The death of [50 Assassin] Crule Durian Addicts (Halfling)

in A Winding Game Trail Through the Forest

from the perspective of [50 Assassin] Crule Durian Addicts (Halfling)

<worn as a badge>    an insignia of the nomad healers (illuminating)
<worn on head>       a diabolical adamantium hat
<worn on eyes>       a glass eye with a crimson iris [poor] [64%]             
<worn in ear>        an emerald earring of precision (magic)
<worn in ear>        a burnt stone earring
<worn around neck>   a dented bronze medallion from Vella's Bordello
<worn around neck>   a well-used limestone charm from Vella's Bordello
<worn on body>       a twisted glass robe from Vella's Bordello
<worn about body>    a cloak of ethereal mists (magic) [89%]             
<worn as quiver>     a diabolical flesh quiver
<worn about waist>   a belt of fresh blood
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a flask of the goblin tribe 'Gruneegth' (magic) (glowing)
<attached to belt>   an ethereal sword (magic) (glowing)
<worn on arms>       a pair of spiked blood sleeves
<worn around wrist>  a whitestone bracer [poor] (magic)
<worn around wrist>  a hunting arm bracer made by Znarc (magic)
<worn on hands>      a pair of silverish githyanki gauntlets [poor] (magic)
<worn on finger>     a small diamond ring made by Znarc
<worn on finger>     a spiked ring of evil protection [superior] made by Znarc
<primary weapon>     a slender adamantite dagger (magic)
<secondary weapon>   a frost-rimed brass switchblade from Vella's Bordello (magic)
<worn on feet>       some unearthly clay boots from Vella's Bordello

The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 504h/566H 44v/172V Pos: standing >
 
    *******.^.      
   ********....     
  *********.... .   
 **********.... ..  
 ***********.^. ..  
 ********@..... ..  
 *****^......^. ..  
 .........^.^^. ..  
  .....^...^.^. .   
   ^^^^^.^^^...     
    .^^^^MMMMMM     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 505h/566H 43v/172V Pos: standing >
 
  *****   
 *******  
 ***@...  
 *^.....  
  ....^   
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 506h/566H 42v/172V Pos: standing >
 
  *****   
 *******  
 ***@*..  
 **^....  
  .....   
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 506h/566H 40v/172V Pos: standing >
 
    *********..     
   **********...    
  ***********....   
 *************.^.   
 **********......   
 *******^@.....^.   
 **.........^.^^.   
 *.......^...^.^.   
  ...^^^^^.^^^...   
   ..^.^^^^MMMMM    
    ^^.^MMMMM       
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 507h/566H 39v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
Fresh blood splatters cover the area.
A HUGE sign has been nailed to a tree.

< 507h/566H 37v/172V Pos: standing >
Backstab who?

< 508h/566H 38v/172V Pos: standing >
Backstab who?

< 508h/566H 38v/172V Pos: standing >
Backstab who?

< 509h/566H 39v/172V Pos: standing >
Backstab who?

< 509h/566H 39v/172V Pos: standing >
Backstab who?

< 509h/566H 39v/172V Pos: standing >
Backstab who?

< 510h/566H 40v/172V Pos: standing >
Backstab who?

< 510h/566H 40v/172V Pos: standing >
Backstab who?

< 511h/566H 41v/172V Pos: standing >
Backstab who?

< 511h/566H 41v/172V Pos: standing >
Backstab who?

< 512h/566H 42v/172V Pos: standing >
Backstab who?

< 512h/566H 42v/172V Pos: standing >
Backstab who?

< 513h/566H 43v/172V Pos: standing >
Backstab who?

< 513h/566H 43v/172V Pos: standing >
Backstab who?

< 514h/566H 44v/172V Pos: standing >
Backstab who?

< 514h/566H 44v/172V Pos: standing >
Backstab who?

< 514h/566H 44v/172V Pos: standing >
Backstab who?

< 515h/566H 45v/172V Pos: standing >
Backstab who?

< 515h/566H 45v/172V Pos: standing >
Backstab who?

< 516h/566H 46v/172V Pos: standing >
Backstab who?

< 516h/566H 46v/172V Pos: standing >
Backstab who?

< 517h/566H 47v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -E

< 517h/566H 45v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 518h/566H 46v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 519h/566H 47v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.

