<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the diamond crown of Winduin of health (glowing)
<worn on eyes> a glass eye with a crimson iris of dexterity
<worn in ear> a troll's finger of strength [88%]
<worn in ear> a circle of thorns
<worn on face> a black mask covered in flames
<worn around neck> a collar made of solid gold of constitution
<worn around neck> a frost-rimed hide necklace from Vella's Bordello
<worn about body> a fragile granite bodycloak from Vella's Bordello
<worn on back> a well-crafted ash longbow (illuminating) [84%]
<worn as quiver> a diabolical flesh quiver
<worn on belt buckle>a ghastly limestone belt buckle from Vella's Bordello
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> some humming limestone vambraces from Vella's Bordello
<worn around wrist> a hunting arm bracer made by Znarc
<worn around wrist> a hunting arm bracer made by Znarc
<worn on hands> some spiked gauntlets of the Sixth Legion
<worn on finger> a gleaming marble band from Vella's Bordello
<primary weapon> sewing needle
<secondary weapon> sewing needle
<worn on legs> some serpentine shin-guards of agility
<worn on feet> some tight black shoes with durithalite buckles [superior]
Your spirit suffers from contact with a young acolyte's aura!
-=[Your fine pierce wounds a young acolyte.]=-
Your spirit suffers from contact with a young acolyte's aura!
< 301h/307H 108v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: few wounds >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -N -E
You flee westward!
< 301h/307H 100v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
A young acolyte looks for anything to clean up in the monastery.(Gold Aura)
< 301h/307H 99v/136V Pos: standing >
A young acolyte starts casting a spell.
A young acolyte makes a strange sound as you place sewing needle in his back.
Your spirit suffers from contact with a young acolyte's aura!
-=[Your fine pierce wounds a young acolyte.]=-
Your spirit suffers from contact with a young acolyte's aura!
< 299h/307H 99v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: few wounds >
A young acolyte's blood splatters as it hits the ground.
A young acolyte stops chanting abruptly!
You must wait before attempting to garrote again.
< 299h/307H 99v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: few wounds >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -N -E
You flee westward!
< 299h/307H 86v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
A young acolyte looks for anything to clean up in the monastery.(Gold Aura)
< 299h/307H 85v/136V Pos: standing >
A young acolyte makes a strange sound as you place sewing needle in his back.
Your spirit suffers from contact with a young acolyte's aura!
A young acolyte makes a strange sound as you place sewing needle in his back.
Your spirit suffers from contact with a young acolyte's aura!
With a swift tug you wrench the weapon free, ramming it into a young acolyte's spine!.
A young acolyte makes a strange sound as you place sewing needle in his back.
Your spirit suffers from contact with a young acolyte's aura!
< 296h/307H 85v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: nasty wounds >
You must wait before attempting to garrote again.
< 297h/307H 85v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: nasty wounds >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -N -S
You flee southward!
< 297h/307H 70v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
A young acolyte looks for anything to clean up in the monastery.(Gold Aura)
< 297h/307H 69v/136V Pos: standing >
A young acolyte starts casting a spell.
A young acolyte makes a strange sound as you place sewing needle in his back.
Your spirit suffers from contact with a young acolyte's aura!
A young acolyte makes a strange sound as you place sewing needle in his back.
Your spirit suffers from contact with a young acolyte's aura!
With a swift tug you wrench the weapon free, ramming it into a young acolyte's spine!.
A young acolyte makes a strange sound as you place sewing needle in his back.
Your spirit suffers from contact with a young acolyte's aura!
< 293h/307H 69v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: awful >
A young acolyte's blood splatters as it hits the ground.
< 293h/307H 69v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: awful >
You skillfully slip behind a young acolyte and slit their throat resulting in a mist of blood!
A young acolyte stops chanting abruptly!
< 293h/307H 69v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: young sta EP: awful >
Your improved dexterity grants you an additional attack!
-=[Your pierce enshrouds a young acolyte in a mist of blood.]=-
Your spirit suffers from contact with a young acolyte's aura!
-=[Your fine pierce causes a young acolyte to grimace in pain.]=-
A young acolyte is incapacitated and will slowly die, if not aided.
Your spirit suffers from contact with a young acolyte's aura!
Your stab cuts a vital artery and causes a young acolyte to fall before your feet.
A young acolyte is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a young acolyte.
< 291h/307H 69v/136V Pos: standing >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -N -E
You flee westward!
< 291h/307H 61v/136V Pos: standing >
Experience till level: 10361037
< 293h/307H 61v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -S -W
Fresh blood splatters cover the area.
The corpse of a young acolyte is lying here.
< 294h/307H 60v/136V Pos: standing >
Backstab who?
