The death of [53 Bounty Hunter] Vidokein (Barbarian)

in A Dark Forest with Tall Evergreens

from the perspective of [55 Gladiator] Azar [MuTiNouS SwiNeS] (Orc)

<worn as a badge>    a daemonic serpentine insignia
<worn on head>       a dwarven helmet of knocking (magic) [84%]             
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        an armageddon crystal
<worn in ear>        a dangling dematite earring
<worn on face>       the mask of Avernus (magic) (glowing)
<worn around neck>   the dark amulet of Bloodstone (magic) (glowing) (illuminating)
<worn around neck>   an amulet of creation (magic) (humming)
<worn on body>       a mithril breastplate with a golden cross made by Rukkus (magic) (glowing)
<worn about body>    a tight green cloak
<worn as quiver>     a tarnished dematite quiver [superior]
<worn about waist>   a thin black belt of accuracy (magic)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  the bangle of the Dreamer (magic) [85%]             
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     the ring of the masters [poor] (glowing)
<worn on finger>     a glowing black ring
<primary weapon>     a razor-edged dagger (magic)
<secondary weapon>   a MaDMaNs slasher (magic)
<worn on legs>       some misty green leg plates
<worn on feet>       the boots of a MaDMaN (glowing) [85%]             

The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 901h/901H 166v/172V Pos: standing >

< 901h/901H 167v/172V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
The grinning bobcat hungrily peers through the area.
An orcish shaman is here practicing a new spell.

< 901h/901H 167v/172V Pos: standing >
The grinning bobcat leaves south.

< 901h/901H 171v/172V Pos: standing >
An orcish shaman leaves up.

< 901h/901H 172v/172V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.

< 901h/901H 172v/172V Pos: standing >

< 901h/901H 172v/172V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
The grinning bobcat hungrily peers through the area.
There are some tracks heading south.

< 901h/901H 171v/172V Pos: standing >
A Small Pathway
Obvious exits: -N -S

< 901h/901H 170v/172V Pos: standing >
 
  *******MM   
 ****^^^*^MM  
 **^*^^^^**M  
 *^.^^@..***  
 .^...+..^**  
 .....+..M**  
  .M..+....   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 901h/901H 168v/172V Pos: standing >

< 901h/901H 168v/172V Pos: standing >

< 901h/901H 172v/172V Pos: standing >

< 901h/901H 172v/172V Pos: standing >

< 901h/901H 172v/172V Pos: standing >

		Score information for Azar

Level: 55   Race: Orc   Class: Mercenary Warrior Sex: Male
Hit points: 901(901)  Moves: 172(172)
Coins carried:    0 platinum     6 gold     0 silver     3 copper
Coins in bank:   16 platinum     0 gold     0 silver     0 copper
Playing time: 7 days / 13 hours/ 50 minutes
Received data: 0.0082 MB this session.
Send data:     0.0003 MB this session.
Compression ratio: 81%
Title:  [MuTiNouS SwiNeS]
Status:  Standing.
Epic points(total): 131(32781)
Epic Bonus: Epic Points Bonus (0.00%)
Frags:   +7.66   Deaths:   27
Detecting:       Invisible Life
Enchantments:    Ultravision Fly
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points: 3198 

Active Spells:
--------------
well-rested bonus (113 minutes)
ravenflight (7 minutes)


< 901h/901H 172v/172V Pos: standing >

< 901h/901H 172v/172V Pos: standing >
 
  M*******M   
 *****^^^*^M  
 ***^*^^^^**  
 **^.^@+..**  
 *.^...+..^*  
 ...M..+..M*  
  ..^..+...   
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
A small bag collects among the rubble here.
A raw gem has rolled out here.
A green linen bag lies in a heap. (glowing)

< 901h/901H 171v/172V Pos: standing >

< 901h/901H 171v/172V Pos: standing >
It is closed.

< 901h/901H 171v/172V Pos: standing >
Nothing.

< 901h/901H 171v/172V Pos: standing >

< 901h/901H 171v/172V Pos: standing >

< 901h/901H 171v/172V Pos: standing >

< 901h/901H 171v/172V Pos: standing >

< 901h/901H 171v/172V Pos: standing >
Ashyel demands your presence NOW!
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.
Ashyel !1hr rule til wipe. Eq transfers ok. Annoying ppl on nchat = silence. Enjoy. stands here.
*Javok Member of Waiting For Pwipe (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A human merchant from another town stands here, perusing Tharnadia.

