<worn on head> a knight's adamantium skull from Hell, Avernus
<worn on eyes> a ghastly leather visor
<worn in ear> a fanged ivory earring
<worn on face> a patched gem mask
<worn around neck> a frost-rimed bronze torque
<worn around neck> a bloody granite pendant
<worn on body> a patched dragonscale robe from Tharnadia - City of Humans
<worn about body> a crude stone cloak
<worn about waist> a humming hide girth
<worn on belt buckle>a shimmering glass belt buckle from The Forest City of Aravne
<worn on arms> some unearthly steel vambraces
<held as shield> a fine adamantium buckler from Harrow -The Gnome Village
<worn around wrist> a bracelet of the earth (magic)
<worn around wrist> a human-made iron bracer from The Chasm of the Misty Vale
<worn on hands> a pair of mantis-hide gloves (magic)
<worn on finger> a dented obsidian signet
<worn on finger> a well-used electrum signet from The Town of Breale
<held> a large black orb (illuminating)
<worn on legs> some beautiful iron greaves
<worn on feet> a pair of high-soft leather boots
...^..*@******.
^.....*+******.
.^...**+****...
..^..*+M*....
....*+.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
.....+.****
.^..^.+*****.
......*+****..M
...^..*+******.
^.....*@******.
.^...**+****...
...^..*+M*.....
.....*+......
.....M...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
^..^.+*****
.....*+****..
...^..*+******.
^.....*+******.
.^...**@****...
...^..*+M*.....
^.....*+.......
^.....M...
M....+...MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
....*+****.
..^..*+******
^.....*+******.
.^...**+****...
...^..*@M*.....
^.....*+.......
M^.....M... .
MM....+...MM
M^...+...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
.^..*+*****
.....*+******
.^...**+****...
...^..*+M*.....
^.....*@.......
M^.....M... .
^MM....+...MM .
^M^...+...
.M^..+.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
....*+*****
^...**+****..
...^..*+M*.....
^.....*+.......
M^.....@... .
^MM....+...MM .
.^M^...+... .
^.M^..+......
...M.+..^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A small rabbit is here, hopping through the grass.
Ariewyr the human berserker from Father Tel's Holy Cloister.
< 358h/234H 150v/150V Pos: standing >
...**+****.
..^..*+M*....
^.....*+.......
M^.....M... .
^MM....@...MM .
.^M^...+... .
^^.M^..+.......
....M.+..^...
*.^.^+..^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
.^..*+M*...
.....*+......
M^.....M... .
^MM....+...MM .
.^M^...@... .
^^.M^..+.......
*....M.+..^...^
**.^.^+..^...
+M++++.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
....*+.....
^.....M...
^MM....+...MM .
.^M^...+... .
^^.M^..@.......
*....M.+..^...^
^**.^.^+..^....
+M+++++.....^
****.+.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A steel bastard sword lies discarded here.
A small round shield has been dropped here.
< 358h/234H 150v/150V Pos: standing >
.....M...
MM....+...MM
.^M^...+... .
^^.M^..+.......
*....M.@..^...^
^**.^.^+..^....
++M+++++.....^.
.****.+......
....^+....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A small pile of coins lies here.
A steel bastard sword lies discarded here.
< 358h/234H 150v/150V Pos: standing >
M....+...MM
^M^...+...
^^.M^..+.......
*....M.+..^...^
^**.^.^@..^....
+M++++++.....^.
*.****.+......^
*....^+....^.
.^MM.+M^^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 358h/234H 150v/150V Pos: standing >
M^...+...
^.M^..+......
*....M.+..^...^
^**.^.^+..^....
+M+++++@.....^.
*.****.+......^
**....^+....^..
..^MM.+M^^...
^M^..+.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
[4] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
< 357h/234H 150v/150V Pos: standing >
^M^...+...
^^.M^..+.....
**....M.+..^...
*^**.^.^+..^...
++M++++@+.....^
^*.****.+......
***....^+....^.
^..^MM.+M^^..
.^M^..+....
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 357h/234H 150v/150V Pos: standing >
.^M^...+...
.^^.M^..+....
***....M.+..^..
**^**.^.^+..^..
+++M+++@++.....
*^*.****.+.....
****....^+....^
*^..^MM.+M^^.
..^M^..+...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 357h/234H 150v/150V Pos: standing >
..^M^...+..
*.^^.M^..+...
****....M.+..^.
+**^**.^.^+..^.
M++M+++@+++....
+*^*.****.+....
*****....^+....
**^..^MM.+M^^
*..^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 357h/234H 150v/150V Pos: standing >
*..^M^...+.
^*.^^.M^..+..
*****....M.+..^
M+**^**.^.^+..^
^M++M++@++++...
M+*^*.****.+...
******....^+...
***^..^MM.+M^
^*..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 357h/234H 150v/150V Pos: standing >
**..^M^...+
*^*.^^.M^..+.
******....M.+..
*M+**^**.^.^+..
^M++M+@+++++..
*M+*^*.****.+..
^******....^+..
^***^..^MM.+M
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 357h/234H 150v/150V Pos: standing >
***..^M^...
**^*.^^.M^..+
*******....M.+.
*M+**^**.^.^+.
^M++M@++++++.
*M+*^*.****.+.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 357h/234H 150v/150V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******....M.+
*M+**^**.^.^+
^M++@+++++++
*M+*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)
< 357h/234H 150v/150V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+@M++++++
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A bent brass scrap has been left here.