< 295h/307H 61v/136V Pos: standing >
You must wait before attempting to garrote again.
< 296h/307H 61v/136V Pos: standing >
You get a few coins from the corpse of a young acolyte.
There were: 2 platinum coins, 9 gold coins.
< 297h/307H 62v/136V Pos: standing >
Ok.
You put 2 platinum, 9 gold, 0 silver, and 0 copper coins into a bottomless bag of the shield dwarves.
< 298h/307H 63v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S
< 299h/307H 62v/136V Pos: standing >
You sit down and relax.
< 301h/307H 63v/136V Pos: sitting >
You stop sitting around and lay down.
< 301h/307H 63v/136V Pos: on your ass >
You drift off to sleep.
< 302h/307H 65v/136V Pos: on your ass >
You wake up.
< 307h/307H 76v/136V Pos: on your ass >
You clamber to your feet.
< 307h/307H 79v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S -W
< 307h/307H 79v/136V Pos: standing >
You sit down and relax.
< 307h/307H 80v/136V Pos: sitting >
You stop sitting around and lay down.
< 307h/307H 80v/136V Pos: on your ass >
You drift off to sleep.
< 307h/307H 81v/136V Pos: on your ass >
You wake up.
< 307h/307H 88v/136V Pos: on your ass >
You clamber to your feet.
< 307h/307H 90v/136V Pos: standing >
You quickly scan the area.
A disciple who is not far off to your south.
A disciple who is not far off to your south.
A young acolyte who is close by to your west.
Brother Mahr who is close by to your west.
A praying monk who is not far off to your west.
An assistant who is a brief walk away to your west.
Father Tel who is a brief walk away to your west.
A praying monk who is rather far off to your west.
< 307h/307H 92v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -S
< 307h/307H 92v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
A studious disciple walks through the temple, bible in hand.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 307h/307H 92v/136V Pos: standing >
A disciple leaves west.
< 307h/307H 93v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
With a swift tug you wrench the weapon free, ramming it into a disciple's spine!.
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 307h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: few wounds >
You parry a disciple's lunge at you.
You parry a disciple's lunge at you.
A disciple's kick parts your hair but does little else.
< 307h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: few wounds >
You skillfully slip behind a disciple and slit their throat resulting in a mist of blood!
< 307h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: few wounds >
You score a CRITICAL HIT!!!!!
-=[Your pierce strikes a disciple.]=-
-=[Your fine pierce wounds a disciple.]=-
-=[Your fine pierce wounds a disciple.]=-
-=[Your fine pierce wounds a disciple.]=-
< 307h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: few wounds >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -E -S
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
You flee westward!
< 307h/307H 84v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 307h/307H 83v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
With a swift tug you wrench the weapon free, ramming it into a disciple's spine!.
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
You parry a disciple's lunge at you.
You dodge a disciple's vicious attack.
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
A disciple's wound gushes blood all over the surrounding area.
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
You must wait before attempting to garrote again.
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 23% complete.
You have 0:03 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 20%
You have 5:03 left.
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
-=[Your fine pierce strikes a disciple.]=-
-=[Your pierce strikes a disciple.]=-
-=[Your pierce strikes a disciple.]=-
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
A disciple's wound gushes blood all over the surrounding area.
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
You parry a disciple's lunge at you.
You parry a disciple's lunge at you.
You suddenly see a disciple's foot in your chest.
< 306h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: pretty hurt >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".
< 306h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
-=[Your pierce strikes a disciple.]=-
-=[Your fine pierce strikes a disciple.]=-
-=[Your fine pierce strikes a disciple.]=-
-=[Your pierce strikes a disciple.]=-
-=[Your fine pierce strikes a disciple hard.]=-
< 306h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: awful >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -E -S
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
You flee westward!
< 306h/307H 71v/136V Pos: standing >
You sit down and relax.
< 306h/307H 71v/136V Pos: sitting >
You stop sitting around and lay down.
< 306h/307H 71v/136V Pos: on your ass >
You drift off to sleep.
< 306h/307H 72v/136V Pos: on your ass >
In your dreams, or what?
< 307h/307H 73v/136V Pos: on your ass >
In your dreams, or what?
Sorry, you can't do that while laying around.
< 307h/307H 75v/136V Pos: on your ass >
In your dreams, or what?
Sorry, you can't do that while laying around.
< 307h/307H 78v/136V Pos: on your ass >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 0% complete.
You have 0:00 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 20%
You have 4:56 left.
< 307h/307H 91v/136V Pos: on your ass >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 0% complete.
You have 0:00 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 20%
You have 4:55 left.
< 307h/307H 106v/136V Pos: on your ass >
You wake up.
