<worn as a badge> a badge of the Blood Horde made by Dahamma
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a slimy aboleth eye [poor] (glowing) (humming)
<worn in ear> a lightning earring
<worn in ear> a bone pick [superior]
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a necklace of halfling ears [80%]
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn on body> the chameleon suit of transformation [superior]
<worn about body> a cloak of deva's feathers [poor] [69%]
<worn on back> a large leather backpack [84%]
<worn as quiver> an unearthly dragonscale quiver from The Realm of Barovia [89%]
<worn about waist> a thin black belt of accuracy [superior]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms> some bone-plated sleeves smeared with blood
<worn around wrist> a bracelet of purple mist [superior] [86%]
<worn around wrist> an elven bracelet of precision [superior]
<worn on hands> some black leather gloves with mithril blades
<worn on finger> a death ring of Tezcatlipoca[37h 25m 44s]
<worn on finger> an obsidian circle [superior]
<primary weapon> a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon> a blood dagger of Tezcatlipoca [superior] [68%]
<worn on legs> a pair of vapor leggings [superior]
<worn on feet> some black leather boots fit with adamantium heel blades
^MM^.^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 596h/596H 139v/202V Pos: standing >
MMMM^MMMM
M^....MMMMM
MMMMM.MMMMM
M^DMM@MMMMM
MMMMM.^MMMM
.^MM^.^MMMM
.....^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 137v/202V Pos: standing >
^....MMMM
MMMMM.MMMMM
M^DMM.MMMMM
MMMMM@^MMMM
.^MM^.^MMMM
......^MMMM
^.^^.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 596h/596H 135v/202V Pos: standing >
MMMM.MMMM
M^DMM.MMMMM
MMMMM.^MMMM
.^MM^@^MMMM
......^MMMM
.^.^^.^^MMM
^.^^^.^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 596h/596H 134v/202V Pos: standing >
^DMM.MMMM
MMMMM.^MMMM
.^MM^.^MMMM
.....@^MMMM
.^.^^.^^MMM
^^.^^^.^^^M
...^...M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 132v/202V Pos: standing >
MMMM.^MMM
.^MM^.^MMMM
......^MMMM
.^.^^@^^MMM
^^.^^^.^^^M
^...^...M^^
^^.^...^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 131v/202V Pos: standing >
^MM^.^MMM
......^MMMM
.^.^^.^^MMM
^^.^^@.^^^M
^...^...M^^
^^^.^...^^.
.^..^^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 129v/202V Pos: standing >
MMMM.^MMM
.^MM^.^MMMM
......^MMMM
.^.^^@^^MMM
^^.^^^.^^^M
^...^...M^^
^^.^...^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are Duergar tracks going south.
< 596h/596H 130v/202V Pos: standing >
^DMM.MMMM
MMMMM.^MMMM
.^MM^.^MMMM
.....@^MMMM
.^.^^.^^MMM
^^.^^^.^^^M
...^...M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are some tracks heading west.
< 596h/596H 128v/202V Pos: standing >
M^DMM.MMM
^MMMMM.^MMM
^.^MM^.^MMM
.....@.^MMM
..^.^^.^^MM
.^^.^^^.^^^
^...^...M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 126v/202V Pos: standing >
MM^DMM.MM
^^MMMMM.^MM
^^.^MM^.^MM
.....@..^MM
^..^.^^.^^M
..^^.^^^.^^
^^...^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 125v/202V Pos: standing >
MMM^DMM.M
.^^MMMMM.^M
.^^.^MM^.^M
.....@...^M
^^..^.^^.^^
...^^.^^^.^
^^^...^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.
< 596h/596H 123v/202V Pos: standing >
^MMM^DMM.
^.^^MMMMM.^
^.^^.^MM^.^
^....@....^
.^^..^.^^.^
....^^.^^^.
^^^^...^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 123v/202V Pos: standing >
^^MMM^DMM
^^.^^MMMMM.
.^.^^.^MM^.
^^...@.....
..^^..^.^^.
^....^^.^^^
.^^^^...^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.
< 596h/596H 122v/202V Pos: standing >
^^^MMM^DM
+^^.^^MMMMM
+.^.^^.^MM^
+^^..@.....
+..^^..^.^^
+^....^^.^^
..^^^^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 596h/596H 120v/202V Pos: standing >
^^.^^MMMM
+.^.^^.^MM^
+^^........
