<worn as a badge> a dark shadowy circle (magic)
<worn on head> a superior leather cap
<worn on eyes> a pair of protective goggles
<worn in ear> a strangly glowing ivy leaf (magic) (glowing)
<worn on face> a mask of wyvern skin
<worn around neck> a twined bronze torque
<worn around neck> a tribal necklace of royal authority (glowing)
<worn on body> a dark magenta robe (magic) (glowing)
<worn on tail> a sapphire ring (magic)
<worn about waist> the silk twined rope (magic)
<worn on belt buckle>a petrified fanged snake
<worn on arms> some blue dragonscale sleeves
<held as shield> an unique dragonscale shield
<worn around wrist> some enchanted wristguards
<worn around wrist> some lily pads (illuminating)
<worn on hands> some snakeskin gloves
<worn on finger> a ring of thought (magic)
<worn on finger> a silvery ring studded with gems [poor] (magic)
<primary weapon> a black staff headed with a goat skull [superior] (glowing)
<worn on legs> some icy bronze leg plates from Abandoned Elven Homestead.
<worn on feet> some fine cured leather moccasins from Du'Maathe Castle
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 130v/135V Pos: standing >
...^..M^^
....^.MM^..
......M.^..
..M@..^^.
..^.....
.......M
......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 130v/135V Pos: standing >
..^..M^^.
...^.MM^..*
.....M.^...
...M@.^^..
..^......
.......M.
.......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 132v/135V Pos: standing >
.^..M^^.*
..^.MM^..*M
....M.^....
....M@^^..M
..^.......
.......M..
........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 132v/135V Pos: standing >
^..M^^.**
.^.MM^..*M.
...M.^.....
....M@^..M.
..^........
.......M...
.........
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 132v/135V Pos: standing >
..M^^.**.
^.MM^..*M..
..M.^......
....M@..M.M
.^.........
......M....
.........
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 133v/135V Pos: standing >
.M^^.**..
.MM^..*M..M
.M.^.......
...^M@.M.M.
^..........
.....M....^
........^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 131v/135V Pos: standing >
MM^..*M..
.M.^.......
...^^M.M.M.
^....@.....
.....M....^
.........^^
...^....^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 130v/135V Pos: standing >
M^..*M..M
M.^.......M
..^^..M.M.M
....M@....+
....M....^+
........^^+
..^....^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 130v/135V Pos: standing >
^..*M..M+
.^.......M.
.^^..M.M.M^
....M@...+^
...M....^+^
.......^^+^
.^....^.+
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 130v/135V Pos: standing >
^.......M
.^^..M.M.M^
.....M...+^
...M.@..^+^
.......^^+^
..^....^.+^
..M..^^.+
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 130v/135V Pos: standing >
.......M.
^^..M.M.+^^
........+^.
..M.M@.^+^.
......^^+^M
.^....^.+^.
.M..^^.+.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 130v/135V Pos: standing >
......M.^
^..M.M.M^^.
.......+^.^
.M..M@^+^.^
.....^^+^M^
^....^.+^.M
M..^^.+.M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 132v/135V Pos: standing >
.....M.^.
..M.M.M^^.^
......+^.^^
M...M@+^.^M
....^^+^M^M
....^.+^.MM
..^^.+.MM
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 132v/135V Pos: standing >
....M.^..
