The death of [ 1 Cleric] Xanduer (Duergar)

in A Natural Path

from the perspective of [51 Bounty Hunter] Laz Durian Addicts (Barbarian)

<worn as a badge>    a badge of the force commander's elite guard [superior] [76%]             
<worn on head>       the crown of kingdoms [72%]             
<worn on eyes>       a worn pair of sandstorm goggles of regeneration [76%]             
<worn in ear>        a flaming earring [poor]
<worn in ear>        a mithril stud carved like a fist [85%]             
<worn on face>       a soldier's limestone mask from Newhaven (illuminating) [55%]             
<worn around neck>   a rusty steel necklace of the Angels [poor] made by Azar
<worn around neck>   a rusty steel necklace of the Vampire [superior] made by Azar [84%]             
<worn on body>       the platemail of might (glowing) [83%]             
<worn about body>    the masters cloak (glowing) [77%]             
<worn on back>       a backpack of flowing mist
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a jagged titanium boomerang
<worn on arms>       a set of jagged blood crystal arm plates [85%]             
<worn around wrist>  a whitestone bracer [superior] [84%]             
<worn around wrist>  a whitestone bracer [superior] [84%]             
<worn on hands>      a pair of thick hydra-hide gloves [84%]             
<worn on finger>     a tiny bone ring made by Azar [76%]             
<worn on finger>     the signet of Hammerhelm
<primary weapon>     a heavy basalt longsword [superior] with a strange black stone
<secondary weapon>   a black bladed dagger with a silver hilt [superior] with a strange black stone
<worn on legs>       some flexible leggings of hellfire (glowing)
<worn on feet>       a spit-shined pair of military boots

Zn enters from the east.

< 1233h/1215H 142v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 1233h/1215H 142v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 1233h/1215H 142v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 1233h/1215H 142v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 1233h/1215H 143v/163V Pos: standing >
Black Tunnel
Obvious exits: -E -S
You sense a lifeform nearby.
Nib enters from the east.
Presto enters from the east.
Obe enters from the east.
Doo enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
Goli enters from the east.
Nom enters from the east.
Zn enters from the east.

< 1233h/1215H 141v/163V Pos: standing >
Black Tunnel
Obvious exits: -N -S
Nib enters from the north.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.

< 1233h/1215H 139v/163V Pos: standing >
Near a Small Pool in a Black Tunnel
Obvious exits: -N -E -S
A large orc is here, leading his patrol.
Nib enters from the north.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.

< 1233h/1215H 137v/163V Pos: standing >
In a Small Pool
Obvious exits: -N -E -D
An orc warrior peers around, patrolling these passages.
An orc skilled in the ways of these tunnels travels with the patrol.
Nib enters from the north.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.

< 1233h/1215H 136v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 1233h/1215H 136v/163V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Near a Small Pool in a Black Tunnel
Obvious exits: -N -S -W
An orc skilled in the ways of these tunnels travels with the patrol.

< 1233h/1215H 137v/163V Pos: standing >
Near a Small Pool in a Black Tunnel
Obvious exits: -N -S -W
An orc skilled in the ways of these tunnels travels with the patrol.
Nib enters from the west.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.

< 1233h/1215H 136v/163V Pos: standing >
Looks like an exit.
You extend your sights southward.
Black Tunnel
Obvious exits: -N -S

< 1233h/1215H 137v/163V Pos: standing >
Black Tunnel
Obvious exits: -N -S
Nib enters from the north.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.

< 1233h/1215H 136v/163V Pos: standing >
Autosaving...
Black Tunnel
Obvious exits: -N -E -W
An orc warrior peers around, patrolling these passages.
Nib enters from the north.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.

< 1233h/1215H 134v/163V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Black Tunnel
Obvious exits: -E -W

< 1233h/1215H 135v/163V Pos: standing >
Black Tunnel
Obvious exits: -E -W
Nib enters from the west.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.

