The death of [29 Rogue] Coatl (Halfling)

in Base of the Hills

from the perspective of [50 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a slimy aboleth eye [poor] (glowing) (humming)
<worn in ear>        a lightning earring
<worn in ear>        a bone pick [superior]
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a necklace of halfling ears [80%]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    a cloak of deva's feathers [poor] [69%]
<worn on back>       a large leather backpack [84%]
<worn as quiver>     an unearthly dragonscale quiver from The Realm of Barovia [89%]
<worn about waist>   a thin black belt of accuracy [superior]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms>       some bone-plated sleeves smeared with blood
<worn around wrist>  a bracelet of purple mist [superior] [86%]
<worn around wrist>  an elven bracelet of precision [superior]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a death ring of Tezcatlipoca[37h 25m 44s]
<worn on finger>     an obsidian circle [superior]
<primary weapon>     a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon>   a blood dagger of Tezcatlipoca [superior] [68%]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       some black leather boots fit with adamantium heel blades

  ^MM^.^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 596h/596H 139v/202V Pos: standing >
 
  MMMM^MMMM   
 M^....MMMMM  
 MMMMM.MMMMM  
 M^DMM@MMMMM  
 MMMMM.^MMMM  
 .^MM^.^MMMM  
  .....^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 137v/202V Pos: standing >
 
  ^....MMMM   
 MMMMM.MMMMM  
 M^DMM.MMMMM  
 MMMMM@^MMMM  
 .^MM^.^MMMM  
 ......^MMMM  
  ^.^^.^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 596h/596H 135v/202V Pos: standing >
 
  MMMM.MMMM   
 M^DMM.MMMMM  
 MMMMM.^MMMM  
 .^MM^@^MMMM  
 ......^MMMM  
 .^.^^.^^MMM  
  ^.^^^.^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 596h/596H 134v/202V Pos: standing >
 
  ^DMM.MMMM   
 MMMMM.^MMMM  
 .^MM^.^MMMM  
 .....@^MMMM  
 .^.^^.^^MMM  
 ^^.^^^.^^^M  
  ...^...M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 132v/202V Pos: standing >
 
  MMMM.^MMM   
 .^MM^.^MMMM  
 ......^MMMM  
 .^.^^@^^MMM  
 ^^.^^^.^^^M  
 ^...^...M^^  
  ^^.^...^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 131v/202V Pos: standing >
 
  ^MM^.^MMM   
 ......^MMMM  
 .^.^^.^^MMM  
 ^^.^^@.^^^M  
 ^...^...M^^  
 ^^^.^...^^.  
  .^..^^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 129v/202V Pos: standing >
 
  MMMM.^MMM   
 .^MM^.^MMMM  
 ......^MMMM  
 .^.^^@^^MMM  
 ^^.^^^.^^^M  
 ^...^...M^^  
  ^^.^...^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are Duergar tracks going south.

< 596h/596H 130v/202V Pos: standing >
 
  ^DMM.MMMM   
 MMMMM.^MMMM  
 .^MM^.^MMMM  
 .....@^MMMM  
 .^.^^.^^MMM  
 ^^.^^^.^^^M  
  ...^...M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are some tracks heading west.

< 596h/596H 128v/202V Pos: standing >
 
  M^DMM.MMM   
 ^MMMMM.^MMM  
 ^.^MM^.^MMM  
 .....@.^MMM  
 ..^.^^.^^MM  
 .^^.^^^.^^^  
  ^...^...M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 126v/202V Pos: standing >
 
  MM^DMM.MM   
 ^^MMMMM.^MM  
 ^^.^MM^.^MM  
 .....@..^MM  
 ^..^.^^.^^M  
 ..^^.^^^.^^  
  ^^...^...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 125v/202V Pos: standing >
 
  MMM^DMM.M   
 .^^MMMMM.^M  
 .^^.^MM^.^M  
 .....@...^M  
 ^^..^.^^.^^  
 ...^^.^^^.^  
  ^^^...^..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 596h/596H 123v/202V Pos: standing >
 
  ^MMM^DMM.   
 ^.^^MMMMM.^  
 ^.^^.^MM^.^  
 ^....@....^  
 .^^..^.^^.^  
 ....^^.^^^.  
  ^^^^...^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 123v/202V Pos: standing >
 
  ^^MMM^DMM   
 ^^.^^MMMMM.  
 .^.^^.^MM^.  
 ^^...@.....  
 ..^^..^.^^.  
 ^....^^.^^^  
  .^^^^...^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 596h/596H 122v/202V Pos: standing >
 
  ^^^MMM^DM   
 +^^.^^MMMMM  
 +.^.^^.^MM^  
 +^^..@.....  
 +..^^..^.^^  
 +^....^^.^^  
  ..^^^^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 596h/596H 120v/202V Pos: standing >
 
  ^^.^^MMMM   
 +.^.^^.^MM^  
 +^^........  
 +..^^@.^.^^  
 +^....^^.^^  
 +..^^^^...^  
  .....^^^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 118v/202V Pos: standing >
 
  .^.^^.^MM   
 +^^........  
 +..^^..^.^^  
 +^...@^^.^^  
 +..^^^^...^  
 +.....^^^.^  
  ^.^M...^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are Halfling tracks going west.

