<worn as a badge> an emblem of Shanatar royalty [poor] [88%]
<worn on head> a prismatic halo of light of agility (glowing) (humming) [65%]
<worn in ear> a lizard skull earring made by Straut
<worn in ear> a wispy astral-twined mindstone ring[239h 9m 5s]
<worn on face> a mask of hades of regeneration (glowing) [36%]
<worn around neck> Lolth's pestilent pendant
<worn around neck> the medallion of kossuth [88%]
<worn on body> a suit of flame-wreathed platemail [78%]
<worn about body> a wrap of drow chainmail [44%]
<worn on back> a silvery-blue backpack [52%]
<worn about waist> a waistband of rock and stone
<worn on belt buckle>an exquisite dragonscale belt buckle [54%]
<attached to belt> a hand-carved yo-yo [72%]
<worn on arms> some jaguar claw armor [76%]
<held as shield> the enchanted mithril shield of Shanat (humming) [73%]
<worn around wrist> a blackened bluestone bracer (glowing) [80%]
<worn around wrist> the ancestral bracelet of Sevenoaks
<worn on hands> the woven gloves of the harvest [89%]
<worn on finger> a ring called 'Soulcatcher' [88%]
<worn on finger> an ancient ring of liquid rock [76%]
<primary weapon> a death sickle (glowing)
<worn on legs> a pair of soiled leather breeches of wisdom
<worn on feet> the boots of the four winds of endurance [64%]
< 949h/949H 265v/265V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Tolm snaps into visibility.
Tolm heroically rescues Thal.
< 949h/949H 265v/265V Pos: standing >
An elite guard's fine punch wounds Tolm.
An elite guard ignites into black flames as he hits Tolm!
Thal snaps into visibility.
An elite guard's mighty slash strikes Thal.
An elite guard's slash wounds Thal.
< 949h/949H 265v/265V Pos: standing >
Tolm's powerful slash strikes an elite guard very hard.
Tolm's powerful pierce strikes an elite guard very hard.
Tolm's pierce seriously wounds an elite guard.
Tolm's powerful slash seriously wounds an elite guard.
Tolm's powerful slash enshrouds an elite guard in a mist of blood.
Tolm's powerful slash enshrouds an elite guard in a mist of blood.
You start chanting...
< 949h/949H 265v/265V Pos: standing >
Thal starts casting an offensive spell.
< 949h/949H 265v/265V Pos: standing >
Casting: horrid wilting
< 949h/949H 265v/265V Pos: standing >
You complete your spell...
[Damage: 117 ] You suck all the water from an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are an elite guard's last actions in this world.
Thal stops invoking abruptly!
< 949h/949H 265v/265V Pos: standing >
An elite guard parries Thal's lunge at him.
An elite guard blocks Thal's lunge at him.
< 949h/949H 265v/265V Pos: standing >
Straut gets a small pile of coins from the corpse of an elite guard.
< 949h/949H 265v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
Vokir snaps out of his meditative trance, grinning widely.
Thal starts casting an offensive spell.
Tolm heroically rescues Thal.
< 949h/949H 265v/265V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
Liels starts casting a spell.
< 949h/949H 265v/265V Pos: standing >
A powerful djinni fades from your mortal viewing...
< 949h/949H 265v/265V Pos: standing >
Straut gives an order to his followers.
An air sylph suddenly attacks an elite guard!
An air sylph's impressive crush wounds an elite guard.
A powerful djinni suddenly attacks an elite guard!
A powerful djinni snaps into visibility.
A powerful djinni's crush wounds an elite guard.
A powerful djinni suddenly attacks an elite guard!
A powerful djinni's fine crush wounds an elite guard.
< 949h/949H 265v/265V Pos: standing >
Tolm parries an elite guard's lunge at him.
Tolm's intercepts an elite guard's attack with twisted longsword with eloquent ease.
Tolm's impressive slash wounds an elite guard.
Tolm's impressive slash wounds an elite guard.
< 949h/949H 265v/265V Pos: standing >
You complete your spell...
[Damage: 150 ] An elite guard begins to dry and wilt.
< 949h/949H 265v/265V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Liels completes his spell...
Liels utters the words 'yjrr pzar'
A torrent of divine energy flows from Liels into Thal's body, and his wounds begin to heal!
< 949h/949H 265v/265V Pos: standing >
Thal completes his spell...
