The death of [52 Water Magus] Tetch -={The Jihad}=- (Kobold)

in The Foul Bog of Chief Bloodeye

from the perspective of [52 Spiritualist] Lurt Durian Addicts (Grey Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a battle visor made of adamantium made by Dio
<worn in ear>        the royal clasp of Bloodstone
<worn in ear>        a tiny endurium earring (magic)
<worn on face>       the scale of a hydrawyrm [88%]             
<worn around neck>   an amulet of wisdom (magic)
<worn around neck>   an amulet of wisdom (magic)
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    the cloak of the overseer (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a leather lifting harness [superior]
<worn about waist>   a waistband of rock and stone (magic) [84%]             
<worn on belt buckle>a leafy mask of Silvanos (magic)
<worn on arms>       the sleeves of impskin [82%]             
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      the gloves of the mind (magic)
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               a lump of charcoal covered in flames (magic) (glowing)
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       boots of endurance [poor]

Entrance Hall of a Dark Church
Obvious exits: -N -E# -S -W#
A pompous church spokesman conducts affairs with the outside world.(Red Aura)
A church official greets newcomers as they enter.(Red Aura)

< 709h/709H 248v/250V Pos: standing >
Ok.

< 709h/709H 248v/250V Pos: standing >
You quickly scan the area.
A church guardsman who is close by to your north.

< 709h/709H 248v/250V Pos: standing >
Entrance Hall of a Dark Church
Obvious exits: -N -E# -S# -W#
A pompous church spokesman conducts affairs with the outside world.(Red Aura)
A church official greets newcomers as they enter.(Red Aura)

< 709h/709H 248v/250V Pos: standing >
Ok.

< 709h/709H 248v/250V Pos: standing >
Supply Room within the Church
Obvious exits: -E
A ribbed iron hard-hat has been left to collect dust.
A pair of work boots have been abandoned here.
A nice pair of work gloves lay here.
A fervent church acolyte wanders about aimlessly.(Red Aura)
A dim-witted church member moves supplies about the room.
The church supply clerk is filling out paperwork.(Red Aura)

< 709h/709H 247v/250V Pos: standing >
   In charge of the supplies that the church parcels out to its members,
this man enjoys quite a bit of power.  Since he can make the lives of
many of the churchmembers either very comfortable or very miserable, they
tend to be very polite to him.
The church supply clerk appears to be Human and is in excellent condition.
He's medium in size.

<primary weapon>     a thick walnut mallet

< 709h/709H 250v/250V Pos: standing >
Entrance Hall of a Dark Church
Obvious exits: -N -E# -S# -W
A pompous church spokesman conducts affairs with the outside world.(Red Aura)
A church official greets newcomers as they enter.(Red Aura)

< 709h/709H 249v/250V Pos: standing >
Ok.

< 709h/709H 249v/250V Pos: standing >
Intersection of Hallways within the Church
Obvious exits: -N -E -S -W
A church guardsman peers about, alert for trouble.(Red Aura)

< 709h/709H 248v/250V Pos: standing >
A Grand Stairway within the Church
Obvious exits: -S -U

< 709h/709H 247v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 709h/709H 247v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 709h/709H 247v/250V Pos: standing >
Intersection of Hallways within the Church
Obvious exits: -N -E -S -W
A church guardsman peers about, alert for trouble.(Red Aura)

< 709h/709H 248v/250V Pos: standing >
Within the Church Archives
Obvious exits: -E -NW -SW
A meek church academic examines the bookshelves.(Red Aura)

< 709h/709H 247v/250V Pos: standing >
A Quiet Reading Area within the Church Archives
Obvious exits: -SW -SE
A church guardsman peers about, alert for trouble.(Red Aura)
A skinny church scholar is considering an idea.(Red Aura)
A scraggly church scholar is deep in thought.(Red Aura)
A scrawny church scholar ponders an interesting concept.(Red Aura)

< 709h/709H 247v/250V Pos: standing >
   This scholar spends his days thinking about unusual concepts from the
vast wealth of knowledge that the church has in its library.  He may be
a free thinker and intellectually superior, but his body has suffered as
a result, and he is quite wimpy in appearance.
A skinny church scholar appears to be Human and is in excellent condition.
He's medium in size.
He's encased in a shimmering globe!

