<worn as a badge> the badge of the foreman (magic) [72%]
<worn on head> the diamond crown of Winduin (glowing) [70%]
<worn on eyes> the monocle of damnation (glowing)
<worn in ear> a pale magenta earring of Invisibility [superior] made by Azar (glowing)
<worn in ear> an emerald nose ring (magic)
<worn on face> a mask of dragonscale (magic) [85%]
<worn around neck> a necklace of halfling ears [superior]
<worn around neck> a necklace of halfling ears [55%]
<worn on body> some platemail of colorless salamander scales (magic)[224h 43m 59s]
<worn about body> a tight green cloak (illuminating) [85%]
<worn on back> a double-buckled Alatorin backpack (illuminating) [83%]
<worn as quiver> the frost giant's axe (magic) [57%]
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>an ankylosaur tail club (magic) (glowing)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[224h 43m 59s]
<attached to belt> a granular potion (magic)
<worn on arms> a pair of silver arm protectors
<worn around wrist> a bracelet of purple mist (illuminating)
<worn around wrist> a bracelet of purple mist [57%]
<worn on hands> the gauntlets of the lifestealer (magic) (glowing) [77%]
<worn on finger> a tiny bone ring made by Azar [85%]
<worn on finger> a shark engraved bone ring
<worn on legs> some wolf hide pants
<worn on feet> some boots of cavern wall climbing [superior] (magic)
The naturally formed walls of this tunnel are made of a black stone. Water
drips down from the ceiling, having made stalagmites and stalagtites over
the eons. The water forms tiny rivulets that run to the east. To the south
the passage continues.
Obvious exits: -East -South
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Presto enters from the east.
Lurt sneaks in from the east.
Obe enters from the east.
Doo enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
Goli enters from the east.
Nom enters from the east.
Zn enters from the east.
< 548h/528H 133v/149V Pos: standing >
Laz leaves south.
You follow Laz.
Black Tunnel
The naturally formed walls of this tunnel are made of a black stone. Water
drips down from the ceiling, having made stalagmites and stalagtites over
the eons. The water forms tiny rivulets that run to the north. To the south
the passage continues.
Obvious exits: -North -South
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
You sense a lifeform nearby.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 548h/528H 131v/149V Pos: standing >
Laz leaves south.
You follow Laz.
Black Tunnel
The naturally formed walls of this tunnel are made of a black stone. Water
drips down from the ceiling, having made stalagmites and stalagtites over
the eons. The water forms tiny rivulets that run to the north. To the west
the passage continues.
Obvious exits: -North -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Presto enters from the north.
Lurt sneaks in from the north.
Obe enters from the north.
Doo enters from the north.
Washu sneaks in from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 548h/528H 129v/149V Pos: standing >
Laz leaves west.
You follow Laz.
Black Tunnel
The naturally formed walls of this tunnel are made of a black stone. Water
drips down from the ceiling, having made stalagmites and stalagtites over
the eons. The water forms tiny rivulets that run to the east. To the west
the passage continues.
Obvious exits: -East -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Presto enters from the east.
Lurt sneaks in from the east.
Obe enters from the east.
Doo enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
Goli enters from the east.
Nom enters from the east.
Zn enters from the east.
< 548h/528H 129v/149V Pos: standing >
Laz leaves west.
You follow Laz.
Black Tunnel
The naturally formed walls of this tunnel are made of a black stone. Water
drips down from the ceiling, having made stalagmites and stalagtites over
the eons. The water forms tiny rivulets that run to the east. To the south
the passage continues.
Obvious exits: -East -South
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
You sense a lifeform nearby.
Presto enters from the east.
Obe enters from the east.
Doo enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
Goli enters from the east.
Nom enters from the east.
Zn enters from the east.
< 547h/528H 128v/149V Pos: standing >
Laz leaves south.
You follow Laz.
Black Tunnel
The naturally formed walls of this tunnel are made of a black stone. Water
drips down from the ceiling, having made stalagmites and stalagtites over
the eons. The water forms tiny rivulets that run to the north. To the south
the passage continues.