Thal utters the words 'zrzqhfuqar znzjudihuai'
An elite guard is engulfed by a shower of arcing electricity sent by Thal.
Outside the Southern City Gates
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
[4] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Vokir Mujahedin of -={The Jihad}=- (Drow Elf)(medium) sits resting.
A globe of darkness floats near Vokir's head.
Liels Caliph of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Kaene Sinister Vizier of -={The Jihad}=- (Ogre)(huge) stands in mid-air here.
An air sylph stands in mid-air here, fighting an elite guard. (minion)
A powerful djinni stands in mid-air here, fighting an elite guard. (minion)
A powerful djinni stands in mid-air here, fighting an elite guard. (minion)
Straut Sinister Vizier of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Straut's head.
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here, fighting an elite guard.
Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here, fighting an elite guard.
An impenetrable globe of darkness floats near Tolm's head.
An elite guard stands in mid-air here, fighting Tolm.
< 949h/949H 265v/265V Pos: standing >
You start chanting...
< 949h/949H 265v/265V Pos: standing >
Tolm's slash strikes an elite guard.
Tolm's powerful pierce strikes an elite guard.
An elite guard blocks Tolm's lunge at him.
Tolm's slash strikes an elite guard.
Tolm's impressive slash strikes an elite guard.
Thal starts casting a spell.
Vokir clambers to his feet.
< 949h/949H 265v/265V Pos: standing >
Casting: horrid wilting
< 949h/949H 265v/265V Pos: standing >
An elite guard dodges a powerful djinni's attack.
A powerful djinni's fine crush wounds an elite guard.
A powerful djinni's fine crush wounds an elite guard.
A powerful djinni's fine crush wounds an elite guard.
A powerful djinni's fine crush wounds an elite guard.
A powerful djinni's crush wounds an elite guard.
A powerful djinni's fine crush wounds an elite guard.
An elite guard dodges a powerful djinni's attack.
A powerful djinni's fine crush wounds an elite guard.
A powerful djinni's crush strikes an elite guard.
An air sylph's crush strikes an elite guard.
An elite guard blocks an air sylph's lunge at him.
An air sylph's fine crush strikes an elite guard.
An air sylph's crush wounds an elite guard.
An air sylph's fine crush strikes an elite guard.
An elite guard blocks an air sylph's lunge at him.
Tolm's body appears to recover from the affects of the potion.
< 949h/949H 265v/265V Pos: standing >
Electrical arcs continue to blacken and pincushion an elite guard.
Thal completes his spell...
Thal utters the word 'bruit'
Thal suddenly ceases to be only to materialize nearby.
You complete your spell...
[Damage: 114 ] An elite guard begins to dry and wilt.
Hint: Most commands have help files. Type 'help (command)' to learn how to use game commands.
Vokir says 'stone'
< 949h/949H 265v/265V Pos: standing >
Vokir's skin seems to turn to stone.
Tolm dodges an elite guard's attack.
Tolm parries an elite guard's lunge at him.
Tolm snaps into visibility.
< 949h/949H 265v/265V Pos: standing >
Thal sits down in a comfortable spot.
< 949h/949H 265v/265V Pos: standing >
Thal opens a mystical tome with glowing elemental glyphs and begins studying it intently.
< 949h/949H 265v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
You draw a 9th circle of energy from your surroundings.
You start chanting...
You drain power from nature, hastening your incantation.
< 949h/949H 265v/265V Pos: standing >
Electrical arcs continue to blacken and pincushion an elite guard.
< 949h/949H 265v/265V Pos: standing >
Tolm snaps into visibility.
< 949h/949H 265v/265V Pos: standing >
You complete your spell...
[Damage: 109 ] An elite guard begins to dry and wilt.
An elite guard is stunned!
< 949h/949H 265v/265V Pos: standing >
A powerful djinni's fine crush hits an elite guard.
An elite guard is mortally wounded, and will die soon, if not aided.
< 949h/949H 265v/265V Pos: standing >
An elite guard's body smokes as him body is consumed by the electric arcs.
An elite guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an elite guard dies in agony.
< 949h/949H 265v/265V Pos: standing >
Obvious exits:
North- (open iron) Inside the Southern City Gates
South- Too bright to tell..Straut gets a few coins from the corpse of an elite guard.