+..^^@.^.^^
+^....^^.^^
+..^^^^...^
.....^^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 118v/202V Pos: standing >
.^.^^.^MM
+^^........
+..^^..^.^^
+^...@^^.^^
+..^^^^...^
+.....^^^.^
^.^M...^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are Halfling tracks going west.
< 596h/596H 117v/202V Pos: standing >
+.^.^^.^M
^+^^.......
.+..^^..^.^
.+^..@.^^.^
M+..^^^^...
M+.....^^^.
+^.^M...^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 116v/202V Pos: standing >
+^^......
.+..^^..^.^
.+^....^^.^
M+..^@^^...
M+.....^^^.
M+^.^M...^.
M^..M.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 114v/202V Pos: standing >
+..^^..^.
.+^....^^.^
M+..^^^^...
M+...@.^^^.
M+^.^M...^.
*M^..M.^^..
+^^.M.^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 113v/202V Pos: standing >
.+..^^..^
..+^....^^.
.M+..^^^^..
.M+..@..^^^
MM+^.^M...^
M*M^..M.^^.
*+^^.M.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 111v/202V Pos: standing >
..+..^^..
...+^....^^
..M+..^^^^.
^.M+.@...^^
.MM+^.^M...
MM*M^..M.^^
**+^^.M.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are Halfling tracks going west.
< 596h/596H 110v/202V Pos: standing >
...+..^^.
....+^....^
...M+..^^^^
^^.M+@....^
^.MM+^.^M..
.MM*M^..M.^
M**+^^.M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.
< 596h/596H 108v/202V Pos: standing >
....+..^^
.....+^....
^...M+..^^^
.^^.M@.....
^^.MM+^.^..
..MM*+^..M.
MM**M^^.M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 596h/596H 110v/202V Pos: standing >
...+..^^.
....+^....^
...M+..^^^^
^^.M+@....^
^.MM+^.^...
.MM*+^..M.^
M**M^^.M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading west.
< 596h/596H 109v/202V Pos: standing >
...+^....
...M+..^^^^
^^.M+.....^
^.MM+@.^...
.MM*+^..M.^
MM**M^^.M.^
^^+..M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 108v/202V Pos: standing >
..M+..^^^
^^.M+.....^
^.MM+..^...
.MM*+@..M.^
MM**M^^.M.^
M ^^+..M.^.
.^+.MM.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 106v/202V Pos: standing >
^.M+.....
^.MM+..^...
.MM*+...M.^
MM**M@^.M.^
M ^^+..M.^.
^ .^+.MM.^M
..^+.M.^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 104v/202V Pos: standing >
.MM+..^..
.MM*+...M.^
MM**M^^.M.^
M ^^+@.M.^.
^ .^+.MM.^M
...^+.M.^..
++++MM^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 103v/202V Pos: standing >
MM*+...M.
MM**+^^.M.^
M ^^M..M.^.
^ .^+@MM.^M
...^+.M.^..
+++++MM^^.^
^^^+M^M^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 101v/202V Pos: standing >
.MM*+...M
.MM**+^^.M.
MM ^^M..M.^
^^ .^@.MM.^
^...^+.M.^.
++++++MM^^.
.^^^+M^M^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 596h/596H 100v/202V Pos: standing >
..MM*+...
..MM**+^^.M
MMM ^^M..M.
.^^ .@+.MM.
^^...^+.M.^
+++++++MM^^
..^^^+M^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 100v/202V Pos: standing >
^^.MM+..^
^..MM*+...M
..MM**+^^.M
MMM ^@M..M.
.^^ ..+.MM.
^^...^+.M.^
++++++MM^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 596h/596H 98v/202V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 596h/596H 97v/202V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A red-breasted tree-hugger who is rather far off to your north.
A red-tailed butterfly who is rather far off to your north.
A red-breasted tree-hugger who is in the distance to your north.
A tharnadian highway marshall who is not far off to your east.
< 596h/596H 97v/202V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A well trained barbarian mercenary has been hired to guard the countryside from evil.
A strange looking monkey-like creature clings to a nearby branch.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 596h/596H 96v/202V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A red-tailed butterfly who is a brief walk away to your north.
A red-breasted tree-hugger who is rather far off to your north.
A Halfling who is in the distance to your north.
A red-breasted tree-hugger who is in the distance to your north.