<worn around wrist>  a magical time-keeping device [poor]

< 709h/709H 250v/250V Pos: standing >
Within the Church Archives
Obvious exits: -E -NW -SW
A meek church academic examines the bookshelves.(Red Aura)

< 709h/709H 249v/250V Pos: standing >
Intersection of Hallways within the Church
Obvious exits: -N -E -S -W
A church guardsman peers about, alert for trouble.(Red Aura)

< 709h/709H 248v/250V Pos: standing >
A Grand Stairway within the Church
Obvious exits: -S -U

< 709h/709H 247v/250V Pos: standing >
North End of the Second Story Hallway
Obvious exits: -N# -E -S -W# -D
A fervent church acolyte wanders about aimlessly.(Red Aura)

< 709h/709H 247v/250V Pos: standing >
A Plush Meeting Hall within the Church
Obvious exits: -W
A delegate of the zilverran stands in the corner.(Red Aura)

< 709h/709H 247v/250V Pos: standing >
   The delegate and representative of a major trading company, this man is
given the responsibility of keeping the companies dealings in this quarter
of the world financially sound.  As such, he feels no remorse about his
communication and dealings with the church, profit is his god.
A zilverran delegate appears to be Human and is in excellent condition.
He's medium in size.


< 709h/709H 249v/250V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               1 - corrosive blast
               1 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  1 - sense spirit
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               2 - summon beast
               1 - hawkvision
               5 - mending
( 3rd circle)  4 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  4 - flameburst
               7 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.

< 709h/709H 250v/250V Pos: standing >
North End of the Second Story Hallway
Obvious exits: -N# -E -S -W# -D
A fervent church acolyte wanders about aimlessly.(Red Aura)

< 709h/709H 249v/250V Pos: standing >
Along a Gloomy Hallway within the Church
Obvious exits: -N -S -W#

< 709h/709H 248v/250V Pos: standing >
Southern End of the Second Story Hallway
Obvious exits: -N -E -S# -W#
A cowled church member hums as he meditates.(Red Aura)

< 709h/709H 247v/250V Pos: standing >
The window seems to be closed.

< 709h/709H 247v/250V Pos: standing >
The window seems to be closed.

< 709h/709H 247v/250V Pos: standing >
Ok.

< 709h/709H 250v/250V Pos: standing >
The Church Member Sleeping Quarters
Obvious exits: -E
*A skinny church member throws darts at the wall.(Red Aura)
A well muscled church member is stretched out, sound asleep.(Red Aura)
A tired-looking church member relaxes in the sleeping quarters.(Red Aura)

< 709h/709H 249v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >
Autosaving...

< 709h/709H 250v/250V Pos: standing >
The Church Member Sleeping Quarters
Obvious exits: -E
*A skinny church member throws darts at the wall.(Red Aura)
A well muscled church member is stretched out, sound asleep.(Red Aura)
A tired-looking church member relaxes in the sleeping quarters.(Red Aura)

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >
You start chanting...

< 709h/709H 250v/250V Pos: standing >
Casting: etherportal ****

< 709h/709H 250v/250V Pos: standing >
Casting: etherportal ***

< 709h/709H 250v/250V Pos: standing >
Casting: etherportal **

< 709h/709H 250v/250V Pos: standing >
Casting: etherportal *

< 709h/709H 250v/250V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!

Jov stops following you.

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >

		Score information for Lurt

Level: 52   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 709(709)  Moves: 250(250)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 4742 platinum    57 gold     0 silver     0 copper
Playing time: 13 days / 20 hours/ 42 minutes
Received data: 1.6982 MB this session.
Send data:     0.0147 MB this session.
Compression ratio: none
Title: Durian Addicts
Status:  Standing.
Epic points(total): 1025(8800) Current task: find runestone of Githzerai Stronghold
Epic Bonus: Epic Points Bonus (0.04%)
Frags:   +4.67   Deaths:   21
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Lightning Gas Acid Living
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Waterbreathing Tower of Iron Will Fearless
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1116 

Active Spells:
--------------
vitality (12 minutes)
stone skin (3 minutes)
elephantstrength (13 minutes)
well-rested bonus (102 minutes)
ravenflight (4 minutes)
sense spirit (9 minutes)
pantherspeed (5 minutes)
spirit armor (10 minutes)
detect invisibility (54 minutes)


< 709h/709H 250v/250V Pos: standing >
Saving Lurt.