< 901h/901H 171v/172V Pos: standing >
Tolm gives you a rugged adventurers satchel.

< 901h/901H 171v/172V Pos: standing >
Ashyel disappears in a puff of smoke.

< 901h/901H 172v/172V Pos: standing >
Tolm's skin seems to turn to stone.

< 901h/901H 172v/172V Pos: standing >
Javok boggles at the concept.

< 901h/901H 172v/172V Pos: standing >
You get a daemonic serpentine insignia from a rugged adventurers satchel.
You get a tight green cloak from a rugged adventurers satchel.
You get a thin black belt of accuracy from a rugged adventurers satchel.
You get the bangle of the Dreamer from a rugged adventurers satchel.
You get a bracer bearing the seal of Bozk from a rugged adventurers satchel.
You get a MaDMaNs slasher from a rugged adventurers satchel.
You get a razor-edged dagger from a rugged adventurers satchel.
You get the mask of Avernus from a rugged adventurers satchel.
You get an armageddon crystal from a rugged adventurers satchel.
You get a dangling dematite earring from a rugged adventurers satchel.
You can't carry any more.

< 901h/901H 172v/172V Pos: standing >
You clasp a thin black belt of accuracy around your waist.
You wear a dangling dematite earring on your left ear.
You wear an armageddon crystal on your right ear.
You place a bracer bearing the seal of Bozk around your left wrist.
You place the bangle of the Dreamer around your right wrist.
You cover your face with the mask of Avernus.
You don the guild insignia of a daemonic serpentine insignia.
You wear a tight green cloak about your body.
You wield a razor-edged dagger.
You wield a MaDMaNs slasher.
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 901h/901H 172v/172V Pos: standing >
You do not see or have the satchel.

< 917h/917H 172v/172V Pos: standing >

< 917h/917H 172v/172V Pos: standing >
You do not see or have the satchel.

< 917h/917H 172v/172V Pos: standing >

< 917h/917H 172v/172V Pos: standing >
You do not see or have the satchel.

< 917h/917H 172v/172V Pos: standing >

< 917h/917H 172v/172V Pos: standing >

< 917h/917H 172v/172V Pos: standing >
You stop using a rugged adventurers satchel.
Javok looks at you.

< 912h/912H 172v/172V Pos: standing >
You get a tarnished dematite quiver [superior] from a rugged adventurers satchel.
You get the ring of the masters [poor] from a rugged adventurers satchel.
You get a glowing black ring from a rugged adventurers satchel.
You get an amulet of creation from a rugged adventurers satchel.
You get the dark amulet of Bloodstone from a rugged adventurers satchel.
You get a mithril breastplate with a golden cross made by Rukkus from a rugged adventurers satchel.
You get a dwarven helmet of knocking from a rugged adventurers satchel.
You get some misty green leg plates from a rugged adventurers satchel.
You get the boots of a MaDMaN from a rugged adventurers satchel.
You get the gloves of warding from a rugged adventurers satchel.
You can't carry any more.

< 912h/912H 172v/172V Pos: standing >

< 912h/912H 172v/172V Pos: standing >
You shrug into a mithril breastplate with a golden cross made by Rukkus.
You slide your legs into some misty green leg plates.
You pull the gloves of warding onto your hands.
You place the boots of a MaDMaN on your feet.
You don a dwarven helmet of knocking on your head.
You place a glowing black ring on your left ring finger.
You place the ring of the masters [poor] on your right ring finger.
You duck your head and place the dark amulet of Bloodstone around your neck.
It glows brightly.
You duck your head and place an amulet of creation around your neck.
You strap a tarnished dematite quiver [superior] onto your back.
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 912h/912H 172v/172V Pos: standing >

< 947h/947H 172v/172V Pos: standing >
You stop using a rugged adventurers satchel.

< 942h/942H 172v/172V Pos: standing >
You get the pauldrons of the tide [superior] from a rugged adventurers satchel.
You get a pile of coins from your rugged adventurers satchel.
There were: 5498 platinum coins, 15 gold coins, 8 silver coins, 1 copper coin. 

< 942h/942H 172v/172V Pos: standing >
Tolm sneaks west.
Alarm bells sound, signalling an invasion!

< 942h/942H 172v/172V Pos: standing >
A human merchant says 'excuse me, do you know where the bazaar is?'

< 942h/942H 172v/172V Pos: standing >
Pardon?

< 942h/942H 172v/172V Pos: standing >
You attempt to give consent...

