<worn as a badge> a frost dragon's eye (glowing)
<worn on head> the dirty cloth turban [48%]
<worn on eyes> eyes of the tanar'ri (magic) [76%]
<worn in ear> a carved turquoise stud (magic) (glowing) (illuminating) [73%]
<worn in ear> a dangling whitestone earring (magic) [85%]
<worn on face> a tribal mask (magic) [87%]
<worn around neck> a medallion of champions of precision [18%]
<worn around neck> a boreal silver choker
<worn on body> the Living Necroplasm (invis) (magic)[233h 24m 43s]
<worn about body> a blood red robe of linked bones (humming)
<worn as quiver> the epic flute of sleeping and charming (magic) [75%]
<worn about waist> a utility belt of poisoning agents [88%]
<worn on belt buckle>the epic lyre of healing and harming (magic) [74%]
<attached to belt> a midnight blue tome with silver bindings (glowing) [74%]
<worn on arms> some durethium armplates [70%]
<worn around wrist> a skin-wrapped adamantium wristguard
<worn around wrist> an elven bracelet of precision (magic)
<worn on hands> some well-used diamond gloves
<worn on finger> a titanium ring (magic) (glowing)
<worn on finger> the ring of a duergar elder (glowing) [66%]
<primary weapon> a runestone dagger (magic) (glowing) [69%]
<held> the epic drums of chaos and heroism (magic)
<worn on legs> some wolf hide pants [50%]
<worn on feet> some thick orog-hide moccasins [67%]
< 631h/631H 49v/108V Pos: standing >
You quickly scan the area.
A voadkyn who is rather far off to your south.
A rotund merchant who is rather far off to your south.
A caravan guard who is rather far off to your south.
A caravan guard who is rather far off to your south.
A caravan guard who is rather far off to your south.
A caravan guard who is rather far off to your south.
A foraging herbalist who is in the distance to your south.
A treejumper who is close by to your west.
A treant who is not far off to your west.
A satyr who is not far off to your west.
A treant who is not far off to your west.
A hopper who is not far off to your west.
< 631h/631H 50v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Along the Western Fork of the Path
</map>
<map>
Zone: The Forest City of Aravne.
Room: Along the Western Fork of the Path
</map>
Along the Western Fork of the Path
Obvious exits: -E -W
A treejumper searches the area for food.
< 631h/631H 50v/108V Pos: standing >
Alas, you cannot go that way. . . .
< 631h/631H 51v/108V Pos: standing >
Alas, you cannot go that way. . . .
< 631h/631H 52v/108V Pos: standing >
Alas, you cannot go that way. . . .
< 631h/631H 53v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Split in the Path at a Giant Rock
</map>
<map>
Zone: The Forest City of Aravne.
Room: Split in the Path at a Giant Rock
</map>
Split in the Path at a Giant Rock
Obvious exits: -E -S -W
A human trapper wanders the area checking his snares.
< 631h/631H 53v/108V Pos: standing >
You sing a song that makes your heart swell with pride.
<map>
Zone: The Forest City of Aravne.
Room: Detour in the Main Path
</map>
Detour in the Main Path
Obvious exits: -N -W
< 631h/631H 51v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>
Main Path Approaching Aravne
Obvious exits: -N -S
< 631h/631H 50v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
Before the Entry Tree of Aravne
Obvious exits: -E -S -W -U
A wooden sign is attached to the tree here.
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
< 631h/631H 48v/108V Pos: standing >
Alas, you cannot go that way. . . .
< 631h/631H 49v/108V Pos: standing >
Alas, you cannot go that way. . . .
< 631h/631H 50v/108V Pos: standing >
Alas, you cannot go that way. . . .
< 631h/631H 50v/108V Pos: standing >
Alas, you cannot go that way. . . .
< 631h/631H 52v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Path to the Forest Undercity
</map>
Path to the Forest Undercity
Obvious exits: -E -NW
< 631h/631H 52v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Entry to the Forest Undercity
</map>
<map>
Zone: The Forest City of Aravne.
Room: Entry to the Forest Undercity
</map>
Entry to the Forest Undercity
Obvious exits: -N -SE
A warning sign has recently been posted here.
A forest guard stands, apparently asleep.(Gold Aura)
A forest guard stands, apparently asleep.(Gold Aura)
A forest guard stands, apparently asleep.(Gold Aura)
< 631h/631H 51v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Path Through the Forest Undercity
</map>
Path Through the Forest Undercity
Obvious exits: -N -S
< 631h/631H 49v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Inside the Forest Undercity
</map>
Inside the Forest Undercity
Obvious exits: -N -S
< 631h/631H 48v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Forest Undercity South of Battle Tree
</map>
Forest Undercity South of Battle Tree
Obvious exits: -S -NW -NE
< 631h/631H 47v/108V Pos: standing >
You quickly scan the area.