< 520h/566H 46v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 520h/566H 46v/172V Pos: standing >
Backstab who?

< 521h/566H 47v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W

< 521h/566H 45v/172V Pos: standing >
Backstab who?

< 522h/566H 46v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 522h/566H 46v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W

< 523h/566H 45v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 523h/566H 45v/172V Pos: standing >
Backstab who?

< 523h/566H 45v/172V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -E -S -SW
Fresh blood splatters cover the area.
A member of the enclave is here keeping order within the Oak.

< 524h/566H 44v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 524h/566H 44v/172V Pos: standing >
Backstab who?

< 525h/566H 45v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 525h/566H 45v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 526h/566H 46v/172V Pos: standing >
Backstab who?

< 526h/566H 46v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/566H 47v/172V Pos: standing >
Backstab who?

< 527h/566H 47v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/566H 47v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -NE
Fresh blood splatters cover the area.
*A Drow Elf (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.

< 529h/566H 47v/172V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Drow Elf in the back, but their stone skin quickly absorbs the impact before fading away!
A Drow Elf snaps into visibility.
[Damage:  1 ] A Drow Elf makes a strange sound as you place a slender adamantite dagger in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 11 ] A Drow Elf makes a strange sound as you place a frost-rimed brass switchblade from Vella's Bordello in his back.

< 530h/566H 48v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP:  few wounds >
 Lurt sits down.

< 530h/566H 48v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP:  few wounds >
 Lurt relaxes a bit.

< 530h/566H 48v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP:  few wounds >
 Lurt stares off into space, entering a meditative trance.

< 530h/566H 48v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 530h/566H 48v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 530h/566H 48v/172V Pos: standing >
Backstab who?

< 530h/566H 48v/172V Pos: standing >
You attempt to flee...
A Winding Game Trail Through the Forest
Obvious exits: -S -W
You flee northward!

< 530h/566H 33v/172V Pos: standing >
Saving Crule.

< 531h/566H 34v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -NE
Fresh blood splatters cover the area.
*A Duergar (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
*A Drow Elf (medium) Scheherazade of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*Lurt Durian Addicts (Grey Elf)(medium) sits resting.

< 531h/566H 32v/172V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Drow Elf in the back, but their stone skin quickly absorbs the impact before fading away!
A Drow Elf snaps into visibility.
[Damage:  1 ] A Drow Elf makes a strange sound as you place a slender adamantite dagger in her back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 10 ] A Drow Elf makes a strange sound as you place a frost-rimed brass switchblade from Vella's Bordello in her back.
Your spirit suffers from contact with a Drow Elf's aura!
With a swift tug you wrench the weapon free, ramming it into a Drow Elf's spine!.
[Damage: 39 ] A Drow Elf makes a strange sound as you place a frost-rimed brass switchblade from Vella's Bordello in her back.
Your spirit suffers from contact with a Drow Elf's aura!

< 530h/566H 33v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
 You skillfully slip behind a Drow Elf and slit their throat resulting in a mist of blood!

< 530h/566H 33v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
 You parry a Drow Elf's lunge at you.
A Drow Elf misses you.
A Drow Elf snaps into visibility.
Lurt clambers to his feet.

< 530h/566H 33v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
 Lurt starts casting an offensive spell.
Lurt snaps into visibility.
A Duergar starts casting an offensive spell.
A Duergar snaps into visibility.

< 530h/566H 33v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
A Drow Elf snaps into visibility.

< 530h/566H 33v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
 Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Drow Elf.
Lurt's spell flows around a Drow Elf, leaving her unharmed!
Sorry, you aren't allowed to do that in combat.

< 530h/566H 33v/172V Pos: standing >
< T: Crule TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
 You drop to your belly.

< 530h/566H 33v/172V Pos: on your ass >
< T: Crule TP: ass TC:few scratches E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 530h/566H 33v/172V Pos: on your ass >
< T: Crule TP: ass TC:few scratches E: A Drow Elf sta EP: few scratches >
 You are already awake...