< 942h/942H 172v/172V Pos: standing >

< 942h/942H 172v/172V Pos: standing >
The shady youth enters from the south.
I see no person by that name here!

< 942h/942H 172v/172V Pos: standing >
You are carrying: (2/12)
the pauldrons of the tide [superior] (glowing)
a rugged adventurers satchel (magic) (illuminating)

< 942h/942H 172v/172V Pos: standing >
The shady youth stares at you in scorn.

< 942h/942H 172v/172V Pos: standing >
You cover your arms with the pauldrons of the tide [superior].
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 942h/942H 172v/172V Pos: standing >
You are using:
<worn as a badge>    a daemonic serpentine insignia
<worn on head>       a dwarven helmet of knocking (magic) [84%]             
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        an armageddon crystal
<worn in ear>        a dangling dematite earring
<worn on face>       the mask of Avernus (magic) (glowing)
<worn around neck>   the dark amulet of Bloodstone (magic) (glowing) (illuminating)
<worn around neck>   an amulet of creation (magic) (humming)
<worn on body>       a mithril breastplate with a golden cross made by Rukkus (magic) (glowing)
<worn about body>    a tight green cloak
<worn as quiver>     a tarnished dematite quiver [superior]
<worn about waist>   a thin black belt of accuracy (magic)
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  the bangle of the Dreamer (magic) [85%]             
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     the ring of the masters [poor] (glowing)
<worn on finger>     a glowing black ring
<primary weapon>     a razor-edged dagger (magic)
<secondary weapon>   a MaDMaNs slasher (magic)
<worn on legs>       some misty green leg plates
<worn on feet>       the boots of a MaDMaN (glowing) [85%]             

< 947h/947H 172v/172V Pos: standing >
You stop using a rugged adventurers satchel.

< 942h/942H 172v/172V Pos: standing >
You are carrying: (1/12)
a rugged adventurers satchel (magic) (illuminating)

< 942h/942H 172v/172V Pos: standing >
Remove what?

< 942h/942H 172v/172V Pos: standing >
Nothing.

< 942h/942H 172v/172V Pos: standing >
Ok.
You put 5498 platinum, 21 gold, 8 silver, and 4 copper coins into a rugged adventurers satchel.

< 942h/942H 172v/172V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.
A shady looking youth is standing here, eyeing you with a devious glance.
A human merchant from another town stands here, perusing Tharnadia.

< 942h/942H 172v/172V Pos: standing >
You say in orc 'w'

< 942h/942H 172v/172V Pos: standing >
A human merchant says 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 942h/942H 171v/172V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

< 942h/942H 171v/172V Pos: standing >
Saving Azar.

< 942h/942H 171v/172V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A helmet crafted of black dragon scales has been left here. (magic)
A spiked adamantium helm rests upon the ground here (magic)
A black helm has been dropped here. (magic)
[5] Some fool has dropped a magic mushroom here (glowing)
[2] The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.
There are some tracks heading north.

< 942h/942H 170v/172V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 942h/942H 171v/172V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.
A shady looking youth is standing here, eyeing you with a devious glance.
A human merchant from another town stands here, perusing Tharnadia.
There are Orc tracks going north.

< 942h/942H 170v/172V Pos: standing >
A human merchant leaves south.

< 942h/942H 170v/172V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading east.

< 942h/942H 170v/172V Pos: standing >
A tharnadian illusionist suddenly attacks YOU!
-=[A tharnadian illusionist's fine punch wounds you.]=-
Sorry, you aren't allowed to do that in combat.

< 925h/942H 172v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 925h/942H 172v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 925h/942H 172v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 925h/942H 172v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 925h/942H 172v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 925h/942H 172v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A deer stands here, grazing on some grass.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You flee eastward!

< 925h/942H 144v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 925h/942H 142v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 925h/942H 140v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 925h/942H 141v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 925h/942H 141v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 925h/942H 142v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 925h/942H 141v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 925h/942H 139v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 925h/942H 138v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 925h/942H 136v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.

< 925h/942H 135v/172V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 925h/942H 134v/172V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 925h/942H 132v/172V Pos: standing >
 
  M^**^*.^^   
   *******..  
    *M+**^**  
     ^@+P+++  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 925h/942H 132v/172V Pos: standing >
A Barbarian enters from the east.