< 357h/234H 150v/150V Pos: standing >
A highwayman enters from the east.
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^M@M++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 357h/234H 150v/150V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@+M+++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
< 357h/234H 150v/150V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
The corpse of a Vampire is lying here.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 357h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a Lich is lying here.
< 357h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
There are residual brain waves in the area.
< 357h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
< 357h/234H 150v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 357h/234H 150v/150V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
A red-breasted tree-hugger who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A highwayman who is rather far off to your east.
A Town Guardian who is rather far off to your east.
< 357h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
< 356h/234H 150v/150V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
A militia guard who is close by above you.
< 356h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 356h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 356h/234H 150v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 356h/234H 150v/150V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
< 356h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 356h/234H 150v/150V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
Zebb who is rather far off to your west.
Zebb who is rather far off to your west.
An apeman worshiper who is rather far off to your west.
Zebb who is rather far off to your west.
A Grey Elf who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 355h/234H 150v/150V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
Zebb who is rather far off to your west.
Zebb who is rather far off to your west.
An apeman worshiper who is rather far off to your west.
Zebb who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 355h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 355h/234H 150v/150V Pos: standing >
< 355h/234H 150v/150V Pos: standing >
The green mist around your body fades.
The Road Leading From Tharnadia
Obvious exits: -N -W
< 354h/234H 150v/150V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
Zebb who is rather far off to your west.
Zebb who is rather far off to your west.
An apeman worshiper who is rather far off to your west.
Zebb who is rather far off to your west.
A Grey Elf who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 354h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 354h/234H 150v/150V Pos: standing >
Autosaving...
< 353h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
There are residual brain waves in the area.
< 352h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 352h/234H 150v/150V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
Zebb who is a brief walk away to your west.
An apeman worshiper who is a brief walk away to your west.
Zebb who is a brief walk away to your west.
Zebb who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 352h/234H 150v/150V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 352h/234H 150v/150V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
Zebb who is not far off to your west.
An apeman worshiper who is not far off to your west.
Zebb who is not far off to your west.
An elite guard who is not far off to your west.
< 352h/234H 150v/150V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 351h/234H 150v/150V Pos: standing >
You dodge a bash from a controller, who loses his balance and falls.
You snap into visibility.
I'm afraid you aren't quite up to mounted combat.
You stop riding a red-breasted tree-hugger.
Sorry, you aren't allowed to do that in combat.
< 351h/234H 150v/150V Pos: standing >
< T: Id TP: sta TC:excellent E: controller kne EP: excellent >
An elite guard assists a controller heroically.
An elite guard suddenly attacks YOU!
< 336h/234H 150v/150V Pos: standing >
< T: Id TP: sta TC:excellent E: controller kne EP: excellent >
[Damage: 2 ] You attack a controller. [1 hits]
< 336h/234H 150v/150V Pos: standing >
< T: Id TP: sta TC:excellent E: controller kne EP: few scratches >
You attempt to flee...
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Zebb (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zebb (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An apeman kneels before a stone altar here, worshipping some unknown god. (minion) (Gold Aura)
Zebb (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zebb (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A homely Grey Elf with one eye sits resting.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You flee westward!
< 336h/234H 122v/150V Pos: standing >
You begin to focus your will...
< 336h/234H 132v/150V Pos: standing >
Your mental manipulations become a reality...
Zebb fills with BloodLust
< 336h/234H 133v/150V Pos: standing >
You begin to focus your will...
< 335h/234H 144v/150V Pos: standing >
Your mental manipulations become a reality...
A Grey Elf fills with BloodLust
< 335h/234H 145v/150V Pos: standing >
You begin to focus your will...
< 335h/234H 150v/150V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Grey Elf, leaving him unharmed!
< 334h/234H 150v/150V Pos: standing >
You begin to focus your will...
< 334h/234H 150v/150V Pos: standing >
A militia guard enters from the south.
< 334h/234H 150v/150V Pos: standing >
Your mental manipulations become a reality...
A Grey Elf snaps into visibility.
[Damage: 83 ] You feel a warm sense of satisfaction as explosions engulf a Grey Elf.
< 396h/234H 150v/150V Pos: standing >
You begin to focus your will...
< 396h/234H 150v/150V Pos: standing >
A militia guard enters from the north.
< 396h/234H 150v/150V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Grey Elf, leaving him unharmed!
< 396h/234H 150v/150V Pos: standing >
A Grey Elf seems to have overcome his battle madness.
< 396h/234H 150v/150V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 395h/234H 150v/150V Pos: standing >
You begin to focus your will...
< 395h/234H 150v/150V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Grey Elf, leaving him unharmed!
< 395h/234H 150v/150V Pos: standing >
You begin to focus your will...
< 395h/234H 150v/150V Pos: standing >
Zebb seems to have overcome his battle madness.
< 395h/234H 150v/150V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Grey Elf, leaving him unharmed!
< 395h/234H 150v/150V Pos: standing >
You begin to focus your will...
< 394h/234H 150v/150V Pos: standing >
Your mental manipulations become a reality...
[Damage: 147 ] You explode a Grey Elf, satisfied yet? Good...
Zebb stops following a Grey Elf.
Zebb stops following a Grey Elf.
Zebb stops following a Grey Elf.
Zebb stops following a Grey Elf.
An apeman worshiper stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!