< 530h/566H 33v/172V Pos: on your ass >
< T: Crule TP: ass TC:few scratches E: A Drow Elf sta EP: few scratches >
 A Duergar completes his spell...
A Duergar utters the word 'uwshiguai'
The pain is excruciating as a Duergar summons the power of nature's darker side to crush your body!
OUCH!  That really did HURT!
Your twisted dragonscale mask is blasted by the negative energy!
You feel the bloodlust in your heart as you hear the death cry of a Drow Elf.
A Drow Elf is dead! R.I.P.
You clamber to your feet.

< 383h/566H 33v/172V Pos: standing >
You attempt to flee...
A Winding Game Trail Through the Forest
Obvious exits: -S -W
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
You flee northward!

< 383h/566H 25v/172V Pos: standing >
You follow Lurt.

A Winding Game Trail Through the Forest
Obvious exits: -N -NE
Fresh blood splatters cover the area.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
*A Duergar (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.

< 383h/566H 23v/172V Pos: standing >
You sit down and relax.

< 383h/566H 23v/172V Pos: sitting >
You stop sitting around and lay down.

< 383h/566H 23v/172V Pos: on your ass >
You drift off to sleep.

< 384h/566H 24v/172V Pos: on your ass >
Saving Crule.

< 384h/566H 26v/172V Pos: on your ass >
In your dreams, or what?

< 385h/566H 28v/172V Pos: on your ass >
In your dreams, or what?
Sorry, you can't do that while laying around.

< 385h/566H 31v/172V Pos: on your ass >
In your dreams, or what?
Sorry, you can't do that while laying around.

< 386h/566H 33v/172V Pos: on your ass >
Your rest is violently disturbed!
You begin to dry out and wilt.
Your disguise falls apart!
OUCH!  That really did HURT!

< 276h/566H 49v/172V Pos: on your ass >
You clamber to your feet.

< 279h/566H 53v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -NE
Puddles of fresh blood cover the ground.
A Duergar (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.

< 282h/566H 56v/172V Pos: standing >
A Duergar starts casting an offensive spell.

< 284h/566H 59v/172V Pos: standing >
A Drow Elf clambers to her feet.
Some blood isn't takeable.

< 285h/566H 59v/172V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 285h/566H 60v/172V Pos: standing >
A Drow Elf's wound gushes blood all over the surrounding area.
A Duergar completes his spell...
A Duergar utters the word 'uwshiguai'
The pain is excruciating as a Duergar summons the power of nature's darker side to crush your body!
OUCH!  That really did HURT!
A Winding Game Trail Through the Forest
Obvious exits: -S -W
*Lurt Durian Addicts (Grey Elf)(medium) sits resting.

< 201h/566H 59v/172V Pos: standing >

< 202h/566H 59v/172V Pos: standing >
Lurt clambers to his feet.

< 202h/566H 60v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -SW
*A Drow Elf (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 204h/566H 60v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 204h/566H 60v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 206h/566H 61v/172V Pos: standing >
Backstab who?

< 207h/566H 63v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 209h/566H 65v/172V Pos: standing >
Backstab who?

< 210h/566H 65v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
*A Duergar (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.

< 210h/566H 64v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -SW
*A Drow Elf (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.

< 212h/566H 64v/172V Pos: standing >
You follow Lurt.

A Winding Game Trail Through the Forest
Obvious exits: -NE -SE
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Alas, you cannot go that way. . . .

< 213h/566H 63v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 213h/566H 63v/172V Pos: standing >
Outside of a Small Stone Cottage
Obvious exits: -N -NW

< 215h/566H 62v/172V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.

< 219h/566H 66v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 223h/566H 67v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 230h/566H 67v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 238h/566H 68v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 245h/566H 68v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 251h/566H 69v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 256h/566H 69v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 263h/566H 70v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 267h/566H 70v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 272h/566H 70v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 279h/566H 71v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 286h/566H 71v/172V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 294h/566H 72v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 298h/566H 72v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 305h/566H 73v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 313h/566H 73v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 320h/566H 74v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 325h/566H 74v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 332h/566H 74v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 339h/566H 75v/172V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 347h/566H 75v/172V Pos: standing >
I see no person by that name here!

< 347h/566H 76v/172V Pos: standing >
Outside of a Small Stone Cottage
Obvious exits: -N -NW

< 348h/566H 76v/172V Pos: standing >

< 349h/566H 77v/172V Pos: standing >
Outside of a Small Stone Cottage
Obvious exits: -N -NW

< 350h/566H 79v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/566H 79v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -NE -SE

< 352h/566H 78v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 354h/566H 81v/172V Pos: standing >
You attempt your skills at tracking.