< 709h/709H 250v/250V Pos: standing >

< 709h/709H 250v/250V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
 
   *^^**MM*       
  *M.^^..*^**     
 ^^M^M^^^^^*      
 .***M.^^**  **M  
 **M****@* M ***  
       *M  *****  
          ******  
  M..*****.....   
   ...*M***..^    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 250v/250V Pos: standing >
You now follow Jov.

< 709h/709H 250v/250V Pos: standing >
Saving Lurt.
Jov sneaks north.
You follow Jov.

 
   *****M*        
  **^^**MM*       
 ^*M.^^..*^**     
 ^^M^M^^^^^*      
 .***M.^@**  **M  
 **M****** M ***  
       M   *****  
          *****   
   ..*****....    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 248v/250V Pos: standing >
You follow Jov.

 
   ****M*         
  *^^**MM*        
 *M.^^..*^**      
 ^M^M^^^^^*       
 ***M.^^@*  **M   
 *M****** M ****  
      M   ******  
         ******   
   .*****.....    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 246v/250V Pos: standing >
You follow Jov.

 
   ***M*     *    
  ^^**MM*         
 M.^^..*^**       
 M^M^^^^^*        
 **M.^^*@  **M    
 M****** M ****   
     M   *******  
        *******   
   *****......    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 244v/250V Pos: standing >
Jov sneaks east.
You follow Jov.

 
   **M*     **    
  ^**MM*          
 .^^..*^**     *  
 ^M^^^^^*      *  
 *M.^^**@ **M     
 ****** M ****    
    M   *******M  
       ********   
   ****.......    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 242v/250V Pos: standing >
Jov sneaks east.
You follow Jov.

 
   *M*     ***    
  **MM*           
 ^^..*^**     **  
 M^^^^^*      **  
 M.^^** @**M      
 ***** M ****     
   M   *******M*  
      ********P   
   ***........    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 241v/250V Pos: standing >
You follow Jov.

 
   **** ******    
  **M*     ***    
 ^**MM*           
 ^^..*^**     **  
 M^^^^^*@     **  
 M.^^**  **M      
 ***** M ****     
   M   *******M   
      ********    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 239v/250V Pos: standing >
You follow Jov.

 
   *** *******    
  *M*     ***     
 **MM*            
 ^..*^**     ***  
 ^^^^^* @    ***  
 .^^**  **M    *  
 **** M ****   *  
  M   *******M*   
     ********P    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 238v/250V Pos: standing >
Jov sneaks east.
You follow Jov.

 
   ** *******     
  M*     ***      
 *MM*             
 ..*^**     ****  
 ^^^^*  @   ****  
 ^^**  **M    *.  
 *** M ****   **  
     *******M**   
    ********P*    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 236v/250V Pos: standing >
You follow Jov.

 
   * ******* M    
  *     ***       
 MM*              
 .*^**     *****  
 ^^^*   @  ****M  
 ^**  **M    *..  
 ** M ****   ***  
    *******M***   
   ********P**    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 235v/250V Pos: standing >
Jov sneaks east.
You follow Jov.

 
    ******* M     
       ***    M   
 M*               
 *^**     ******  
 ^^*    @ ****M*  
 **  **M    *...  
 * M ****   ****  
   *******M****   
   *******P**.    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 233v/250V Pos: standing >
You follow Jov.

 
   ******* M      
      ***    M    
 *                
 ^**     *******  
 ^*     @****M**  
 *  **M    *....  
  M ****   *****  
  *******M****.   
   ******P**.^    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 232v/250V Pos: standing >
Jov sneaks south.
You follow Jov.

 
      ***    M    
                  
 ^**     *******  
 ^*      ****M**  
 *  **M @  *....  
  M ****   *****  
  *******P****..  
  *******.**.^.   
   .........^^    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 230v/250V Pos: standing >
Jov sneaks south.
You follow Jov.

