The death of [53 Bounty Hunter] Vidokein (Barbarian)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Swordsman] Tolm Waiting For Pwipe (Ogre)

<floating about head>a LARGE blue ioun stone[239h 56m 41s]
<worn as a badge>    an emblem of the dragonslayer of regeneration (magic)
<worn on head>       the winged crown of the demon thieves of endurance (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Dragon Lords of damage
<worn in ear>        the earring of the Dragon Lords of damage [62%]             
<worn on face>       a virulent case of herpes simplex of damage [81%]             
<worn around neck>   a cloak of demonic subterfuge of damage (magic)
<worn around neck>   a glowing necklace of power [superior] (glowing)
<worn on body>       a fine suit of remorhaz scale armor of greater strength
<worn about body>    a long, flowing cape of hellfire (magic) (glowing)
<worn on back>       a hand-stitched ram-hide backpack
<worn as quiver>     a snakeskin quiver of health (glowing)
<worn about waist>   Jadem's magical device of protection of endurance (glowing)
<worn on belt buckle>a glowing white pearl of regeneration (glowing)
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[239h 56m 41s]
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 56m 41s]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of constitution
<worn on hands>      a set of glassteel gloves of constitution (glowing)
<worn on finger>     a ring of regeneration of endurance (magic) (glowing)
<worn on finger>     a ring of regeneration of damage (magic) (glowing)
<primary weapon>     Avernus the life stealer (magic) (glowing)[239h 56m 41s]
<secondary weapon>   Doombringer, the sword of chaos (magic) (glowing)[239h 56m 41s]
<worn on feet>       boots of thundering might of agility (magic) (humming)

The gates are heavily fortified and made from iron.
You extend your sights eastward.
The sunlight! It's too bright to see!

< 2515h/2515H 242v/242V Pos: standing >
Azar stops using a rugged adventurers satchel.

< 2515h/2515H 242v/242V Pos: standing >
Azar gets some stuff from a rugged adventurers satchel.

< 2515h/2515H 242v/242V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
[5] Some fool has dropped a magic mushroom here (glowing)
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
Alarm bells sound, signalling an invasion!

< 2515h/2515H 241v/242V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.

< 2515h/2515H 240v/242V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 2515h/2515H 239v/242V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A militia guard who is close by to your north.
The commoner who is close by to your north.
A human merchant who is close by to your east.
Azar who is a brief walk away to your east.
A human merchant who is a brief walk away to your east.
A militia guard who is close by to your south.
A human alchemist who is close by to your south.

< 2515h/2515H 240v/242V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 2515h/2515H 241v/242V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
A large, ripe banana lies here.

< 2515h/2515H 240v/242V Pos: standing >
Alas, you cannot go that way. . . .

< 2515h/2515H 240v/242V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A street sweeper who is a brief walk away to your north.
A human merchant who is not far off to your east.
A human merchant who is a brief walk away to your east.
Azar who is in the distance to your east.
A human merchant who is in the distance to your east.
A slutty whore who is not far off to your south.
A street sweeper who is not far off to your south.

< 2515h/2515H 241v/242V Pos: standing >
Azar has just given you his consent.

< 2515h/2515H 242v/242V Pos: standing >
No one here by that name.

< 2515h/2515H 242v/242V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
A young man in leather armor seems to be patrolling the walls.

< 2515h/2515H 241v/242V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A stray cat who is close by to your west.
A street sweeper who is not far off to your west.
A stray dog who is not far off to your west.

< 2515h/2515H 241v/242V Pos: standing >
A militia guard leaves north.

< 2515h/2515H 241v/242V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[19] Some fool has dropped a magic mushroom here (glowing)
[3] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of a large rat is lying here.
[2] The corpse of A tharnadian illusionist is lying here.
The corpse of the receptionist is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A crafting recipe lies here collecting dust.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 2515h/2515H 240v/242V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 2515h/2515H 240v/242V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A spellbook lies here, discarded.
a satchel used to hold various items lies here. (magic) (illuminating)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 2515h/2515H 241v/242V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A cudgel has been dropped here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
[8] A large wooden torch has been discarded here.
[20] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 2515h/2515H 240v/242V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A spellbook lies here, discarded.
a satchel used to hold various items lies here. (magic) (illuminating)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 2515h/2515H 240v/242V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[19] Some fool has dropped a magic mushroom here (glowing)
[3] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of a large rat is lying here.
[2] The corpse of A tharnadian illusionist is lying here.
The corpse of the receptionist is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A crafting recipe lies here collecting dust.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 2515h/2515H 241v/242V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.

< 2515h/2515H 240v/242V Pos: standing >
Keats Street
Obvious exits: -N -S -W
[3] The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the walls.

< 2515h/2515H 239v/242V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 2515h/2515H 239v/242V Pos: standing >
Alas, you cannot go that way. . . .

< 2515h/2515H 241v/242V Pos: standing >
Saving Tolm.

< 2515h/2515H 242v/242V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A commoner is standing here, minding his own business.
A large rat is scurrying about here.

