan the area.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A large zebra who is not far off to your north.
The Watcher of the Contest who is in the distance to your north.
A loggerhead shrike who is not far off to your east.
A roc who is a brief walk away to your east.
< 702h/702H 263v/265V Pos: standing >
A Rock Outcropping
Obvious exits: -N -E -S -W
Mub enters from the south.
< 702h/702H 262v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.
A giraffe looks about for a nearby tree.
Mub enters from the south.
< 702h/702H 261v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the south.
< 702h/702H 260v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
Mub enters from the south.
< 702h/702H 259v/265V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
The Watcher of the Contest who is close by to your north.
A cheetah who is in the distance to your north.
A giraffe who is close by to your east.
A loggerhead shrike who is rather far off to your east.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A large zebra who is not far off to your south.
A giraffe who is not far off to your south.
< 702h/702H 261v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
Mub enters from the west.
< 702h/702H 262v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a cheetah is lying here.
The corpse of A giraffe is lying here.
Mub enters from the west.
< 702h/702H 261v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Mub enters from the west.
< 702h/702H 260v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
Mub enters from the west.
< 702h/702H 259v/265V Pos: standing >
A Gigantic Termite Mound
Obvious exits: -N -E -S -W -D
Mub enters from the west.
< 702h/702H 258v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -S -W
Mub enters from the west.
< 702h/702H 259v/265V Pos: standing >
Alas, you cannot go that way. . . .
< 702h/702H 260v/265V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your south.
A proud lion who is not far off to your south.
A loggerhead shrike who is not far off to your west.
A giraffe who is in the distance to your west.
< 702h/702H 262v/265V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
Mub enters from the north.
< 702h/702H 262v/265V Pos: standing >
The Savannah of Broken Trusts Before a Huge Baobab
Obvious exits: -N -E -S -U
A large lion stalks here, wondering what to get for dinner.
Mub enters from the north.
< 702h/702H 261v/265V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
< 702h/702H 263v/265V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -S -W
The corpse of A giraffe is lying here.
Mub enters from the west.
< 702h/702H 263v/265V Pos: standing >
The Savannah of Broken Trusts Before a Huge Baobab
Obvious exits: -N -E -S -U
A large lion stalks here, wondering what to get for dinner.
Mub enters from the east.
< 702h/702H 261v/265V Pos: standing >
Climbing a Huge Baobab Tree
Obvious exits: -N -E -S -W -U -D
A Human (medium) stands in mid-air here.
Mub enters from elsewhere.
< 702h/702H 259v/265V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A cheetah who is rather far off to your north.
A proud lion who is close by to your east.
A proud lion who is close by to your south.
A Butsu guardsman who is rather far off to your south.
A powerful Butsu warrior who is in the distance to your south.
The dying hippopotamus who is not far off to your west.
A bull elephant who is not far off to your west.
An elephant who is not far off to your west.
An elephant who is not far off to your west.
The dying hippopotamus who is not far off to your west.
An elephant who is not far off to your west.
A heron who is not far off to your west.
A bull elephant who is not far off to your west.
An elephant who is not far off to your west.
A mother lion who is a brief walk away to your west.
< 702h/702H 260v/265V Pos: standing >
Mub suddenly attacks a Human!
< 702h/702H 261v/265V Pos: standing >
You start chanting...
< 702h/702H 264v/265V Pos: standing >
You complete your spell...
[Damage: 124 ] Your massive hammer causes a Human to double over in pain!
< 702h/702H 265v/265V Pos: standing >
Mub attacks a Human. [0 hits]
You start chanting...
< 702h/702H 265v/265V Pos: standing >
You complete your spell...
With this much commotion you can't seem to get a fix on them!
A Human attacks Mub. [1 hits]
< 702h/702H 265v/265V Pos: standing >
Mub starts casting an offensive spell.
< 702h/702H 265v/265V Pos: standing >
You start chanting...
< 702h/702H 265v/265V Pos: standing >
You complete your spell...
[Damage: 125 ] Your massive hammer causes a Human to double over in pain!
< 702h/702H 265v/265V Pos: standing >
Mub completes her spell...
Mub utters the word 'pawwzf'
Mub creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
A Human is mortally wounded, and will die soon, if not aided.
You start chanting...
< 702h/702H 265v/265V Pos: standing >
Mub starts casting an offensive spell.
< 702h/702H 265v/265V Pos: standing >
You complete your spell...
[Damage: 123 ] Your illusional hammer smashes into a Human's body, killing him instantly!
A Human's jagged obsidian dagger with a sapphire hilt of damage was completely destroyed by the massive blow!
A Human's mask of the dragonkin was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.