A forest guard who is a brief walk away to your south.
A forest guard who is a brief walk away to your south.
A forest guard who is a brief walk away to your south.
A foraging herbalist who is close by to your northwest.
< 631h/631H 47v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Western Path Around Battle Tree
</map>
<map>
Zone: The Forest City of Aravne.
Room: Western Path Around Battle Tree
</map>
Western Path Around Battle Tree
Obvious exits: -N -SE
A severed insect leg lies here leaking ooze.
A human herbalist seeks out rare roots and leaves here.
< 631h/631H 48v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Path Intersection South of the Dump Landing
</map>
Path Intersection South of the Dump Landing
Obvious exits: -N -E -S
An old, weathered sign marks the intersection here.
< 631h/631H 47v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Twin Tree Gateway to the Dump Landing
</map>
Twin Tree Gateway to the Dump Landing
Obvious exits: -N# -S
< 631h/631H 45v/108V Pos: standing >
You quickly scan the area.
A foraging herbalist who is not far off to your south.
< 631h/631H 46v/108V Pos: standing >
You sing a song that makes your heart swell with pride.
< 631h/631H 47v/108V Pos: standing >
Ok.
< 631h/631H 48v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Southern Entry of the Dump Landing
</map>
<map>
Zone: The Forest City of Aravne.
Room: Southern Entry of the Dump Landing
</map>
Southern Entry of the Dump Landing
Obvious exits: -N -E -S -W
An expressionless customs guard performs his duties.
An expressionless customs guard performs his duties.
Trasaaak, officer of customs checks for contraband.
< 631h/631H 47v/108V Pos: standing >
Ok.
< 631h/631H 48v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Cental Path Through the Dump
</map>
Cental Path Through the Dump
Obvious exits: -N -S
< 631h/631H 46v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: The Southern Intersection
</map>
The Southern Intersection
Obvious exits: -N -E -S -W
< 631h/631H 45v/108V Pos: standing >
You quickly scan the area.
A volunteer guard who is in the distance to your north.
Bakchasa who is a brief walk away to your east.
Babedo who is a brief walk away to your east.
A customs guard who is not far off to your south.
A customs guard who is not far off to your south.
Trasaaak who is not far off to your south.
< 631h/631H 46v/108V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
< 631h/631H 49v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Western Half of Tired Traveler Way
</map>
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
< 631h/631H 48v/108V Pos: standing >
You quickly scan the area.
Bakchasa who is not far off to your east.
Babedo who is not far off to your east.
< 631h/631H 49v/108V Pos: standing >
It is snowing here.
Ok.
< 631h/631H 51v/108V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Ekchran's Edibles
</map>
<map>
Zone: The Forest City of Aravne.
Room: Ekchran's Edibles
</map>
Ekchran's Edibles
Obvious exits: -S
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Ekchran, master cook of the dump, seasons meat here.
< 631h/631H 50v/108V Pos: standing >
Ok.
< 631h/631H 51v/108V Pos: standing >
Meth sits down in a comfortable spot.
< 631h/631H 53v/108V Pos: standing >
You sing a song that makes your heart swell with pride.
< 631h/631H 53v/108V Pos: standing >
Meth takes out his holy symbol and begins praying intently.
You now follow Meth.
< 631h/631H 55v/108V Pos: standing >
You attempt to give consent...
< 631h/631H 56v/108V Pos: standing >
You are now a member of Meth's group.
Score information for Qoans
Level: 51 Race: Halfling Class: Bard / Scoundrel Sex: Male
Hit points: 631(631) Moves: 56(108)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 28521 platinum 10 gold 4 silver 5 copper
Playing time: 7 days / 2 hours/ 44 minutes
Received data: 0.0625 MB this session.
Send data: 0.0013 MB this session.
Compression ratio: 87%
Title: Durian Addicts
Group Leader: Meth
Status: Standing.
Singing
Epic points(total): 7440(9115) Current task: find runestone of Tiamat
Epic Bonus: Epic Points Bonus (20.59%)
Frags: -0.16 Deaths: 10
Consenting: Meth
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Farsee Fly Haste Waterbreathing Listen Blessing of the Gods
Songs: Song of Revelation Song of Heroism Song of Flight
Stat Pool timeout: 29:14:21
Bartender Quests Remaining: 5
Combat Pulse: 13 Spell Pulse: 0.68
Leaderboard Points: 525
Active Spells:
--------------
Auctions Disabled (1 minute)
elephantstrength (40 minutes)
stone skin (8 minutes)
globe of invulnerability (6 minutes)
vampiric trance (4 minutes)
haste (2 minutes)
hawkvision (19 minutes)
lionrage (less than a minute remaining)
< 631h/631H 56v/108V Pos: standing >
< 631h/631H 57v/108V Pos: standing >
Meth raises his holy symbol and smiles broadly.
