The death of [52 Water Magus] Tetch -={The Jihad}=- (Kobold)

in The Foul Bog of Chief Bloodeye

from the perspective of [52 Water Magus] Tetch -={The Jihad}=- (Kobold)

<worn on head>       the helmet of agony (magic) (humming)
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a black pearl earring [82%]             
<worn around neck>   a humming dragonscale gorget
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing) [81%]             
<worn on body>       the robe of lords (glowing)
<worn about body>    the robe of Lost Souls (magic)[233h 29m 37s]
<worn on tail>       a fine woven braid of silver and gold [poor] (magic)
<worn about waist>   a dark dragonscale belt from The Scorched Valley
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [50%]             
<attached to belt>   the bag of impossibilities [86%]             
<worn on arms>       some burnt dragonscale sleeves
<worn around wrist>  a bracelet of finger bones [87%]             
<worn around wrist>  a bracelet of influence (magic) [84%]             
<worn on hands>      some magical flesh gloves from Tribal Oasis [85%]             
<worn on finger>     a frozen emerald signet from The Scorched Valley [71%]             
<primary weapon>     the orb of the sea (magic) (glowing)[233h 29m 37s]
<held>               the staff of the slaadi [superior]
<worn on legs>       some bloody dragonscale greaves
<worn on feet>       the winged boots of angelic movement (magic)

    ..^^^^^^MM  
          MMM   
          MM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 476h/476H 159v/172V Pos: standing >
 
     **         
  M  **M*   M   
   ***********  
  ********.**.  
 *.....@.....^  
 **..^...^^^..  
 M....M^D^^.^^  
    ..^^^^^^M   
          MM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 476h/476H 157v/172V Pos: standing >
 
   *      **    
  *  **     *   
 *M  **M*   M*  
   ***********  
  *****@**.**.  
 *...........^  
 **..^...^^^..  
  ....M^D^^.^   
    ..^^^^^^    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 476h/476H 157v/172V Pos: standing >
 
         ***    
    **     *.   
 M  **M*   M**  
  ************  
 ******@*.**.^  
 ...........^^  
 *..^...^^^...  
  ...M^D^^.^^   
   ..^^^^^^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 476h/476H 155v/172V Pos: standing >
 
        ****    
   **     *.M   
   **M*   M***  
 ************.  
 ******@.**.^.  
 ..........^^^  
 ..^...^^^...^  
  ..M^D^^.^^M   
   .^^^^^^MM    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 476h/476H 154v/172V Pos: standing >
 
       ****M    
  **     *.M.   
  **M*   M****  
 ***********..  
 ******@**.^.^  
 .........^^^.  
 .^...^^^...^M  
  .M^D^^.^^MM   
   ^^^^^^MMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 476h/476H 152v/172V Pos: standing >
 
       *****    
       ****M*   
  **     *.M.M  
  **M*   M****  
 ******@****..  
 ******.**.^.^  
 .........^^^.  
  ^...^^^...^   
   M^D^^.^^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 476h/476H 151v/172V Pos: standing >
 
                
       ******   
       ****M**  
  **     *.MM.  
  **M* @M*****  
 ***********..  
 ******.**.^.^  
  ........^^^   
   ...^^^...    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 476h/476H 150v/172V Pos: standing >

		Score information for Tetch

Level: 52   Race: Kobold   Class: Conjurer / Water Magus Sex: Male
Hit points: 476(476)  Moves: 151(172)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 33034 platinum     0 gold     0 silver     0 copper
Playing time: 10 days / 4 hours/ 35 minutes
Received data: 0.2197 MB this session.
Send data:     0.0053 MB this session.
Compression ratio: 82%
Title: Mujahedin of -={The Jihad}=-
Status:  Standing.
Epic points(total): 3430(9855)
Epic Bonus: Epic Points Bonus (16.79%)
Frags:   +0.00   Deaths:   31
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Enchantments:    Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Tower of Iron Will
Stat Pool timeout: 39:08:35
Bartender Quests Remaining: 5
Combat Pulse:   14 Spell Pulse:  0.56 
Leaderboard Points:  564 

Active Spells:
--------------
improved invisibility (25 minutes)
stone skin (2 minutes)
agility (50 minutes)
strength (50 minutes)


< 476h/476H 151v/172V Pos: standing >
You start chanting...