< 2515h/2515H 241v/242V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your east.
A street sweeper who is not far off to your east.
A street sweeper who is not far off to your east.
The shady youth who is not far off to your east.
A stray dog who is rather far off to your east.
A militia guard who is rather far off to your east.
A militia guard who is not far off to your west.
A large rat who is not far off to your west.
A militia guard who is not far off to your west.

< 2515h/2515H 241v/242V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.

< 2515h/2515H 240v/242V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A large rat who is close by to your east.
A street sweeper who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
The shady youth who is a brief walk away to your east.
A street sweeper who is rather far off to your east.
A militia guard who is rather far off to your east.
A stray dog who is in the distance to your east.
A militia guard who is in the distance to your east.
A militia guard who is close by to your west.
A large rat who is close by to your west.

< 2515h/2515H 240v/242V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A large wandering dog is here, growling at you.

< 2515h/2515H 241v/242V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 2515h/2515H 240v/242V Pos: standing >
You appears to be Ogre and is in excellent condition.
He's huge in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!


< 2515h/2515H 240v/242V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S

< 2515h/2515H 241v/242V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 2515h/2515H 239v/242V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 2515h/2515H 237v/242V Pos: standing >
You appears to be Ogre and is in excellent condition.
He's huge in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!


< 2515h/2515H 238v/242V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 2515h/2515H 240v/242V Pos: standing >
 
  ^**^*   
  ******  
   *@+**  
    ^MM+  
   *M+*   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 2515h/2515H 238v/242V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^M.^^.  
     **@****..  
      *P+**^**  
       ^MM+M++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 2515h/2515H 237v/242V Pos: standing >
You quickly scan the area.
A stray dog who is a brief walk away to your south.

< 2515h/2515H 238v/242V Pos: standing >
Your heroic urges slowly fade away.

< 2491h/2491H 242v/242V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 2491h/2491H 242v/242V Pos: standing >
Javok lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 2512h/2512H 242v/242V Pos: standing >

< 2512h/2512H 242v/242V Pos: standing >
Javok gets a slab of beef from his bottomless bag of the shield dwarves.

< 2512h/2512H 242v/242V Pos: standing >
Javok eats a slab of beef.

< 2512h/2512H 242v/242V Pos: standing >

< 2512h/2512H 242v/242V Pos: standing >
A highwayman shouts 'Guards!  Come destroy this trash which threatens our road!'

< 2512h/2512H 242v/242V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@*M**..  
      *M+**P**  
       ^MM++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Javok (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.

< 2512h/2512H 242v/242V Pos: standing >
You quickly scan the area.
A stray dog who is a brief walk away to your south.

< 2512h/2512H 242v/242V Pos: standing >
 
   MMM^*..M^    
  MMM^**^.^MM   
 MMMM^***..^M^  
   M^**^*.^^.M  
    **P@*P*...  
     *M+*M^**.  
      ^MM+++++  
     *M+*^*.*   
    M^******    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 2512h/2512H 240v/242V Pos: standing >
 
   MM^*..M^.    
  MM^**^.^MM.   
 MMM^***..^M^.  
  M^**^*.^^.M^  
   ***P@P*....  
    *M+**^**.^  
     ^MM++++++  
    *M+*^*.**   
   M^******.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 2512h/2512H 238v/242V Pos: standing >
A highwayman shouts 'Guards!  Come destroy this trash which threatens our road!'
 
   M^*..M^..    
  M^**^.^MM..   
 MM^***..^M^..  
 M^**^*.^^.M^.  
  ****P@*....M  
   *M+**^**.^.  
    ^MM+++++++  
   *M+*^*.***   
   ^******..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A highwayman stands in mid-air here, fighting Azar.(Gold Aura)
Azar (Orc)(medium) stands in mid-air here, fighting a highwayman.(Red Aura)
A huge rat scurries along here, whiskers wiggling.

< 2512h/2512H 236v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 2512h/2512H 242v/242V Pos: standing >
Azar attempts to flee.
Azar tries to flee, but a highwayman grabs him and throws him back into the fight!

< 2512h/2512H 242v/242V Pos: standing >
You snap into visibility.
Banzai! To the rescue...

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP: excellent >
 A highwayman suddenly appears a bit confused!
You watch in glee as a highwayman looks dazzled.
A highwayman's punch grazes you.
A highwayman's weak punch grazes you.
A highwayman's weak punch grazes you.
A highwayman's kick hits you in your side.

< 2503h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:few scratches E: highwayman sta EP: excellent >
 Azar has just given you his consent.

< 2510h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:few scratches E: highwayman sta EP: excellent >
 [Damage: 66 ] Your powerful slash strikes a highwayman.
[Damage: 74 ] Your mighty slash strikes a highwayman.
[Damage: 69 ] Your powerful slash strikes a highwayman.
[Damage: 69 ] Your slash strikes a highwayman.
[Damage: 74 ] Your slash strikes a highwayman hard.
[Damage: 70 ] Your powerful slash strikes a highwayman hard.
[Damage: 69 ] Your powerful slash strikes a highwayman hard.
Azar starts following you.