The spirit of an Elven protector who is close by to your south.
< 596h/596H 97v/202V Pos: standing >
A barbarian mercenary suddenly attacks YOU!
A barbarian mercenary suddenly appears a bit confused!
You watch in glee as a barbarian mercenary looks dazzled.
A barbarian mercenary misses you.
You snap into visibility.
< 596h/596H 99v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: barbarian sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 596h/596H 99v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: barbarian sta EP: excellent >
You attempt to flee...
Upon the Tree-line
Obvious exits: -N -S
You flee northward!
< 596h/596H 90v/202V Pos: standing >
Saving Glar.
< 596h/596H 90v/202V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
There are Duergar tracks going north.
There are Halfling tracks going north.
< 596h/596H 90v/202V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A red-tailed butterfly who is close by to your north.
A red-breasted tree-hugger who is not far off to your north.
A Halfling who is a brief walk away to your north.
A barbarian mercenary who is not far off to your south.
A red-breasted tree-hugger who is not far off to your south.
The spirit of an Elven protector who is a brief walk away to your south.
< 596h/596H 91v/202V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.
There are some tracks heading north.
There are some tracks heading north.
< 596h/596H 91v/202V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is not far off to your east.
A blue-tailed butterfly who is not far off to your east.
A red-breasted tree-hugger who is close by to your south.
A barbarian mercenary who is not far off to your south.
A red-breasted tree-hugger who is a brief walk away to your south.
The spirit of an Elven protector who is rather far off to your south.
A red-breasted tree-hugger who is close by to your west.
A blue-tailed butterfly who is close by to your west.
A blue-tailed butterfly who is not far off to your west.
< 596h/596H 91v/202V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
There are some tracks heading north.
There are some tracks heading north.
< 596h/596H 92v/202V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is close by to your south.
A red-tailed butterfly who is close by to your south.
A red-breasted tree-hugger who is rather far off to your south.
< 596h/596H 92v/202V Pos: standing >
Base of the Hills
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
The corpse of a huge boar is lying here.
A Halfling (small) stands, floating here.
A strange looking monkey-like creature clings to a nearby branch.
< 596h/596H 92v/202V Pos: standing >
You snap into visibility.
[Damage: 65 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Halfling's spine!.
[Damage: 50 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 62 ] A Halfling makes a strange sound as you place a blood dagger of Tezcatlipoca [superior] in his back.
< 596h/596H 93v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
You attempt to flee...
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A strange looking monkey-like creature clings to a nearby branch.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
You flee upward!
< 596h/596H 76v/202V Pos: standing >
A red-breasted tree-hugger leaves west.
Saving Glar.
< 596h/596H 76v/202V Pos: standing >
Base of the Hills
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
The corpse of a huge boar is lying here.
A Halfling (small) stands, floating here.
< 596h/596H 75v/202V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 15 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 15 ] A Halfling makes a strange sound as you place a blood dagger of Tezcatlipoca [superior] in his back.
< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
A barbarian mercenary enters from the south.
You parry a Halfling's lunge at you.
A Halfling suddenly appears a bit confused!
You watch in glee as a Halfling looks dazzled.
A Halfling misses you.
You parry a Halfling's lunge at you.
You snap into visibility.
< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
A barbarian mercenary suddenly attacks YOU!
A barbarian mercenary suddenly appears a bit confused!
You watch in glee as a barbarian mercenary looks dazzled.
A barbarian mercenary misses you.
< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Halfling.]=-
[Damage: 12 ] -=[Your pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 12 ] -=[Your pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 12 ] -=[Your impressive pierce grievously wounds a Halfling.]=-
A Halfling is stunned!
< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: awful >
You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
A Halfling misses you.
You snap into visibility.
< 596h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: awful >
You parry a barbarian mercenary's lunge at you.
You snap into visibility.
-=[A barbarian mercenary's weak punch grazes you.]=-
< 594h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: awful >
You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
A Halfling misses you.
You snap into visibility.
< 594h/596H 76v/202V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] You successfully stab a Halfling in the heart, killing him instantly.
A Halfling's some snakeskin gloves was completely destroyed by the massive blow!
A Halfling's skin-wrapped copper mantle from Vella's Bordello was completely destroyed by the massive blow!
A Halfling's diabolical granite band was completely destroyed by the massive blow!
A Halfling's pitch-black raven's feather was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.