Obvious exits: -North -South
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 547h/528H 126v/149V Pos: standing >
Laz leaves south.
You follow Laz.
Near a Small Pool in a Black Tunnel
A long cavernous tunnel naturally made from the black stone of the
area, this passage is filled with stalagmites and stalagtites. Water
drips down from the ceiling, creating tiny rivulets that flow to the
north, and a small pool here to the south. The passage also runs to
the east.
Obvious exits: -North -East -South
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
A large orc is here, leading his patrol.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 547h/528H 124v/149V Pos: standing >
Laz leaves south.
You follow Laz.
In a Small Pool
A long cavernous tunnel naturally made from the black stone of the
area, this passage is filled with stalagmites and stalagtites. Water
drips down from the ceiling, creating tiny rivulets that flow to the
north, and a small pool here. The pool isn't very big, but one cannot
see the bottom of it. A passage runs along this room to the north and
east
Obvious exits: -North -East -Down
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
An orc warrior peers around, patrolling these passages.
An orc skilled in the ways of these tunnels travels with the patrol.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
Washu sneaks in from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 547h/528H 123v/149V Pos: standing >
Laz leaves east.
You follow Laz.
Near a Small Pool in a Black Tunnel
A long cavernous tunnel naturally made from the black stone of the
area, this passage is filled with stalagmites and stalagtites. Water
drips down from the ceiling, creating tiny rivulets that flow to the
north, and a small pool here. The passage also runs to the south.
Obvious exits: -North -South -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
An orc skilled in the ways of these tunnels travels with the patrol.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.
< 547h/528H 123v/149V Pos: standing >
Laz leaves south.
You follow Laz.
Black Tunnel
A long cavernous tunnel naturally made from the black stone of the
area, this passage is filled with stalagmites and stalagtites. Water
drips down from the ceiling, creating tiny rivulets that flow to the
north. The passage also runs to the south.
Obvious exits: -North -South
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 547h/528H 123v/149V Pos: standing >
Laz leaves south.
You follow Laz.
Black Tunnel
A long cavernous tunnel naturally made from the black stone of the
area, this passage is filled with stalagmites and stalagtites. Water
drips down from the ceiling, creating tiny rivulets that flow to the
north. The passage also runs to the east.
Obvious exits: -North -East -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
An orc warrior peers around, patrolling these passages.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
Washu sneaks in from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 547h/528H 121v/149V Pos: standing >
Laz leaves east.
You follow Laz.
Black Tunnel
A long cavernous tunnel naturally made from the black stone of the
area, this passage is filled with stalagmites and stalagtites. Water
drips down from the ceiling, creating tiny rivulets that flow to the
west. A blank stone wall blocks passage to the east.
Obvious exits: -East -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.
< 547h/528H 122v/149V Pos: standing >
Laz leaves east.
You follow Laz.
Northwest Corner of the Animal Pasture
This area of the cavern floor is fairly flat and smooth, bordered on all
sides by natural barriers, making it a perfect pasture for animals. Various
types of fungus grow on the floor, providing food for some of the animals.
Vermin of various types scurry about, having been released into the cage to
provide food for the carnivores. dung piles and animal droppings, both dried
and fresh, cover the cavern floor, creating a stench that hangs in the air
like an invisible fog. Natural stone formations block progress to the north.
On the west wall is a cave opening. The pasture continues east and south.
Obvious exits: -East -South -West
A metal gate stands open in front of the cave opening.
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
A steeder moves towards you
Presto enters from the west.
Lurt sneaks in from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.
< 547h/528H 124v/149V Pos: standing >
Laz leaves east.
You follow Laz.
Northern Animal Pasture
This area of the cavern floor is fairly flat and smooth, bordered on all
sides by natural barriers, making it a perfect pasture for animals. Various
types of fungus grow on the floor, providing food for some of the animals.
Vermin of various types scurry about, having been released into the cage to
provide food for the carnivores. dung piles and animal droppings, both dried
and fresh, cover the cavern floor, creating a stench that hangs in the air
like an invisible fog. A natural stone formation blocks progress north. The
pasture continues to the east, south and west.