< 476h/476H 154v/172V Pos: standing >
Casting: conjure greater elemental *

< 476h/476H 156v/172V Pos: standing >
You complete your spell...
A powerful triton forms from a nearby lake in front of you.
A powerful triton absorbs vast quantities of water from the surrounding area!
A powerful triton says 'I shall serve you for a short time!'
A powerful triton starts following you.

< 476h/476H 157v/172V Pos: standing >
You sit down and relax.

< 476h/476H 159v/172V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - prismatic cube
(10th circle)  1 - group stone skin
               3 - dread wave
( 9th circle)  1 - relocate
               1 - fly
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - prismatic spray
               1 - improved invisibility
( 7th circle)  1 - haste
               3 - water to life
( 6th circle)  1 - teleport
               4 - stone skin
               2 - feeblemind
( 5th circle)  2 - identify
               3 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               6 - wall of force
               1 - reveal true name
( 3rd circle)  1 - concealment
               1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  2 - chill touch
               7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) dimension door
    3 seconds:  ( 7th) dimension door
    5 seconds:  (11th) conjure greater elemental

You can memorize no more spells.
You continue your study.

< 476h/476H 159v/172V Pos: sitting >
You start meditating...

< 476h/476H 160v/172V Pos: sitting >
You have finished memorizing dimension door.

< 476h/476H 162v/172V Pos: sitting >
You have finished memorizing dimension door.

< 476h/476H 165v/172V Pos: sitting >
You have finished memorizing conjure greater elemental.
Your studies are complete.

< 476h/476H 168v/172V Pos: sitting >
You clamber to your feet.

< 476h/476H 172v/172V Pos: standing >
You start chanting...

< 476h/476H 172v/172V Pos: standing >
Casting: conjure greater elemental *

< 476h/476H 172v/172V Pos: standing >
You complete your spell...
A beautiful undine forms from a nearby lake in front of you.
A beautiful undine absorbs vast quantities of water from the surrounding area!
A beautiful undine says 'I shall serve you for a short time!'
A beautiful undine starts following you.

< 476h/476H 172v/172V Pos: standing >
You sit down and relax.

< 476h/476H 172v/172V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - prismatic cube
(10th circle)  1 - group stone skin
               3 - dread wave
( 9th circle)  1 - relocate
               1 - fly
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - prismatic spray
               1 - improved invisibility
( 7th circle)  1 - haste
               2 - dimension door
               3 - water to life
( 6th circle)  1 - teleport
               4 - stone skin
               2 - feeblemind
( 5th circle)  2 - identify
               3 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               6 - wall of force
               1 - reveal true name
( 3rd circle)  1 - concealment
               1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  2 - chill touch
               7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  (11th) conjure greater elemental

You can memorize no more spells.
You continue your study.

< 476h/476H 172v/172V Pos: sitting >
You start meditating...

< 476h/476H 172v/172V Pos: sitting >
You have finished memorizing conjure greater elemental.
Your studies are complete.

< 476h/476H 172v/172V Pos: sitting >
You clamber to your feet.

< 476h/476H 172v/172V Pos: standing >
You start chanting...

< 476h/476H 172v/172V Pos: standing >
Casting: conjure greater elemental *

< 476h/476H 172v/172V Pos: standing >
You complete your spell...
A powerful triton forms from a nearby lake in front of you.
A powerful triton absorbs vast quantities of water from the surrounding area!
A powerful triton is NOT pleased with you at all!
A powerful triton suddenly attacks YOU!
You snap into visibility.

< 475h/476H 172v/172V Pos: standing >
< T: Tetch TP: sta TC:few scratches E: triton sta EP: excellent >
 You attack a powerful triton. [0 hits]

< 476h/476H 172v/172V Pos: standing >
< T: Tetch TP: sta TC:excellent E: triton sta EP: excellent >
 A powerful triton attacks you. [2 hits]

< 474h/476H 172v/172V Pos: standing >
< T: Tetch TP: sta TC:few scratches E: triton sta EP: excellent >
 You attack a powerful triton. [0 hits]

< 476h/476H 172v/172V Pos: standing >
< T: Tetch TP: sta TC:excellent E: triton sta EP: excellent >
 A powerful triton is dead! R.I.P.
You feel a carnal satisfaction as a powerful triton's gurgling and choking signals its demise.
A powerful triton sinks into the ground.

< 476h/476H 172v/172V Pos: standing >
You sit down and relax.