< 631h/631H 66v/108V Pos: standing >
Meth clambers to his feet.
< 631h/631H 67v/108V Pos: standing >
You sing a song that makes your heart swell with pride.
< 631h/631H 69v/108V Pos: standing >
Meth opens the door.
< 631h/631H 73v/108V Pos: standing >
Meth sneaks south.
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: Western Half of Tired Traveler Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: Western Half of Tired Traveler Way
</map>
Western Half of Tired Traveler Way
Obvious exits: -N -E -S# -W
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 631h/631H 73v/108V Pos: standing >
< 631h/631H 74v/108V Pos: standing >
Meth closes the door.
< 631h/631H 75v/108V Pos: standing >
You quickly scan the area.
Bakchasa who is not far off to your east.
Babedo who is not far off to your east.
< 631h/631H 76v/108V Pos: standing >
Meth sneaks west.
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: The Southern Intersection
</map>
<map>
Zone: The Forest City of Aravne.
Room: The Southern Intersection
</map>
The Southern Intersection
Obvious exits: -N -E -S -W
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Backstab who?
< 631h/631H 75v/108V Pos: standing >
Meth sneaks north.
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: Central Path Through the Dump
</map>
<map>
Zone: The Forest City of Aravne.
Room: Central Path Through the Dump
</map>
Central Path Through the Dump
Obvious exits: -N -S
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 631h/631H 74v/108V Pos: standing >
Meth sneaks north.
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: The Dump Center Point
</map>
<map>
Zone: The Forest City of Aravne.
Room: The Dump Center Point
</map>
The Dump Center Point
Obvious exits: -N -S
A murky pool of deep green water marks the center of town.
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Backstab who?
< 631h/631H 72v/108V Pos: standing >
Backstab who?
< 631h/631H 73v/108V Pos: standing >
Backstab who?
< 631h/631H 74v/108V Pos: standing >
Backstab who?
< 631h/631H 74v/108V Pos: standing >
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: Central Path Through the Dump
</map>
<map>
Zone: The Forest City of Aravne.
Room: Central Path Through the Dump
</map>
Central Path Through the Dump
Obvious exits: -N -S
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Backstab who?
< 631h/631H 73v/108V Pos: standing >
Backstab who?
< 631h/631H 74v/108V Pos: standing >
Backstab who?
< 631h/631H 74v/108V Pos: standing >
Backstab who?
< 631h/631H 75v/108V Pos: standing >
Backstab who?
< 631h/631H 76v/108V Pos: standing >
You sing a song that makes your heart swell with pride.
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: The Northern Intersection
</map>
<map>
Zone: The Forest City of Aravne.
Room: The Northern Intersection
</map>
The Northern Intersection
Obvious exits: -N -E -S -W
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Backstab who?
< 631h/631H 74v/108V Pos: standing >
Backstab who?
< 631h/631H 75v/108V Pos: standing >
Backstab who?
< 631h/631H 75v/108V Pos: standing >
Backstab who?
< 631h/631H 76v/108V Pos: standing >
Backstab who?
< 631h/631H 77v/108V Pos: standing >
Backstab who?
< 631h/631H 77v/108V Pos: standing >
Meth sneaks east.
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>
East Cozy Way
Obvious exits: -N -E -S -W
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Backstab who?
< 631h/631H 76v/108V Pos: standing >
Backstab who?
< 631h/631H 77v/108V Pos: standing >
Backstab who?
< 631h/631H 77v/108V Pos: standing >
Backstab who?
< 631h/631H 78v/108V Pos: standing >
Backstab who?
< 631h/631H 79v/108V Pos: standing >
Backstab who?
< 631h/631H 79v/108V Pos: standing >
Backstab who?
< 631h/631H 80v/108V Pos: standing >
Meth nods.
Backstab who?
< 631h/631H 80v/108V Pos: standing >
Backstab who?
< 631h/631H 81v/108V Pos: standing >
Backstab who?
< 631h/631H 82v/108V Pos: standing >
Backstab who?
< 631h/631H 82v/108V Pos: standing >
Backstab who?
< 631h/631H 83v/108V Pos: standing >
You quickly scan the area.
A thri-kreen youth who is close by to your north.
A Drow Elf who is close by to your south.
A thri-kreen homemaker who is close by to your south.
A thri-kreen youth who is close by to your south.
A thri-kreen homemaker who is close by to your south.
A volunteer guard who is rather far off to your west.
