<worn as a badge> a pitted cured leather badge from Vella's Bordello
<worn on head> a dented brass helmet from Vella's Bordello
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a birdfeather earring of dexterity
<worn on face> a fanged jaw piece
<worn around neck> a necklace of drow testicles
<worn around neck> a jodani wood collar
<worn on body> an elaborate chainmail suit emblazoned with a hammer
<worn on back> a well-crafted ash longbow (illuminating)
<worn as quiver> the masters quiver (glowing)
<worn about waist> a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms> a pair of drow and illithid-skin armguards (glowing)
<worn around wrist> some enchanted wristguards
<worn around wrist> a well-crafted obsidian wristguard
<worn on finger> the ring of the overfiend
<primary weapon> an ivory handled dagger
<secondary weapon> a spider dagger
<worn on legs> a pair of spiked leather leggings [superior]
A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 254h/254H 122v/122V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 254h/254H 121v/122V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 254h/254H 120v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 254h/254H 119v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 254h/254H 118v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 254h/254H 118v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
< 254h/254H 121v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 254h/254H 121v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 254h/254H 120v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 254h/254H 119v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 254h/254H 118v/122V Pos: standing >
An Inclined Pathway
Obvious exits: -E# -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 254h/254H 118v/122V Pos: standing >
The gate seems to be closed.
< 254h/254H 118v/122V Pos: standing >
Ok.
< 254h/254H 121v/122V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 254h/254H 121v/122V Pos: standing >
Ok.
< 254h/254H 121v/122V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
< 254h/254H 120v/122V Pos: standing >
M^MM^^^^^..
MMMMM^M^^.^^^
MMMMMMMMMM^M^M^
MMMMMMMMMM^MMMM
MMMMMM^@^^^MMMM
++^MMMMMMM^MMMM
^^^MMM^DMM^MMMM
^.^^MMMMM^^MM
.^^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 119v/122V Pos: standing >
^MM^^^^^...
MMMM^M^^.^^^^
MMMMMMMMM^M^M^.
MMMMMMMMM^MMMM^
MMMMM^^@^^MMMMM
+^MMMMMMM^MMMMM
^^MMM^DMM^MMMMM
.^^MMMMM^^MMM
^^.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 116v/122V Pos: standing >
MM^^^^^....
MMM^M^^.^^^^.
MMMMMMMM^M^M^..
MMMMMMMM^MMMM^.
MMMM^^^@^MMMMMM
^MMMMMMM^MMMMMM
^MMM^DMM^MMMMMM
^^MMMMM^^MMMM
^.^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 114v/122V Pos: standing >
M^^^^^.....
MM^M^^.^^^^.*
MMMMMMM^M^M^..*
MMMMMMM^MMMM^..
MMM^^^^@MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 112v/122V Pos: standing >
M^M^^.^^^^.
MMMMMM^M^M^..
MMMMMMM^MMMM^..
MMM^^^^^MMMMMM^
MMMMMMM@MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 109v/122V Pos: standing >
MMMMM^M^M^.
MMMMMM^MMMM^.
MMM^^^^^MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM@MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^^^MMMMMM
.^^^^^^^MMMMM
.^.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 107v/122V Pos: standing >
MMMMM^MMMM^
MM^^^^^MMMMMM
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM@^MMMMMM
^^.^MM^^^MMMMMM
..^^^^^^^MMMMMM
^.^.^^.^^MMMM
^^.^^^.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 104v/122V Pos: standing >
M^^^^^MMMMM
MMMMMM^MMMMMM
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^@^MMMMMM
..^^^^^^^MMMMMM
^^.^.^^.^^MMMMM
^^^.^^^.^^^MM
^...^...M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 107v/122V Pos: standing >
MMMMM^MMMMM
MM^DMM^MMMMMM
^^MMMMM^^MMMMMM
^^.^MM^^^MMMMMM
..^^^^^@^MMMMMM
^^.^.^^.^^MMMMM
.^^^.^^^.^^^MMM
^^...^...M^^M
^^^.^...^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 105v/122V Pos: standing >
MMMMMM^MMMM
MMM^DMM^MMMMM
.^^MMMMM^^MMMMM
.^^.^MM^^^MMMMM
...^^^^@^^MMMMM
^^^.^.^^.^^MMMM
^.^^^.^^^.^^^MM
^^^...^...M^^
.^^^.^...^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 103v/122V Pos: standing >
MMMMMMM^MMM
^MMM^DMM^MMMM
^.^^MMMMM^^MMMM
^.^^.^MM^^^MMMM
^...^^^@^^^MMMM
.^^^.^.^^.^^MMM
^^.^^^.^^^.^^^M
^^^^...^...M^
..^^^.^...^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 102v/122V Pos: standing >
^MMMMMMM^MM
^^MMM^DMM^MMM
^^.^^MMMMM^^MMM
.^.^^.^MM^^^MMM
^^...^^@^^^^MMM
..^^^.^.^^.^^MM
^^^.^^^.^^^.^^^
.^^^^...^...M
...^^^.^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 99v/122V Pos: standing >
+^MMMMMMM^M
^^^MMM^DMM^MM
+^^.^^MMMMM^^MM
+.^.^^.^MM^^^MM
M^^...^@^^^^^MM
+..^^^.^.^^.^^M
+^^^.^^^.^^^.^^
..^^^^...^...