 
                  
  **     ******   
 ^*      ****M**  
 *  **M    *....  
  M ****@  *****  
  *******P****..  
 ********.**.^.M  
  ..........^^^   
   .^...^^^...    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 229v/250V Pos: standing >
Jov sneaks south.
You follow Jov.

 
   *     *****    
  *      ****M*   
 *  **M    *....  
  M ****   *****  
  ******@P****..  
 ********.**.^.M  
 ...........^^^.  
  ..^...^^^...^   
   ..^MD^^.^^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 227v/250V Pos: standing >
You follow Jov.

 
         ****M    
    **M    *...   
  M ****   *****  
  *******P****..  
 *******@.**.^.M  
 ...........^^^.  
 *..^...^^^...^^  
  ...^MD^^.^^MM   
   ..^^^^^MMMM    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 226v/250V Pos: standing >
You follow Jov.

 
        ****M*    
   **M    *....   
 M ****   ******  
 *******P****...  
 *******@**.^.M^  
 ..........^^^.M  
 ..^...^^^...^^M  
  ..^MD^^.^^MMM   
   .^^^^^MMMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 709h/709H 224v/250V Pos: standing >
Jov sneaks north.
You follow Jov.

 
        ******    
        ****M**   
   **M    *.....  
 M ****   ******  
 *******@****...  
 *******.**.^.M^  
 ..........^^^.M  
  .^...^^^...^^   
   .^MD^^.^^MM    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a large swamp rat is lying here.
*Jov Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A powerful triton riding a magical wave watches you warily. (minion) 
A beautiful undine summoned from her watery home swims around here. (minion) 
*A Kobold (small) Mujahedin of -={The Jihad}=- stands in mid-air here.(Red Aura)
A powerful triton riding a magical wave watches you warily. (minion) 

< 709h/709H 224v/250V Pos: standing >
Jov attempts to stab a Kobold in the back, but a Kobold's stone skin quickly absorbs the impact before fading away!
Jov snaps into visibility.
A Kobold snaps into visibility.
Jov places a black bladed dagger with a silver hilt [superior] with a strange black stone in the back of a Kobold, resulting in some strange noises and some blood.

< 709h/709H 224v/250V Pos: standing >
You start chanting...
Jov tackles a Kobold square in the chest knocking the wind out of him!

< 709h/709H 228v/250V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 81 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Jov's impressive slash strikes a Kobold.
Jov's pierce wounds a Kobold.
Jov's fine pierce wounds a Kobold.
Jov's black bladed dagger with a silver hilt [superior] with a strange black stone murmurs some strange incantations...
Jov's concussion blast rips into a Kobold, shattering his soul!
Jov's impressive slash strikes a Kobold.
Jov's impressive slash strikes a Kobold.

< 709h/709H 230v/250V Pos: standing >
Jov parries a Kobold's lunge at him.

< 709h/709H 230v/250V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 709h/709H 232v/250V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 77 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.

< 709h/709H 234v/250V Pos: standing >
A powerful triton suddenly attacks Jov!
A powerful triton's crush grazes Jov.
You start chanting...

< 709h/709H 236v/250V Pos: standing >
Jov dodges a Kobold's attack.

< 709h/709H 238v/250V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 80 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.

< 709h/709H 238v/250V Pos: standing >
Jov's slash seriously wounds a Kobold.
Jov's fine pierce seriously wounds a Kobold.
Jov misses a Kobold.
Jov's slash enshrouds a Kobold in a mist of blood.

< 709h/709H 240v/250V Pos: standing >
You start chanting...

< 709h/709H 240v/250V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 89 ] Your iceball shatters any hopes a Kobold had of living a long and happy life.
A Kobold's gleaming platinum ring freezes and shatters into million pieces from the intense cold!
A Kobold's essence of evermore [poor] freezes and shatters into million pieces from the intense cold!
A Kobold's a white hot mask of living flame freezes and shatters into million pieces from the intense cold!
A Kobold's glowing bard sack freezes and shatters into million pieces from the intense cold!
A Kobold's spider badge freezes and shatters into million pieces from the intense cold!
A powerful triton stops following a Kobold.
A beautiful undine stops following a Kobold.
A powerful triton stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.