< 307h/307H 109v/136V Pos: on your ass >
You clamber to your feet.
< 307h/307H 112v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
With a swift tug you wrench the weapon free, ramming it into a disciple's spine!.
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 307h/307H 113v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: few wounds >
A disciple misses you.
You dodge a disciple's vicious attack.
You suddenly see a disciple's foot in your chest.
< 306h/307H 113v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 306h/307H 113v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 306h/307H 113v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
A disciple leaves south.
< 306h/307H 113v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -N -W
A studious disciple walks through the temple, bible in hand.(Gold Aura)
You flee southward!
< 306h/307H 100v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 306h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: small wounds >
You feel your skin soften and return to normal.
-=[A disciple's weak punch grazes you.]=-
You dodge a disciple's vicious attack.
< 304h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 304h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 304h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: small wounds >
You skillfully slip behind a disciple and slit their throat resulting in a mist of blood!
< 304h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: small wounds >
A disciple dodges your futile attack.
-=[Your fine pierce wounds a disciple.]=-
-=[Your fine pierce wounds a disciple.]=-
-=[Your fine pierce wounds a disciple.]=-
< 304h/307H 100v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: small wounds >
You feel your skin harden to stone.
The spirits of Vella's Bordello grant you their protection.
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -E -S
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
You flee northward!
< 304h/307H 90v/136V Pos: standing >
A wandering monk leaves south.
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 304h/307H 90v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
You dodge a disciple's vicious attack.
A disciple misses you.
You suddenly see a disciple's foot in your chest.
Sorry, you aren't allowed to do that in combat.
< 303h/307H 90v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 303h/307H 90v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
You must wait before attempting to garrote again.
< 303h/307H 90v/136V Pos: standing >
< T: Crule TP: sta TC:few scratches E: disciple sta EP: few wounds >
Your improved dexterity grants you an additional attack!
-=[Your fine pierce strikes a disciple.]=-
-=[Your fine pierce strikes a disciple.]=-
-=[Your fine pierce strikes a disciple.]=-
-=[Your pierce strikes a disciple.]=-
-=[Your fine pierce strikes a disciple.]=-
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -N -W
Fresh blood splatters cover the area.
A studious disciple walks through the temple, bible in hand.(Gold Aura)
You flee eastward!
< 303h/307H 77v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound but is suddenly very silent as you place sewing needle in his back.
A disciple is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a disciple.
< 303h/307H 77v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -S
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 307h/307H 78v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
With a swift tug you wrench the weapon free, ramming it into a disciple's spine!.
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 307h/307H 79v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: awful >
You skillfully slip behind a disciple and slit their throat resulting in a mist of blood!
< 307h/307H 79v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: awful >
You parry a disciple's lunge at you.
A disciple's kick parts your hair but does little else.
< 307h/307H 79v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: awful >
Your improved dexterity grants you an additional attack!
-=[Your fine pierce strikes a disciple very hard.]=-
-=[Your fine pierce strikes a disciple very hard.]=-
-=[Your fine pierce seriously wounds a disciple.]=-
-=[Your fine pierce enshrouds a disciple in a mist of blood.]=-
-=[Your pierce causes a disciple to grimace in pain.]=-
A disciple is stunned!
< 307h/307H 79v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 307h/307H 79v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: awful >
You do not see or have the corpse.
< 307h/307H 79v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 307h/307H 79v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: awful >
Your improved dexterity grants you an additional attack!
-=[Your fine pierce grievously wounds a disciple.]=-
A disciple is mortally wounded, and will die soon, if not aided.
< 307h/307H 79v/136V Pos: standing >
You do not see or have the corpse.
< 307h/307H 79v/136V Pos: standing >
You don't have anything to put in it.
< 307h/307H 79v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a disciple is lying here.
< 307h/307H 78v/136V Pos: standing >
You get a few coins from the corpse of a disciple.
There were: 2 platinum coins, 10 gold coins.
< 307h/307H 79v/136V Pos: standing >
Ok.
You put 2 platinum, 10 gold, 0 silver, and 0 copper coins into a bottomless bag of the shield dwarves.
< 307h/307H 79v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -E -S
A disciple is lying here, mortally wounded.(Gold Aura)
< 307h/307H 79v/136V Pos: standing >
A disciple makes a strange sound but is suddenly very silent as you place sewing needle in his back.
A disciple is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a disciple dies in agony.
< 307h/307H 79v/136V Pos: standing >
Experience till level: 10331455
< 307h/307H 82v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
Fresh blood covers everything in the area.
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 307h/307H 82v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 307h/307H 82v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: few wounds >
You parry a disciple's lunge at you.