Obvious exits: -East -South -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
A steeder moves towards you
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.
< 547h/528H 123v/149V Pos: standing >
Laz leaves east.
You follow Laz.
Northeast Corner of the Animal Pasture
This area of the cavern floor is fairly flat and smooth, bordered on all
sides by natural barriers, making it a perfect pasture for animals. Various
types of fungus grow on the floor, providing food for some of the animals.
Vermin of various types scurry about, having been released into the cage to
provide food for the carnivores. dung piles and animal droppings, both dried
and fresh, cover the cavern floor, creating a stench that hangs in the air
like an invisible fog. Natural stone formations block progress to the north
and east. The pasture continues south and west.
Obvious exits: -South -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
A steeder moves towards you
A cave bear stands on its hind legs as you enter
Presto enters from the west.
Obe enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.
< 547h/528H 124v/149V Pos: standing >
Laz leaves south.
You follow Laz.
Eastern Animal Pasture
This area of the cavern floor is fairly flat and smooth, bordered on all
sides by natural barriers, making it a perfect pasture for animals. Various
types of fungus grow on the floor, providing food for some of the animals.
Vermin of various types scurry about, having been released into the cage to
provide food for the carnivores. dung piles and animal droppings, both dried
and fresh, cover the cavern floor, creating a stench that hangs in the air
like an invisible fog. A stone wall has been built to block progress east,
a gate can be seen in its center. The pasture continues to the north, south
and west.
Obvious exits: -North -East# -South -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Presto enters from the north.
Obe enters from the north.
Doo enters from the north.
Washu sneaks in from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Goli enters from the north.
Nom enters from the north.
Zn enters from the north.
< 547h/528H 124v/149V Pos: standing >
Laz opens the gate.
< 547h/528H 125v/149V Pos: standing >
< 547h/528H 130v/149V Pos: standing >
Obe leaves east.
< 547h/528H 132v/149V Pos: standing >
Laz leaves east.
You follow Laz.
A Natural Path
The natural features of the cavern floor have been left untouched in this
area, as it forms a nice walkway. dung piles, both dried and fresh, cover
most of the floor, creating a stench that can not be ignored. Sounds of
animals and masters alike can be heard echoing from all directions. A short
stone wall has been built to support a gate to the west. The path makes a
turn here, leaving to the east and south.
Obvious exits: -East -South -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
Obe Durian Addicts (Dwarf)(medium) stands in mid-air here, fighting a duergar guard.
A duergar high priest stands here, fighting Obe.
A duergar high priest stands here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
A duergar guard stands, floating here, fighting Obe.
Presto enters from the west.
Lurt sneaks in from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.
< 547h/528H 132v/149V Pos: standing >
Laz leaves east.
You follow Laz.
A Natural Path
The natural features of the cavern floor have been left untouched in this
area, as it forms a nice walkway. dung piles, both dried and fresh, cover
most of the floor, creating a stench that can not be ignored. Sounds of
animals and masters alike can be heard echoing from all directions. The path
makes a turn here, continuing to the north and west.
Obvious exits: -North -West
*Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
You sense a lifeform nearby.
Presto enters from the west.
Doo enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Goli enters from the west.
Nom enters from the west.
Zn enters from the west.
< 547h/528H 130v/149V Pos: standing >
Someone suddenly attacks Goli!
A sneaky duergar sentry snaps into visibility.
Goli snaps into visibility.
A sneaky duergar sentry's feeble punch grazes Goli.
A sneaky duergar sentry ignites into black flames as he hits Goli!
< 547h/528H 130v/149V Pos: standing >
Obe enters from the west.
< 547h/528H 131v/149V Pos: standing >
Doo starts casting an offensive spell.
Doo snaps into visibility.
< 547h/528H 133v/149V Pos: standing >
Laz snaps into visibility.
Laz places a black bladed dagger with a silver hilt [superior] with a strange black stone in the back of a sneaky duergar sentry, resulting in some strange noises and some blood.