....^^^.^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 97v/122V Pos: standing >
++^MMMMMMM^
+^^^MMM^DMM^M
^+^^.^^MMMMM^^M
^+.^.^^.^MM^^^M
^M^^...@^^^^^^M
.+..^^^.^.^^.^^
.+^^^.^^^.^^^.^
+..^^^^...^..
^....^^^.^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 94v/122V Pos: standing >
+++^MMMMMMM
^+^^^MMM^DMM^
.^+^^.^^MMMMM^^
^^+.^.^^.^MM^^^
.^M^^..@^^^^^^^
..+..^^^.^.^^.^
..+^^^.^^^.^^^.
M+..^^^^...^.
+^....^^^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 93v/122V Pos: standing >
+^^^MMM^DMM
^+^^.^^MMMMM^
^^+.^.^^.^MM^^^
.^M^^...^^^^^^^
..+..^^@.^.^^.^
..+^^^.^^^.^^^.
.M+..^^^^...^..
M+^....^^^.^.
+^.^.M..^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 92v/122V Pos: standing >
+^^.^^MMMMM
^+.^.^^.^MM^^
.^M^^...^^^^^^^
..+..^^^.^.^^.^
..+^^^.@^^.^^^.
.M+..^^^^...^..
.M+^....^^^.^..
M+^.^.M..^..^
+^...M^^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 89v/122V Pos: standing >
^+^^.^^MMMM
^^+.^.^^.^MM^
^.^M^^...^^^^^^
...+..^^^.^.^^.
...+^^^@^^^.^^^
..M+..^^^^...^.
^.M+^....^^^.^.
MM+^.^.M..^..
*+^...M^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 88v/122V Pos: standing >
.^+^^.^^MMM
^^^+.^.^^.^MM
.^.^M^^...^^^^^
....+..^^^.^.^^
....+^^@.^^^.^^
...M+..^^^^...^
^^.M+^....^^^.^
.MM+^.^.M..^.
M*+^...M^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 87v/122V Pos: standing >
^.^+^^.^^MM
.^^^+.^.^^.^M
..^.^+^^...^^^^
.....M..^^^.^.^
.....+^@^.^^^.^
^...M+..^^^^...
.^^.M+^....^^^.
^.MM+^.^.M..^
MM*+^...M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 84v/122V Pos: standing >
^^^+.^.^^.^
.^.^+^^...^^^
.....M..^^^.^.^
.....+^^^.^^^.^
^...M+.@^^^^...
.^^.M+^....^^^.
^^.MM+^.^M...^.
.MM*+^...M^^.
M**+^^.M.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 83v/122V Pos: standing >
^.^+^^...^^
....M..^^^.^.
.....+^^^.^^^.^
^...M+..^^^^...
.^^.M+^@...^^^.
^^.MM+^.^M...^.
..MM*+^...M^^..
MM**+^^.M.^..
^^+..M.^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 81v/122V Pos: standing >
.^.^+^^...^
.....M..^^^.^
^.....+^^^.^^^.
.^...M+..^^^^..
..^^.M+@....^^^
.^^.MM+^.^M...^
^..MM*+^...M^^.
.MM**+^^.M.^.
M ^^+..M.^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 80v/122V Pos: standing >
..^.^+^^...
......M..^^^.
.^.....+^^^.^^^
M.^...M+..^^^^.
...^^.M@^....^^
..^^.MM+^.^M...
.^..MM*+^...M^^
..MM**+^^.M.^
MM ^^+..M.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 254h/254H 81v/122V Pos: standing >
.....M..^^^
^.....+^^^.^^
M.^...M+..^^^^.
...^^.M+^....^^
..^^.MM@^.^M...
.^..MM*+^...M^^
^..MM**+^^.M.^.
MMM ^^+..M.^.
^^ .^+.MM.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 254h/254H 80v/122V Pos: standing >
.....+^^^.^
.^...M+..^^^^
...^^.M+^....^^
..^^.MM+^.^M...
.^..MM*@^...M^^
^..MM**+^^.M.^.
.MMM ^^+..M.^..
.^^ .^+.MM.^M
^...^+.M.^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 254h/254H 80v/122V Pos: standing >
^...M+..^^^
..^^.M+^....^
..^^.MM+^.^M...
.^..MM*+^...M^^
^..MM**@^^.M.^.
.MMM ^^+..M.^..
M.^^ .^+.MM.^M.
^^...^+.M.^..
++++++MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 254h/254H 79v/122V Pos: standing >
.^^.M+^....
.^^.MM+^.^M..
.^..MM*+^...M^^
^..MM**+^^.M.^.
.MMM ^^@..M.^..