< 1233h/1215H 134v/163V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Northwest Corner of the Animal Pasture
Obvious exits: -E -S -W
A metal gate stands open in front of the cave opening.
A steeder moves towards you

< 1233h/1215H 134v/163V Pos: standing >
Zone Name: Black Tunnels                 
Average mob level in zone: 21
 
< 1233h/1215H 135v/163V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Northwest Corner of the Animal Pasture
Obvious exits: -E -S -W
A metal gate stands open in front of the cave opening.
A steeder moves towards you

< 1233h/1215H 136v/163V Pos: standing >
Northwest Corner of the Animal Pasture
Obvious exits: -E -S -W
A metal gate stands open in front of the cave opening.
A steeder moves towards you
There are some tracks heading east.
Nib enters from the west.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.

< 1233h/1215H 135v/163V Pos: standing >
The pasture continues.
You extend your sights southward.
Western Animal Pasture
Obvious exits: -N -E -S

< 1233h/1215H 136v/163V Pos: standing >
The pasture continues.
You extend your sights eastward.
Northern Animal Pasture
Obvious exits: -E -S -W
A steeder moves towards you

< 1233h/1215H 136v/163V Pos: standing >
Northern Animal Pasture
Obvious exits: -E -S -W
A steeder moves towards you
Nib enters from the west.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.

< 1233h/1215H 135v/163V Pos: standing >
The pasture continues.
You extend your sights southward.
Animal Pasture
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 1233h/1215H 135v/163V Pos: standing >
The pasture continues.
You extend your sights eastward.
Northeast Corner of the Animal Pasture
Obvious exits: -S -W
A steeder moves towards you
A cave bear stands on its hind legs as you enter

< 1233h/1215H 136v/163V Pos: standing >
Northeast Corner of the Animal Pasture
Obvious exits: -S -W
A steeder moves towards you
A cave bear stands on its hind legs as you enter
Nib enters from the west.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.

< 1233h/1215H 136v/163V Pos: standing >
The pasture continues.
You extend your sights southward.
Eastern Animal Pasture
Obvious exits: -N -E# -S -W

< 1233h/1215H 136v/163V Pos: standing >
Eastern Animal Pasture
Obvious exits: -N -E# -S -W
Nib enters from the north.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.

< 1233h/1215H 135v/163V Pos: standing >
The gate is closed.
A large iron gate.
The closed gate blocks your farsight.

< 1233h/1215H 135v/163V Pos: standing >
Ok.

< 1233h/1215H 136v/163V Pos: standing >
The gate is open.
A large iron gate.
You extend your sights eastward.
A Natural Path
Obvious exits: -E -S -W
*A high priest stands here on guard.
*A high priest stands here on guard.
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently

< 1233h/1215H 136v/163V Pos: standing >
Eastern Animal Pasture
Obvious exits: -N -E -S -W
*Zn (Firbolg)(huge) stands in mid-air here.(Gold Aura)
*Nom (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Goli (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*Washu (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Doo (Halfling)(small) stands in mid-air here.
*Obe (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Presto (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading south.
There are some tracks heading south.

< 1233h/1215H 137v/163V Pos: standing >

< 1233h/1215H 141v/163V Pos: standing >
The gate is open.
A large iron gate.
You extend your sights eastward.
A Natural Path
Obvious exits: -E -S -W
*A high priest stands here on guard.
*A high priest stands here on guard.
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently

< 1233h/1215H 141v/163V Pos: standing >
Obe leaves east.

< 1233h/1215H 142v/163V Pos: standing >
The gate is open.
A large iron gate.
You extend your sights eastward.
A Natural Path
Obvious exits: -E -S -W
Obe (Dwarf)(medium) stands in mid-air here, fighting a duergar guard.(Gold Aura)
*A high priest stands here on guard.
*A high priest stands here on guard.
A duergar guard watches the area intently
A duergar guard stands, floating here, fighting Obe.
A duergar guard watches the area intently

< 1233h/1215H 142v/163V Pos: standing >
The gate is open.
A large iron gate.
You extend your sights eastward.
A Natural Path
Obvious exits: -E -S -W
Obe (Dwarf)(medium) stands in mid-air here, fighting a duergar guard.(Gold Aura)
A duergar high priest stands here, fighting Obe.
A duergar high priest stands here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
There are some tracks heading east.