< 547h/528H 133v/149V Pos: standing >
Obe nods.
You quickly scan the area.
A duergar high priest who is close by to your west.
A duergar high priest who is close by to your west.
A duergar guard who is close by to your west.
A duergar guard who is close by to your west.
A duergar guard who is close by to your west.
< 547h/528H 133v/149V Pos: standing >
You quickly scan the area.
A duergar high priest who is close by to your west.
A duergar high priest who is close by to your west.
A duergar guard who is close by to your west.
A duergar guard who is close by to your west.
A duergar guard who is close by to your west.
< 547h/528H 134v/149V Pos: standing >
Washu gives an order to his followers.
A water elemental snaps into visibility.
A sneaky duergar sentry avoids being bashed by a water elemental, who loses its balance and falls.
A water elemental snaps into visibility.
A sneaky duergar sentry avoids being bashed by a water elemental, who loses its balance and falls.
A water elemental snaps into visibility.
A sneaky duergar sentry avoids being bashed by a water elemental, who loses its balance and falls.
< 547h/528H 134v/149V Pos: standing >
Doo snaps into visibility.
< 547h/528H 134v/149V Pos: standing >
Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!
< 547h/528H 134v/149V Pos: standing >
A sneaky duergar sentry dodges Goli's attack.
A sneaky duergar sentry dodges Goli's attack.
< 547h/528H 135v/149V Pos: standing >
Goli dodges a sneaky duergar sentry's attack.
Goli dodges a sneaky duergar sentry's attack.
A sneaky duergar sentry's feeble punch grazes Goli.
A sneaky duergar sentry ignites into black flames as he hits Goli!
< 547h/528H 135v/149V Pos: standing >
Doo starts casting an offensive spell.
Doo snaps into visibility.
< 547h/528H 136v/149V Pos: standing >
A Duergar enters from the north.
You assist Laz heroically.
You snap into visibility.
[Damage: 11 ] -=[Your decent punch grazes a sneaky duergar sentry.]=-
< 548h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your decent punch grazes a sneaky duergar sentry.]=-
[Damage: 13 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 13 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 10 ] -=[Your punch grazes a sneaky duergar sentry.]=-
[Damage: 11 ] -=[Your decent punch grazes a sneaky duergar sentry.]=-
You miss a sneaky duergar sentry.
[Damage: 11 ] -=[Your punch grazes a sneaky duergar sentry.]=-
You sneak in and deliver a strike to a pressure point!
[Damage: 22 ] -=[Your impressive punch wounds a sneaky duergar sentry.]=-
[Damage: 12 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
A Duergar leaves west.
< 557h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: small wounds >
Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!
< 557h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few wounds >
Laz's impressive slash wounds a sneaky duergar sentry.
Laz's impressive pierce wounds a sneaky duergar sentry.
Laz's powerful pierce wounds a sneaky duergar sentry.
Laz's impressive slash wounds a sneaky duergar sentry.
Laz's impressive slash wounds a sneaky duergar sentry.
< 557h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sta EP: few wounds >
Goli misses a sneaky duergar sentry.
A sneaky duergar sentry dodges Goli's attack.
A sneaky duergar sentry is knocked to the ground by Obe's mighty bash!
Obe dives at a sneaky duergar sentry skewering him with his claymore of hell.
< 557h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: few wounds >
Doo starts casting an offensive spell.
< 557h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: few wounds >
Nom snaps into visibility.
< 557h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: few wounds >
Obe's fine slash grazes a sneaky duergar sentry.
Obe's fine slash grazes a sneaky duergar sentry.
Obe's slash grazes a sneaky duergar sentry.
A sneaky duergar sentry's feeble punch grazes Goli.
A sneaky duergar sentry ignites into black flames as he hits Goli!
Goli dodges a sneaky duergar sentry's attack.
< 557h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: few wounds >
Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 14 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 14 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 13 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 15 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 14 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 19 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 13 ] -=[Your fine punch wounds a sneaky duergar sentry.]=-
[Damage: 21 ] -=[Your impressive punch strikes a sneaky duergar sentry.]=-
Presto starts casting an offensive spell.