M.^^ .^+.MM.^M.
^^^...^+.M.^...
+++++++MM^^.^
..^^^+M^M^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 254h/254H 80v/122V Pos: standing >
..^^.M+^...
..^^.MM+^.^M.
..^..MM*+^...M^
.^..MM**+^^.M.^
..MMM ^@+..M.^.
MM.^^ .^+.MM.^M
.^^^...^+.M.^..
++++++++MM^^.
...^^^+M^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 254h/254H 79v/122V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
< 254h/254H 78v/122V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A well trained barbarian mercenary has been hired to guard the countryside from evil.
A strange looking monkey-like creature clings to a nearby branch.
< 254h/254H 78v/122V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
< 254h/254H 76v/122V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
< 254h/254H 75v/122V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.
< 254h/254H 73v/122V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A huge boar charges through here, squeeling viciously.
< 254h/254H 72v/122V Pos: standing >
Base of the Hills
Obvious exits: -S -U
A strange looking monkey-like creature clings to a nearby branch.
< 254h/254H 70v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 254h/254H 71v/122V Pos: standing >
A huge boar enters from the south.
Alas, you cannot go that way. . . .
< 254h/254H 71v/122V Pos: standing >
A huge boar suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 254h/254H 71v/122V Pos: standing >
< T: Coatl TP: sta TC:excellent E: huge sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 254h/254H 71v/122V Pos: standing >
< T: Coatl TP: sta TC:excellent E: huge sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 254h/254H 71v/122V Pos: standing >
< T: Coatl TP: sta TC:excellent E: huge sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 254h/254H 71v/122V Pos: standing >
< T: Coatl TP: sta TC:excellent E: huge sta EP: excellent >
[Damage: 4 ] -=[You attack a huge boar.]=- [1 hits]
< 254h/254H 71v/122V Pos: standing >
< T: Coatl TP: sta TC:excellent E: huge sta EP: few wounds >
A huge boar's kick parts your hair but does little else.
-=[a huge boar attacks you.]=- [0 hits]
< 254h/254H 71v/122V Pos: standing >
< T: Coatl TP: sta TC:excellent E: huge sta EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 4 ] [Damage: 6 ] [Damage: 6 ] A huge boar is mortally wounded, and will die soon, if not aided.
-=[You attack a huge boar.]=- [3 hits]
< 254h/254H 71v/122V Pos: standing >
<Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 15 ] You successfully stab a huge boar in the heart, killing her instantly.
A huge boar is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a huge boar's gurgling and choking signals her demise.
< 254h/254H 71v/122V Pos: standing >
the corpse of a huge boar appears to be empty.
< 254h/254H 71v/122V Pos: standing >
A Duergar snaps into visibility.
Out of nowhere, a Duergar stabs you in the back.
OUCH! That really did HURT!
With a swift tug a Duergar wrenches the weapon free, ramming it into you again.
Out of nowhere, a Duergar stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a Duergar stabs you in the back.
OUCH! That really did HURT!
< 77h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC: nasty wounds E: A Duergar sta EP: excellent >
A red-breasted tree-hugger leaves south.
< 77h/254H 97v/122V Pos: standing >
A Duergar snaps into visibility.
Out of nowhere, a Duergar stabs you in the back.
Out of nowhere, a Duergar stabs you in the back.
< 47h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
A barbarian mercenary enters from the south.
You feel your skill in blindfighting improving.
Sparks... flashing lights... you cannot concentrate!
A Duergar snaps into visibility.
-=[You attack a Duergar.]=- [0 hits]
< 47h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
A barbarian mercenary suddenly attacks a Duergar!
A barbarian mercenary suddenly appears a bit confused!
< 47h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC:pretty hurt E: someone sta EP: excellent >
A Duergar snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
-=[a Duergar attacks you.]=- [4 hits]
< -1h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC: awful E: A Duergar sta EP: excellent >
A Duergar snaps into visibility.
-=[You attack a Duergar.]=- [0 hits]
< -1h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC: awful E: A Duergar sta EP: excellent >
A Duergar snaps into visibility.
A barbarian mercenary attacks a Duergar. [1 hits]
< -1h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC: awful E: A Duergar sta EP: few scratches >
Autosaving...
< -1h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC: awful E: A Duergar sta EP: few scratches >
The world stops spinning.
< -1h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC: awful E: A Duergar sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You feel your skill in blindfighting improving.
A Duergar snaps into visibility.
-=[You attack a Duergar.]=- [0 hits]
< -1h/254H 97v/122V Pos: standing >
< T: Coatl TP: sta TC: awful E: A Duergar sta EP: few scratches >
A Duergar snaps into visibility.
A Duergar stabs you directly in the heart, killing you instantly.
Your some snakeskin gloves was completely destroyed by the massive blow!
Your skin-wrapped copper mantle from Vella's Bordello was completely destroyed by the massive blow!
Your diabolical granite band was completely destroyed by the massive blow!
Your pitch-black raven's feather was completely destroyed by the massive blow!