< 1233h/1215H 143v/163V Pos: standing >
A Natural Path
Obvious exits: -E -S -W
Obe (Dwarf)(medium) stands in mid-air here, fighting a duergar guard.(Gold Aura)
A duergar high priest stands here, fighting Obe.
A duergar high priest stands here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
There are some tracks heading east.
There are some tracks heading east.
Nib enters from the west.
Presto enters from the west.
Doo enters from the west.
Washu sneaks in from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.

< 1233h/1215H 142v/163V Pos: standing >
A Natural Path
Obvious exits: -N -W
You sense a lifeform nearby.
Nib enters from the west.
Presto enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.

< 1233h/1215H 140v/163V Pos: standing >
Someone suddenly attacks Goli!
A sneaky duergar sentry snaps into visibility.
Goli snaps into visibility.
A sneaky duergar sentry's feeble punch grazes Goli.
A sneaky duergar sentry ignites into black flames as he hits Goli!

< 1233h/1215H 141v/163V Pos: standing >
Obe enters from the west.

< 1233h/1215H 141v/163V Pos: standing >
Doo starts casting an offensive spell.
Doo snaps into visibility.

< 1233h/1215H 143v/163V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 23 ] A sneaky duergar sentry makes a strange sound as you place a black bladed dagger with a silver hilt [superior] with a strange black stone in his back.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Obe nods.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Washu gives an order to his followers.
A water elemental snaps into visibility.
A sneaky duergar sentry avoids being bashed by a water elemental, who loses its balance and falls.
A water elemental snaps into visibility.
A sneaky duergar sentry avoids being bashed by a water elemental, who loses its balance and falls.
A water elemental snaps into visibility.
A sneaky duergar sentry avoids being bashed by a water elemental, who loses its balance and falls.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Doo snaps into visibility.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 A sneaky duergar sentry dodges Goli's attack.
A sneaky duergar sentry dodges Goli's attack.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Goli dodges a sneaky duergar sentry's attack.
Goli dodges a sneaky duergar sentry's attack.
A sneaky duergar sentry's feeble punch grazes Goli.
A sneaky duergar sentry ignites into black flames as he hits Goli!

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 Doo starts casting an offensive spell.
Doo snaps into visibility.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few scratches >
 A Duergar enters from the north.
Nib assists you heroically.
Nib snaps into visibility.
Nib's decent punch grazes a sneaky duergar sentry.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP:  small wounds >
 Nib snaps into visibility.
Nib's decent punch grazes a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's punch grazes a sneaky duergar sentry.
Nib's decent punch grazes a sneaky duergar sentry.
Nib misses a sneaky duergar sentry.
Nib's punch grazes a sneaky duergar sentry.
Nib's impressive punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
A Duergar leaves west.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP:  small wounds >
 Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP:  few wounds >
 [Damage: 16 ] -=[Your impressive slash wounds a sneaky duergar sentry.]=-
[Damage: 14 ] -=[Your impressive pierce wounds a sneaky duergar sentry.]=-
You score a CRITICAL HIT!!!!!
[Damage: 26 ] -=[Your powerful pierce wounds a sneaky duergar sentry.]=-
[Damage: 16 ] -=[Your impressive slash wounds a sneaky duergar sentry.]=-
[Damage: 15 ] -=[Your impressive slash wounds a sneaky duergar sentry.]=-