< 949h/949H 265v/265V Pos: standing >
You failed.
< 949h/949H 265v/265V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 949h/949H 265v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights northward.
Inside the Southern City Gates
Obvious exits: -E -S -W
A shady looking mercenary stands here, eyeing you with open contempt.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 949h/949H 265v/265V Pos: standing >
Tolm's skin seems to turn to stone.
Vokir gets a magical essence of Strength from the corpse of an elite guard.
< 949h/949H 265v/265V Pos: standing >
An air sylph fades from your mortal viewing...
< 949h/949H 265v/265V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 949h/949H 265v/265V Pos: standing >
A powerful djinni fades from your mortal viewing...
< 949h/949H 265v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
A powerful djinni fades from your mortal viewing...
< 949h/949H 265v/265V Pos: standing >
Thal clambers to his feet.
Thal, looking very frustrated, packs up his book.
< 949h/949H 265v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 949h/949H 265v/265V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Vokir.
You quickly scan the area.
A shady mercenary who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
< 949h/949H 265v/265V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
[5] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Vokir Mujahedin of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Vokir's head.
Liels Caliph of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Kaene Sinister Vizier of -={The Jihad}=- (Ogre)(huge) stands in mid-air here.
*A small tornado buzzling with life spins around here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Straut Sinister Vizier of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Straut's head.
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 949h/949H 265v/265V Pos: standing >
Lag sucks Vokir into the eternal plane of nothingness.
< 949h/949H 265v/265V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 949h/949H 265v/265V Pos: standing >
Zone Name: Tharnadia - City of Humans
Average mob level in zone: 18
< 949h/949H 265v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
Thal leaves south.
You follow Tolm.
The Road Leading From Tharnadia
Obvious exits: -N -S
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the north.
A powerful djinni enters from the north.
An air sylph enters from the north.
Kaene enters from the north.
Vokir enters from the north.
< 949h/949H 264v/265V Pos: standing >
Thal leaves south.
You follow Tolm.
The Road Leading From Tharnadia
Obvious exits: -N -E
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the north.
A powerful djinni enters from the north.
An air sylph enters from the north.
Kaene enters from the north.
Vokir enters from the north.
< 949h/949H 262v/265V Pos: standing >
Thal leaves east.
You follow Tolm.
The Road Leading From Tharnadia
Obvious exits: -S -W
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the west.
A powerful djinni enters from the west.
An air sylph enters from the west.
Kaene enters from the west.
Vokir enters from the west.
< 949h/949H 263v/265V Pos: standing >
Thal leaves south.
You follow Tolm.
The Road Leading From Tharnadia
Obvious exits: -N -S
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the north.
A powerful djinni enters from the north.
An air sylph enters from the north.
Kaene enters from the north.
Vokir enters from the north.
< 949h/949H 261v/265V Pos: standing >
Tolm sneaks south.
Thal leaves south.
You follow Tolm.
The Road Leading From Tharnadia
Obvious exits: -N -W
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the north.
A powerful djinni enters from the north.
An air sylph enters from the north.
Kaene enters from the north.
Vokir enters from the north.
< 949h/949H 262v/265V Pos: standing >
Argh!!! The sun is too bright.
Thal leaves west.
You follow Tolm.
The Road Leading From Tharnadia
Obvious exits: -E -S
The guildhall of Durian Addicts is here.
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Straut sneaks in from the east.
A powerful djinni enters from the east.
A powerful djinni enters from the east.
An air sylph enters from the east.
Kaene enters from the east.
Vokir enters from the east.
< 949h/949H 263v/265V Pos: standing >
Thal leaves south.
You follow Tolm.
The Road Leading From Tharnadia
Obvious exits: -N -S
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the north.
A powerful djinni enters from the north.
An air sylph enters from the north.
Kaene enters from the north.
Liels sneaks in from the north.
Vokir enters from the north.
< 949h/949H 261v/265V Pos: standing >
Thal leaves south.
You follow Tolm.
*M+*
^M++
*@+*^
M^****
MM^**
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of A Town Guardian is lying here.
Shattered bits of ice are scattered about the area.
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from elsewhere.
A powerful djinni enters from elsewhere.
An air sylph enters from elsewhere.
Kaene enters from elsewhere.
Vokir enters from elsewhere.
< 949h/949H 262v/265V Pos: standing >
Tolm sneaks south.
