<floating about head>a LARGE green ioun stone[237h 34m 30s]
<worn as a badge> a frost dragon's eye (glowing)
<worn on head> a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes> a black duergar eyepatch of regeneration
<worn in ear> a pale magenta earring of Invisibility [superior] made by Lohrr (glowing) [81%]
<worn in ear> the eyeball of a shadow dragon (magic)
<worn on face> an ornate mask with a single dragon horn (magic)
<worn around neck> an amulet of creation [superior] (magic) (humming) [89%]
<worn around neck> a string of human teeth and beastial fangs [87%]
<worn on body> the chameleon suit of transformation of dexterity [76%]
<worn about body> the severed wings of a turkey named 'Dinner' (humming)
<worn on back> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn as quiver> the quiver of holding of regeneration (magic)
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>a jagged titanium boomerang (electrified) [89%]
<attached to belt> a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt> a cold steel axe called 'Brainripper' (magic) (glowing) (electrified)
<worn on arms> some scintillating sleeves of strength (invis) (magic)
<worn around wrist> a duergar-made adamantine bracelet of darkness [superior] made by Lohrr
<worn around wrist> the bracer of the whirlwinds of damage (glowing) (humming)
<worn on hands> a pair of vampiric dragonscale gauntlets (magic)
<worn on finger> a shiny crimson ring (invis) (magic)
<worn on finger> a ring of the beholder [superior]
<primary weapon> the granite dagger 'BloodFeast' (magic) (electrified)[237h 34m 30s]
<secondary weapon> a serpentine stilletto named 'Tainted Kiss' with a strange black stone (magic) (electrified)
<worn on legs> a pair of vapor leggings [superior]
<worn on feet> some spurred blood crystal boots (magic) [89%]
A praying monk who is close by to your north.
Sha who is a brief walk away to your north.
Kaene who is a brief walk away to your north.
Cholon who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A praying monk who is close by to your east.
A young acolyte who is not far off to your east.
Brother Mahr who is not far off to your east.
A praying monk who is close by to your south.
A praying monk who is close by to your west.
A wandering monk who is a brief walk away to your west.
< 636h/636H 161v/162V Pos: standing >
A Pillowed Prayer Room
Obvious exits: -N -E -S -W
A monk is resting within the pillowed chamber, praying.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
An assistant who is close by to your north.
Father Tel who is close by to your north.
A praying monk who is not far off to your north.
Sha who is rather far off to your north.
Kaene who is rather far off to your north.
Cholon who is rather far off to your north.
A stray dog who is rather far off to your north.
A monk who is close by to your east.
An upset disciple who is close by to your east.
A praying monk who is close by to your west.
< 636h/636H 162v/162V Pos: standing >
A Candle-Lit Hallway
Obvious exits: -N -S
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A praying monk who is close by to your north.
An assistant who is not far off to your north.
Kaene who is in the distance to your north.
Cholon who is in the distance to your north.
A stray dog who is in the distance to your north.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E -W
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A praying monk who is not far off to your north.
An assistant who is a brief walk away to your north.
Father Tel who is a brief walk away to your north.
A praying monk who is rather far off to your north.
A young acolyte who is close by to your east.
A wandering monk who is close by to your west.
< 636h/636H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 636h/636H 162v/162V Pos: standing >
You suddenly feel the urge for TURKEY! and take a nice bite out of your the severed wings of a turkey named 'Dinner'!
You invigorate you with renewed energy.
You quickly scan the area.
A praying monk who is not far off to your north.
An assistant who is a brief walk away to your north.
Father Tel who is a brief walk away to your north.
A praying monk who is rather far off to your north.
A young acolyte who is close by to your east.
A wandering monk who is close by to your west.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -W
This wandering monk walks about the cloister, observing everything.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A young acolyte who is not far off to your east.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A wandering monk who is close by to your east.
A young acolyte who is a brief walk away to your east.
< 636h/636H 162v/162V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
< 636h/636H 162v/162V Pos: standing >
Your globe shimmers and fades into thin air.
< 636h/636H 162v/162V Pos: standing >
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A disciple who is close by to your west.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
Brother Doss who is close by to your north.