< 358h/566H 85v/172V Pos: standing >
You find traces of tracks leading northeast.
A Winding Game Trail Through the Forest
Obvious exits: -E -SW
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here. (casting) 

< 361h/566H 85v/172V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'ofzahzf wunsoeuio'
Lurt shudders as an immense rush of life flows into his body!

< 362h/566H 87v/172V Pos: standing >
A Drow Elf snaps into visibility.
A spectre of something long gone rises over Lurt in a foreboding mist.
Lurt snaps into visibility.
A Drow Elf, in a show of awesome skill, manages to trip up himself!
A Drow Elf snaps into visibility.

< 363h/566H 88v/172V Pos: standing >
The trail appears to end here.

< 364h/566H 89v/172V Pos: standing >
A Duergar starts casting an offensive spell.
A Duergar snaps into visibility.

< 365h/566H 90v/172V Pos: standing >
You attempt your skills at tracking.

< 366h/566H 91v/172V Pos: standing >
A Drow Elf snaps into visibility.
Lurt snaps into visibility.
A Drow Elf's fine slash wounds Lurt.
Lurt dodges a Drow Elf's attack.
Lurt dodges a Drow Elf's attack.

< 367h/566H 92v/172V Pos: standing >
Lurt attempts to flee.

< 367h/566H 92v/172V Pos: standing >
A Duergar stops chanting abruptly!

< 368h/566H 93v/172V Pos: standing >
You are unable to find any trace.

< 369h/566H 93v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 374h/566H 98v/172V Pos: standing >

< 375h/566H 99v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -SW
*A Drow Elf (medium) Caliph of -={The Jihad}=- sits in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Drow Elf (medium) Scheherazade of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 377h/566H 102v/172V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
Alas, you cannot go that way. . . .

< 377h/566H 102v/172V Pos: standing >
Alas, you cannot go that way. . . .
A Drow Elf clambers to his feet.

< 378h/566H 103v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 379h/566H 104v/172V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 279h/566H 104v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
Fresh blood splatters cover the area.

< 279h/566H 103v/172V Pos: standing >
You attempt to flee...
A Winding Game Trail Through the Forest
Obvious exits: -E -SW
*A Drow Elf (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Duergar (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
*A Drow Elf (medium) Scheherazade of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
You flee westward!

< 281h/566H 94v/172V Pos: standing >
Saving Crule.

< 283h/566H 96v/172V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
Fresh blood splatters cover the area.
A Duergar (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
*A Drow Elf (medium) Scheherazade of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Drow Elf (medium) Caliph of -={The Jihad}=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 283h/566H 95v/172V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Drow Elf in the back, but their stone skin quickly absorbs the impact before fading away!
A Drow Elf snaps into visibility.
[Damage:  1 ] A Drow Elf makes a strange sound as you place a slender adamantite dagger in her back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 10 ] A Drow Elf makes a strange sound as you place a frost-rimed brass switchblade from Vella's Bordello in her back.
Your spirit suffers from contact with a Drow Elf's aura!
A Duergar starts casting an offensive spell.

< 283h/566H 95v/172V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf snaps into visibility.
A Drow Elf completes her spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 183h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A Duergar completes his spell...
A Duergar utters the word 'uwshiguai'
The pain is excruciating as a Duergar summons the power of nature's darker side to crush your body!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You skillfully slip behind a Drow Elf and slit their throat resulting in a mist of blood!

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 You parry a Drow Elf's lunge at you.
You parry a Drow Elf's lunge at you.
A Drow Elf snaps into visibility.

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
A Drow Elf snaps into visibility.
A Duergar starts casting an offensive spell.
A Duergar snaps into visibility.

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Duergar snaps into visibility.
You attempt to flee...
PANIC!  You couldn't escape!

< 32h/566H 96v/172V Pos: standing >
< T: Crule TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'ruyz rzzqp'
As a Drow Elf touches you, you feel the last bit of your life seep out of you.
Your bloody hide greaves from Vella's Bordello was disintegrated by the negative energy!
Your twisted dragonscale mask was disintegrated by the negative energy!