A wealthy noble who is rather far off to your west.
< 631h/631H 84v/108V Pos: standing >
Backstab who?
< 631h/631H 84v/108V Pos: standing >
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: The Northern Intersection
</map>
<map>
Zone: The Forest City of Aravne.
Room: The Northern Intersection
</map>
The Northern Intersection
Obvious exits: -N -E -S -W
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Backstab who?
< 631h/631H 83v/108V Pos: standing >
Backstab who?
< 631h/631H 84v/108V Pos: standing >
You sing a song that makes your heart swell with pride.
Meth says in elven 'sitting'
< 631h/631H 86v/108V Pos: standing >
You nod.
< 631h/631H 91v/108V Pos: standing >
Backstab who?
< 631h/631H 93v/108V Pos: standing >
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>
East Cozy Way
Obvious exits: -N -E -S -W
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Backstab who?
< 631h/631H 92v/108V Pos: standing >
Backstab who?
< 631h/631H 92v/108V Pos: standing >
Backstab who?
< 631h/631H 93v/108V Pos: standing >
Backstab who?
< 631h/631H 94v/108V Pos: standing >
Backstab who?
< 631h/631H 94v/108V Pos: standing >
Backstab who?
< 631h/631H 95v/108V Pos: standing >
Backstab who?
< 631h/631H 96v/108V Pos: standing >
Backstab who?
< 631h/631H 96v/108V Pos: standing >
You follow Meth.
<map>
Zone: The Forest City of Aravne.
Room: A Cozy Home
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Cozy Home
</map>
A Cozy Home
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a volunteer guard is lying here.
The corpse of a thri-kreen homemaker is lying here.
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium) sits resting.(Red Aura)
A thri-kreen homemaker watches over the young.(Gold Aura)
A thri-kreen youth runs rampant here.
A thri-kreen homemaker watches over the young.(Gold Aura)
You attempt to stab a Drow Elf in the back, but their stone skin quickly absorbs the impact before fading away!
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
[Damage: 1 ] A Drow Elf makes a strange sound as you place a runestone dagger in his back.
< 631h/631H 95v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Meth starts casting an offensive spell.
Meth snaps into visibility.
< 631h/631H 96v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
You sing a song that makes your heart swell with pride.
< 631h/631H 96v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Meth completes his spell...
Meth utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on a Drow Elf by Meth!
< 631h/631H 96v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 631h/631H 96v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
-=[a Drow Elf attacks you.]=- [0 hits]
Sorry, you aren't allowed to do that in combat.
< 631h/631H 96v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 631h/631H 96v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 17 ] [Damage: 16 ] You scatter your atoms to the wind only to reassemble nearby.
-=[You attack a Drow Elf.]=- [2 hits]
< 641h/631H 96v/108V Pos: standing >
Meth starts casting an offensive spell.
Meth snaps into visibility.
< 641h/631H 96v/108V Pos: standing >
Looking panicked, a Drow Elf scrambles madly to his feet!
< 641h/631H 97v/108V Pos: standing >
[Damage: 42 ] A Drow Elf makes a strange sound as you place a runestone dagger in his back.
< 655h/631H 98v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sta EP: awful >
Meth completes his spell...
Meth utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on a Drow Elf by Meth!
< 655h/631H 99v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sta EP: awful >
Meth starts casting an offensive spell.
Meth snaps into visibility.
< 655h/631H 99v/108V Pos: standing >
< T: Qoans TP: sta TC:excellent E: A Drow Elf sta EP: awful >
You do a fancy maneuver, tripping a Drow Elf.
Unfortunately, a Drow Elf proves to be quite agile himself, and you go down as well.
You no longer feel like a hero.
You no longer feel like a hero.
< 655h/631H 99v/108V Pos: sitting >
< T: Qoans TP: sit TC:excellent E: A Drow Elf sit EP: awful >
Meth snaps into visibility.
< 655h/631H 99v/108V Pos: sitting >
< T: Qoans TP: sit TC:excellent E: A Drow Elf sit EP: awful >
Meth snaps into visibility.
Meth completes his spell...
Meth utters the word 'gurunsoqz'
Meth's spell flows around a Drow Elf, leaving him unharmed!
< 655h/631H 99v/108V Pos: sitting >
< T: Qoans TP: sit TC:excellent E: A Drow Elf sit EP: awful >
-=[a Drow Elf attacks you.]=- [0 hits]
< 655h/631H 99v/108V Pos: sitting >
< T: Qoans TP: sit TC:excellent E: A Drow Elf sit EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 16 ] Your stab cuts a vital artery and causes a Drow Elf to fall before your feet.
A Drow Elf's exquisite softwood amulet from Ako Village was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.