A young acolyte who is close by to your north.
A wandering monk who is not far off to your north.
A wandering monk who is a brief walk away to your north.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S
Brother Doss walks through the hallways, inspecting the temple.(Gold Aura)
A young acolyte looks for anything to clean up in the monastery. (casting) (Gold Aura)
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E -S
This wandering monk walks about the cloister, observing everything.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A wandering monk who is close by to your north.
A praying monk who is not far off to your east.
An assistant who is a brief walk away to your east.
Father Tel who is a brief walk away to your east.
A praying monk who is rather far off to your east.
A young acolyte who is in the distance to your east.
Brother Mahr who is in the distance to your east.
Brother Doss who is close by to your south.
A young acolyte who is close by to your south.
A disciple who is not far off to your south.
< 636h/636H 162v/162V Pos: standing >
A Hall of Paintings
Obvious exits: -E -W
< 636h/636H 161v/162V Pos: standing >
A Pillowed Prayer Room
Obvious exits: -N -E -S -W
A monk is resting within the pillowed chamber, praying.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
Brother Gib who is close by to your north.
An assistant who is close by to your east.
Father Tel who is close by to your east.
A praying monk who is not far off to your east.
A young acolyte who is a brief walk away to your east.
Brother Mahr who is a brief walk away to your east.
A praying monk who is close by to your south.
A wandering monk who is not far off to your west.
< 636h/636H 162v/162V Pos: standing >
The Central Chamber of Meditation
Obvious exits: -N -E -S -W
The assistant to Father Tel stands next to him, nodding in agreement.(Gold Aura)
(Q)Father Tel rests in this room, speaking with his assistant.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A praying monk who is close by to your north.
Sha who is a brief walk away to your north.
Kaene who is a brief walk away to your north.
Cholon who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A praying monk who is close by to your east.
A young acolyte who is not far off to your east.
Brother Mahr who is not far off to your east.
A praying monk who is close by to your south.
A praying monk who is close by to your west.
A wandering monk who is a brief walk away to your west.
< 636h/636H 161v/162V Pos: standing >
A Pillowed Prayer Room
Obvious exits: -N -E -S -W
A monk is resting within the pillowed chamber, praying.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A praying monk who is close by to your north.
A young acolyte who is close by to your east.
Brother Mahr who is close by to your east.
A monk who is close by to your south.
An upset disciple who is close by to your south.
An assistant who is close by to your west.
A praying monk who is not far off to your west.
A wandering monk who is rather far off to your west.
< 636h/636H 162v/162V Pos: standing >
A Hall of Paintings
Obvious exits: -E -W
A young acolyte looks for anything to clean up in the monastery.(Gold Aura)
(Q)Brother Mahr peers through the hallways, in search of something.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A praying monk who is close by to your west.
An assistant who is not far off to your west.
Father Tel who is not far off to your west.
A praying monk who is a brief walk away to your west.
A wandering monk who is in the distance to your west.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S -W
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A disciple who is not far off to your south.
A young acolyte who is close by to your west.
Brother Mahr who is close by to your west.
A praying monk who is not far off to your west.
Sha who is a brief walk away to your west.
Kaene who is a brief walk away to your west.
Cholon who is a brief walk away to your west.
An assistant who is a brief walk away to your west.
Father Tel who is a brief walk away to your west.
A praying monk who is rather far off to your west.
< 636h/636H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 636h/636H 162v/162V Pos: standing >
You quickly scan the area.
A disciple who is not far off to your south.
A young acolyte who is close by to your west.
Brother Mahr who is close by to your west.
A praying monk who is not far off to your west.
Sha who is a brief walk away to your west.
Kaene who is a brief walk away to your west.
Cholon who is a brief walk away to your west.
An assistant who is a brief walk away to your west.
Father Tel who is a brief walk away to your west.
A praying monk who is rather far off to your west.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
Fresh blood splatters cover the area.
The corpse of a young acolyte is lying here.
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A disciple who is rather far off to your south.
< 636h/636H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
You see nothing.
< 636h/636H 161v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your west.
A young acolyte who is a brief walk away to your west.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -W
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A young acolyte who is not far off to your west.