.M.M.M^^.^^
.....+^.^^M
....M@^.^MM
...^^+^M^MM
...^.+^.MMM
.^^.+.MMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 132v/135V Pos: standing >
...M.^..^
M.M.M^^.^^M
....+^.^^MM
...^M@.^MMM
..^^+^M^MMM
..^.+^.MMMM
^^.+.MMMM
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 133v/135V Pos: standing >
.M.+^^.^^
....M^.^^MM
...^+M.^MMM
..^^+@M^MMM
..^.+^.MMMM
.^^.+.MMMMM
.^^+^MMM^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 133v/135V Pos: standing >
...M^.^^M
...^+^.^MMM
..^^+MM^MMM
..^.+@.MMMM
.^^.+.MMMMM
^.^^+^MMM^^
.^^+MMM^^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 131v/135V Pos: standing >
..^+^.^MM
..^^+^M^MMM
..^.+M.MMMM
.^^.+@MMMMM
^.^^+^MMM^^
^.^^+MMM^^^
.^.+MM^**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 129v/135V Pos: standing >
...^+^.^M
...^^+^M^MM
...^.+^.MMM
..^^.@MMMMM
.^.^^+^MMM^
^^.^^+MMM^^
..^.+MM^*
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 436h/436H 130v/135V Pos: standing >
..^^+^M^M
...^.+^.MMM
..^^.M.MMMM
.^.^^@^MMM^
^^.^^+MMM^^
^..^.+MM^**
..^^+MM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 131v/135V Pos: standing >
..^.+^.MM
..^^.+.MMMM
.^.^^M^MMM^
^^.^^@MMM^^
^..^.+MM^**
^..^^+MM^^^
.^^M^M^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 132v/135V Pos: standing >
.^^.+.MMM
.^.^^+^MMM^
^^.^^MMMM^^
^..^.@MM^**
^..^^+MM^^^
..^^M^M^^.M
^^MMM^^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 134v/135V Pos: standing >
^.^^+^MMM
^^.^^+MMM^^
^..^.MMM^**
^..^^@MM^^^
..^^M^M^^.M
.^^MMM^^...
^MMM^....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -N -S
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 132v/135V Pos: standing >
Autosaving...
The Road to Desolate
Obvious exits: -N -W
A crewman from the Sunweaver stands here waiting for a ride.
A crewman from the Sunweaver stands here waiting for a ride.
Gregory, aid to the High Magistrate, watches the skies here.
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 131v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A crewman flies through the air, free as a bird!
A crewman flies through the air, free as a bird!
Gregory flies through the air, free as a bird!
You quickly scan the area.
You see nothing.
< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -E -W
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 436h/436H 133v/135V Pos: standing >
A Change in Terrain
Obvious exits: -N -E
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 436h/436H 131v/135V Pos: standing >
You quickly scan the area.
A crewman who is not far off to your east.
A crewman who is not far off to your east.
Gregory who is not far off to your east.
< 436h/436H 131v/135V Pos: standing >
A Path Leading Away From the Savannah
Obvious exits: -S -W
A Githzerai (medium) stands, floating here.
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 436h/436H 132v/135V Pos: standing >
You quickly scan the area.
A mature giraffe who is not far off to your west.
A palm tree who is a brief walk away to your west.
A grazing giraffe who is in the distance to your west.
A grazing giraffe who is in the distance to your west.
< 436h/436H 134v/135V Pos: standing >
A Githzerai leaves south.
< 436h/436H 135v/135V Pos: standing >
A Change in Terrain
Obvious exits: -N -E
A duergar cleric enters from the north.
A wandering bard enters from the north.
< 436h/436H 133v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is not far off to your east.
A crewman who is not far off to your east.
Gregory who is not far off to your east.
< 436h/436H 133v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -E -W
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 131v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is close by to your east.
A crewman who is close by to your east.
Gregory who is close by to your east.
< 436h/436H 131v/135V Pos: standing >
The sun hangs low on the southern sky.
< 436h/436H 135v/135V Pos: standing >
Looks like an exit.
< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is close by to your east.
A crewman who is close by to your east.
Gregory who is close by to your east.
< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your east.
A crewman who is close by to your east.
Gregory who is close by to your east.
< 436h/436H 135v/135V Pos: standing >
The Road to Desolate
Obvious exits: -N -W
A Githzerai (medium) stands, floating here.
A crewman from the Sunweaver stands here waiting for a ride.
A crewman from the Sunweaver stands here waiting for a ride.
Gregory, aid to the High Magistrate, watches the skies here.
A duergar cleric enters from the west.
A wandering bard enters from the west.
< 436h/436H 133v/135V Pos: standing >
The Road to Desolate
Obvious exits: -N -S
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 436h/436H 131v/135V Pos: standing >
You start chanting...
