The death of [25 Monk] Laszlo (Githzerai)

in A Sloped and Rocky Hillside

from the perspective of [37 Controller] Ishta Allah (Kobold)

<worn as a badge>    a dark shadowy circle (magic)
<worn on head>       a superior leather cap
<worn on eyes>       a pair of protective goggles
<worn in ear>        a strangly glowing ivy leaf (magic) (glowing)
<worn on face>       a mask of wyvern skin
<worn around neck>   a twined bronze torque
<worn around neck>   a tribal necklace of royal authority (glowing)
<worn on body>       a dark magenta robe (magic) (glowing)
<worn on tail>       a sapphire ring (magic)
<worn about waist>   the silk twined rope (magic)
<worn on belt buckle>a petrified fanged snake
<worn on arms>       some blue dragonscale sleeves
<held as shield>     an unique dragonscale shield
<worn around wrist>  some enchanted wristguards
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some snakeskin gloves
<worn on finger>     a ring of thought (magic)
<worn on finger>     a silvery ring studded with gems [poor] (magic)
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<worn on legs>       some icy bronze leg plates from Abandoned Elven Homestead.
<worn on feet>       some fine cured leather moccasins from Du'Maathe Castle

Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 130v/135V Pos: standing >
 
  ...^..M^^   
 ....^.MM^..  
 ......M.^..  
   ..M@..^^.  
    ..^.....  
    .......M  
     ......   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 130v/135V Pos: standing >
 
  ..^..M^^.   
 ...^.MM^..*  
 .....M.^...  
  ...M@.^^..  
   ..^......  
   .......M.  
    .......   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 132v/135V Pos: standing >
 
  .^..M^^.*   
 ..^.MM^..*M  
 ....M.^....  
 ....M@^^..M  
  ..^.......  
  .......M..  
   ........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 132v/135V Pos: standing >
 
  ^..M^^.**   
 .^.MM^..*M.  
 ...M.^.....  
 ....M@^..M.  
 ..^........  
 .......M...  
  .........   
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 132v/135V Pos: standing >
 
  ..M^^.**.   
 ^.MM^..*M..  
 ..M.^......  
 ....M@..M.M  
 .^.........  
 ......M....  
  .........   
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 133v/135V Pos: standing >
 
  .M^^.**..   
 .MM^..*M..M  
 .M.^.......  
 ...^M@.M.M.  
 ^..........  
 .....M....^  
  ........^   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 131v/135V Pos: standing >
 
  MM^..*M..   
 .M.^.......  
 ...^^M.M.M.  
 ^....@.....  
 .....M....^  
 .........^^  
  ...^....^   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 130v/135V Pos: standing >
 
  M^..*M..M   
 M.^.......M  
 ..^^..M.M.M  
 ....M@....+  
 ....M....^+  
 ........^^+  
  ..^....^.   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 130v/135V Pos: standing >
 
  ^..*M..M+   
 .^.......M.  
 .^^..M.M.M^  
 ....M@...+^  
 ...M....^+^  
 .......^^+^  
  .^....^.+   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 130v/135V Pos: standing >
 
  ^.......M   
 .^^..M.M.M^  
 .....M...+^  
 ...M.@..^+^  
 .......^^+^  
 ..^....^.+^  
  ..M..^^.+   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 130v/135V Pos: standing >
 
  .......M.   
 ^^..M.M.+^^  
 ........+^.  
 ..M.M@.^+^.  
 ......^^+^M  
 .^....^.+^.  
  .M..^^.+.   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 130v/135V Pos: standing >
 
  ......M.^   
 ^..M.M.M^^.  
 .......+^.^  
 .M..M@^+^.^  
 .....^^+^M^  
 ^....^.+^.M  
  M..^^.+.M   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 132v/135V Pos: standing >
 
  .....M.^.   
 ..M.M.M^^.^  
 ......+^.^^  
 M...M@+^.^M  
 ....^^+^M^M  
 ....^.+^.MM  
  ..^^.+.MM   
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 132v/135V Pos: standing >
 
  ....M.^..   
 .M.M.M^^.^^  
 .....+^.^^M  
 ....M@^.^MM  
 ...^^+^M^MM  
 ...^.+^.MMM  
  .^^.+.MMM   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 132v/135V Pos: standing >
 