< 2511h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:few scratches E: highwayman sta EP:  few wounds >
  
   M^*..M^..    
  M^**^.^MM..   
 MM^***..^M^..  
 M^**^*.^^.M^.  
  *****@*....M  
   *M+**^**.^.  
    ^M+++++M++  
   *M+*^*.***   
   ^******..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Javok (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
A highwayman stands in mid-air here, fighting YOU!(Gold Aura)
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A huge rat scurries along here, whiskers wiggling.

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
 Your group consists of ( 2/30):
( Head)  2512/2512  hit,  242/242  move Tolm
(Front)  1266/1257  hit,  230/230  move Javok

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
 It is 1pm, on the Day of Thunder
The 31st Day of the Month of FullBloom, Year 1739.
Time elapsed since boot-up: 36:34:45
Current time is: Wed Sep 16 01:03:49 2015 (GMT)

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
  
   M^*..M^..    
  M^**^.^MM..   
 MM^***..^M^..  
 M^**^*.^^.M^.  
  *****@*....M  
   *M+**^**.^.  
    ^M+++++M++  
   *M+*^*.***   
   ^******..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Javok (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
A highwayman stands in mid-air here, fighting YOU!(Gold Aura)
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A huge rat scurries along here, whiskers wiggling.

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
 Azar is now a member of your group.

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
 Javok assists you heroically.
Javok snaps into visibility.
Javok's impressive slash reached a highwayman's arm severing tendons and muscles.

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
 Azar's impressive pierce wounds a highwayman.

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
 You parry a highwayman's lunge at you.
A highwayman's feeble punch grazes you.
A highwayman's feeble punch grazes you.
You feel your skin soften and return to normal.
You snap into visibility.
A highwayman's feeble punch grazes you.

< 2509h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:few scratches E: highwayman sta EP:  few wounds >
 You snap into visibility.
[Damage: 68 ] Your powerful slash strikes a highwayman very hard.
[Damage: 68 ] Your powerful slash strikes a highwayman very hard.
[Damage: 61 ] Your powerful slash strikes a highwayman very hard.
[Damage: 71 ] Your powerful slash seriously wounds a highwayman.
[Damage: 73 ] Your powerful slash seriously wounds a highwayman.
[Damage: 71 ] Your powerful slash enshrouds a highwayman in a mist of blood.
[Damage: 71 ] Your powerful slash causes a highwayman to grimace in pain.

< 2512h/2512H 242v/242V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  awful >
 Azar's impressive pierce seriously wounds a highwayman.
Azar's impressive slash seriously wounds a highwayman.
Azar's impressive slash enshrouds a highwayman in a mist of blood.
Azar's powerful pierce hits a highwayman.
A highwayman is mortally wounded, and will die soon, if not aided.

< 2512h/2512H 242v/242V Pos: standing >
< 
   M^*..M^..    
  M^**^.^MM..   
 MM^***..^M^..  
 M^**^*.^^.M^.  
  ***P*@*....M  
   *M+**^**.^.  
    ^M+++M++++  
   *M+*^*.***   
   ^******..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Javok (Troll)(large) stands in mid-air here, fighting a highwayman.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
A highwayman is lying here, mortally wounded.(Gold Aura)
Azar (Orc)(medium) stands in mid-air here.(Red Aura)
A huge rat scurries along here, whiskers wiggling.

< 2512h/2512H 242v/242V Pos: standing >
<A highwayman is slashed into two by a master stroke performed by Javok.
A highwayman is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1590.
You receive a Magical Green Mushroom from the Sylvan Woods! :)
You have killed 1 of 1 Human(s) for boon # 1599.
You have completed boon # 1599.
Your bank receives a deposit of 100 platinum.
A highwayman's death cry reverberates in your head as he falls to the ground.

< 2512h/2512H 242v/242V Pos: standing >

< 2512h/2512H 242v/242V Pos: standing >
A Barbarian enters from the west.

< 2512h/2512H 242v/242V Pos: standing >
A huge rat leaves south.

< 2512h/2512H 242v/242V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian's fine pierce grazes Azar.
You mindlessly slam him with your mass!

[Damage:  5 ] 
< 2512h/2512H 212v/242V Pos: standing >
< T: Azar TP: sta TC:few scratches E: A Barbarian ass EP:  few wounds >
 A Barbarian snaps into visibility.
[Damage: 105 ] Your mighty slash strikes a Barbarian very hard.
[Damage: 117 ] Your slash seriously wounds a Barbarian.
[Damage: 118 ] Your slash seriously wounds a Barbarian.
[Damage: 108 ] Your mighty slash enshrouds a Barbarian in a mist of blood.
[Damage: 110 ] Your mighty slash causes a Barbarian to grimace in pain.
[Damage: 110 ] Your slash critically injures a Barbarian.
[Damage: 109 ] Your final slash sends a Barbarian's head bouncing along the ground.
A Barbarian's scarf of enhanced stealth of life sensing [poor] made by Rethax was completely destroyed by the massive blow!
A Barbarian's cloak of dragons was completely destroyed by the massive blow!
A Barbarian's ring with a small green stone was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.