< 596h/596H 117v/202V Pos: standing >
 
  +.^.^^.^M   
 ^+^^.......  
 .+..^^..^.^  
 .+^..@.^^.^  
 M+..^^^^...  
 M+.....^^^.  
  +^.^M...^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 116v/202V Pos: standing >
 
  +^^......   
 .+..^^..^.^  
 .+^....^^.^  
 M+..^@^^...  
 M+.....^^^.  
 M+^.^M...^.  
  M^..M.^^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 114v/202V Pos: standing >
 
  +..^^..^.   
 .+^....^^.^  
 M+..^^^^...  
 M+...@.^^^.  
 M+^.^M...^.  
 *M^..M.^^..  
  +^^.M.^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 113v/202V Pos: standing >
 
  .+..^^..^   
 ..+^....^^.  
 .M+..^^^^..  
 .M+..@..^^^  
 MM+^.^M...^  
 M*M^..M.^^.  
  *+^^.M.^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 111v/202V Pos: standing >
 
  ..+..^^..   
 ...+^....^^  
 ..M+..^^^^.  
 ^.M+.@...^^  
 .MM+^.^M...  
 MM*M^..M.^^  
  **+^^.M.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are Halfling tracks going west.

< 596h/596H 110v/202V Pos: standing >
 
  ...+..^^.   
 ....+^....^  
 ...M+..^^^^  
 ^^.M+@....^  
 ^.MM+^.^M..  
 .MM*M^..M.^  
  M**+^^.M.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 596h/596H 108v/202V Pos: standing >
 
  ....+..^^   
 .....+^....  
 ^...M+..^^^  
 .^^.M@.....  
 ^^.MM+^.^..  
 ..MM*+^..M.  
  MM**M^^.M   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 596h/596H 110v/202V Pos: standing >
 
  ...+..^^.   
 ....+^....^  
 ...M+..^^^^  
 ^^.M+@....^  
 ^.MM+^.^...  
 .MM*+^..M.^  
  M**M^^.M.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 596h/596H 109v/202V Pos: standing >
 
  ...+^....   
 ...M+..^^^^  
 ^^.M+.....^  
 ^.MM+@.^...  
 .MM*+^..M.^  
 MM**M^^.M.^  
   ^^+..M.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 108v/202V Pos: standing >
 
  ..M+..^^^   
 ^^.M+.....^  
 ^.MM+..^...  
 .MM*+@..M.^  
 MM**M^^.M.^  
 M ^^+..M.^.  
   .^+.MM.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 106v/202V Pos: standing >
 
  ^.M+.....   
 ^.MM+..^...  
 .MM*+...M.^  
 MM**M@^.M.^  
 M ^^+..M.^.  
 ^ .^+.MM.^M  
  ..^+.M.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 104v/202V Pos: standing >
 
  .MM+..^..   
 .MM*+...M.^  
 MM**M^^.M.^  
 M ^^+@.M.^.  
 ^ .^+.MM.^M  
 ...^+.M.^..  
  ++++MM^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 103v/202V Pos: standing >
 
  MM*+...M.   
 MM**+^^.M.^  
 M ^^M..M.^.  
 ^ .^+@MM.^M  
 ...^+.M.^..  
 +++++MM^^.^  
  ^^^+M^M^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 101v/202V Pos: standing >
 
  .MM*+...M   
 .MM**+^^.M.  
 MM ^^M..M.^  
 ^^ .^@.MM.^  
 ^...^+.M.^.  
 ++++++MM^^.  
  .^^^+M^M^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 596h/596H 100v/202V Pos: standing >
 
  ..MM*+...   
 ..MM**+^^.M  
 MMM ^^M..M.  
 .^^ .@+.MM.  
 ^^...^+.M.^  
 +++++++MM^^  
  ..^^^+M^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 100v/202V Pos: standing >
 
  ^^.MM+..^   
 ^..MM*+...M  
 ..MM**+^^.M  
 MMM ^@M..M.  
 .^^ ..+.MM.  
 ^^...^+.M.^  
  ++++++MM^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 98v/202V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 596h/596H 97v/202V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A red-breasted tree-hugger who is rather far off to your north.
A red-tailed butterfly who is rather far off to your north.
A red-breasted tree-hugger who is in the distance to your north.
A tharnadian highway marshall who is not far off to your east.