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP:  few wounds >
 Goli misses a sneaky duergar sentry.
A sneaky duergar sentry dodges Goli's attack.
A sneaky duergar sentry is knocked to the ground by Obe's mighty bash!
Obe dives at a sneaky duergar sentry skewering him with his claymore of hell.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  few wounds >
 Doo starts casting a spell.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  few wounds >
 The path continues.
You extend your sights westward.
A Natural Path
Obvious exits: -E -S -W
A Duergar (medium) stands here.
A high priest stands here on guard.
A high priest stands here on guard.
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  few wounds >
 Nom snaps into visibility.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  few wounds >
 Obe's fine slash grazes a sneaky duergar sentry.
Obe's fine slash grazes a sneaky duergar sentry.
Obe's slash grazes a sneaky duergar sentry.
A sneaky duergar sentry's feeble punch grazes Goli.
A sneaky duergar sentry ignites into black flames as he hits Goli!
Goli dodges a sneaky duergar sentry's attack.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  few wounds >
 Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!
Nib snaps into visibility.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's fine punch wounds a sneaky duergar sentry.
Nib's impressive punch strikes a sneaky duergar sentry.
Presto starts casting an offensive spell.
Presto snaps into visibility.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  nasty wounds >
 
< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  nasty wounds >
 A sneaky duergar sentry suddenly clutches their head, as if trying to shrug off some unknown malady.
A sneaky duergar sentry's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  nasty wounds >
 Presto completes his spell...
Presto utters the words 'buoblg qrunsoqpze yugh'
Presto's fist beats the life out of a sneaky duergar sentry, blood pours from his body!
Doo starts casting an offensive spell.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
 A water elemental rises to its feet.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
 Saving Laz.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
 A water elemental rises to its feet.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
 A water elemental misses a sneaky duergar sentry.
A water elemental's decent crush wounds a sneaky duergar sentry.
A water elemental's crude crush grazes a sneaky duergar sentry.
Goli's bludgeon wounds a sneaky duergar sentry.
Goli misses a sneaky duergar sentry.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
 A water elemental rises to its feet.
You score a CRITICAL HIT!!!!!
[Damage: 38 ] -=[Your powerful slash strikes a sneaky duergar sentry hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 29 ] -=[Your powerful pierce strikes a sneaky duergar sentry hard.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a sneaky duergar sentry.]=-
[Damage: 17 ] -=[Your impressive slash strikes a sneaky duergar sentry.]=-
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes a sneaky duergar sentry very hard.]=-

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
 Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  awful >
 
< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  awful >
 Nib's fine punch strikes a sneaky duergar sentry hard.
Nib's punch strikes a sneaky duergar sentry very hard.
Nib's punch seriously wounds a sneaky duergar sentry.
Nib's fine punch strikes a sneaky duergar sentry very hard.
Nib's punch enshrouds a sneaky duergar sentry in a mist of blood.
Nib's fine punch enshrouds a sneaky duergar sentry in a mist of blood.
Nib's fine punch enshrouds a sneaky duergar sentry in a mist of blood.
Nib's punch causes a sneaky duergar sentry to grimace in pain.

< 1233h/1215H 143v/163V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP:  awful >
 Blood seeps from a sneaky duergar sentry's ears as his mind is torn to pieces.
A sneaky duergar sentry is dead! R.I.P.
You receive your share of experience.
A sneaky duergar sentry's death cry reverberates in your head as he falls to the ground.

< 1233h/1215H 143v/163V Pos: standing >
Presto gets something from the corpse of a sneaky duergar sentry.
A Duergar enters from the west.

< 1233h/1215H 143v/163V Pos: standing >
It appears to be the corpse of a sneaky duergar sentry.
Nothing.

< 1233h/1215H 143v/163V Pos: standing >
the corpse of a sneaky duergar sentry does not contain the coins.

< 1233h/1215H 143v/163V Pos: standing >

< 1233h/1215H 143v/163V Pos: standing >
A Duergar waves happily.

< 1233h/1215H 143v/163V Pos: standing >
Presto starts casting an offensive spell.

< 1233h/1215H 144v/163V Pos: standing >
A Natural Path
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a sneaky duergar sentry is lying here.
A Duergar (medium) stands here.
Obe (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Zn (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Nom (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
Goli (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Washu (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Doo (Halfling)(small) stands in mid-air here.
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Presto (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1233h/1215H 144v/163V Pos: standing >
A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a Duergar's ears as his mind is torn to pieces.
A Duergar is dead! R.I.P.
You receive your share of experience.