  ...M.^..^   
 M.M.M^^.^^M  
 ....+^.^^MM  
 ...^M@.^MMM  
 ..^^+^M^MMM  
 ..^.+^.MMMM  
  ^^.+.MMMM   
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 133v/135V Pos: standing >
 
  .M.+^^.^^   
 ....M^.^^MM  
 ...^+M.^MMM  
 ..^^+@M^MMM  
 ..^.+^.MMMM  
 .^^.+.MMMMM  
  .^^+^MMM^   
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 133v/135V Pos: standing >
 
  ...M^.^^M   
 ...^+^.^MMM  
 ..^^+MM^MMM  
 ..^.+@.MMMM  
 .^^.+.MMMMM  
 ^.^^+^MMM^^  
  .^^+MMM^^   
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 131v/135V Pos: standing >
 
  ..^+^.^MM   
 ..^^+^M^MMM  
 ..^.+M.MMMM  
 .^^.+@MMMMM  
 ^.^^+^MMM^^  
 ^.^^+MMM^^^  
  .^.+MM^**   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 129v/135V Pos: standing >
 
  ...^+^.^M   
 ...^^+^M^MM  
 ...^.+^.MMM  
 ..^^.@MMMMM  
 .^.^^+^MMM^  
 ^^.^^+MMM^^  
  ..^.+MM^*   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 436h/436H 130v/135V Pos: standing >
 
  ..^^+^M^M   
 ...^.+^.MMM  
 ..^^.M.MMMM  
 .^.^^@^MMM^  
 ^^.^^+MMM^^  
 ^..^.+MM^**  
  ..^^+MM^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 131v/135V Pos: standing >
 
  ..^.+^.MM   
 ..^^.+.MMMM  
 .^.^^M^MMM^  
 ^^.^^@MMM^^  
 ^..^.+MM^**  
 ^..^^+MM^^^  
  .^^M^M^^.   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 132v/135V Pos: standing >
 
  .^^.+.MMM   
 .^.^^+^MMM^  
 ^^.^^MMMM^^  
 ^..^.@MM^**  
 ^..^^+MM^^^  
 ..^^M^M^^.M  
  ^^MMM^^..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 134v/135V Pos: standing >
 
  ^.^^+^MMM   
 ^^.^^+MMM^^  
 ^..^.MMM^**  
 ^..^^@MM^^^  
 ..^^M^M^^.M  
 .^^MMM^^...  
  ^MMM^....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -N -S
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 132v/135V Pos: standing >
Autosaving...
The Road to Desolate
Obvious exits: -N -W
A crewman from the Sunweaver stands here waiting for a ride.
A crewman from the Sunweaver stands here waiting for a ride.
Gregory, aid to the High Magistrate, watches the skies here.
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 131v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A crewman flies through the air, free as a bird!
A crewman flies through the air, free as a bird!
Gregory flies through the air, free as a bird!
You quickly scan the area.
You see nothing.

< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -E -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 436h/436H 133v/135V Pos: standing >
A Change in Terrain
Obvious exits: -N -E
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 436h/436H 131v/135V Pos: standing >
You quickly scan the area.
A crewman who is not far off to your east.
A crewman who is not far off to your east.
Gregory who is not far off to your east.

< 436h/436H 131v/135V Pos: standing >
A Path Leading Away From the Savannah
Obvious exits: -S -W
A Githzerai (medium) stands, floating here.
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 436h/436H 132v/135V Pos: standing >
You quickly scan the area.
A mature giraffe who is not far off to your west.
A palm tree who is a brief walk away to your west.
A grazing giraffe who is in the distance to your west.
A grazing giraffe who is in the distance to your west.

< 436h/436H 134v/135V Pos: standing >
A Githzerai leaves south.

< 436h/436H 135v/135V Pos: standing >
A Change in Terrain
Obvious exits: -N -E
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 436h/436H 133v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is not far off to your east.
A crewman who is not far off to your east.
Gregory who is not far off to your east.

< 436h/436H 133v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.

< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -E -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 131v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is close by to your east.
A crewman who is close by to your east.
Gregory who is close by to your east.

< 436h/436H 131v/135V Pos: standing >
The sun hangs low on the southern sky.

< 436h/436H 135v/135V Pos: standing >
Looks like an exit.

< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is close by to your east.
A crewman who is close by to your east.
Gregory who is close by to your east.

< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is close by to your east.
Gregory who is close by to your east.

< 436h/436H 135v/135V Pos: standing >
The Road to Desolate
Obvious exits: -N -W
A Githzerai (medium) stands, floating here.
A crewman from the Sunweaver stands here waiting for a ride.
A crewman from the Sunweaver stands here waiting for a ride.
Gregory, aid to the High Magistrate, watches the skies here.
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -N -S
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 436h/436H 131v/135V Pos: standing >
You start chanting...

< 436h/436H 135v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.

< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice *****
A Githzerai enters from the south.

< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice ****

< 436h/436H 135v/135V Pos: standing >
A Githzerai leaves north.

< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice *

< 436h/436H 135v/135V Pos: standing >
A Githzerai enters from the north.

< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice 

< 436h/436H 135v/135V Pos: standing >
A Githzerai leaves north.

< 436h/436H 135v/135V Pos: standing >
You complete your spell...

< 436h/436H 135v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
You start chanting...
You snap into visibility.

< 436h/436H 135v/135V Pos: standing >
Casting: dispel magic *

< 436h/436H 135v/135V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.

< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A crewman who is close by to your south.
A crewman who is close by to your south.
Gregory who is close by to your south.

< 436h/436H 135v/135V Pos: standing >
You start chanting...

< 436h/436H 135v/135V Pos: standing >
You complete your spell...
You vanish.

< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A crewman who is close by to your south.
A crewman who is close by to your south.
Gregory who is close by to your south.

< 436h/436H 135v/135V Pos: standing >
 
  ^.^^+^MMM   
 ^^.^^+MMM^^  
 ^..^.+MM^**  
 ^..^P@MM^^^  
 ..^^M^M^^..  
 .^^MMM^^...  
  ^MMM^....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 436h/436H 133v/135V Pos: standing >
 
  .^.^^+^MM   
 .^^.^^+MMM^  
 ^^..^.+MM^*  
 ^^..^@MMM^^  
 ...^^M^M^^.  
 ..^^MMM^^..  
  ^^MMM^...   
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A Githzerai (medium) stands, floating here. (camping) 
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 436h/436H 132v/135V Pos: standing >
You quickly scan the area.
A translucent sand scorpion who is in the distance to your south.

< 436h/436H 132v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A Githzerai flies through the air, free as a bird!
You start chanting...
You snap into visibility.

< 436h/436H 135v/135V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 39 ] 
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 You start chanting...

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 Casting: acidimmolate *

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 A duergar cleric says 'Today is a good day to die!'
A duergar cleric suddenly attacks a Githzerai!
A duergar cleric snaps into visibility.
A duergar cleric misses a Githzerai.
A Githzerai misses you.
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 37 ] 
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 Your spell flows around a Githzerai, leaving him unharmed!

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A wandering bard says 'Today is a good day to die!'
A wandering bard suddenly attacks a Githzerai!
A wandering bard snaps into visibility.
A wandering bard misses a Githzerai.
You start chanting...

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 27 ] 
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 A wandering bard plays a song to lift his spirit off the ground.
A Githzerai nimbly swivels out of the path of your attack.
A Githzerai nimbly swivels out of the path of your attack.
You start chanting...

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 [Damage:  1 ] Green slime eats away at a Githzerai's skin!

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 A duergar cleric's feeble punch wounds a Githzerai.
A Githzerai completely sidesteps a duergar cleric's blow, shifts his balance, and strikes back at him!
A Githzerai's punch wounds a duergar cleric.

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 Casting: acidimmolate *

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 [Damage:  1 ] Green slime eats away at a Githzerai's skin!

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 A wandering bard stumbles, and jabs at a Githzerai!

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 26 ] 
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 [Damage:  1 ] Green slime eats away at a Githzerai's skin!

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 You start chanting...

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 A Githzerai misses you.
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.

< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 Casting: fireball 
A Githzerai attempts to flee.
A Githzerai leaves east.

< 436h/436H 135v/135V Pos: standing >
[Damage:  1 ] Green slime eats away at a Githzerai's skin!

< 436h/436H 135v/135V Pos: standing >
You complete your spell...
[Damage: 98 ] Your fireball hits a Githzerai with full force, causing an immediate death.
You receive your share of experience.