< 476h/476H 172v/172V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - prismatic cube
(10th circle)  1 - group stone skin
               3 - dread wave
( 9th circle)  1 - relocate
               1 - fly
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - prismatic spray
               1 - improved invisibility
( 7th circle)  1 - haste
               2 - dimension door
               3 - water to life
( 6th circle)  1 - teleport
               4 - stone skin
               2 - feeblemind
( 5th circle)  2 - identify
               3 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               6 - wall of force
               1 - reveal true name
( 3rd circle)  1 - concealment
               1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  2 - chill touch
               7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  (11th) conjure greater elemental

You can memorize no more spells.
You continue your study.

< 476h/476H 172v/172V Pos: sitting >
You start meditating...

< 476h/476H 172v/172V Pos: sitting >
You have finished memorizing conjure greater elemental.
Your studies are complete.

< 476h/476H 172v/172V Pos: sitting >
You clamber to your feet.

< 476h/476H 172v/172V Pos: standing >
You start chanting...

< 476h/476H 172v/172V Pos: standing >
Casting: conjure greater elemental *

< 476h/476H 172v/172V Pos: standing >
You complete your spell...
A powerful triton forms from a nearby lake in front of you.
A powerful triton absorbs vast quantities of water from the surrounding area!
A powerful triton says 'I shall serve you for a short time!'
A powerful triton starts following you.

< 476h/476H 172v/172V Pos: standing >
A powerful triton is now a member of your group.
A beautiful undine is now a member of your group.
A powerful triton is now a member of your group.

< 476h/476H 172v/172V Pos: standing >
You say in goblin 'invisible'
Your black pearl earring hums briefly.
You vanish.

< 476h/476H 172v/172V Pos: standing >
You start chanting...

< 476h/476H 172v/172V Pos: standing >
Casting: group stone skin *

< 476h/476H 172v/172V Pos: standing >
Casting: group stone skin 

< 476h/476H 172v/172V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!
A powerful triton's flesh melds with conjured rocks, turning it to stone.
A beautiful undine's flesh melds with conjured rocks, turning it to stone.
A powerful triton's flesh melds with conjured rocks, turning it to stone.

< 476h/476H 172v/172V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 476h/476H 172v/172V Pos: standing >
 
                
       ******   
       *******  
  **M    *M..M  
  **** @ *****  
 ******M****..  
 ******.**.^.^  
  ........^^^   
   ...^^^...    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
A powerful triton riding a magical wave watches you warily. (minion) 
A beautiful undine summoned from her watery home swims around here. (minion) 
A powerful triton riding a magical wave watches you warily. (minion) 

< 476h/476H 172v/172V Pos: standing >
You sit down and relax.

< 476h/476H 172v/172V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - prismatic cube
(10th circle)  3 - dread wave
( 9th circle)  1 - relocate
               1 - fly
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - prismatic spray
               1 - improved invisibility
( 7th circle)  1 - haste
               2 - dimension door
               3 - water to life
( 6th circle)  1 - teleport
               4 - stone skin
               2 - feeblemind
( 5th circle)  2 - identify
               3 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               6 - wall of force
               1 - reveal true name
( 3rd circle)  1 - concealment
               1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  2 - chill touch
               7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  (11th) conjure greater elemental
    4 seconds:  (10th) group stone skin

You can memorize no more spells.
You continue your study.

< 476h/476H 172v/172V Pos: sitting >
You start meditating...

< 476h/476H 172v/172V Pos: sitting >
You have finished memorizing conjure greater elemental.

< 476h/476H 172v/172V Pos: sitting >
You have finished memorizing group stone skin.
Your studies are complete.

< 476h/476H 172v/172V Pos: sitting >
You clamber to your feet.

< 476h/476H 172v/172V Pos: standing >
You start chanting...

< 476h/476H 172v/172V Pos: standing >
You complete your spell...
A powerful triton flies through the air, free as a bird!

< 476h/476H 172v/172V Pos: standing >
You sit down and relax.

< 476h/476H 172v/172V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
(10th circle)  1 - group stone skin
               3 - dread wave
( 9th circle)  1 - relocate
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - prismatic spray
               1 - improved invisibility
( 7th circle)  1 - haste
               2 - dimension door
               3 - water to life
( 6th circle)  1 - teleport
               4 - stone skin
               2 - feeblemind
( 5th circle)  2 - identify
               3 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               6 - wall of force
               1 - reveal true name
( 3rd circle)  1 - concealment
               1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  2 - chill touch
               7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) fly

You can memorize no more spells.
You continue your study.

< 476h/476H 172v/172V Pos: sitting >
You start meditating...