Presto snaps into visibility.
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: nasty wounds >
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: nasty wounds >
A sneaky duergar sentry suddenly clutches their head, as if trying to shrug off some unknown malady.
A sneaky duergar sentry's eyes briefly cloud over as his body is painfully ripped apart from within.
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: nasty wounds >
Presto completes his spell...
Presto utters the words 'buoblg qrunsoqpze yugh'
Presto's fist beats the life out of a sneaky duergar sentry, blood pours from his body!
Doo starts casting an offensive spell.
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
A water elemental rises to its feet.
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
A water elemental rises to its feet.
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
A water elemental misses a sneaky duergar sentry.
A water elemental's decent crush wounds a sneaky duergar sentry.
A water elemental's crude crush grazes a sneaky duergar sentry.
Goli's bludgeon wounds a sneaky duergar sentry.
Goli misses a sneaky duergar sentry.
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
A water elemental rises to its feet.
Laz's powerful slash strikes a sneaky duergar sentry hard.
Laz's powerful pierce strikes a sneaky duergar sentry hard.
Laz's impressive pierce strikes a sneaky duergar sentry.
Laz's impressive slash strikes a sneaky duergar sentry.
Laz's powerful slash strikes a sneaky duergar sentry very hard.
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: pretty hurt >
Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at a sneaky duergar sentry!
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: awful >
< 568h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 14 ] -=[Your fine punch strikes a sneaky duergar sentry hard.]=-
[Damage: 17 ] -=[Your punch strikes a sneaky duergar sentry very hard.]=-
[Damage: 20 ] -=[Your punch seriously wounds a sneaky duergar sentry.]=-
[Damage: 14 ] -=[Your fine punch strikes a sneaky duergar sentry very hard.]=-
You sneak in and deliver a strike to a pressure point!
[Damage: 24 ] -=[Your punch enshrouds a sneaky duergar sentry in a mist of blood.]=-
[Damage: 16 ] -=[Your fine punch enshrouds a sneaky duergar sentry in a mist of blood.]=-
[Damage: 15 ] -=[Your fine punch enshrouds a sneaky duergar sentry in a mist of blood.]=-
[Damage: 13 ] -=[Your punch causes a sneaky duergar sentry to grimace in pain.]=-
< 581h/528H 137v/149V Pos: standing >
< T: Goli TP: sta TC:few scratches E: duergar sit EP: awful >
Blood seeps from a sneaky duergar sentry's ears as his mind is torn to pieces.
A sneaky duergar sentry is dead! R.I.P.
You receive your share of experience.
A sneaky duergar sentry's death cry reverberates in your head as he falls to the ground.
< 581h/528H 137v/149V Pos: standing >
Presto gets something from the corpse of a sneaky duergar sentry.
A Duergar enters from the west.
It appears to be the corpse of a sneaky duergar sentry.
Nothing.
< 581h/528H 137v/149V Pos: standing >
< 581h/528H 137v/149V Pos: standing >
A Duergar waves happily.
< 581h/528H 138v/149V Pos: standing >
A Natural Path
Obvious exits: -North -West
A few drops of fresh blood are scattered around the area.
The corpse of a sneaky duergar sentry is lying here.
A Duergar (medium) stands here.
Obe Durian Addicts (Dwarf)(medium) stands in mid-air here.
*Zn Durian Addicts (Firbolg)(huge) stands in mid-air here.
Nom Durian Addicts (Grey Elf)(medium) stands in mid-air here. (casting)
Goli Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
*Washu Durian Addicts (Grey Elf)(medium) stands in mid-air here.
*Doo Durian Addicts (Halfling)(small) stands in mid-air here.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Presto Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Laz Durian Addicts (Barbarian)(large) stands in mid-air here.
< 581h/528H 138v/149V Pos: standing >
Presto starts casting an offensive spell.
< 581h/528H 138v/149V Pos: standing >
A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a Duergar's ears as his mind is torn to pieces.
A Duergar is dead! R.I.P.
You receive your share of experience.