Thal leaves south.
You follow Tolm.
^M+
*P+*^
M^@***
MMM^***
MMM*^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Thal Mujahedin of -={The Jihad}=- (Drider)(large) stands in mid-air here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the north.
A powerful djinni enters from the north.
An air sylph enters from the north.
Kaene enters from the north.
Vokir enters from the north.
< 949h/949H 262v/265V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 264v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
Thal sits down in a comfortable spot.
< 949h/949H 265v/265V Pos: standing >
Thal opens a mystical tome with glowing elemental glyphs and begins studying it intently.
< 949h/949H 265v/265V Pos: standing >
^M+
*++*^
M^@***
MMM^***
MMM*^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Vokir Mujahedin of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Vokir's head.
Liels Caliph of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Kaene Sinister Vizier of -={The Jihad}=- (Ogre)(huge) stands in mid-air here.
*A small tornado buzzling with life spins around here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Straut Sinister Vizier of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Straut's head.
Thal Mujahedin of -={The Jihad}=- (Drider)(large) sits resting.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 949h/949H 265v/265V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Vokir.
< 949h/949H 265v/265V Pos: standing >
^M+
*++*^
M^@***
MMM^***
MMM*^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Vokir Mujahedin of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Vokir's head.
Liels Caliph of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Kaene Sinister Vizier of -={The Jihad}=- (Ogre)(huge) stands in mid-air here.
*A small tornado buzzling with life spins around here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Straut Sinister Vizier of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Straut's head.
Thal Mujahedin of -={The Jihad}=- (Drider)(large) sits resting.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
^M+
*++*^
M^@***
MMM^***
MMM*^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Vokir Mujahedin of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Vokir's head.
Liels Caliph of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Kaene Sinister Vizier of -={The Jihad}=- (Ogre)(huge) stands in mid-air here.
*A small tornado buzzling with life spins around here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Straut Sinister Vizier of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Straut's head.
Thal Mujahedin of -={The Jihad}=- (Drider)(large) sits resting.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
< 949h/949H 265v/265V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Col stands before you!
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
Tolm looks at Col.
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A Human who is a brief walk away to your north.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A Human who is a brief walk away to your north.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A Human who is a brief walk away to your north.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
Slay whom?
< 949h/949H 265v/265V Pos: standing >
Slay whom?
< 949h/949H 265v/265V Pos: standing >
Slay whom?
< 949h/949H 265v/265V Pos: standing >
Slay whom?
< 949h/949H 265v/265V Pos: standing >
Slay whom?
< 949h/949H 265v/265V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
An elite guard who is a brief walk away to your north.
< 949h/949H 265v/265V Pos: standing >
Slay whom?
< 949h/949H 265v/265V Pos: standing >
< 949h/949H 265v/265V Pos: standing >
You follow Tolm.
*M+*
^M++
*@+*^
M^****
MM^**
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of A Town Guardian is lying here.
Shattered bits of ice are scattered about the area.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
A powerful djinni enters from the south.
A powerful djinni enters from the south.
An air sylph enters from the south.
Kaene enters from the south.
Vokir enters from the south.
< 949h/949H 263v/265V Pos: standing >
Slay whom?
< 949h/949H 263v/265V Pos: standing >
Slay whom?
< 949h/949H 263v/265V Pos: standing >
Slay whom?
< 949h/949H 263v/265V Pos: standing >
A Human enters from elsewhere.
Vokir starts casting an offensive spell.
< 949h/949H 263v/265V Pos: standing >
Kaene suddenly looks a bit dumb, and madly slams at a Human!
< 949h/949H 263v/265V Pos: standing >
Kaene dodges a Human's attack.
< 949h/949H 263v/265V Pos: standing >
Argh!!! The sun is too bright.
< 949h/949H 263v/265V Pos: standing >
Vokir completes his spell...
Vokir utters the words 'abrauztg gpahhzfuio uqzbarr'
Vokir points at a Human.
The force of Vokir's iceball shatters any hopes a Human had of living a long and happy life.
A Human's amber-colored rod freezes and shatters into million pieces from the intense cold!
A Human's light blue scarf freezes and shatters into million pieces from the intense cold!
A Human's light blue scarf freezes and shatters into million pieces from the intense cold!
A Human is dead! R.I.P.
You receive your share of experience.