< 436h/436H 135v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice *****
A Githzerai enters from the south.
< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice ****
< 436h/436H 135v/135V Pos: standing >
A Githzerai leaves north.
< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice *
< 436h/436H 135v/135V Pos: standing >
A Githzerai enters from the north.
< 436h/436H 135v/135V Pos: standing >
Casting: wall of ice
< 436h/436H 135v/135V Pos: standing >
A Githzerai leaves north.
< 436h/436H 135v/135V Pos: standing >
You complete your spell...
< 436h/436H 135v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
You start chanting...
You snap into visibility.
< 436h/436H 135v/135V Pos: standing >
Casting: dispel magic *
< 436h/436H 135v/135V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.
< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A crewman who is close by to your south.
A crewman who is close by to your south.
Gregory who is close by to your south.
< 436h/436H 135v/135V Pos: standing >
You start chanting...
< 436h/436H 135v/135V Pos: standing >
You complete your spell...
You vanish.
< 436h/436H 135v/135V Pos: standing >
You quickly scan the area.
A crewman who is close by to your south.
A crewman who is close by to your south.
Gregory who is close by to your south.
< 436h/436H 135v/135V Pos: standing >
^.^^+^MMM
^^.^^+MMM^^
^..^.+MM^**
^..^P@MM^^^
..^^M^M^^..
.^^MMM^^...
^MMM^....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.
< 436h/436H 133v/135V Pos: standing >
.^.^^+^MM
.^^.^^+MMM^
^^..^.+MM^*
^^..^@MMM^^
...^^M^M^^.
..^^MMM^^..
^^MMM^...
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A Githzerai (medium) stands, floating here. (camping)
A duergar cleric enters from the east.
A wandering bard enters from the east.
< 436h/436H 132v/135V Pos: standing >
You quickly scan the area.
A translucent sand scorpion who is in the distance to your south.
< 436h/436H 132v/135V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A Githzerai flies through the air, free as a bird!
You start chanting...
You snap into visibility.
< 436h/436H 135v/135V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 39 ]
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
You start chanting...
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
Casting: acidimmolate *
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
A duergar cleric says 'Today is a good day to die!'
A duergar cleric suddenly attacks a Githzerai!
A duergar cleric snaps into visibility.
A duergar cleric misses a Githzerai.
A Githzerai misses you.
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 37 ]
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
Your spell flows around a Githzerai, leaving him unharmed!
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
A wandering bard says 'Today is a good day to die!'
A wandering bard suddenly attacks a Githzerai!
A wandering bard snaps into visibility.
A wandering bard misses a Githzerai.
You start chanting...
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 27 ]
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A wandering bard plays a song to lift his spirit off the ground.
A Githzerai nimbly swivels out of the path of your attack.
A Githzerai nimbly swivels out of the path of your attack.
You start chanting...
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
[Damage: 1 ] Green slime eats away at a Githzerai's skin!
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A duergar cleric's feeble punch wounds a Githzerai.
A Githzerai completely sidesteps a duergar cleric's blow, shifts his balance, and strikes back at him!
A Githzerai's punch wounds a duergar cleric.
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
Casting: acidimmolate *
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
[Damage: 1 ] Green slime eats away at a Githzerai's skin!
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A wandering bard stumbles, and jabs at a Githzerai!
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You complete your spell...
Your bubbling spray of goo strikes a Githzerai full on!
[Damage: 26 ]
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
[Damage: 1 ] Green slime eats away at a Githzerai's skin!
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You start chanting...
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A Githzerai misses you.
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.
< 436h/436H 135v/135V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
Casting: fireball
A Githzerai attempts to flee.
A Githzerai leaves east.
< 436h/436H 135v/135V Pos: standing >
[Damage: 1 ] Green slime eats away at a Githzerai's skin!
< 436h/436H 135v/135V Pos: standing >
You complete your spell...
[Damage: 98 ] Your fireball hits a Githzerai with full force, causing an immediate death.
You receive your share of experience.