< 476h/476H 172v/172V Pos: sitting >
You have finished memorizing fly.
Your studies are complete.

< 476h/476H 172v/172V Pos: sitting >
You clamber to your feet.

< 476h/476H 172v/172V Pos: standing >
You start chanting...

< 476h/476H 172v/172V Pos: standing >
You complete your spell...
A beautiful undine flies through the air, free as a bird!

< 476h/476H 172v/172V Pos: standing >
You sit down and relax.

< 476h/476H 172v/172V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
(10th circle)  1 - group stone skin
               3 - dread wave
( 9th circle)  1 - relocate
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - prismatic spray
               1 - improved invisibility
( 7th circle)  1 - haste
               2 - dimension door
               3 - water to life
( 6th circle)  1 - teleport
               4 - stone skin
               2 - feeblemind
( 5th circle)  2 - identify
               3 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               6 - wall of force
               1 - reveal true name
( 3rd circle)  1 - concealment
               1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  2 - chill touch
               7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) fly

You can memorize no more spells.
You continue your study.

< 476h/476H 172v/172V Pos: sitting >
You start meditating...

< 476h/476H 172v/172V Pos: sitting >
You have finished memorizing fly.
Your studies are complete.

< 476h/476H 172v/172V Pos: sitting >
You clamber to your feet.

< 476h/476H 172v/172V Pos: standing >
You start chanting...

< 476h/476H 172v/172V Pos: standing >
You complete your spell...
A powerful triton flies through the air, free as a bird!

< 476h/476H 172v/172V Pos: standing >
You sit down and relax.

< 476h/476H 172v/172V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
(10th circle)  1 - group stone skin
               3 - dread wave
( 9th circle)  1 - relocate
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - prismatic spray
               1 - improved invisibility
( 7th circle)  1 - haste
               2 - dimension door
               3 - water to life
( 6th circle)  1 - teleport
               4 - stone skin
               2 - feeblemind
( 5th circle)  2 - identify
               3 - conjure elemental
               1 - coldshield
               2 - wall of stone
( 4th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               6 - wall of force
               1 - reveal true name
( 3rd circle)  1 - concealment
               1 - strength
               3 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  2 - chill touch
               7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) fly

You can memorize no more spells.
You continue your study.

< 476h/476H 172v/172V Pos: sitting >
You start meditating...

< 476h/476H 172v/172V Pos: sitting >
You have finished memorizing fly.
Your studies are complete.

< 476h/476H 172v/172V Pos: sitting >
You clamber to your feet.

< 476h/476H 172v/172V Pos: standing >
 
                
       ******   
       ****MM*  
  **M    *....  
 M**** @ *****  
 ******M****..  
 ******.**.^.M  
  ........^^^   
   ...^^^...    
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
A powerful triton riding a magical wave watches you warily. (minion) 
A beautiful undine summoned from her watery home swims around here. (minion) 
A powerful triton riding a magical wave watches you warily. (minion) 

< 476h/476H 172v/172V Pos: standing >
 
       *****    
       ****M*   
  **M    *....  
 M**** M *****  
 ******@****..  
 ******.**.^.M  
 .........^^^.  
  ^...^^^...^   
   ^MD^^.^^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A large swamp rat wanders around this marshy place.
A powerful triton enters from the north.
A beautiful undine enters from the north.
A powerful triton enters from the north.

< 476h/476H 170v/172V Pos: standing >
A large swamp rat suddenly attacks a powerful triton!

< 476h/476H 170v/172V Pos: standing >
 
       ****M    
  **M    *...   
 M****   *****  
 ******M****..  
 ******@**.^.M  
 .........^^^.  
 .^...^^^...^^  
  .^MD^^.^^MM   
   ^^^^M^MMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A beautiful undine enters from the north.
A powerful triton enters from the north.

< 476h/476H 168v/172V Pos: standing >
 
      ****M*    
  *M    *....   
 ****   ******  
 *****M****...  
 *****M@*.^.M^  
 ........^^^.M  
 ^...^^^...^^M  
  ^MD^^.^^MMM   
   ^^^M^MMMM    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A beautiful undine enters from the west.
A powerful triton enters from the west.

< 476h/476H 166v/172V Pos: standing >
 
     ****M**    
  M    *.....   
 ***   ******.  
 ****M****....  
 ****.M@.^.M^^  
 .......^^^.M.  
 ...^^^...^^MM  
  MD^^.^^MMMM   
   ^^M^MMMMM    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A beautiful undine enters from the west.
A powerful triton enters from the west.