< 307h/307H 83v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: few wounds >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -E -W
You flee westward!
< 307h/307H 67v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
Fresh blood covers everything in the area.
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 307h/307H 66v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
With a swift tug you wrench the weapon free, ramming it into a disciple's spine!.
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
< 307h/307H 66v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: nasty wounds >
You skillfully slip behind a disciple and slit their throat resulting in a mist of blood!
< 307h/307H 66v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: nasty wounds >
-=[Your fine pierce strikes a disciple.]=-
-=[Your fine pierce wounds a disciple.]=-
You score a CRITICAL HIT!!!!!
-=[Your impressive pierce strikes a disciple.]=-
You miss a disciple.
< 307h/307H 66v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: nasty wounds >
You parry a disciple's lunge at you.
You dodge a disciple's vicious attack.
You attempt to flee...
PANIC! You couldn't escape!
< 307h/307H 66v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 307h/307H 66v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: nasty wounds >
A Goblin enters from the west.
< 307h/307H 66v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: nasty wounds >
You attempt to flee...
Perimeter Walk of the Temple
Obvious exits: -E -W
You flee westward!
< 307h/307H 50v/136V Pos: standing >
Perimeter Walk of the Temple
Obvious exits: -N -W
Fresh blood covers everything in the area.
*A Goblin (small) LighTninG-={The Jihad}=- stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
This wandering monk walks about the cloister, observing everything.(Gold Aura)
A studious disciple walks through the temple, bible in hand.(Gold Aura)
< 307h/307H 49v/136V Pos: standing >
A disciple makes a strange sound as you place sewing needle in his back.
A disciple makes a strange sound as you place sewing needle in his back.
With a swift tug you wrench the weapon free, ramming it into a disciple's spine!.
A disciple makes a strange sound as you place sewing needle in his back.
< 307h/307H 49v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
A disciple's blood splatters as it hits the ground.
< 307h/307H 49v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
A Goblin leaves west.
< 307h/307H 49v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
A Goblin crawls in from the west.
< 307h/307H 49v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
You must wait before attempting to garrote again.
< 307h/307H 49v/136V Pos: standing >
< T: Crule TP: sta TC:excellent E: disciple sta EP: pretty hurt >
A Goblin snaps into visibility.
A Goblin's leap knocks into you, sending you slightly off balance...
< 307h/307H 49v/136V Pos: sitting >
< T: Crule TP: sit TC:excellent E: disciple sta EP: pretty hurt >
A Goblin snaps into visibility.
-=[A Goblin's weak pierce grazes you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's crude pierce grazes you.]=-
Searing bolts of black lightning flow forth from a Goblin's serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking you soundly!
-=[A Goblin's crude pierce grazes you.]=-
Searing bolts of black lightning flow forth from a Goblin's serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking you soundly!
-=[A Goblin's pierce strikes you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's pierce grazes you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
You feel your skin soften and return to normal.
-=[A Goblin's pierce wounds you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's impressive pierce strikes you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's impressive pierce strikes you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's impressive pierce strikes you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's impressive pierce strikes you.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
< 204h/307H 49v/136V Pos: sitting >
< T: Crule TP: sit TC: few wounds E: disciple sta EP: pretty hurt >
-=[A disciple's fine punch strikes you.]=-
-=[A disciple's punch strikes you hard.]=-
You miss a disciple.
You miss a disciple.
< 173h/307H 49v/136V Pos: sitting >
< T: Crule TP: sit TC: few wounds E: disciple sta EP: pretty hurt >
A disciple's wound gushes blood all over the surrounding area.
< 173h/307H 49v/136V Pos: sitting >
< T: Crule TP: sit TC: few wounds E: disciple sta EP: pretty hurt >
A Goblin snaps into visibility.
-=[A Goblin's impressive pierce strikes you hard.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's impressive pierce strikes you hard.]=-
Searing bolts of black lightning flow forth from a Goblin's serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking you soundly!
-=[A Goblin's impressive pierce strikes you very hard.]=-
Searing bolts of black lightning flow forth from a Goblin's serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking you soundly!
-=[A Goblin's pierce strikes you very hard.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's impressive pierce strikes you very hard.]=-
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's mighty pierce enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
-=[A Goblin's impressive pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
A HUGE bolt of lightning flares forth from a Goblin's weapon! ZAAAAP!
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
You wish that your wounds would stop BLEEDING so much!
-=[A Goblin's impressive pierce causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Searing bolts of black lightning flow forth from a Goblin's granite dagger 'BloodFeast', striking you soundly!
You wish that your wounds would stop BLEEDING so much!
-=[A Goblin's impressive pierce hits you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...