< 636h/636H 161v/162V Pos: standing >
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk Passed the Arch
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a wandering monk is lying here.
A stray dog sniffs the ground and trots along.
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
Sha who is close by to your north.
Kaene who is close by to your north.
Cholon who is close by to your north.
A praying monk who is not far off to your south.
An assistant who is a brief walk away to your south.
Father Tel who is a brief walk away to your south.
A praying monk who is rather far off to your south.
A young acolyte who is close by to your west.
< 636h/636H 162v/162V Pos: standing >
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -W
A young acolyte looks for anything to clean up in the monastery.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -S
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A young acolyte who is close by to your east.
A stray dog who is not far off to your east.
A disciple who is close by to your south.
< 636h/636H 162v/162V Pos: standing >
< 636h/636H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
You see nothing.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -S
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A disciple who is close by to your east.
A wandering monk who is close by to your south.
Brother Doss who is not far off to your south.
A wandering monk who is not far off to your south.
A disciple who is a brief walk away to your south.
A young acolyte who is a brief walk away to your south.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S
This wandering monk walks about the cloister, observing everything.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A wandering monk who is close by to your south.
A disciple who is not far off to your south.
A young acolyte who is not far off to your south.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E -S
Brother Doss walks through the hallways, inspecting the temple.(Gold Aura)
This wandering monk walks about the cloister, observing everything.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A wandering monk who is close by to your north.
A praying monk who is not far off to your east.
An assistant who is a brief walk away to your east.
Father Tel who is a brief walk away to your east.
A praying monk who is rather far off to your east.
A young acolyte who is in the distance to your east.
Brother Mahr who is in the distance to your east.
A disciple who is close by to your south.
A young acolyte who is close by to your south.
< 636h/636H 162v/162V Pos: standing >
Brother Doss leaves east.
< 636h/636H 162v/162V Pos: standing >
A Hall of Paintings
Obvious exits: -E -W
Brother Doss walks through the hallways, inspecting the temple.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A praying monk who is close by to your east.
An assistant who is not far off to your east.
Father Tel who is not far off to your east.
A praying monk who is a brief walk away to your east.
A young acolyte who is rather far off to your east.
Brother Mahr who is rather far off to your east.
A wandering monk who is close by to your west.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E -S
This wandering monk walks about the cloister, observing everything.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S
A studious disciple walks through the temple, bible in hand.(Gold Aura)
A young acolyte looks for anything to clean up in the monastery.(Gold Aura)
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A disciple who is close by to your north.
A young acolyte who is close by to your north.
A wandering monk who is not far off to your north.
A wandering monk who is rather far off to your north.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A wandering monk who is close by to your south.
< 636h/636H 161v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E
This wandering monk walks about the cloister, observing everything.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your east.
A wandering monk who is rather far off to your east.
A disciple who is rather far off to your east.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -W
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your east.
A wandering monk who is a brief walk away to your east.
A disciple who is a brief walk away to your east.
A wandering monk who is close by to your west.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E
This wandering monk walks about the cloister, observing everything.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -W
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -E -W
< 636h/636H 160v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -W
< 636h/636H 161v/162V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A wandering monk who is close by to your east.
A disciple who is close by to your east.
A wandering monk who is a brief walk away to your west.
< 636h/636H 161v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
Fresh blood covers everything in the area.
A Halfling (small) Durian Addicts stands here, fighting a disciple.
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A disciple stands here, fighting a Halfling.(Gold Aura)
< 636h/636H 160v/162V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves west.
< 636h/636H 160v/162V Pos: standing >
A Halfling enters from the west.
< 636h/636H 162v/162V Pos: standing >
A Halfling places sewing needle in the back of a disciple, resulting in some strange noises and some blood.
A Halfling places sewing needle in the back of a disciple, resulting in some strange noises and some blood.
With a swift tug a Halfling wrenches the weapon free, ramming it into a disciple's spine!
A Halfling places sewing needle in the back of a disciple, resulting in some strange noises and some blood.
< 636h/636H 162v/162V Pos: standing >
A disciple's blood splatters as it hits the ground.
< 636h/636H 162v/162V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -W
< 636h/636H 161v/162V Pos: standing >
You kneel.