< 596h/596H 97v/202V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A well trained barbarian mercenary has been hired to guard the countryside from evil.
A strange looking monkey-like creature clings to a nearby branch.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.

< 596h/596H 96v/202V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A red-tailed butterfly who is a brief walk away to your north.
A red-breasted tree-hugger who is rather far off to your north.
A Halfling who is in the distance to your north.
A red-breasted tree-hugger who is in the distance to your north.
The spirit of an Elven protector who is close by to your south.

< 596h/596H 97v/202V Pos: standing >
A barbarian mercenary suddenly attacks YOU!
A barbarian mercenary suddenly appears a bit confused!
You watch in glee as a barbarian mercenary looks dazzled.
A barbarian mercenary misses you.
You snap into visibility.

< 596h/596H 99v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: barbarian sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 596h/596H 99v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: barbarian sta EP: excellent >
 You attempt to flee...
Upon the Tree-line
Obvious exits: -N -S
You flee northward!

< 596h/596H 90v/202V Pos: standing >
Saving Glar.

< 596h/596H 90v/202V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
There are Duergar tracks going north.
There are Halfling tracks going north.

< 596h/596H 90v/202V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A red-tailed butterfly who is close by to your north.
A red-breasted tree-hugger who is not far off to your north.
A Halfling who is a brief walk away to your north.
A barbarian mercenary who is not far off to your south.
A red-breasted tree-hugger who is not far off to your south.
The spirit of an Elven protector who is a brief walk away to your south.

< 596h/596H 91v/202V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.
There are some tracks heading north.
There are some tracks heading north.

< 596h/596H 91v/202V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is not far off to your east.
A blue-tailed butterfly who is not far off to your east.
A red-breasted tree-hugger who is close by to your south.
A barbarian mercenary who is not far off to your south.
A red-breasted tree-hugger who is a brief walk away to your south.
The spirit of an Elven protector who is rather far off to your south.
A red-breasted tree-hugger who is close by to your west.
A blue-tailed butterfly who is close by to your west.
A blue-tailed butterfly who is not far off to your west.

< 596h/596H 91v/202V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
There are some tracks heading north.
There are some tracks heading north.

< 596h/596H 92v/202V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is close by to your south.
A red-tailed butterfly who is close by to your south.
A red-breasted tree-hugger who is rather far off to your south.

< 596h/596H 92v/202V Pos: standing >
Base of the Hills
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
The corpse of a huge boar is lying here.
A Halfling (small) stands, floating here.
A strange looking monkey-like creature clings to a nearby branch.

< 596h/596H 92v/202V Pos: standing >
You snap into visibility.
[Damage: 65 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Halfling's spine!.
[Damage: 50 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 62 ] A Halfling makes a strange sound as you place a blood dagger of Tezcatlipoca [superior] in his back.

< 596h/596H 93v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 You attempt to flee...
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A strange looking monkey-like creature clings to a nearby branch.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
You flee upward!

< 596h/596H 76v/202V Pos: standing >
A red-breasted tree-hugger leaves west.
Saving Glar.

< 596h/596H 76v/202V Pos: standing >
Base of the Hills
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
The corpse of a huge boar is lying here.
A Halfling (small) stands, floating here.

< 596h/596H 75v/202V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 15 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 15 ] A Halfling makes a strange sound as you place a blood dagger of Tezcatlipoca [superior] in his back.

< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A barbarian mercenary enters from the south.
You parry a Halfling's lunge at you.
A Halfling suddenly appears a bit confused!
You watch in glee as a Halfling looks dazzled.
A Halfling misses you.
You parry a Halfling's lunge at you.
You snap into visibility.

< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A barbarian mercenary suddenly attacks YOU!
A barbarian mercenary suddenly appears a bit confused!
You watch in glee as a barbarian mercenary looks dazzled.
A barbarian mercenary misses you.

< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Halfling.]=-
[Damage: 12 ] -=[Your pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 12 ] -=[Your pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 12 ] -=[Your impressive pierce grievously wounds a Halfling.]=-
A Halfling is stunned!

< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP:  awful >
 You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
A Halfling misses you.
You snap into visibility.

< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP:  awful >
 You parry a barbarian mercenary's lunge at you.
You snap into visibility.
-=[A barbarian mercenary's weak punch grazes you.]=-

< 594h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
A Halfling misses you.
You snap into visibility.

< 594h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] You successfully stab a Halfling in the heart, killing him instantly.
A Halfling's some snakeskin gloves was completely destroyed by the massive blow!
A Halfling's skin-wrapped copper mantle from Vella's Bordello was completely destroyed by the massive blow!
A Halfling's diabolical granite band was completely destroyed by the massive blow!
A Halfling's pitch-black raven's feather was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.