< 476h/476H 164v/172V Pos: standing >
 
       *....    
  **   ******   
 ****M****....  
 ****.*M.^.M^^  
 ......@^^^.M.  
 ...^^^...^^MM  
 ^MD^^.^^MMMMM  
  ^^^M^MMMMMM   
     ^MMMMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A beautiful undine enters from the north.
A powerful triton enters from the north.

< 476h/476H 162v/172V Pos: standing >
 
   *   *****    
  ***M****...   
 ****.**.^.M^^  
 ......M^^^.M.  
 ...^^^@..^^MM  
 ^MD^^.^^MMMMM  
 ^^^^^MMMMMMMM  
     ^MMMMMMM   
     MMMM       
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A beautiful undine enters from the north.
A powerful triton enters from the north.

< 476h/476H 160v/172V Pos: standing >
 
       *....    
  **   ******   
 ****M****...M  
 ****.**.^.M^^  
 ......@^^^.M.  
 ...^^^M..^^MM  
 ^MD^^.^^MMMMM  
  ^^^^MMMMMMM   
     ^MMMMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A beautiful undine enters from the south.
A powerful triton enters from the south.

< 476h/476H 162v/172V Pos: standing >
 
   M    *...    
  ***   *****   
 *****M****...  
 *****.**.^.M^  
 ......@M^^^.M  
 ^...^^^...^^M  
 .^MD^^.^^MMMM  
  ^^^^^MMMMMM   
      ^MMMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A beautiful undine enters from the east.
A powerful triton enters from the east.

< 476h/476H 165v/172V Pos: standing >
 
   *M    *..    
  ****   ****   
 ******M****..  
 ******.**.^.M  
 ......@M.^^^.  
 .^...^^^...^^  
 ..^MD^^.^^MMM  
  .^^^^^MMMMM   
       ^MMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A beautiful undine enters from the east.
A powerful triton enters from the east.

< 476h/476H 165v/172V Pos: standing >
 
       ****M    
  **M    *...   
  ****   *****  
 ******M****..  
 ******@**.^.M  
 ......M..^^^.  
 .^...^^^...^^  
  .^MD^^.^^MM   
   ^^^^^MMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A beautiful undine enters from the south.
A powerful triton enters from the south.

< 476h/476H 163v/172V Pos: standing >
 
       *****    
      P****M*   
  **M    *....  
  ****   *****  
 ******@****..  
 ******M**.^.M  
 .........^^^.  
  ^...^^^...^   
   ^MD^^.^^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a large swamp rat is lying here.
A powerful triton riding a magical wave watches you warily. (minion) 
A beautiful undine enters from the south.
A powerful triton enters from the south.

< 476h/476H 164v/172V Pos: standing >
A Dwarf sneaks in from the south.
A Grey Elf enters from the south.

< 476h/476H 166v/172V Pos: standing >
A Dwarf attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Dwarf snaps into visibility.
You snap into visibility.
Out of nowhere, a Dwarf stabs you in the back.

< 475h/476H 166v/172V Pos: standing >
< T: Tetch TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
 A Grey Elf starts casting an offensive spell called 'arieks shattering iceball'.
A Dwarf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 476h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC:excellent E: A Dwarf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
A Dwarf's black bladed dagger with a silver hilt [superior] with a strange black stone murmurs some strange incantations...
A Dwarf's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
A Dwarf attacks you. [5 hits]

< 226h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 You attack a Dwarf. [0 hits]

< 226h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting an offensive spell.

< 226h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 150h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A powerful triton suddenly attacks a Dwarf!
A Grey Elf starts casting an offensive spell.

< 151h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
 You attack a Dwarf. [0 hits]

< 152h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!

< 72h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Dwarf attacks you. [3 hits]

< 32h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: awful E: A Dwarf sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 32h/476H 166v/172V Pos: sitting >
< T: Tetch TP: sit TC: awful E: A Dwarf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
As a Grey Elf's iceball shatters in your face, you swear you hear taps..
Your gleaming platinum ring freezes and shatters into million pieces from the intense cold!
Your essence of evermore [poor] freezes and shatters into million pieces from the intense cold!
Your a white hot mask of living flame freezes and shatters into million pieces from the intense cold!
Your glowing bard sack freezes and shatters into million pieces from the intense cold!
Your spider badge freezes and shatters into million pieces from the intense cold!