< 636h/636H 161v/162V Pos: kneeling >
Spring-leap at who?
< 636h/636H 161v/162V Pos: kneeling >
Perimeter Walk of the Temple
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
A Halfling (small) Durian Addicts stands here, fighting a disciple.
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A disciple stands here, fighting a Halfling.(Gold Aura)
< 636h/636H 157v/162V Pos: kneeling >
You are kneeling already.
< 636h/636H 157v/162V Pos: kneeling >
You snap into visibility.
Your spring at a Halfling sends him slightly off balance...
< 636h/636H 162v/162V Pos: standing >
< T: disciple TP: sta TC:pretty hurt E: A Halfling sit EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 2 ] -=[Your weak pierce grazes a Halfling.]=-
[Damage: 1 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 3 ] -=[Your crude pierce grazes a Halfling.]=-
[Damage: 2 ] Searing bolts of black lightning flow forth from your serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking a Halfling!
[Damage: 3 ] -=[Your crude pierce grazes a Halfling.]=-
[Damage: 2 ] Searing bolts of black lightning flow forth from your serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking a Halfling!
You score a CRITICAL HIT!!!!!
[Damage: 12 ] -=[Your pierce strikes a Halfling.]=-
[Damage: 1 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 2 ] -=[Your pierce grazes a Halfling.]=-
[Damage: 2 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 3 ] -=[Your pierce wounds a Halfling.]=-
[Damage: 2 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 15 ] -=[Your impressive pierce strikes a Halfling.]=-
[Damage: 1 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 17 ] -=[Your impressive pierce strikes a Halfling.]=-
[Damage: 2 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 15 ] -=[Your impressive pierce strikes a Halfling.]=-
[Damage: 1 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 16 ] -=[Your impressive pierce strikes a Halfling.]=-
[Damage: 1 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
< 636h/636H 162v/162V Pos: standing >
< T: disciple TP: sta TC:pretty hurt E: A Halfling sit EP: few wounds >
A disciple's fine punch strikes a Halfling.
A disciple's punch strikes a Halfling hard.
A Halfling misses a disciple.
A Halfling misses a disciple.
< 636h/636H 162v/162V Pos: standing >
< T: disciple TP: sta TC:pretty hurt E: A Halfling sit EP: few wounds >
A disciple's wound gushes blood all over the surrounding area.
< 636h/636H 162v/162V Pos: standing >
< T: disciple TP: sta TC:pretty hurt E: A Halfling sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] -=[Your impressive pierce strikes a Halfling hard.]=-
[Damage: 1 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 18 ] -=[Your impressive pierce strikes a Halfling hard.]=-
[Damage: 2 ] Searing bolts of black lightning flow forth from your serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking a Halfling!
[Damage: 17 ] -=[Your impressive pierce strikes a Halfling very hard.]=-
[Damage: 3 ] Searing bolts of black lightning flow forth from your serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking a Halfling!
[Damage: 17 ] -=[Your pierce strikes a Halfling very hard.]=-
[Damage: 3 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 15 ] -=[Your impressive pierce strikes a Halfling very hard.]=-
[Damage: 1 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your mighty pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 3 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 16 ] -=[Your impressive pierce enshrouds a Halfling in a mist of blood.]=-
A HUGE bolt of lightning flares forth from your weapon! ZAAAAP!
[Damage: 3 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 16 ] -=[Your impressive pierce causes a Halfling to grimace in pain.]=-
[Damage: 2 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
[Damage: 15 ] -=[Your impressive pierce hits a Halfling.]=-
A Halfling is mortally wounded, and will die soon, if not aided.
[Damage: 2 ] Searing bolts of black lightning flow forth from your granite dagger 'BloodFeast', striking a Halfling!
A Halfling is mortally wounded, and will die soon, if not aided.
[Damage: 20 ] Your stab cuts a vital artery and causes a Halfling to fall before your feet.
A Halfling's human-made clay tunic from Vella's Bordello was completely destroyed by the massive blow!
A Halfling's tiny bone ring of speed [superior] made by Azar was completely destroyed by the massive blow!
A Halfling's large girth of furred hide was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.