< 925h/942H 132v/172V Pos: standing >
You are using:
<worn as a badge>    a daemonic serpentine insignia
<worn on head>       a dwarven helmet of knocking (magic) [84%]             
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        an armageddon crystal
<worn in ear>        a dangling dematite earring
<worn on face>       the mask of Avernus (magic) (glowing)
<worn around neck>   the dark amulet of Bloodstone (magic) (glowing) (illuminating)
<worn around neck>   an amulet of creation (magic) (humming)
<worn on body>       a mithril breastplate with a golden cross made by Rukkus (magic) (glowing)
<worn about body>    a tight green cloak
<worn as quiver>     a tarnished dematite quiver [superior]
<worn about waist>   a thin black belt of accuracy (magic)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  the bangle of the Dreamer (magic) [85%]             
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     the ring of the masters [poor] (glowing)
<worn on finger>     a glowing black ring
<primary weapon>     a razor-edged dagger (magic)
<secondary weapon>   a MaDMaNs slasher (magic)
<worn on legs>       some misty green leg plates
<worn on feet>       the boots of a MaDMaN (glowing) [85%]             
A Barbarian leaves west.

< 925h/942H 133v/172V Pos: standing >
A highwayman suddenly attacks YOU!
-=[A highwayman's fine punch wounds you.]=-
A highwayman shouts 'Guards!  Come destroy this trash which threatens our road!'

< 909h/942H 134v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: highwayman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 909h/942H 134v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: highwayman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 909h/942H 134v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: highwayman sta EP: excellent >
 An elite highwayman enters from the south.
You attempt to flee...
 
  MM^***..^   
  M^**^*.^^.  
   *******..  
    *M@**^**  
     ^M+++++  
    *M+*^*.*  
   M^******   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
You flee northward!

< 909h/942H 108v/172V Pos: standing >
 
 P*M**  
 M+@*^  
 ^M+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 909h/942H 107v/172V Pos: standing >
 
 *M**.  
 +*@^*  
 M++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 909h/942H 105v/172V Pos: standing >
 
  ***..^M^.   
 **^*.^^.M^.  
 ******....M  
 *M+**@**.^.  
  ^MM+++++++  
 *M+*^*.****  
  ******...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 909h/942H 104v/172V Pos: standing >
Saving Azar.

< 909h/942H 106v/172V Pos: standing >
 
 *M**.  
 +*@.*  
 MMM++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 909h/942H 104v/172V Pos: standing >
A highwayman enters from the south.
 
 ^*.^^  
 **@*.  
 +*M.*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.

< 909h/942H 103v/172V Pos: standing >
A highwayman enters from the south.

< 909h/942H 104v/172V Pos: standing >
A highwayman suddenly attacks YOU!
-=[A highwayman's fine punch wounds you.]=-
A highwayman shouts 'Guards!  Come destroy this trash which threatens our road!'

< 891h/942H 105v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: highwayman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 891h/942H 105v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: highwayman sta EP: excellent >
  
 ^*.^^  
 *.@*.  
 +*..*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Javok Member of Waiting For Pwipe (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Tolm (HardCore) Leader of Waiting For Pwipe (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A highwayman stands in mid-air here, fighting YOU!(Gold Aura)
A huge rat scurries along here, whiskers wiggling.

< 891h/942H 105v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: highwayman sta EP: excellent >
 You attempt to flee...
You try to flee, but a highwayman grabs you and throws you back in the fight!

< 891h/942H 105v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: highwayman sta EP: excellent >
 Tolm snaps into visibility.
You are rescued by Tolm, you are confused, but grateful!

< 891h/942H 105v/172V Pos: standing >
A highwayman suddenly appears a bit confused!
A highwayman's punch grazes Tolm.
A highwayman's weak punch grazes Tolm.
A highwayman's weak punch grazes Tolm.
A highwayman whacks Tolm in the side with a sound kick.

< 891h/942H 105v/172V Pos: standing >
You attempt to give consent...

< 891h/942H 105v/172V Pos: standing >
Tolm's powerful slash strikes a highwayman.
Tolm's mighty slash strikes a highwayman.
Tolm's powerful slash strikes a highwayman.
Tolm's slash strikes a highwayman.
Tolm's slash strikes a highwayman hard.
Tolm's powerful slash strikes a highwayman hard.
Tolm's powerful slash strikes a highwayman hard.
You now follow Tolm.

< 891h/942H 105v/172V Pos: standing >
You are now a member of Tolm's group.

< 891h/942H 105v/172V Pos: standing >
Javok assists Tolm heroically.
Javok snaps into visibility.
Javok's impressive slash reached a highwayman's arm severing tendons and muscles.

< 891h/942H 105v/172V Pos: standing >
[Damage: 14 ] -=[Your impressive pierce wounds a highwayman.]=-

< 891h/942H 105v/172V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  few wounds >
 Tolm parries a highwayman's lunge at him.
A highwayman's feeble punch grazes Tolm.
A highwayman's feeble punch grazes Tolm.
Tolm snaps into visibility.
A highwayman's feeble punch grazes Tolm.

< 891h/942H 105v/172V Pos: standing >
< T: Tolm TP: sta TC:few scratches E: highwayman sta EP:  few wounds >
 Tolm snaps into visibility.
Tolm's powerful slash strikes a highwayman very hard.
Tolm's powerful slash strikes a highwayman very hard.
Tolm's powerful slash strikes a highwayman very hard.
Tolm's powerful slash seriously wounds a highwayman.
Tolm's powerful slash seriously wounds a highwayman.
Tolm's powerful slash enshrouds a highwayman in a mist of blood.
Tolm's powerful slash causes a highwayman to grimace in pain.

< 891h/942H 105v/172V Pos: standing >
< T: Tolm TP: sta TC:excellent E: highwayman sta EP:  awful >
 [Damage: 15 ] -=[Your impressive pierce seriously wounds a highwayman.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a highwayman.]=-
[Damage: 13 ] -=[Your impressive slash enshrouds a highwayman in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 26 ] -=[Your powerful pierce hits a highwayman.]=-
A highwayman is mortally wounded, and will die soon, if not aided.

< 891h/942H 105v/172V Pos: standing >
Headbutt whom?

< 891h/942H 105v/172V Pos: standing >
A highwayman is slashed into two by a master stroke performed by Javok.
A highwayman is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1590.
You receive a Magical Green Mushroom from the Sylvan Woods! :)
You have killed 1 of 1 Human(s) for boon # 1599.
You have completed boon # 1599.
Your bank receives a deposit of 100 platinum.
As your body absorbs the experience, you seem to feel a bit more epic!
You have gained 1 epic point.
A highwayman's death cry reverberates in your head as he falls to the ground.

< 891h/942H 105v/172V Pos: standing >
A Barbarian enters from the west.

< 891h/942H 105v/172V Pos: standing >
A huge rat leaves south.

< 891h/942H 106v/172V Pos: standing >
You are using:
<worn as a badge>    a daemonic serpentine insignia
<worn on head>       a dwarven helmet of knocking (magic) [84%]             
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        an armageddon crystal
<worn in ear>        a dangling dematite earring
<worn on face>       the mask of Avernus (magic) (glowing)
<worn around neck>   the dark amulet of Bloodstone (magic) (glowing) (illuminating)
<worn around neck>   an amulet of creation (magic) (humming)
<worn on body>       a mithril breastplate with a golden cross made by Rukkus (magic) (glowing)
<worn about body>    a tight green cloak
<worn as quiver>     a tarnished dematite quiver [superior]
<worn about waist>   a thin black belt of accuracy (magic)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  the bangle of the Dreamer (magic) [85%]             
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     the ring of the masters [poor] (glowing)
<worn on finger>     a glowing black ring
<primary weapon>     a razor-edged dagger (magic)
<secondary weapon>   a MaDMaNs slasher (magic)
<worn on legs>       some misty green leg plates
<worn on feet>       the boots of a MaDMaN (glowing) [85%]             

< 891h/942H 106v/172V Pos: standing >
A Barbarian snaps into visibility.
-=[A Barbarian's fine pierce grazes you.]=-
Tolm suddenly looks a bit dumb, and madly slams at a Barbarian!

< 884h/942H 109v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: A Barbarian ass EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 884h/942H 109v/172V Pos: standing >
< T: Azar TP: sta TC:few scratches E: A Barbarian ass EP:  few wounds >
 A Barbarian snaps into visibility.
Tolm's mighty slash strikes a Barbarian very hard.
Tolm's slash seriously wounds a Barbarian.
Tolm's slash seriously wounds a Barbarian.
Tolm's mighty slash enshrouds a Barbarian in a mist of blood.
Tolm's mighty slash causes a Barbarian to grimace in pain.
Tolm's slash critically injures a Barbarian.
Tolm neatly performs a coup de grace and beheads a Barbarian.
A Barbarian's scarf of enhanced stealth of life sensing [poor] made by Rethax was completely destroyed by the massive blow!
A Barbarian's cloak of dragons was completely destroyed by the massive blow!
A Barbarian's ring with a small green stone was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.